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author | Eugene Sandulenko | 2014-01-06 20:41:45 +0200 |
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committer | Eugene Sandulenko | 2014-01-06 22:36:16 +0200 |
commit | 7af79dda746c141f38d17c5165ae01e29d2c3046 (patch) | |
tree | a343208b389fcc8ab830c526c502036687f61970 /engines | |
parent | 63dd8460bc84a8a9037def6d1302cf005b09d7ee (diff) | |
download | scummvm-rg350-7af79dda746c141f38d17c5165ae01e29d2c3046.tar.gz scummvm-rg350-7af79dda746c141f38d17c5165ae01e29d2c3046.tar.bz2 scummvm-rg350-7af79dda746c141f38d17c5165ae01e29d2c3046.zip |
FULLPIPE: Sort constants by scene (1-4)
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/constants.h | 644 | ||||
-rw-r--r-- | engines/fullpipe/module.mk | 4 |
2 files changed, 335 insertions, 313 deletions
diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h index 10204c5b6b..7d6c6cbe67 100644 --- a/engines/fullpipe/constants.h +++ b/engines/fullpipe/constants.h @@ -27,94 +27,225 @@ namespace Fullpipe { // Common #define ANI_FLY 4916 -#define MV_FLY_FLY 4917 -#define SND_CMN_060 4921 -#define SND_CMN_061 4922 -#define ST_FLY_FLY 4918 - -#define ANI_BALLDROP 2685 -#define ANI_BATUTA 737 -#define ANI_BIGBALL 4923 -#define ANI_BIGLUK 909 -#define ANI_BOOT_1 4231 -#define ANI_BUTTON 598 -#define ANI_BUTTON_6 2988 -#define ANI_CLOCK 588 -#define ANI_CLOCK_8 2989 -#define ANI_CORNERSITTER 71 -#define ANI_DOMINO_3 2732 -#define ANI_DADAYASHIK 306 -#define ANI_EGGEATER 334 -#define ANI_EGGIE 4929 -#define ANI_GUM 978 -#define ANI_HAND 601 -#define ANI_HANDLE 622 -#define ANI_HOOLIGAN 808 -#define ANI_IN1MAN 5110 -#define ANI_INV_COIN 875 -#define ANI_INV_EGGAPL 1564 -#define ANI_INV_EGGBOOT 1570 -#define ANI_INV_EGGCOIN 1567 -#define ANI_INV_EGGDOM 1561 -#define ANI_INV_EGGGLS 1573 -#define ANI_INV_HANDLE 893 #define ANI_INV_MAP 5321 -#define ANI_KOZAWKA 495 #define ANI_LIFTBUTTON 2751 -#define ANI_LUKE 803 -#define ANI_MAMASHA 656 -#define ANI_MAMASHA_4 660 #define ANI_MAN 322 -#define ANI_NADUVATEL 944 -#define ANI_NEWBALL 1073 -#define ANI_OTMOROZ 419 -#define ANI_PACHKA 975 -#define ANI_PACHKA2 3008 -#define ANI_PLANK 501 -#define ANI_PLUSMINUS 2938 -#define ANI_SC2_BOX 1020 -#define ANI_SC4_BOOT 1035 -#define ANI_SC4_COIN 690 -#define ANI_SC7_BOX 791 -#define ANI_SPEAKER_4 3275 -#define ANI_SPRING 542 -#define ANI_VMYATS 764 -#define MSG_CLICKBOTTLE 569 -#define MSG_CLICKBUTTON 609 -#define MSG_CLICKPLANK 549 #define MSG_CMN_WINARCADE 4778 #define MSG_DISABLESAVES 5201 #define MSG_ENABLESAVES 5202 #define MSG_HMRKICK_METAL 4764 #define MSG_HMRKICK_STUCCO 4765 +#define MSG_MANSHADOWSOFF 5196 +#define MSG_MANSHADOWSON 5197 +#define MV_FLY_FLY 4917 +#define MV_MAN_GOLADDER 451 +#define MV_MAN_GOLADDER2 2844 +#define MV_MAN_LOOKUP 4773 +#define rMV_MAN_LOOKUP 4775 +#define MV_MAN_TOLADDER 448 +#define MV_MAN_TOLADDER2 2841 +#define MV_MAN_STARTLADDER 452 +#define MV_MAN_STARTLADDER2 2842 +#define MV_MAN_STOPLADDER 454 +#define MV_MAN_STOPLADDER2 2845 +#define MV_MAN_TURN_LU 486 +#define PIC_CSR_DEFAULT 4891 +#define PIC_CSR_DEFAULT_INV 4892 +#define PIC_CSR_ITN 4893 +#define PIC_CSR_ITN_INV 4894 +#define PIC_CSR_GOFAR_L 4895 +#define PIC_CSR_GOFAR_R 4896 +#define PIC_CSR_ARCADE1 4901 +#define PIC_CSR_ARCADE2 4902 +#define PIC_CSR_ARCADE2_D 4903 +#define PIC_CSR_ARCADE3 4904 +#define PIC_CSR_ARCADE4 4905 +#define PIC_CSR_ARCADE5 4906 +#define PIC_CSR_ARCADE6 4907 +#define PIC_CSR_ARCADE6_D 4908 +#define PIC_CSR_ARCADE7 4909 +#define PIC_CSR_ARCADE7_D 4910 +#define PIC_CSR_ARCADE8 4911 +#define PIC_CSR_DEFAULT 4891 +#define PIC_CSR_DEFAULT_INV 4892 +#define PIC_CSR_GOD 4900 +#define PIC_CSR_GOFAR_L 4895 +#define PIC_CSR_GOFAR_R 4896 +#define PIC_CSR_GOL 4897 +#define PIC_CSR_GOR 4898 +#define PIC_CSR_GOU 4899 +#define PIC_CSR_HELPERBGR 5331 +#define PIC_CSR_ITN 4893 +#define PIC_CSR_ITN_GREEN 5330 +#define PIC_CSR_ITN_INV 4894 +#define PIC_CSR_ITN_RED 5329 +#define PIC_CSR_LIFT 5176 +#define PIC_CSR_MAP 5339 +#define PIC_IN1_GAMETITLE 5169 +#define PIC_IN1_PIPETITLE 5167 +#define PIC_INV_MENU 991 +#define PIC_MAP_A13 5275 +#define PIC_MAP_S01 5223 +#define QU_INTR_STARTINTRO 5133 +#define SC_1 301 +#define SC_2 302 +#define SC_3 303 +#define SC_4 304 +#define SC_5 305 +#define SC_6 649 +#define SC_7 650 +#define SC_8 651 +#define SC_9 652 +#define SC_10 653 +#define SC_11 654 +#define SC_12 655 +#define SC_13 1137 +#define SC_14 1138 +#define SC_15 1139 +#define SC_16 1140 +#define SC_17 1141 +#define SC_18 1142 +#define SC_19 1143 +#define SC_20 1144 +#define SC_21 1546 +#define SC_22 1547 +#define SC_23 1548 +#define SC_24 1549 +#define SC_25 1550 +#define SC_26 1551 +#define SC_27 1552 +#define SC_28 2062 +#define SC_29 2063 +#define SC_30 2064 +#define SC_31 2065 +#define SC_32 2066 +#define SC_33 2067 +#define SC_34 2068 +#define SC_35 2069 +#define SC_36 2070 +#define SC_37 2071 +#define SC_38 2072 +#define SC_COMMON 321 +#define SC_DBGMENU 726 +#define SC_FINAL1 4999 +#define SC_FINAL2 5000 +#define SC_FINAL3 5001 +#define SC_FINAL4 2460 +#define SC_INTRO1 3896 +#define SC_INTRO2 3907 +#define SC_INV 858 +#define SND_CMN_031 3516 +#define SND_CMN_060 4921 +#define SND_CMN_061 4922 +#define SND_CMN_070 5199 +#define SND_INTR_019 5220 +#define ST_FLY_FLY 4918 +#define ST_LBN_0N 2832 +#define ST_LBN_0P 2833 +#define ST_LBN_1N 2753 +#define ST_LBN_1P 2754 +#define ST_LBN_2N 2756 +#define ST_LBN_2P 2757 +#define ST_LBN_3N 2759 +#define ST_LBN_3P 2760 +#define ST_LBN_4N 2762 +#define ST_LBN_4P 2763 +#define ST_LBN_5N 2765 +#define ST_LBN_5P 2766 +#define ST_LBN_6N 2768 +#define ST_LBN_6P 2769 +#define ST_LBN_7N 2771 +#define ST_LBN_7P 2772 +#define ST_LBN_8N 2774 +#define ST_LBN_8P 2775 +#define ST_LBN_9N 2777 +#define ST_LBN_9P 2778 +#define ST_MAN_EMPTY 476 +#define ST_MAN_RIGHT 325 +#define TrubaDown 697 +#define TrubaLeft 474 +#define TrubaUp 680 + +// Intro +#define ANI_IN1MAN 5110 #define MSG_INTR_ENDINTRO 5139 #define MSG_INTR_GETUPMAN 5135 #define MSG_INTR_SWITCHTO1 5145 #define MSG_INTR_SWITCHTO2 5134 -#define MSG_KOZAWRESTART 546 -#define MSG_LIFT_CLICKBUTTON 2780 -#define MSG_LIFT_CLOSEDOOR 5194 -#define MSG_LIFT_EXITLIFT 5187 -#define MSG_LIFT_GO 1065 -#define MSG_LIFT_STARTEXITQUEUE 5186 -#define MSG_LOWERPLANK 540 -#define MSG_MANSHADOWSOFF 5196 -#define MSG_MANSHADOWSON 5197 -#define MSG_RAISEPLANK 547 -#define MSG_RESTARTGAME 4767 +#define MV_IN1MAN_SLEEP 5111 +#define QU_IN2_DO 5144 +#define QU_INTR_FINISH 5138 +#define QU_INTR_GETUPMAN 5136 +#define ST_IN1MAN_SLEEP 5112 + +// Scene 1 +#define ANI_BOOT_1 4231 #define MSG_SC1_SHOWOSK 1019 #define MSG_SC1_SHOWOSK2 468 #define MSG_SC1_UTRUBACLICK 1100 +#define PIC_SC1_KUCHKA 1321 +#define PIC_SC1_LADDER 1091 +#define PIC_SC1_OSK 1018 +#define PIC_SC1_OSK2 2932 +#define TrubaRight 696 + +// Scene 2 +#define ANI_SC2_BOX 1020 +#define ANI_DADAYASHIK 306 #define MSG_SC2_HIDELADDER 1023 #define MSG_SC2_LADDERCLICK 1101 #define MSG_SC2_PUTMANUP 1026 #define MSG_SC2_SHOWLADDER 1027 +#define PIC_SC2_DTRUBA 841 +#define PIC_SC2_LADDER 412 +#define ST_DYAS_LIES 318 + +// Scene 3 +#define ANI_DOMINO_3 2732 +#define ANI_EGGEATER 334 +#define ANI_INV_COIN 875 +#define ANI_INV_EGGAPL 1564 +#define ANI_INV_EGGBOOT 1570 +#define ANI_INV_EGGCOIN 1567 +#define ANI_INV_EGGDOM 1561 +#define ANI_INV_EGGGLS 1573 +#define MSG_LIFT_CLICKBUTTON 2780 +#define MSG_LIFT_CLOSEDOOR 5194 +#define MSG_LIFT_EXITLIFT 5187 +#define MSG_LIFT_GO 1065 +#define MSG_LIFT_STARTEXITQUEUE 5186 #define MSG_SC3_HIDEDOMINO 3177 #define MSG_SC3_ONTAKECOIN 5338 #define MSG_SC3_RELEASEEGG 2681 #define MSG_SC3_TAKEEGG 1583 #define MSG_SC3_TESTFAT 1582 #define MSG_SC3_UTRUBACLICK 1103 +#define MV_EGTR_FATASK 5332 +#define PIC_SC3_DOMIN 5182 +#define PIC_SC3_LADDER 1102 +#define ST_EGTR_MID1 2863 +#define ST_EGTR_MID2 2869 +#define ST_EGTR_SLIM 336 +#define QU_EGTR_MD2_SHOW 4698 +#define QU_EGTR_MD1_SHOW 4697 +#define QU_EGTR_SLIMSHOW 4883 +#define QU_SC3_ENTERLIFT 2779 +#define QU_SC3_EXITLIFT 2808 + +// Scene 4 +#define ANI_BIGBALL 4923 +#define ANI_BUTTON 598 +#define ANI_CLOCK 588 +#define ANI_HAND 601 +#define ANI_KOZAWKA 495 +#define ANI_MAMASHA_4 660 +#define ANI_PLANK 501 +#define ANI_SC4_BOOT 1035 +#define ANI_SC4_COIN 690 +#define ANI_SPEAKER_4 3275 +#define ANI_SPRING 542 +#define MSG_GOTOLADDER 618 +#define MSG_KOZAWRESTART 546 #define MSG_SC4_COINOUT 2895 #define MSG_SC4_COINPUT 1032 #define MSG_SC4_CLICKLADDER 1439 @@ -124,6 +255,87 @@ namespace Fullpipe { #define MSG_SC4_KOZAWFALL 2858 #define MSG_SC4_MANFROMBOTTLE 2854 #define MSG_SC4_MANTOBOTTLE 2852 +#define MSG_SHAKEBOTTLE 584 +#define MSG_SHOOTKOZAW 557 +#define MSG_STARTHAND 612 +#define MSG_CLICKBOTTLE 569 +#define MSG_CLICKBUTTON 609 +#define MSG_CLICKPLANK 549 +#define MSG_LOWERPLANK 540 +#define MSG_RAISEPLANK 547 +#define MSG_SHOWCOIN 1033 +#define MSG_TAKEBOTTLE 614 +#define MSG_TAKEKOZAW 611 +#define MSG_TESTPLANK 538 +#define MSG_UPDATEBOTTLE 613 +#define MV_BTN_CLICK 599 +#define MV_CLK_GO 589 +#define MV_HND_POINT 602 +#define MV_KZW_GOR 564 +#define rMV_KZW_GOR 566 +#define MV_KZW_JUMP 558 +#define MV_KZW_JUMPROTATE 561 +#define MV_KZW_TOHOLERV 537 +#define MV_KZW_WALKPLANK 500 +#define MV_KZW_JUMPHIT 2857 +#define MV_KZW_JUMPOUT 586 +#define MV_KZW_RAISEHEAD 577 +#define MV_KZW_STANDUP 563 +#define MV_KZW_TURN 562 +#define MV_MAN_FROMLADDER 493 +#define MV_MAN_GOD 481 +#define MV_MAN_GOU 460 +#define MV_MAN_JUMPONPLANK 551 +#define MV_MAN_LOOKLADDER 520 +#define MV_MAN_PLANKTOLADDER 553 +#define MV_MAN_STARTLADDERD 457 +#define MV_PNK_WEIGHTLEFT 541 +#define MV_PNK_WEIGHTRIGHT 502 +#define MV_SC4_COIN_default 1029 +#define MV_SPK4_PLAY 3276 +#define MV_SPR_LOWER 543 +#define PIC_MAP_P03 5279 +#define PIC_SC4_BOTTLE 568 +#define PIC_SC4_BOTTLE2 2936 +#define PIC_SC4_DOWNTRUBA 619 +#define PIC_SC4_LADDER 1438 +#define PIC_SC4_LRTRUBA 616 +#define PIC_SC4_MASK 585 +#define PIC_SC4_PLANK 5183 +#define QU_BALL_WALKL 4920 +#define QU_BALL_WALKR 4919 +#define QU_HND_TAKE0 1440 +#define QU_HND_TAKE1 1441 +#define QU_HND_TAKE2 1442 +#define QU_HND_TAKEBOTTLE 1443 +#define QU_KOZAW_WALK 505 +#define QU_PNK_CLICK 550 +#define QU_SC4_GOCLOCK 595 +#define QU_SC4_MANFROMBOTTLE 2851 +#define QU_SC4_MANTOBOTTLE 2850 +#define SND_4_010 3125 +#define SND_4_012 3127 +#define SND_4_033 4990 +#define ST_CLK_CLOSED 590 +#define ST_HND_EMPTY 603 +#define ST_KZW_EMPTY 498 +#define ST_KZW_JUMPOUT 587 +#define ST_KZW_RIGHT 559 +#define ST_KZW_SIT 560 +#define ST_MAN_GOLADDER 450 +#define ST_MAN_GOLADDER2 2843 +#define MV_MAN_LOOKLADDERRV 556 +#define ST_MAN_LADDERDOWN 521 +#define ST_MAN_LOOKPLANK 555 +#define ST_MAN_ONPLANK 552 +#define ST_MAN_SIT 1164 +#define ST_MAN_STANDLADDER 453 +#define ST_MAN_UP 449 +#define ST_PNK_WEIGHTLEFT 503 +#define ST_PNK_WEIGHTRIGHT 504 +#define ST_SPR_UP 544 + +// Scene 5 #define MSG_SC5_BGRSOUNDOFF 5315 #define MSG_SC5_BGRSOUNDON 5314 #define MSG_SC5_HANDLEDOWN 916 @@ -133,6 +345,11 @@ namespace Fullpipe { #define MSG_SC5_MAKEOTMFEEDBACK 1169 #define MSG_SC5_SHOWHANDLE 918 #define MSG_SC5_TESTLUK 914 +#define QU_SC5_MANBUMP 1167 +#define QU_SC5_MANFLY 1168 +#define SND_5_026 5316 + +// Scene 6 #define MSG_SC6_BTNPUSH 1017 #define MSG_SC6_ENABLEDROPS 687 #define MSG_SC6_INSTHANDLE 1012 @@ -144,74 +361,84 @@ namespace Fullpipe { #define MSG_SC6_TAKEBALL 682 #define MSG_SC6_TESTNUMBALLS 2904 #define MSG_SC6_UTRUBACLICK 1105 +#define PIC_SC6_LADDER 1104 +#define QU_SC6_DROPS 2898 +#define QU_SC6_DROPS3 2955 +#define QU_SC6_ENTERLIFT 1054 +#define QU_SC6_EXITLIFT 1055 +#define QU_SC6_FALLBALL 2690 +#define QU_SC6_FALLHANDLE 2995 +#define QU_SC6_SHOWHANDLE 1689 +#define QU_SC6_SHOWNEXTBALL 2689 + +// Scene 7 +#define ANI_SC7_BOX 791 #define MSG_SC7_CLOSELUKE 822 #define MSG_SC7_HIDEBOX 817 #define MSG_SC7_HIDELUKE 821 #define MSG_SC7_OPENLUKE 823 #define MSG_SC7_PULL 2943 #define MSG_SC7_SHOWBOX 816 +#define MV_SC7_BOX_default 792 + +// Scene 8 #define MSG_SC8_ARCADENOW 1044 #define MSG_SC8_ENTERUP 3037 #define MSG_SC8_GETHIMUP 789 #define MSG_SC8_HIDELADDER_D 1107 #define MSG_SC8_RESUMEFLIGHT 784 #define MSG_SC8_STANDUP 2976 +#define PIC_SC8_ARCADENOW 1043 +#define PIC_SC8_LADDER 754 +#define PIC_SC8_LADDER_D 755 +#define PIC_SC8_LADDERD 1106 +#define QU_SC8_FINISH 788 +#define QU_SC8_STANDUP 2975 +#define SND_8_014 3624 + +// Scene 10 #define MSG_SC10_CLICKGUM 992 #define MSG_SC10_HIDEGUM 993 #define MSG_SC10_LADDERTOBACK 3002 #define MSG_SC10_LADDERTOFORE 3004 #define MSG_SC10_SHOWGUM 994 -#define MSG_GOTOLADDER 618 -#define MSG_SHAKEBOTTLE 584 -#define MSG_SHOOTKOZAW 557 -#define MSG_SHOWCOIN 1033 +#define PIC_SC10_DTRUBA 974 +#define PIC_SC10_LADDER 995 +#define QU_SC10_ENTERLIFT 1067 +#define QU_SC10_EXITLIFT 2809 +#define QU_SC10_TAKEGUM 3026 + + +#define ANI_BALLDROP 2685 +#define ANI_BATUTA 737 +#define ANI_BIGLUK 909 +#define ANI_BUTTON_6 2988 +#define ANI_CLOCK_8 2989 +#define ANI_CORNERSITTER 71 +#define ANI_EGGIE 4929 +#define ANI_GUM 978 +#define ANI_HANDLE 622 +#define ANI_HOOLIGAN 808 +#define ANI_INV_HANDLE 893 +#define ANI_LUKE 803 +#define ANI_MAMASHA 656 +#define ANI_NADUVATEL 944 +#define ANI_NEWBALL 1073 +#define ANI_OTMOROZ 419 +#define ANI_PACHKA 975 +#define ANI_PACHKA2 3008 +#define ANI_PLUSMINUS 2938 +#define ANI_VMYATS 764 +#define MSG_RESTARTGAME 4767 #define MSG_SPINHANDLE 2398 #define MSG_STARTARCADE 781 -#define MSG_STARTHAND 612 -#define MSG_TAKEBOTTLE 614 -#define MSG_TAKEKOZAW 611 -#define MSG_TESTPLANK 538 -#define MSG_UPDATEBOTTLE 613 #define MV_BLK_CLOSE 911 #define MV_BLK_OPEN 910 #define MV_CLK8_GO 2990 #define MV_CST_CLOSELUKE 807 -#define MV_EGTR_FATASK 5332 -#define MV_IN1MAN_SLEEP 5111 #define MV_BDG_OPEN 1379 -#define MV_BTN_CLICK 599 -#define MV_CLK_GO 589 -#define MV_HND_POINT 602 -#define MV_KZW_GOR 564 -#define MV_KZW_JUMP 558 -#define MV_KZW_JUMPROTATE 561 -#define MV_KZW_TOHOLERV 537 -#define MV_KZW_WALKPLANK 500 -#define MV_KZW_JUMPHIT 2857 -#define MV_KZW_JUMPOUT 586 -#define MV_KZW_RAISEHEAD 577 -#define MV_KZW_STANDUP 563 -#define MV_KZW_TURN 562 -#define MV_MAN_FROMLADDER 493 #define MV_MAN_FROMLADDERUP 1522 -#define MV_MAN_GOD 481 -#define MV_MAN_GOLADDER 451 -#define MV_MAN_GOLADDER2 2844 -#define MV_MAN_GOU 460 -#define MV_MAN_JUMPONPLANK 551 -#define MV_MAN_LOOKLADDER 520 -#define MV_MAN_LOOKLADDERRV 556 -#define MV_MAN_LOOKUP 4773 -#define MV_MAN_PLANKTOLADDER 553 -#define MV_MAN_STARTLADDER 452 -#define MV_MAN_STARTLADDER2 2842 -#define MV_MAN_STARTLADDERD 457 -#define MV_MAN_STOPLADDER 454 -#define MV_MAN_STOPLADDER2 2845 -#define MV_MAN_TOLADDER 448 #define MV_MAN_TOLADDERD 1524 -#define MV_MAN_TOLADDER2 2841 -#define MV_MAN_TURN_LU 486 #define MV_MAN_TURN_SUD 1089 #define MV_MAN6_TAKEBALL 2691 #define MV_MAN6_THROWBALL 2692 @@ -242,234 +469,37 @@ namespace Fullpipe { #define MV_OTM_BOXHANDLEUP 627 #define MV_OTM_HANDLEDOWN 620 #define MV_OTM_HANDLEUP 621 -#define MV_PNK_WEIGHTLEFT 541 -#define MV_PNK_WEIGHTRIGHT 502 -#define MV_SC4_COIN_default 1029 -#define MV_SC7_BOX_default 792 -#define MV_SPK4_PLAY 3276 -#define MV_SPR_LOWER 543 #define MV_VMT_DEF 765 #define PIC_CMN_EVAL 3468 -#define PIC_CSR_DEFAULT 4891 -#define PIC_CSR_DEFAULT_INV 4892 -#define PIC_CSR_ITN 4893 -#define PIC_CSR_ITN_INV 4894 -#define PIC_CSR_GOFAR_L 4895 -#define PIC_CSR_GOFAR_R 4896 -#define PIC_CSR_ARCADE1 4901 -#define PIC_CSR_ARCADE2 4902 -#define PIC_CSR_ARCADE2_D 4903 -#define PIC_CSR_ARCADE3 4904 -#define PIC_CSR_ARCADE4 4905 -#define PIC_CSR_ARCADE5 4906 -#define PIC_CSR_ARCADE6 4907 -#define PIC_CSR_ARCADE6_D 4908 -#define PIC_CSR_ARCADE7 4909 -#define PIC_CSR_ARCADE7_D 4910 -#define PIC_CSR_ARCADE8 4911 -#define PIC_CSR_DEFAULT 4891 -#define PIC_CSR_DEFAULT_INV 4892 -#define PIC_CSR_GOD 4900 -#define PIC_CSR_GOFAR_L 4895 -#define PIC_CSR_GOFAR_R 4896 -#define PIC_CSR_GOL 4897 -#define PIC_CSR_GOR 4898 -#define PIC_CSR_GOU 4899 -#define PIC_CSR_HELPERBGR 5331 -#define PIC_CSR_ITN 4893 -#define PIC_CSR_ITN_GREEN 5330 -#define PIC_CSR_ITN_INV 4894 -#define PIC_CSR_ITN_RED 5329 -#define PIC_CSR_LIFT 5176 -#define PIC_CSR_MAP 5339 -#define PIC_IN1_GAMETITLE 5169 -#define PIC_IN1_PIPETITLE 5167 -#define PIC_INV_MENU 991 -#define PIC_MAP_A13 5275 -#define PIC_MAP_P03 5279 -#define PIC_MAP_S01 5223 -#define PIC_SC1_KUCHKA 1321 -#define PIC_SC1_LADDER 1091 -#define PIC_SC1_OSK 1018 -#define PIC_SC1_OSK2 2932 -#define PIC_SC2_DTRUBA 841 -#define PIC_SC2_LADDER 412 -#define PIC_SC3_DOMIN 5182 -#define PIC_SC3_LADDER 1102 -#define PIC_SC4_BOTTLE 568 -#define PIC_SC4_BOTTLE2 2936 -#define PIC_SC4_DOWNTRUBA 619 -#define PIC_SC4_LADDER 1438 -#define PIC_SC4_LRTRUBA 616 -#define PIC_SC4_MASK 585 -#define PIC_SC4_PLANK 5183 -#define PIC_SC6_LADDER 1104 -#define PIC_SC8_ARCADENOW 1043 -#define PIC_SC8_LADDER 754 -#define PIC_SC8_LADDER_D 755 -#define PIC_SC8_LADDERD 1106 -#define PIC_SC10_DTRUBA 974 -#define PIC_SC10_LADDER 995 -#define QU_BALL_WALKL 4920 -#define QU_BALL_WALKR 4919 #define QU_CST_CLOSELUKE 820 #define QU_EGG6_GOL 4936 #define QU_EGG6_GOR 4935 -#define QU_EGTR_MD2_SHOW 4698 -#define QU_EGTR_MD1_SHOW 4697 -#define QU_EGTR_SLIMSHOW 4883 -#define QU_HND_TAKE0 1440 -#define QU_HND_TAKE1 1441 -#define QU_HND_TAKE2 1442 -#define QU_HND_TAKEBOTTLE 1443 -#define QU_IN2_DO 5144 -#define QU_INTR_FINISH 5138 -#define QU_INTR_GETUPMAN 5136 -#define QU_INTR_STARTINTRO 5133 -#define QU_KOZAW_WALK 505 #define QU_MOM_JUMPBK 671 #define QU_MOM_JUMPFW 670 #define QU_MOM_PUTBALL 2903 #define QU_MOM_SITDOWN 685 #define QU_MOM_STANDUP 2899 #define QU_MOM_TOLIFT 2902 -#define QU_PNK_CLICK 550 -#define QU_SC3_ENTERLIFT 2779 -#define QU_SC3_EXITLIFT 2808 -#define QU_SC6_FALLHANDLE 2995 -#define QU_SC4_GOCLOCK 595 -#define QU_SC4_MANFROMBOTTLE 2851 -#define QU_SC4_MANTOBOTTLE 2850 -#define QU_SC5_MANBUMP 1167 -#define QU_SC5_MANFLY 1168 -#define QU_SC6_DROPS 2898 -#define QU_SC6_DROPS3 2955 -#define QU_SC6_ENTERLIFT 1054 -#define QU_SC6_EXITLIFT 1055 -#define QU_SC6_FALLBALL 2690 -#define QU_SC6_SHOWHANDLE 1689 -#define QU_SC6_SHOWNEXTBALL 2689 -#define QU_SC8_FINISH 788 -#define QU_SC8_STANDUP 2975 -#define QU_SC10_ENTERLIFT 1067 -#define QU_SC10_EXITLIFT 2809 -#define QU_SC10_TAKEGUM 3026 -#define SC_1 301 -#define SC_10 653 -#define SC_11 654 -#define SC_12 655 -#define SC_13 1137 -#define SC_14 1138 -#define SC_15 1139 -#define SC_16 1140 -#define SC_17 1141 -#define SC_18 1142 -#define SC_19 1143 -#define SC_2 302 -#define SC_20 1144 -#define SC_21 1546 -#define SC_22 1547 -#define SC_23 1548 -#define SC_24 1549 -#define SC_25 1550 -#define SC_26 1551 -#define SC_27 1552 -#define SC_28 2062 -#define SC_29 2063 -#define SC_3 303 -#define SC_30 2064 -#define SC_31 2065 -#define SC_32 2066 -#define SC_33 2067 -#define SC_34 2068 -#define SC_35 2069 -#define SC_36 2070 -#define SC_37 2071 -#define SC_38 2072 -#define SC_4 304 -#define SC_5 305 -#define SC_6 649 -#define SC_7 650 -#define SC_8 651 -#define SC_9 652 -#define SC_COMMON 321 -#define SC_DBGMENU 726 -#define SC_FINAL1 4999 -#define SC_FINAL2 5000 -#define SC_FINAL3 5001 -#define SC_FINAL4 2460 -#define SC_INTRO1 3896 -#define SC_INTRO2 3907 -#define SC_INV 858 #define SC_LDR 635 #define SC_MAINMENU 4620 #define SC_MAP 5222 #define SC_TEST 903 #define SC_TITLES 5166 -#define SND_4_010 3125 -#define SND_4_012 3127 -#define SND_4_033 4990 -#define SND_5_026 5316 -#define SND_8_014 3624 -#define SND_CMN_031 3516 -#define SND_CMN_070 5199 -#define SND_INTR_019 5220 #define ST_BLK_CLOSED 912 #define ST_BLK_OPEN 913 #define ST_BTT_CHESHET 746 #define ST_BTT_NOSPOON 739 #define ST_BTT_SLEEPS 748 #define ST_BTT_SPOON 741 -#define ST_CLK_CLOSED 590 #define ST_CST_HANDLELESS 794 -#define ST_DYAS_LIES 318 -#define ST_EGTR_MID1 2863 -#define ST_EGTR_MID2 2869 -#define ST_EGTR_SLIM 336 #define ST_HGN_LOOK 811 #define ST_HGN_LUKE 810 #define ST_HDL_BROKEN 3342 #define ST_HDL_DOWN 625 #define ST_HDL_PLUGGED 2397 #define ST_HDL_UP 624 -#define ST_HND_EMPTY 603 -#define ST_IN1MAN_SLEEP 5112 -#define ST_KZW_EMPTY 498 -#define ST_KZW_JUMPOUT 587 -#define ST_KZW_RIGHT 559 -#define ST_KZW_SIT 560 -#define ST_LBN_0N 2832 -#define ST_LBN_0P 2833 -#define ST_LBN_1N 2753 -#define ST_LBN_1P 2754 -#define ST_LBN_2N 2756 -#define ST_LBN_2P 2757 -#define ST_LBN_3N 2759 -#define ST_LBN_3P 2760 -#define ST_LBN_4N 2762 -#define ST_LBN_4P 2763 -#define ST_LBN_5N 2765 -#define ST_LBN_5P 2766 -#define ST_LBN_6N 2768 -#define ST_LBN_6P 2769 -#define ST_LBN_7N 2771 -#define ST_LBN_7P 2772 -#define ST_LBN_8N 2774 -#define ST_LBN_8P 2775 -#define ST_LBN_9N 2777 -#define ST_LBN_9P 2778 #define ST_LUK_CLOSED 805 #define ST_LUK_OPEN 806 -#define ST_MAN_GOLADDER 450 -#define ST_MAN_GOLADDER2 2843 -#define ST_MAN_EMPTY 476 -#define ST_MAN_LADDERDOWN 521 -#define ST_MAN_LOOKPLANK 555 -#define ST_MAN_ONPLANK 552 -#define ST_MAN_RIGHT 325 -#define ST_MAN_SIT 1164 -#define ST_MAN_STANDLADDER 453 -#define ST_MAN_UP 449 #define ST_MAN6_BALL 2688 #define ST_MAN8_FLYDOWN 771 #define ST_MAN8_FLYUP 769 @@ -484,16 +514,8 @@ namespace Fullpipe { #define ST_OTM_VNT_LEFT 434 #define ST_PMS_MINUS 2942 #define ST_PMS_PLUS 2941 -#define ST_PNK_WEIGHTLEFT 503 -#define ST_PNK_WEIGHTRIGHT 504 -#define ST_SPR_UP 544 #define ST_VMT_MIN 766 -#define TrubaDown 697 -#define TrubaLeft 474 -#define TrubaRight 696 -#define TrubaUp 680 -#define rMV_MAN_LOOKUP 4775 -#define rMV_KZW_GOR 566 + // Scene 11 #define ANI_BOOTS_11 2704 diff --git a/engines/fullpipe/module.mk b/engines/fullpipe/module.mk index a2d4961f78..55be5a7a34 100644 --- a/engines/fullpipe/module.mk +++ b/engines/fullpipe/module.mk @@ -24,6 +24,7 @@ MODULE_OBJS = \ stateloader.o \ statics.o \ utils.o \ + scenes/sceneIntro.o \ scenes/scene01.o \ scenes/scene02.o \ scenes/scene03.o \ @@ -51,8 +52,7 @@ MODULE_OBJS = \ scenes/scene30.o \ scenes/scene31.o \ scenes/scene36.o \ - scenes/sceneDbg.o \ - scenes/sceneIntro.o + scenes/sceneDbg.o # This module can be built as a plugin ifeq ($(ENABLE_FULLPIPE), DYNAMIC_PLUGIN) |