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authorColin Snover2017-02-27 10:13:42 -0600
committerColin Snover2017-04-23 13:07:25 -0500
commit7b3c9f4a070b515a29e5483f5f1f262b4d6fb294 (patch)
tree13d5f9b44f5cc95b3c76f540acac8cfd5280d0b9 /engines
parent168774c3c6bd942970b7bc35ebe7b5abdb535b5b (diff)
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SCI32: Add Lighthouse workaround
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 53a65f9471..941112c9ee 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -331,7 +331,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = {
{ GID_LAURABOW2, -1, 90, 1, "MuseumActor", "init", NULL, 6, { WORKAROUND_FAKE, 0 } }, // Random actors in museum - bug #5197
{ GID_LAURABOW2, 240, 240, 0, "sSteveAnimates", "changeState", NULL, 0, { WORKAROUND_FAKE, 0 } }, // Steve Dorian's idle animation at the docks - bug #5028
{ GID_LAURABOW2, -1, 928, 0, NULL, "startText", NULL, 0, { WORKAROUND_FAKE, 0 } }, // gets caused by Text+Audio support (see script patcher)
- { GID_LIGHTHOUSE, 441, 17, 0, "StemTracker", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when operating the joystick in the puzzle to lower the bridge at the entrance to the workshop
+ { GID_LIGHTHOUSE, -1, 17, 0, NULL, "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // when operating the joystick in the puzzle to lower the bridge at the entrance to the workshop, or the joystick that moves the robotic arm in the mini-sub
{ GID_LONGBOW, -1, 0, 0, "Longbow", "restart", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When canceling a restart game - bug #5244
{ GID_LONGBOW, -1, 213, 0, "clear", "handleEvent", NULL, 0, { WORKAROUND_FAKE, 0 } }, // When giving an answer using the druid hand sign code in any room
{ GID_LONGBOW, -1, 213, 0, "letter", "handleEvent", sig_uninitread_longbow_1, 1, { WORKAROUND_FAKE, 0 } }, // When using the druid hand sign code in any room - bug #5035