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author | Willem Jan Palenstijn | 2011-09-05 12:14:17 +0200 |
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committer | Willem Jan Palenstijn | 2011-09-05 12:14:17 +0200 |
commit | 7b71e9842ee11e5f35256083f3dff63bede0a296 (patch) | |
tree | 3af3b0ec815ba92886130b1700712e3d22b7f335 /engines | |
parent | 7eed29c1a0e02f31d615e5f3780705e43ee4922d (diff) | |
download | scummvm-rg350-7b71e9842ee11e5f35256083f3dff63bede0a296.tar.gz scummvm-rg350-7b71e9842ee11e5f35256083f3dff63bede0a296.tar.bz2 scummvm-rg350-7b71e9842ee11e5f35256083f3dff63bede0a296.zip |
SCI: Fix Island of Dr. Brain copyprot pause menu on touch devices
Patch from m_kiewitz.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/graphics/cursor.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/graphics/cursor.cpp b/engines/sci/graphics/cursor.cpp index 18ff1fd0b9..57c65aa6e0 100644 --- a/engines/sci/graphics/cursor.cpp +++ b/engines/sci/graphics/cursor.cpp @@ -227,6 +227,7 @@ void GfxCursor::kernelSetView(GuiResourceId viewNum, int loopNum, int celNum, Co // Game, newPosition, validRect static const SciCursorSetPositionWorkarounds setPositionWorkarounds[] = { { GID_ISLANDBRAIN, 84, 109, 46, 76, 174, 243 }, // island of dr. brain / game menu + { GID_ISLANDBRAIN,143, 135, 57, 102, 163, 218 },// island of dr. brain / pause menu within copy protection { GID_LSL5, 23, 171, 0, 0, 26, 320 }, // larry 5 / skip forward helper { GID_QFG1VGA, 64, 174, 40, 37, 74, 284 }, // Quest For Glory 1 VGA / run/walk/sleep sub-menu { GID_QFG3, 70, 170, 40, 61, 81, 258 }, // Quest For Glory 3 / run/walk/sleep sub-menu |