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authorVladimir Menshakov2010-01-08 18:48:32 +0000
committerVladimir Menshakov2010-01-08 18:48:32 +0000
commit7bf9c22ec9f52b45c0685a6cd96297861bd064cd (patch)
treefca8e42e7657132b94c1972e6cb7728edc30b96d /engines
parentb847a2be3582354429facec2a7e0a7c3764b8826 (diff)
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minor fixes
svn-id: r47168
Diffstat (limited to 'engines')
-rw-r--r--engines/teenagent/callbacks.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp
index 9463a0c812..931cab7544 100644
--- a/engines/teenagent/callbacks.cpp
+++ b/engines/teenagent/callbacks.cpp
@@ -656,7 +656,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x4d94: //talking with fatso
- //Dialog::show(scene, 0x33bd, 0, 666, 0xd1, 0xd0, 0, 2);
+ Dialog::show(scene, 0x33bd, 0, 666, 0xd1, 0xd0, 0, 2);
displayAsyncMessage(0x49ae, /*25060*/ 35000, 1, 10, 0xd0);
playSound(5, 3);
playAnimation(667, 1);
@@ -1704,6 +1704,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
moveRel(20, 0, 1);
displayMessage(0x458e);
moveTo(p, 3);
+ displayMessage(0x459f);
SET_FLAG(0xDBB4, 1);
break;
case 1:
@@ -2632,7 +2633,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playActorAnimation(670, true);
waitAnimation();
//playAnimation(672, 1);
- Dialog::show(scene, 0x2a00, 0, 672, 0xd1, 0xe5, 0, 2);
+ Dialog::show(scene, 0x2a00, 524, 672, 0xd1, 0xe5, 0, 2);
//playAnimation(672, 1);
playSound(83, 12);
@@ -2679,6 +2680,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
playAnimation(658, 0, true);
waitAnimation();
+ reloadLan();
playAnimation(659, 0);
inventory->remove(36);
@@ -3155,7 +3157,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x6c83:
- Dialog::pop(scene, 0xdb2e, 0, 727, 0xd1, 0xef, 0, 1);
+ Dialog::pop(scene, 0xdb2e, 0, 0, 0xd1, 0xef, 0, 1);
scene->getObject(1)->setName((const char *)res->dseg.ptr(0xaa94));
SET_FLAG(0xDBD1, 1);
return true;
@@ -3342,6 +3344,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
return true;
case 0x77d5:
+ if (CHECK_FLAG(0xdbd7, 1) && !CHECK_FLAG(0xdbd8, 1)) { //disallow exiting through the first door until switch turned on, not present in original game
+ displayMessage(0x52cb);
+ return true;
+ }
playSound(89, 6);
playActorAnimation(978);
loadScene(31, 298, 177, 4);
@@ -3975,7 +3981,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) {
displayCutsceneMessage(0x580a, 30484);
processCallback(ptr);
playMusic(6);
- if (scene->getId() == 11 && CHECK_FLAG(0xDBEC, 1))
+ if (CHECK_FLAG(0xDBEC, 1) && ptr == 0x9f3e)
return true;
//some effect
loadScene(id, scene->getPosition());