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authorEugene Sandulenko2016-10-01 00:17:43 +0200
committerEugene Sandulenko2016-10-01 00:24:31 +0200
commit7c412fb9bfed1279c00c091ce0098d29bc7412e4 (patch)
tree09256ee0516a77d10a683085e86cf56131587349 /engines
parent437f1d1cd154fd9b1817f2bdb0fc3f89655c1722 (diff)
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FULLPIPE: Fix Soldiers/girls show up sequence in scene16
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/scenes/scene16.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/fullpipe/scenes/scene16.cpp b/engines/fullpipe/scenes/scene16.cpp
index 52daef3b8a..b7a63dff46 100644
--- a/engines/fullpipe/scenes/scene16.cpp
+++ b/engines/fullpipe/scenes/scene16.cpp
@@ -65,7 +65,7 @@ void scene16_initScene(Scene *sc) {
idx++;
- if (idx >= 2)
+ if (idx > 1)
idx = 0;
}
@@ -76,7 +76,7 @@ void scene16_initScene(Scene *sc) {
idx++;
- if (idx >= 2)
+ if (idx > 1)
idx = 0;
}
} else {
@@ -460,7 +460,7 @@ int sceneHandler16(ExCommand *cmd) {
if (g_vars->scene16_placeIsOccupied) {
g_vars->scene16_walkingCount++;
- if (g_vars->scene16_walkingCount < 280) {
+ if (g_vars->scene16_walkingCount >= 280) {
sceneHandler16_putOnWheel();
g_vars->scene16_walkingCount = 0;