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authorEugene Sandulenko2017-02-04 16:43:57 +0100
committerEugene Sandulenko2017-02-04 16:43:57 +0100
commit7c616a5737efff23742cd7c1adbdf24e873a04f0 (patch)
tree6fad2bdbbd5f266d2c7cf7bbdbcaea76cdf3d698 /engines
parentbbb3c5ae9a876fed7faabb599273d5d4e789ffab (diff)
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DIRECTOR: Added workaround for Text Cast width
Diffstat (limited to 'engines')
-rw-r--r--engines/director/frame.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/director/frame.cpp b/engines/director/frame.cpp
index 693e477ab0..7ea9ec69fc 100644
--- a/engines/director/frame.cpp
+++ b/engines/director/frame.cpp
@@ -899,7 +899,9 @@ void Frame::renderText(Graphics::ManagedSurface &surface, uint16 spriteId, Commo
if (_vm->getVersion() >= 4 && !isButtonLabel) height = textCast->initialRect.bottom;
height += textShadow;
- int width = _sprites[spriteId]->_width;
+ // WORKAROUND: TODO: Check what is the actual size in the original
+ // 4 is for the horizontal bars space, 1 on the left edge, 2 on the right edge
+ int width = _sprites[spriteId]->_width - 7;
if (_vm->getVersion() >= 4 && !isButtonLabel) width = textCast->initialRect.right;
if (_vm->_currentScore->_fontMap.contains(textCast->fontId)) {