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authorPaul Gilbert2015-05-08 22:54:32 -0400
committerPaul Gilbert2015-05-08 22:54:32 -0400
commit7ca37bef9f6b16f175f39908c8dfbb1761d42aa3 (patch)
tree3aa8ba372ed4cc8b4fed868b480b0bdc15d48611 /engines
parent263f33a9f83f9d1d00a100b7532dd28e59ee3a6b (diff)
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SHERLOCK: Simplify detection entry
Diffstat (limited to 'engines')
-rw-r--r--engines/sherlock/detection.cpp8
-rw-r--r--engines/sherlock/detection_tables.h8
-rw-r--r--engines/sherlock/sherlock.h1
3 files changed, 2 insertions, 15 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp
index 734db007ba..aae8b0ad0e 100644
--- a/engines/sherlock/detection.cpp
+++ b/engines/sherlock/detection.cpp
@@ -33,7 +33,6 @@ struct SherlockGameDescription {
ADGameDescription desc;
int gameID;
- uint32 features;
};
/**
@@ -44,13 +43,6 @@ uint32 SherlockEngine::getGameID() const {
}
/**
- * Returns the features the currently playing game has
- */
-uint32 SherlockEngine::getGameFeatures() const {
- return _gameDescription->features;
-}
-
-/**
* Return's the platform the game's datafiles are for
*/
Common::Platform SherlockEngine::getPlatform() const {
diff --git a/engines/sherlock/detection_tables.h b/engines/sherlock/detection_tables.h
index 1d7326058e..401ede3b07 100644
--- a/engines/sherlock/detection_tables.h
+++ b/engines/sherlock/detection_tables.h
@@ -28,20 +28,16 @@ static const SherlockGameDescription gameDescriptions[] = {
{
"scalpel",
0,
- {
- { "talk.lib", 0, "ad0c4d6865edf15da4e9204c08815875", 238928 },
- AD_LISTEND
- },
+ AD_ENTRY1s("talk.lib", "ad0c4d6865edf15da4e9204c08815875", 238928),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO1(GUIO_NOSPEECH)
},
GType_SerratedScalpel,
- 0
},
- { AD_TABLE_END_MARKER, 0, 0 }
+ { AD_TABLE_END_MARKER }
};
} // End of namespace MADS
diff --git a/engines/sherlock/sherlock.h b/engines/sherlock/sherlock.h
index 06d38cbf89..79a3c11135 100644
--- a/engines/sherlock/sherlock.h
+++ b/engines/sherlock/sherlock.h
@@ -122,7 +122,6 @@ public:
int getGameType() const;
uint32 getGameID() const;
- uint32 getGameFeatures() const;
Common::Language getLanguage() const;
Common::Platform getPlatform() const;