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authorEugene Sandulenko2015-01-04 19:32:26 +0100
committerEugene Sandulenko2015-01-04 19:32:26 +0100
commit7da48233ce9a0154364bf26c1e419d24e70f2a26 (patch)
tree53979f8116e4e2a011af09b5629fce8ce2443ae1 /engines
parent882e0ca8cbc507cfba8dec1a340be9f5462069c3 (diff)
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FULLPIPE: Fix bug in inventory
Diffstat (limited to 'engines')
-rw-r--r--engines/fullpipe/inventory.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/fullpipe/inventory.cpp b/engines/fullpipe/inventory.cpp
index e79f9c54df..f9b507c50b 100644
--- a/engines/fullpipe/inventory.cpp
+++ b/engines/fullpipe/inventory.cpp
@@ -126,7 +126,7 @@ void Inventory2::removeItem2(Scene *sceneObj, int itemId, int x, int y, int prio
int idx = getInventoryItemIndexById(itemId);
if (idx >= 0) {
- if (_inventoryItems[idx]->itemId >> 16) {
+ if (_inventoryItems[idx]->count) {
removeItem(itemId, 1);
Scene *sc = g_fp->accessScene(_sceneId);