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authorWillem Jan Palenstijn2006-05-26 17:38:12 +0000
committerWillem Jan Palenstijn2006-05-26 17:38:12 +0000
commit7e287a08cee75965916ff9ef3500525c4ef9afe9 (patch)
tree76b8f6ee6187125f312bd8c2503eb0cf395e332a /engines
parent20c4be47a39b6d8e7bb1587a8a4630bb2e620f54 (diff)
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replace agi/list.h by Common::List; cleanup
svn-id: r22666
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/list.h140
-rw-r--r--engines/agi/menu.cpp209
-rw-r--r--engines/agi/sprite.cpp29
3 files changed, 102 insertions, 276 deletions
diff --git a/engines/agi/list.h b/engines/agi/list.h
deleted file mode 100644
index 440536362a..0000000000
--- a/engines/agi/list.h
+++ /dev/null
@@ -1,140 +0,0 @@
-/*
- * $Id$
- *
- * List management macros from the Linux kernel
- */
-
-#ifndef AGI_IST_H
-#define AGI_LIST_H
-
-#include "agi/agi.h"
-
-namespace Agi {
-
-/**
- * Simple doubly linked list implementation.
- *
- * Some of the internal functions ("__xxx") are useful when
- * manipulating whole lists rather than single entries, as
- * sometimes we already know the next/prev entries and we can
- * generate better code by using them directly rather than
- * using the generic single-entry routines.
- */
-
-struct list_head {
- struct list_head *next, *prev;
-};
-
-#define LIST_HEAD_INIT(name) { &(name), &(name) }
-
-#define LIST_HEAD(name) \
- struct list_head name = LIST_HEAD_INIT(name)
-
-#define INIT_LIST_HEAD(ptr) do { \
- (ptr)->next = (ptr); (ptr)->prev = (ptr); \
-} while (0)
-
-/*
- * Insert a new entry between two known consecutive entries.
- *
- * This is only for internal list manipulation where we know
- * the prev/next entries already!
- */
-static FORCEINLINE void __list_add(struct list_head *tnew, struct list_head *prev, struct list_head *next) {
- next->prev = tnew;
- tnew->next = next;
- tnew->prev = prev;
- prev->next = tnew;
-}
-
-/**
- * add a new entry
- * Insert a new entry after the specified head.
- * This is good for implementing stacks.
- *
- * @param new new entry to be added
- * @param head list head to add it after
- */
-static FORCEINLINE void list_add(struct list_head *tnew, struct list_head *head) {
- __list_add(tnew, head, head->next);
-}
-
-/**
- * add a new entry
- * Insert a new entry before the specified head.
- * This is useful for implementing queues.
- *
- * @new: new entry to be added
- * @head: list head to add it before
- */
-static FORCEINLINE void list_add_tail(struct list_head *tnew, struct list_head *head) {
- __list_add(tnew, head->prev, head);
-}
-
-/**
- * Delete a list entry (makes prev/next entries point to each other)
- *
- * This is only for internal list manipulation where we know
- * the prev/next entries already!
- */
-static FORCEINLINE void __list_del(struct list_head *prev, struct list_head *next) {
- next->prev = prev;
- prev->next = next;
-}
-
-/**
- * deletes entry from list.
- * @param entry the element to delete from the list.
- */
-static FORCEINLINE void list_del(struct list_head *entry) {
- __list_del(entry->prev, entry->next);
-}
-
-/**
- * tests whether a list is empty
- * @param head the list to test.
- */
-static FORCEINLINE int list_empty(struct list_head *head) {
- return head->next == head;
-}
-
-/**
- * join two lists
- * @param list the new list to add.
- * @param head the place to add it in the first list.
- */
-static FORCEINLINE void list_splice(struct list_head *list, struct list_head *head) {
- struct list_head *first = list->next;
-
- if (first != list) {
- struct list_head *last = list->prev;
- struct list_head *at = head->next;
-
- first->prev = head;
- head->next = first;
-
- last->next = at;
- at->prev = last;
- }
-}
-
-/**
- * get the struct for this entry
- * @param ptr the &struct list_head pointer.
- * @param type the type of the struct this is embedded in.
- * @param member the name of the list_struct within the struct.
- */
-#define list_entry(ptr, type, member) \
- ((type *)((char *)(ptr)-(unsigned long)(&((type *)0)->member)))
-
-/**
- * iterate over a list
- * @param pos the &struct list_head to use as a loop counter.
- * @param head the head for your list.
- */
-#define list_for_each(pos, head, next) \
- for (pos = (head)->next; pos != (head); pos = pos->next)
-
-} // End of namespace Agi
-
-#endif /* AGI_LIST_H */
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp
index 3d4cb76bfe..8253217f54 100644
--- a/engines/agi/menu.cpp
+++ b/engines/agi/menu.cpp
@@ -30,13 +30,21 @@
#include "agi/keyboard.h"
#include "agi/menu.h"
#include "agi/text.h"
-#include "agi/list.h"
+#include "common/list.h"
namespace Agi {
+struct agi_menu_option {
+ int enabled; /**< option is enabled or disabled */
+ int event; /**< menu event */
+ int index; /**< number of option in this menu */
+ char *text; /**< text of menu option */
+};
+
+typedef Common::List<agi_menu_option*> MenuOptionList;
+
struct agi_menu {
- struct list_head list; /**< list head for menubar list */
- struct list_head down; /**< list head for menu options */
+ MenuOptionList down; /**< list head for menu options */
int index; /**< number of menu in menubar */
int width; /**< width of menu in characters */
int height; /**< height of menu in characters */
@@ -45,40 +53,28 @@ struct agi_menu {
char *text; /**< menu name */
};
-struct agi_menu_option {
- struct list_head list; /**< list head for menu options */
- int enabled; /**< option is enabled or disabled */
- int event; /**< menu event */
- int index; /**< number of option in this menu */
- char *text; /**< text of menu option */
-};
+typedef Common::List<agi_menu*> MenuList;
-static LIST_HEAD(menubar);
+static MenuList menubar;
static int h_cur_menu;
static int v_cur_menu;
-static struct agi_menu *get_menu(int i) {
- struct list_head *h;
- struct agi_menu *m;
-
- list_for_each(h, &menubar, next) {
- m = list_entry(h, struct agi_menu, list);
+static agi_menu *get_menu(int i) {
+ MenuList::iterator iter;
+ for (iter = menubar.begin(); iter != menubar.end(); ++iter) {
+ agi_menu *m = *iter;
if (m->index == i)
return m;
}
return NULL;
}
-static struct agi_menu_option *get_menu_option(int i, int j) {
- struct list_head *h;
- struct agi_menu *m;
- struct agi_menu_option *d;
-
- m = get_menu(i);
-
- list_for_each(h, &m->down, next) {
- d = list_entry(h, struct agi_menu_option, list);
+static agi_menu_option *get_menu_option(int i, int j) {
+ agi_menu *m = get_menu(i);
+ MenuOptionList::iterator iter;
+ for (iter = m->down.begin(); iter != m->down.end(); ++iter) {
+ agi_menu_option* d = *iter;
if (d->index == j)
return d;
}
@@ -87,23 +83,19 @@ static struct agi_menu_option *get_menu_option(int i, int j) {
}
static void draw_menu_bar() {
- struct list_head *h;
- struct agi_menu *m;
-
clear_lines(0, 0, MENU_BG);
flush_lines(0, 0);
- list_for_each(h, &menubar, next) {
- m = list_entry(h, struct agi_menu, list);
+ MenuList::iterator iter;
+ for (iter = menubar.begin(); iter != menubar.end(); ++iter) {
+ agi_menu *m = *iter;
print_text(m->text, 0, m->col, 0, 40, MENU_FG, MENU_BG);
}
}
static void draw_menu_hilite(int cur_menu) {
- struct agi_menu *m;
-
- m = get_menu(cur_menu);
+ agi_menu *m = get_menu(cur_menu);
debugC(6, kDebugLevelMenu, "[%s]", m->text);
print_text(m->text, 0, m->col, 0, 40, MENU_BG, MENU_FG);
flush_lines(0, 0);
@@ -111,29 +103,23 @@ static void draw_menu_hilite(int cur_menu) {
/* draw box and pulldowns. */
static void draw_menu_option(int h_menu) {
- struct list_head *h;
- struct agi_menu *m = NULL;
- struct agi_menu_option *d = NULL;
-
/* find which vertical menu it is */
- m = get_menu(h_menu);
+ agi_menu *m = get_menu(h_menu);
draw_box(m->wincol * CHAR_COLS, 1 * CHAR_LINES, (m->wincol + m->width + 2) * CHAR_COLS,
(1 + m->height + 2) * CHAR_LINES, MENU_BG, MENU_LINE, 0);
- list_for_each(h, &m->down, next) {
- d = list_entry(h, struct agi_menu_option, list);
+ MenuOptionList::iterator iter;
+ for (iter = m->down.begin(); iter != m->down.end(); ++iter) {
+ agi_menu_option* d = *iter;
print_text(d->text, 0, m->wincol + 1, d->index + 2, m->width + 2,
d->enabled ? MENU_FG : MENU_DISABLED, MENU_BG);
}
}
static void draw_menu_option_hilite(int h_menu, int v_menu) {
- struct agi_menu *m;
- struct agi_menu_option *d;
-
- m = get_menu(h_menu);
- d = get_menu_option(h_menu, v_menu);
+ agi_menu *m = get_menu(h_menu);
+ agi_menu_option *d = get_menu_option(h_menu, v_menu);
print_text(d->text, 0, m->wincol + 1, v_menu + 2, m->width + 2,
MENU_BG, d->enabled ? MENU_FG : MENU_DISABLED);
@@ -170,20 +156,18 @@ static int v_max_menu[10];
#if 0
static void add_about_option() {
- struct agi_menu *m;
- struct agi_menu_option *d;
- char text[] = "About AGI engine";
+ const char *text = "About AGI engine";
- d = malloc(sizeof(struct agi_menu_option));
+ agi_menu_option *d = new agi_menu_option;
d->text = strdup(text);
d->enabled = true;
d->event = 255;
d->index = (v_max_menu[0] += 1);
- m = list_entry(menubar.next, struct agi_menu, list);
- list_add_tail(&d->list, &m->down);
+ agi_menu *m = *menubar.begin();
+ m->down.push_back(d);
m->height++;
- if (m->width < strlen(text))
+ if (m->width < (int)strlen(text))
m->width = strlen(text);
}
#endif
@@ -200,37 +184,29 @@ void menu_init() {
}
void menu_deinit() {
- struct list_head *h, *h2, *v, *v2;
- struct agi_menu *m = NULL;
- struct agi_menu_option *d = NULL;
-
- for (h = (&menubar)->prev; h != (&menubar); h = h2) {
- m = list_entry(h, struct agi_menu, list);
- h2 = h->prev;
+ MenuList::iterator iterh;
+ for (iterh = menubar.reverse_begin(); iterh != menubar.end(); ) {
+ agi_menu *m = *iterh;
debugC(3, kDebugLevelMenu, "deiniting hmenu %s", m->text);
- for (v = (&m->down)->prev; v != (&m->down); v = v2) {
- d = list_entry(v, struct agi_menu_option, list);
- v2 = v->prev;
+ MenuOptionList::iterator iterv;
+ for (iterv = m->down.reverse_begin(); iterv != m->down.end(); ) {
+ agi_menu_option *d = *iterv;
debugC(3, kDebugLevelMenu, " deiniting vmenu %s", d->text);
- list_del(v);
free(d->text);
- free(d);
+ delete d;
+ iterv = m->down.reverse_erase(iterv);
}
- list_del(h);
free(m->text);
- free(m);
+ delete m;
+ iterh = menubar.reverse_erase(iterh);
}
}
void menu_add(char *s) {
- struct agi_menu *m;
-
- m = (agi_menu *) malloc(sizeof(struct agi_menu));
+ agi_menu *m = new agi_menu;
m->text = strdup(s);
while (m->text[strlen(m->text) - 1] == ' ')
m->text[strlen(m->text) - 1] = 0;
- m->down.next = &m->down;
- m->down.prev = &m->down;
m->width = 0;
m->height = 0;
m->index = h_index++;
@@ -242,21 +218,21 @@ void menu_add(char *s) {
h_max_menu = m->index;
debugC(3, kDebugLevelMenu, "add menu: '%s' %02x", s, m->text[strlen(m->text)]);
- list_add_tail(&m->list, &menubar);
+ menubar.push_back(m);
}
void menu_add_item(char *s, int code) {
- struct agi_menu *m;
- struct agi_menu_option *d;
int l;
- d = (agi_menu_option *) malloc(sizeof(struct agi_menu_option));
+ agi_menu_option* d = new agi_menu_option;
d->text = strdup(s);
d->enabled = true;
d->event = code;
d->index = v_index++;
- m = list_entry(menubar.prev, struct agi_menu, list);
+ // add to last menu in list
+ assert(menubar.reverse_begin() != menubar.end());
+ agi_menu *m = *menubar.reverse_begin();
m->height++;
v_max_menu[m->index] = d->index;
@@ -270,26 +246,25 @@ void menu_add_item(char *s, int code) {
m->width = l;
debugC(3, kDebugLevelMenu, "Adding menu item: %s (size = %d)", s, m->height);
- list_add_tail(&d->list, &m->down);
+ m->down.push_back(d);
}
void menu_submit() {
- struct list_head *h, *h2;
- struct agi_menu *m = NULL;
-
debugC(3, kDebugLevelMenu, "Submitting menu");
/* add_about_option (); */
/* If a menu has no options, delete it */
- for (h = (&menubar)->prev; h != (&menubar); h = h2) {
- m = list_entry(h, struct agi_menu, list);
- h2 = h->prev;
- if ((&m->down)->prev == (&m->down)) {
- list_del(h);
+ MenuList::iterator iter;
+ for (iter = menubar.reverse_begin(); iter != menubar.end(); ) {
+ agi_menu *m = *iter;
+ if (m->down.empty()) {
free(m->text);
- free(m);
+ delete m;
h_max_menu--;
+ iter = menubar.reverse_erase(iter);
+ } else {
+ --iter;
}
}
}
@@ -297,9 +272,6 @@ void menu_submit() {
int menu_keyhandler(int key) {
static int clock_val;
static int menu_active = false;
- struct agi_menu_option *d;
- struct list_head *h;
- struct agi_menu *m;
static int button_used = 0;
if (!getflag(F_menus_work))
@@ -321,8 +293,9 @@ int menu_keyhandler(int key) {
/* on the menubar */
hmenu = 0;
- list_for_each(h, &menubar, next) {
- m = list_entry(h, struct agi_menu, list);
+ MenuList::iterator iterh;
+ for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
+ agi_menu *m = *iterh;
if (mouse_over_text(0, m->col, m->text)) {
break;
} else {
@@ -339,13 +312,12 @@ int menu_keyhandler(int key) {
}
} else {
/* not in menubar */
- struct agi_menu_option *do1;
-
vmenu = 0;
- m = get_menu(h_cur_menu);
- list_for_each(h, &m->down, next) {
- do1 = list_entry(h, struct agi_menu_option, list);
+ agi_menu *m = get_menu(h_cur_menu);
+ MenuOptionList::iterator iterv;
+ for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
+ agi_menu_option *do1 = *iterv;
if (mouse_over_text(2 + do1->index, m->wincol + 1, do1->text)) {
break;
} else {
@@ -376,11 +348,11 @@ int menu_keyhandler(int key) {
/* on the menubar */
} else {
/* see which option we selected */
- m = get_menu(h_cur_menu);
- list_for_each(h, &m->down, next) {
- d = list_entry(h, struct agi_menu_option, list);
- if (mouse_over_text(2 + d->index,
- m->wincol + 1, d->text)) {
+ agi_menu *m = get_menu(h_cur_menu);
+ MenuOptionList::iterator iterv;
+ for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
+ agi_menu_option *d = *iterv;
+ if (mouse_over_text(2 + d->index, m->wincol + 1, d->text)) {
/* activate that option */
if (d->enabled) {
debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event);
@@ -409,14 +381,16 @@ int menu_keyhandler(int key) {
debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ESCAPE");
goto exit_menu;
case KEY_ENTER:
+ {
debugC(6, kDebugLevelMenu | kDebugLevelInput, "KEY_ENTER");
- d = get_menu_option(h_cur_menu, v_cur_menu);
+ agi_menu_option* d = get_menu_option(h_cur_menu, v_cur_menu);
if (d->enabled) {
debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event);
game.ev_keyp[d->event].occured = true;
goto exit_menu;
}
break;
+ }
case KEY_DOWN:
case KEY_UP:
v_cur_menu += key == KEY_DOWN ? 1 : -1;
@@ -462,17 +436,15 @@ exit_menu:
}
void menu_set_item(int event, int state) {
- struct list_head *h, *v;
- struct agi_menu *m = NULL;
- struct agi_menu_option *d = NULL;
-
/* scan all menus for event number # */
debugC(6, kDebugLevelMenu, "event = %d, state = %d", event, state);
- list_for_each(h, &menubar, next) {
- m = list_entry(h, struct agi_menu, list);
- list_for_each(v, &m->down, next) {
- d = list_entry(v, struct agi_menu_option, list);
+ MenuList::iterator iterh;
+ for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
+ agi_menu *m = *iterh;
+ MenuOptionList::iterator iterv;
+ for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
+ agi_menu_option *d = *iterv;
if (d->event == event) {
d->enabled = state;
return;
@@ -482,18 +454,15 @@ void menu_set_item(int event, int state) {
}
void menu_enable_all() {
- struct list_head *h, *v;
- struct agi_menu *m = NULL;
- struct agi_menu_option *d = NULL;
-
- list_for_each(h, &menubar, next) {
- m = list_entry(h, struct agi_menu, list);
- list_for_each(v, &m->down, next) {
- d = list_entry(v, struct agi_menu_option, list);
+ MenuList::iterator iterh;
+ for (iterh = menubar.begin(); iterh != menubar.end(); ++iterh) {
+ agi_menu *m = *iterh;
+ MenuOptionList::iterator iterv;
+ for (iterv = m->down.begin(); iterv != m->down.end(); ++iterv) {
+ agi_menu_option *d = *iterv;
d->enabled = true;
}
}
-
}
} // End of namespace Agi
diff --git a/engines/agi/sprite.cpp b/engines/agi/sprite.cpp
index ca125f038a..32574192e7 100644
--- a/engines/agi/sprite.cpp
+++ b/engines/agi/sprite.cpp
@@ -433,16 +433,14 @@ static void build_nonupd_blitlist() {
* Clear the given sprite list.
*/
static void free_list(SpriteList& l) {
- SpriteList::iterator i;
- for (i = l.end(); i != l.begin();) {
- --i;
- sprite* s = *i;
+ SpriteList::iterator iter;
+ for (iter = l.reverse_begin(); iter != l.end(); ) {
+ sprite* s = *iter;
pool_release(s->hires);
pool_release(s->buffer);
pool_release(s);
+ iter = l.reverse_erase(iter);
}
-
- l.clear();
}
/**
@@ -450,9 +448,9 @@ static void free_list(SpriteList& l) {
* sprites of the given list have moved.
*/
static void commit_sprites(SpriteList& l) {
- SpriteList::iterator i;
- for (i = l.begin(); i != l.end(); ++i) {
- sprite *s = *i;
+ SpriteList::iterator iter;
+ for (iter = l.begin(); iter != l.end(); ++iter) {
+ sprite *s = *iter;
int x1, y1, x2, y2, w, h;
w = (s->v->cel_data->width > s->v->cel_data_2->width) ?
@@ -500,10 +498,9 @@ static void commit_sprites(SpriteList& l) {
* Erase all sprites in the given list.
*/
static void erase_sprites(SpriteList& l) {
- SpriteList::iterator i;
- for (i = l.end(); i != l.begin(); ) {
- --i;
- sprite *s = *i;
+ SpriteList::iterator iter;
+ for (iter = l.reverse_begin(); iter != l.end(); --iter) {
+ sprite *s = *iter;
objs_restorearea(s);
}
@@ -515,9 +512,9 @@ static void erase_sprites(SpriteList& l) {
*/
static void blit_sprites(SpriteList& l) {
int hidden;
- SpriteList::iterator i;
- for (i = l.begin(); i != l.end(); ++i) {
- sprite *s = *i;
+ SpriteList::iterator iter;
+ for (iter = l.begin(); iter != l.end(); ++iter) {
+ sprite *s = *iter;
objs_savearea(s);
debugC(8, kDebugLevelSprites, "s->v->entry = %d (prio %d)", s->v->entry, s->v->priority);
hidden = blit_cel(s->x_pos, s->y_pos, s->v->priority, s->v->cel_data);