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author | Paul Gilbert | 2011-02-27 19:04:16 +1100 |
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committer | Paul Gilbert | 2011-02-27 19:04:16 +1100 |
commit | 7e595d0b35461c80c62f033ca3cce02319fdf34e (patch) | |
tree | 0b78c54e2e9119f165b616eddce5a4d9cc1179ce /engines | |
parent | e7ca134b1a17f5d66b26441c445abe9984a2bbfc (diff) | |
download | scummvm-rg350-7e595d0b35461c80c62f033ca3cce02319fdf34e.tar.gz scummvm-rg350-7e595d0b35461c80c62f033ca3cce02319fdf34e.tar.bz2 scummvm-rg350-7e595d0b35461c80c62f033ca3cce02319fdf34e.zip |
TSAGE: Added Scene 1001 (Fleeing Planet)
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/ringworld_logic.cpp | 40 | ||||
-rw-r--r-- | engines/tsage/ringworld_logic.h | 19 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes2.cpp | 226 | ||||
-rw-r--r-- | engines/tsage/ringworld_scenes2.h | 19 |
4 files changed, 302 insertions, 2 deletions
diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 225922dab2..b479edbdc2 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -59,7 +59,8 @@ Scene *SceneFactory::createScene(int sceneNumber) { /* Scene group 2 */ // Title screen case 1000: return new Scene1000(); - + // Fleeing planet cutscene + case 1001: return new Scene1001(); default: error("Unknown scene number - %d", sceneNumber); @@ -200,6 +201,16 @@ SpeakerMText::SpeakerMText() { /*--------------------------------------------------------------------------*/ +SpeakerCText::SpeakerCText() { + _speakerName = "CTEXT"; + _colour1 = 4; + _textWidth = 240; + _textMode = ALIGN_CENTRE; + _hideObjects = false; +} + +/*--------------------------------------------------------------------------*/ + SpeakerQL::SpeakerQL(): AnimatedSpeaker() { _speakerName = "QL"; _newSceneNumber = 2610; @@ -335,4 +346,31 @@ void SpeakerQR::setText(const Common::String &msg) { Speaker::setText(msg); } +/*--------------------------------------------------------------------------*/ + +SpeakerCR::SpeakerCR() { + _speakerName = "CR"; + _newSceneNumber = 9010; + _textPos = Common::Point(20, 40); + _colour1 = 4; +} + +void SpeakerCR::setText(const Common::String &msg) { + _object1.postInit(&_objectList); + _object1.setVisage(9011); + _object1.setStrip2(2); + _object1.setPriority2(255); + _object1.setPosition(Common::Point(219, 168)); + _object1.animate(ANIM_MODE_7, 0, NULL); + + _object2.postInit(&_objectList); + _object2.setVisage(9011); + _object2.setStrip2(1); + _object2.setPriority2(255); + _object2.setPosition(Common::Point(232, 81)); + _object2.setAction(&_speakerAction, NULL); + + Speaker::setText(msg); +} + } // End of namespace tSage diff --git a/engines/tsage/ringworld_logic.h b/engines/tsage/ringworld_logic.h index 2b777e749c..95b6813ec6 100644 --- a/engines/tsage/ringworld_logic.h +++ b/engines/tsage/ringworld_logic.h @@ -107,6 +107,13 @@ public: virtual Common::String getClassName() { return "SpeakerMText"; } }; +class SpeakerCText: public ScreenSpeaker { +public: + SpeakerCText(); + + virtual Common::String getClassName() { return "SpeakerCText"; } +}; + class SpeakerQL: public AnimatedSpeaker { public: SpeakerQL(); @@ -129,6 +136,7 @@ class SpeakerSL: public AnimatedSpeaker { public: SpeakerSL(); + virtual Common::String getClassName() { return "SpeakerSL"; } virtual void setText(const Common::String &msg); }; @@ -136,7 +144,16 @@ class SpeakerQR: public AnimatedSpeaker { public: SpeakerQR(); - void setText(const Common::String &msg); + virtual Common::String getClassName() { return "SpeakerQR"; } + virtual void setText(const Common::String &msg); +}; + +class SpeakerCR: public AnimatedSpeaker { +public: + SpeakerCR(); + + virtual Common::String getClassName() { return "SpeakerCR"; } + virtual void setText(const Common::String &msg); }; } // End of namespace tSage diff --git a/engines/tsage/ringworld_scenes2.cpp b/engines/tsage/ringworld_scenes2.cpp index b67f4db946..6d72430b9f 100644 --- a/engines/tsage/ringworld_scenes2.cpp +++ b/engines/tsage/ringworld_scenes2.cpp @@ -308,4 +308,230 @@ void Scene1000::postInit(SceneObjectList *OwnerList) { loadScene(1000); } +/*-------------------------------------------------------------------------- + * Scene 1001 - Fleeing planet cutscene + * + *--------------------------------------------------------------------------*/ + +void Scene1001::Action1::signal() { + Scene1001 *scene = (Scene1001 *)_globals->_sceneManager._scene; + + switch (_actionIndex++) { + case 0: + setDelay(10); + break; + case 1: + scene->_object3.animate(ANIM_MODE_5, this); + break; + case 2: { + Common::Point pt(108, 171); + NpcMover *mover = new NpcMover(); + scene->_object3.addMover(mover, &pt, this); + break; + } + case 3: { + Common::Point pt(170, 159); + NpcMover *mover = new NpcMover(); + scene->_object3.addMover(mover, &pt, this); + break; + } + case 4: { + scene->_object2.postInit(); + scene->_object2.setVisage(16); + scene->_object2.setStrip2(4); + scene->_object2.setPosition(Common::Point(61, 177)); + scene->_object2.animate(ANIM_MODE_5, this); + + Common::Point pt(320, 100); + NpcMover *mover = new NpcMover(); + scene->_object3.addMover(mover, &pt, this); + break; + } + case 5: { + Common::Point pt(82, 166); + NpcMover *mover = new NpcMover(); + scene->_object2.addMover(mover, &pt, this); + break; + } + case 6: { + Common::Point pt(64, 149); + NpcMover *mover = new NpcMover(); + scene->_object2.addMover(mover, &pt, this); + break; + } + case 7: { + Common::Point pt(15, 136); + NpcMover *mover = new NpcMover(); + scene->_object2.addMover(mover, &pt, this); + break; + } + case 8: { + Common::Point pt(-5, 120); + NpcMover *mover = new NpcMover(); + scene->_object2.addMover(mover, &pt, this); + break; + } + case 9: { + scene->_object1.postInit(); + scene->_object1.setVisage(16); + scene->_object1.setStrip2(1); + scene->_object1.setFrame(1); + scene->_object1.setPosition(Common::Point(-75, 87)); + scene->_object1.animate(ANIM_MODE_2, NULL); + + Common::Point pt(0, 100); + NpcMover *mover = new NpcMover(); + scene->_object1.addMover(mover, &pt, this); + break; + } + case 10: { + Common::Point pt1(107, 115); + NpcMover *mover1 = new NpcMover(); + scene->_object1.addMover(mover1, &pt1, NULL); + + scene->_object3.setVisage(16); + scene->_object3.setStrip2(5); + scene->_object3.setFrame2(2); + scene->_object3.setPosition(Common::Point(220, 200)); + + Common::Point pt2(187, 181); + NpcMover *mover2 = new NpcMover(); + scene->_object3.addMover(mover2, &pt2, this); + break; + } + case 11: { + scene->_object2.setVisage(16); + scene->_object2.setStrip2(5); + scene->_object2.setFrame2(1); + scene->_object2.setPosition(Common::Point(211, 0)); + + Common::Point pt(189, 30); + NpcMover *mover = new NpcMover(); + scene->_object2.addMover(mover, &pt, this); + break; + } + case 12: + scene->_stripManager.start(100, this); + break; + case 13: { + scene->_object4.postInit(); + scene->_object4.setVisage(16); + scene->_object4.setStrip2(2); + scene->_object4.setFrame(4); + scene->_object4.setPosition(Common::Point(360, 80)); + scene->_object4.animate(ANIM_MODE_2, NULL); + + Common::Point pt(303, 97); + NpcMover *mover = new NpcMover(); + scene->_object4.addMover(mover, &pt, this); + break; + } + case 14: + scene->_stripManager.start(110, this); + break; + case 15: + setDelay(10); + break; + case 16: { + scene->_soundHandler1.startSound(90); + + scene->_object6.postInit(); + scene->_object6.setVisage(16); + scene->_object6.setStrip2(6); + scene->_object6.setFrame2(2); + scene->_object6._moveDiff = Common::Point(20, 20); + scene->_object6.setPriority2(20); + scene->_object6.setPosition(Common::Point(scene->_object2._position.x - 6, scene->_object2._position.y + 7)); + scene->_object6.animate(ANIM_MODE_5, NULL); + + Common::Point pt(scene->_object6._position.x - 70, scene->_object6._position.y + 70); + NpcMover *mover = new NpcMover(); + scene->_object6.addMover(mover, &pt, this); + break; + } + case 17: { + scene->_soundHandler1.startSound(90); + scene->_object6.remove(); + + scene->_object7.postInit(); + scene->_object7.setVisage(16); + scene->_object7.setStrip2(6); + scene->_object7.setFrame2(1); + scene->_object7._moveDiff = Common::Point(20, 20); + scene->_object7.setPosition(Common::Point(scene->_object3._position.x - 28, scene->_object3._position.y - 11)); + scene->_object7.setPriority2(200); + scene->_object7.animate(ANIM_MODE_5, NULL); + + Common::Point pt(scene->_object7._position.x - 70, scene->_object7._position.y - 70); + NpcMover *mover = new NpcMover(); + scene->_object7.addMover(mover, &pt, this); + break; + } + case 18: + scene->_object7.remove(); + + scene->_object5.postInit(); + scene->_object5.setVisage(16); + scene->_object5.setPosition(Common::Point(306, 93)); + scene->_object5._strip = 3; + scene->_object5.setPriority2(200); + scene->_object5.animate(ANIM_MODE_2, NULL); + setDelay(30); + break; + case 19: { + _globals->_soundHandler.startSound(91); + byte adjustData[4] = {0xff, 0xff, 0xff, 0}; + _globals->_scenePalette.fade(adjustData, true, 0); + + scene->_object1._strip = 7; + scene->_object1._frame = 1; + scene->_object1.setPosition(Common::Point(314, 112)); + scene->_object1.addMover(NULL); + setDelay(2); + } + case 20: + _globals->_scenePalette.loadPalette(16); + _globals->_scenePalette.refresh(); + setDelay(6); + break; + case 21: + scene->_object1._numFrames = 15; + scene->_object1.animate(ANIM_MODE_5, this); + break; + case 22: + _globals->_soundHandler.startSound(92); + scene->_stripManager.start(111, this); + break; + case 23: + setDelay(60); + break; + case 24: + _globals->_sceneManager.changeScene(2000); + break; + } +} + +/*--------------------------------------------------------------------------*/ + +void Scene1001::postInit(SceneObjectList *OwnerList) { + loadScene(16); + Scene::postInit(); + setZoomPercents(0, 100, 200, 100); + + _stripManager.addSpeaker(&_speakerQText); + _stripManager.addSpeaker(&_speakerCText); + _stripManager.addSpeaker(&_speakerCR); + _stripManager.addSpeaker(&_speakerSL); + _speakerQText._colour1 = 11; + + _object3.postInit(); + _object3.setVisage(16); + _object3.setStrip2(4); + _object3.setPosition(Common::Point(61, 177)); + + _globals->_soundHandler.startSound(85); + setAction(&_action1); +} + + } // End of namespace tSage diff --git a/engines/tsage/ringworld_scenes2.h b/engines/tsage/ringworld_scenes2.h index d0210d0046..5396d8295b 100644 --- a/engines/tsage/ringworld_scenes2.h +++ b/engines/tsage/ringworld_scenes2.h @@ -61,6 +61,25 @@ public: virtual void postInit(SceneObjectList *OwnerList = NULL); }; +class Scene1001: public Scene { + /* Actions */ + class Action1: public Action { + public: + virtual void signal(); + }; +public: + SpeakerQText _speakerQText; + SpeakerSL _speakerSL; + SpeakerCText _speakerCText; + SpeakerCR _speakerCR; + Action1 _action1; + SceneObject _object1, _object2, _object3, _object4; + SceneObject _object5, _object6, _object7; + SoundHandler _soundHandler1, _soundHandler2; + + virtual void postInit(SceneObjectList *OwnerList = NULL); +}; + } // End of namespace tSage #endif |