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author | Paul Gilbert | 2009-07-07 01:14:55 +0000 |
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committer | Paul Gilbert | 2009-07-07 01:14:55 +0000 |
commit | 7f7edabbddbd5b797f4d62d9b9fb724bb3dfa797 (patch) | |
tree | 7cf81dbb011b5da24f56a15c8ea67fb5801ecfcd /engines | |
parent | 219b0de0d2e30b14d1b6f767ec75fa00a7baf21d (diff) | |
download | scummvm-rg350-7f7edabbddbd5b797f4d62d9b9fb724bb3dfa797.tar.gz scummvm-rg350-7f7edabbddbd5b797f4d62d9b9fb724bb3dfa797.tar.bz2 scummvm-rg350-7f7edabbddbd5b797f4d62d9b9fb724bb3dfa797.zip |
Bugfix so the game speed will correctly change after showing the credits when the game is restarted
svn-id: r42196
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cruise/cruise_main.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/cruise/cruise_main.cpp b/engines/cruise/cruise_main.cpp index 56f1c2c975..cb51401a29 100644 --- a/engines/cruise/cruise_main.cpp +++ b/engines/cruise/cruise_main.cpp @@ -512,6 +512,7 @@ void CruiseEngine::initAllData(void) { strcpy(lastOverlay, "AUTO00"); _gameSpeed = GAME_FRAME_DELAY_1; + _speedFlag = false; return; } |