diff options
author | Strangerke | 2015-09-22 10:39:43 +0200 |
---|---|---|
committer | Strangerke | 2015-09-22 10:39:43 +0200 |
commit | 7fbbf515932a32447fce1c2785936d3f2277bcaa (patch) | |
tree | 5611e9db505327e3623328bce68ca96348d8e956 /engines | |
parent | 63ad675abf7cc8585da30ef97bebe0c6cd502a58 (diff) | |
download | scummvm-rg350-7fbbf515932a32447fce1c2785936d3f2277bcaa.tar.gz scummvm-rg350-7fbbf515932a32447fce1c2785936d3f2277bcaa.tar.bz2 scummvm-rg350-7fbbf515932a32447fce1c2785936d3f2277bcaa.zip |
MADS: Phantom - Implement Scene1xx functions
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/phantom/phantom_scenes1.cpp | 85 | ||||
-rw-r--r-- | engines/mads/player.cpp | 1 | ||||
-rw-r--r-- | engines/mads/player.h | 1 |
3 files changed, 81 insertions, 6 deletions
diff --git a/engines/mads/phantom/phantom_scenes1.cpp b/engines/mads/phantom/phantom_scenes1.cpp index 2d991fd3bc..97ff94ee94 100644 --- a/engines/mads/phantom/phantom_scenes1.cpp +++ b/engines/mads/phantom/phantom_scenes1.cpp @@ -31,15 +31,89 @@ namespace MADS { namespace Phantom { void Scene1xx::setAAName() { - // TODO - //int idx = 0; - //_game._aaName = Resources::formatAAName(idx); + _game._aaName = Resources::formatAAName(_globals[kTempInterface]); + _vm->_palette->setEntry(254, 43, 47, 51); } void Scene1xx::sceneEntrySound() { - // TODO + if (!_vm->_musicFlag) + return; + + if (_globals[kDoneBrieConv203] == 3) { + _vm->_sound->command(39); + } else { + switch (_scene->_nextSceneId) { + case 101: + if (!_game._visitedScenes._sceneRevisited) + _vm->_sound->command(38); + else + _vm->_sound->command(16); + break; + + case 102: + if (_scene->_priorSceneId == 104) + _vm->_sound->command(27); + else + _vm->_sound->command(16); + break; + + case 103: + if ((_globals[kJacquesStatus] == 2)) { + _vm->_sound->command(32); + _globals[kJacquesStatus] = 3; + } else + _vm->_sound->command(16); + break; + + case 104: + if (_scene->_priorSceneId == 301) { + warning("TODO: Add check on Conversation restore running == 7"); + _vm->_sound->command(33); + } else if ((_globals[kRoom103104Transition] == 0) && !_globals[kObservedPhan104]) { + _vm->_sound->command(37); + _globals[kObservedPhan104] = true; + } else + _vm->_sound->command(16); + break; + + case 111: + if (_scene->_priorSceneId == 150) + _vm->_sound->command(38); + else if (_globals[kLeaveAngelMusicOn]) + _vm->_sound->command(34); + else + _vm->_sound->command(16); + break; + case 113: + if (_globals[kLeaveAngelMusicOn]) + _vm->_sound->command(34); + else if (_globals[kCurrentYear] == 1993) + _vm->_sound->command(36); + else + _vm->_sound->command(35); + break; + + default: + if ((_scene->_priorSceneId != 204) && (_scene->_nextSceneId != 150)) + _vm->_sound->command(16); + break; + } + } } +void Scene1xx::setPlayerSpritesPrefix() { + _vm->_sound->command(5); + + Common::String oldName = _game._player._spritesPrefix; + + if (!_game._player._forcePrefix) + _game._player._spritesPrefix = "RAL"; + + if (oldName != _game._player._spritesPrefix) + _game._player._spritesChanged = true; + + _game._player._scalingVelocity = true;} + /*------------------------------------------------------------------------*/ Scene101::Scene101(MADSEngine *vm) : Scene1xx(vm) { @@ -48,11 +122,10 @@ Scene101::Scene101(MADSEngine *vm) : Scene1xx(vm) { void Scene101::synchronize(Common::Serializer &s) { Scene1xx::synchronize(s); - } void Scene101::setup() { - //setPlayerSpritesPrefix(); + setPlayerSpritesPrefix(); setAAName(); } diff --git a/engines/mads/player.cpp b/engines/mads/player.cpp index bb747f4b52..10c93e55ab 100644 --- a/engines/mads/player.cpp +++ b/engines/mads/player.cpp @@ -80,6 +80,7 @@ Player::Player(MADSEngine *vm) _moving = false; _walkOffScreen = 0; _walkOffScreenSceneId = -1; + _forcePrefix = false; Common::fill(&_stopWalkerList[0], &_stopWalkerList[12], 0); Common::fill(&_stopWalkerTrigger[0], &_stopWalkerTrigger[12], 0); diff --git a/engines/mads/player.h b/engines/mads/player.h index e5765a9bca..d2cdd47df0 100644 --- a/engines/mads/player.h +++ b/engines/mads/player.h @@ -131,6 +131,7 @@ public: int _trigger; bool _scalingVelocity; bool _forceRefresh; + bool _forcePrefix; bool _needToWalk; bool _readyToWalk; int _stopWalkerIndex; |