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authorTravis Howell2006-10-13 13:16:15 +0000
committerTravis Howell2006-10-13 13:16:15 +0000
commit802a7cfaccfecd34e29a8d92a45e7974e06118b9 (patch)
treed1b4cb8fac0b05bd68fad80b430b9d6b245cf3b3 /engines
parent1f7ecda3d0506a24d537ffb30f5e8e992b6a10af (diff)
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Cleanup
svn-id: r24296
Diffstat (limited to 'engines')
-rw-r--r--engines/agos/agos.h15
-rw-r--r--engines/agos/items.cpp4
-rw-r--r--engines/agos/vga.cpp75
3 files changed, 53 insertions, 41 deletions
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index 824b339b4d..bc2ef975a3 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -822,9 +822,9 @@ public:
void vc19_loop();
void vc20_setRepeat();
void vc21_endRepeat();
- void vc22_setSpritePaletteOld();
- void vc22_setSpritePaletteNew();
- void vc23_setSpritePriority();
+ void vc22_setPaletteOld();
+ void vc22_setPaletteNew();
+ void vc23_setPriority();
void vc24_setSpriteXY();
void vc25_halt_sprite();
void vc26_setSubWindow();
@@ -867,9 +867,12 @@ public:
void vc56_fullScreen();
void vc56_delayLong();
void vc57_blackPalette();
- void vc58();
- void vc59();
- void vc60_killSprite();
+ void vc58_checkCodeWheel();
+ void vc58_changePriority();
+ void vc59_skipIfNotEGA();
+ void vc59_skipIfSpeechEnded();
+ void vc59_stopAnimations();
+ void vc60_stopAnimation();
void vc61();
void vc61_setMaskImage();
void vc62_fastFadeOut();
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp
index b65c705e6e..def463de5b 100644
--- a/engines/agos/items.cpp
+++ b/engines/agos/items.cpp
@@ -3262,7 +3262,7 @@ void AGOSEngine::stopAnimateSimon1(uint a) {
uint16 b = to16Wrapper(a);
_lockWord |= 0x8000;
_vcPtr = (byte *)&b;
- vc60_killSprite();
+ vc60_stopAnimation();
_lockWord &= ~0x8000;
}
@@ -3274,7 +3274,7 @@ void AGOSEngine::stopAnimateSimon2(uint a, uint b) {
_lockWord |= 0x8000;
_vcPtr = (byte *)&items;
- vc60_killSprite();
+ vc60_stopAnimation();
_lockWord &= ~0x8000;
}
diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp
index 952f6311c4..d5f19c4c42 100644
--- a/engines/agos/vga.cpp
+++ b/engines/agos/vga.cpp
@@ -52,7 +52,7 @@ void AGOSEngine::setupCommonVideoOpcodes(VgaOpcodeProc *op) {
op[18] = &AGOSEngine::vc18_jump;
op[20] = &AGOSEngine::vc20_setRepeat;
op[21] = &AGOSEngine::vc21_endRepeat;
- op[23] = &AGOSEngine::vc23_setSpritePriority;
+ op[23] = &AGOSEngine::vc23_setPriority;
op[24] = &AGOSEngine::vc24_setSpriteXY;
op[25] = &AGOSEngine::vc25_halt_sprite;
op[26] = &AGOSEngine::vc26_setSubWindow;
@@ -77,8 +77,8 @@ void AGOSEngine::setupCommonVideoOpcodes(VgaOpcodeProc *op) {
op[49] = &AGOSEngine::vc49_setBit;
op[50] = &AGOSEngine::vc50_clearBit;
op[51] = &AGOSEngine::vc51_enableBox;
+ op[52] = &AGOSEngine::vc52_playSound;
op[55] = &AGOSEngine::vc55_moveBox;
- op[59] = &AGOSEngine::vc59;
}
void AGOSEngine::setupElvira1VideoOpcodes(VgaOpcodeProc *op) {
@@ -103,8 +103,8 @@ void AGOSEngine::setupElvira1VideoOpcodes(VgaOpcodeProc *op) {
op[20] = &AGOSEngine::vc19_loop;
op[21] = &AGOSEngine::vc20_setRepeat;
op[22] = &AGOSEngine::vc21_endRepeat;
- op[23] = &AGOSEngine::vc22_setSpritePaletteOld;
- op[24] = &AGOSEngine::vc23_setSpritePriority;
+ op[23] = &AGOSEngine::vc22_setPaletteOld;
+ op[24] = &AGOSEngine::vc23_setPriority;
op[25] = &AGOSEngine::vc24_setSpriteXY;
op[26] = &AGOSEngine::vc25_halt_sprite;
op[27] = &AGOSEngine::vc26_setSubWindow;
@@ -134,7 +134,7 @@ void AGOSEngine::setupElvira2VideoOpcodes(VgaOpcodeProc *op) {
op[11] = &AGOSEngine::vc11;
op[17] = &AGOSEngine::vc17_waitEnd;
op[19] = &AGOSEngine::vc19_loop;
- op[22] = &AGOSEngine::vc22_setSpritePaletteOld;
+ op[22] = &AGOSEngine::vc22_setPaletteOld;
op[28] = &AGOSEngine::vc28_playSFX;
op[32] = &AGOSEngine::vc32_saveScreen;
op[37] = &AGOSEngine::vc37_pokePalette;
@@ -146,12 +146,14 @@ void AGOSEngine::setupElvira2VideoOpcodes(VgaOpcodeProc *op) {
op[54] = &AGOSEngine::vc54_dissolveOut;
op[57] = &AGOSEngine::vc57_blackPalette;
op[56] = &AGOSEngine::vc56_fullScreen;
+ op[59] = &AGOSEngine::vc59_skipIfNotEGA;
}
void AGOSEngine::setupWaxworksVideoOpcodes(VgaOpcodeProc *op) {
setupElvira2VideoOpcodes(op);
- op[60] = &AGOSEngine::vc60_killSprite;
+ op[58] = &AGOSEngine::vc58_checkCodeWheel;
+ op[60] = &AGOSEngine::vc60_stopAnimation;
op[61] = &AGOSEngine::vc61;
op[62] = &AGOSEngine::vc62_fastFadeOut;
op[63] = &AGOSEngine::vc63_fastFadeIn;
@@ -162,12 +164,12 @@ void AGOSEngine::setupSimon1VideoOpcodes(VgaOpcodeProc *op) {
op[11] = &AGOSEngine::vc11_clearPathFinder;
op[17] = &AGOSEngine::vc17_setPathfinderItem;
- op[22] = &AGOSEngine::vc22_setSpritePaletteNew;
+ op[22] = &AGOSEngine::vc22_setPaletteNew;
op[32] = &AGOSEngine::vc32_copyVar;
op[37] = &AGOSEngine::vc37_addToSpriteY;
op[48] = &AGOSEngine::vc48_setPathFinder;
- op[52] = &AGOSEngine::vc52_playSound;
- op[60] = &AGOSEngine::vc60_killSprite;
+ op[59] = &AGOSEngine::vc59_skipIfSpeechEnded;
+ op[60] = &AGOSEngine::vc60_stopAnimation;
op[61] = &AGOSEngine::vc61_setMaskImage;
op[62] = &AGOSEngine::vc62_fastFadeOut;
op[63] = &AGOSEngine::vc63_fastFadeIn;
@@ -177,8 +179,8 @@ void AGOSEngine::setupSimon2VideoOpcodes(VgaOpcodeProc *op) {
setupSimon1VideoOpcodes(op);
op[56] = &AGOSEngine::vc56_delayLong;
- op[58] = &AGOSEngine::vc58;
- op[60] = &AGOSEngine::vc60_killSprite;
+ op[58] = &AGOSEngine::vc58_changePriority;
+ op[59] = &AGOSEngine::vc59_stopAnimations;
op[64] = &AGOSEngine::vc64_skipIfSpeechEnded;
op[65] = &AGOSEngine::vc65_slowFadeIn;
op[66] = &AGOSEngine::vc66_skipIfNotEqual;
@@ -1762,7 +1764,7 @@ void AGOSEngine::vc21_endRepeat() {
}
}
-void AGOSEngine::vc22_setSpritePaletteOld() {
+void AGOSEngine::vc22_setPaletteOld() {
byte *offs, *palptr, *src;
uint16 b, num;
@@ -1817,7 +1819,7 @@ void AGOSEngine::vc22_setSpritePaletteOld() {
_vgaSpriteChanged++;
}
-void AGOSEngine::vc22_setSpritePaletteNew() {
+void AGOSEngine::vc22_setPaletteNew() {
byte *offs, *palptr, *src;
uint16 a = 0, b, num, palSize;
@@ -1853,7 +1855,7 @@ void AGOSEngine::vc22_setSpritePaletteNew() {
_vgaSpriteChanged++;
}
-void AGOSEngine::vc23_setSpritePriority() {
+void AGOSEngine::vc23_setPriority() {
VgaSprite *vsp = findCurSprite(), *vus2;
uint16 pri = vcReadNextWord();
VgaSprite bak;
@@ -1983,7 +1985,7 @@ void AGOSEngine::vc28_playSFX() {
uint b = vcReadNextWord();
uint c = vcReadNextWord();
uint d = vcReadNextWord();
- debug(0, "vc37_pokePalette: stub (%d, %d, %d, %d)", a, b, c, d);
+ debug(0, "vc28_playSFX: stub (%d, %d, %d, %d)", a, b, c, d);
}
void AGOSEngine::vc29_stopAllSounds() {
@@ -2438,7 +2440,12 @@ void AGOSEngine::vc57_blackPalette() {
_system->setPalette(palette, 0, 256);
}
-void AGOSEngine::vc58() {
+void AGOSEngine::vc58_checkCodeWheel() {
+ // TODO
+ debug(0, "vc58_checkCodeWheel: stub");
+}
+
+void AGOSEngine::vc58_changePriority() {
uint16 sprite = _vgaCurSpriteId;
uint16 file = _vgaCurZoneNum;
const byte *vcPtrOrg;
@@ -2451,29 +2458,31 @@ void AGOSEngine::vc58() {
vcPtrOrg = _vcPtr;
_vcPtr = (byte *)&tmp;
- vc23_setSpritePriority();
+ vc23_setPriority();
_vcPtr = vcPtrOrg;
_vgaCurSpriteId = sprite;
_vgaCurZoneNum = file;
}
-void AGOSEngine::vc59() {
- if (getGameType() == GType_SIMON2 || getGameType() == GType_FF || getGameType() == GType_PP) {
- uint16 file = vcReadNextWord();
- uint16 start = vcReadNextWord();
- uint16 end = vcReadNextWord() + 1;
+void AGOSEngine::vc59_skipIfNotEGA() {
+ // Skip if not EGA
+ vcSkipNextInstruction();
+}
- do {
- vc_kill_sprite(file, start);
- } while (++start != end);
- } else if (getGameType() == GType_SIMON1) {
- if (!_sound->isVoiceActive())
- vcSkipNextInstruction();
- } else {
- // Skip if not EGA
+void AGOSEngine::vc59_skipIfSpeechEnded() {
+ if (!_sound->isVoiceActive())
vcSkipNextInstruction();
- }
+}
+
+void AGOSEngine::vc59_stopAnimations() {
+ uint16 file = vcReadNextWord();
+ uint16 start = vcReadNextWord();
+ uint16 end = vcReadNextWord() + 1;
+
+ do {
+ vc_kill_sprite(file, start);
+ } while (++start != end);
}
void AGOSEngine::vc_kill_sprite(uint file, uint sprite) {
@@ -2521,7 +2530,7 @@ void AGOSEngine::vc_kill_sprite(uint file, uint sprite) {
_vcPtr = vcPtrOrg;
}
-void AGOSEngine::vc60_killSprite() {
+void AGOSEngine::vc60_stopAnimation() {
uint16 sprite, zoneNum;
if (getGameType() == GType_PP) {
@@ -3164,7 +3173,7 @@ void AGOSEngine::startAnOverlayAnim() {
vcPtrOrg = _vcPtr;
_vcPtr = (byte *)&tmp;
- vc23_setSpritePriority();
+ vc23_setPriority();
_vcPtr = vcPtrOrg;
_vgaCurSpriteId = sprite;