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authorFilippos Karapetis2009-07-07 20:01:15 +0000
committerFilippos Karapetis2009-07-07 20:01:15 +0000
commit802abfd8cbaf3143f2c66053a4839ee3914596ce (patch)
treeea0063669385c80d0331451579b5bf6f4057d15c /engines
parent4dc454581cb9a8f673cf10e9508eeb1325570f79 (diff)
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Added a workaround for incorrect font references in LSL1VGA (which was the original purpose of the code removed in rev. 42219)
svn-id: r42238
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/gfx/gfx_resmgr.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/gfx/gfx_resmgr.cpp b/engines/sci/gfx/gfx_resmgr.cpp
index 5a1556ca41..4a97d94f31 100644
--- a/engines/sci/gfx/gfx_resmgr.cpp
+++ b/engines/sci/gfx/gfx_resmgr.cpp
@@ -616,6 +616,12 @@ gfx_bitmap_font_t *GfxResManager::getFont(int num, bool scaled) {
gfx_resource_t *res = NULL;
int hash = getOptionsHash(GFX_RESOURCE_TYPE_FONT);
+ // Workaround: LSL1VGA mixes its own internal fonts with the global
+ // SCI ones, so we translate them here
+ if (!resMap.contains(num) && num >= 2048)
+ if (!_resManager->testResource(ResourceId(kResourceTypeFont, num)))
+ num = num - 2048;
+
res = resMap.contains(num) ? resMap[num] : NULL;
if (!res || res->mode != hash) {