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author | Nipun Garg | 2019-08-01 11:04:43 +0530 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:31 +0200 |
commit | 8062f98b5afd80acb414b746146516379e24a37c (patch) | |
tree | b6053982aeb740bdcd391c20615a853b0d7c590c /engines | |
parent | b2fded7dca7ec07b8a8d58ce901948018d0adbcc (diff) | |
download | scummvm-rg350-8062f98b5afd80acb414b746146516379e24a37c.tar.gz scummvm-rg350-8062f98b5afd80acb414b746146516379e24a37c.tar.bz2 scummvm-rg350-8062f98b5afd80acb414b746146516379e24a37c.zip |
HDB: Add Window Platform-specific Constants
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hdb/window.cpp | 120 | ||||
-rw-r--r-- | engines/hdb/window.h | 26 |
2 files changed, 90 insertions, 56 deletions
diff --git a/engines/hdb/window.cpp b/engines/hdb/window.cpp index 508e327939..2fe4409b6e 100644 --- a/engines/hdb/window.cpp +++ b/engines/hdb/window.cpp @@ -34,12 +34,48 @@ namespace HDB { Window::Window() { - _dlvItemTextY = (g_hdb->_screenHeight - 30); - _textOutCenterX = ((g_hdb->_screenWidth - kTileWidth * 5) / 2); + if (g_hdb->isPPC()) { + _weaponX = (g_hdb->_screenWidth - 34); + _weaponY = 2; + _invItemSpace = 36; + _invItemPerLine = 5; + _textOutCenterX = 120; + _dlvItemSpaceX = 0; + _dlvItemSpaceY = 0; + _dlvItemPerLine = 0; + _dlvItemTextY = 0; + _dialogTextLeft = 8; + _dialogTextRight = 208; + _openDialogTextLeft = 0; + _openDialogTextRight = 228; + _tryY1 = 60; // TRY + _tryY2 = 100; // AGAIN + _tryRestartY = 240; // (ok) + _panicXStop = g_hdb->_screenDrawWidth / 4; + _panicZoneFaceX = g_hdb->_screenDrawWidth - 32; + } else { + _weaponX = (480 - 34); + _weaponY = 2; + _invItemSpaceX = 48; + _invItemSpaceY = 40; + _invItemPerLine = 3; + _textOutCenterX = ((g_hdb->_screenWidth - kTileWidth * 5) / 2); + _dlvItemSpaceX = 48; + _dlvItemSpaceY = kTileHeight * 2 + 16; + _dlvItemPerLine = 3; + _dlvItemTextY = (g_hdb->_screenHeight - 30); + _dialogTextLeft = 64; + _dialogTextRight = _dialogTextLeft + kTileWidth * 9; + _openDialogTextLeft = _dialogTextLeft; + _openDialogTextRight = _dialogTextRight + kTileWidth * 2; + _tryY1 = (g_hdb->_screenHeight >> 2); // TRY + _tryY2 = (_tryY1 + 32); // AGAIN + _tryRestartY = ((g_hdb->_screenHeight >> 2) * 3); // (ok) + _panicXStop = g_hdb->_screenDrawWidth / 3; + _panicZoneFaceX = g_hdb->_screenDrawWidth - 32; + } + _pauseY = (g_hdb->_screenHeight / 2 - 64); - _tryY1 = (g_hdb->_screenHeight >> 2); // TRY - _tryY2 = (_tryY1 + 32); // AGAIN - _tryRestartY = ((g_hdb->_screenHeight >> 2) * 3); // (ok) } Window::~Window() { @@ -138,8 +174,8 @@ bool Window::init() { _infobarDimmed = 0; - _invWinInfo.width = kInvItemSpaceX * 3; - _invWinInfo.height = kInvItemSpaceY * 4; + _invWinInfo.width = _invItemSpaceX * 3; + _invWinInfo.height = _invItemSpaceY * 4; warning("FIXME: Fully separate the PC and PPC versions of Window"); @@ -147,8 +183,8 @@ bool Window::init() { _invWinInfo.x = g_hdb->_screenWidth - _gfxInfobar->_width + 16; _invWinInfo.y = 40; - _dlvsInfo.width = kInvItemSpaceX * 3; - _dlvsInfo.height = kInvItemSpaceY * 4; + _dlvsInfo.width = _invItemSpaceX * 3; + _dlvsInfo.height = _invItemSpaceY * 4; if (!g_hdb->isPPC()) _dlvsInfo.x = (g_hdb->_screenWidth - _gfxInfobar->_width) + 16; _dlvsInfo.y = 272; @@ -524,7 +560,7 @@ void Window::openDialog(const char *title, int tileIndex, const char *string, in else strcpy(_dialogInfo.string, string); g_hdb->_gfx->getTextEdges(&e1, &e2, &e3, &e4); - g_hdb->_gfx->setTextEdges(kDialogTextLeft, kDialogTextRight, 0, g_hdb->_screenDrawHeight); + g_hdb->_gfx->setTextEdges(_dialogTextLeft, _dialogTextRight, 0, g_hdb->_screenDrawHeight); g_hdb->_gfx->getDimensions(string, &width, &height); g_hdb->_gfx->getDimensions(title, &titleWidth, &titleHeight); g_hdb->_gfx->setTextEdges(e1, e2, e3, e4); @@ -573,8 +609,8 @@ void Window::drawDialog() { if (gfx2) { int xOff = 40 * _pzInfo.active; Tile *gfx = g_hdb->_ai->getPlayerWeaponSelGfx(); - gfx->drawMasked(kWeaponX - xOff - 1, kWeaponY); - gfx2->drawMasked(kWeaponX - xOff, kWeaponY); + gfx->drawMasked(_weaponX - xOff - 1, _weaponY); + gfx2->drawMasked(_weaponX - xOff, _weaponY); drawWeapon(); } } @@ -742,7 +778,7 @@ void Window::openDialogChoice(const char *title, const char *text, const char *f _dialogChoiceInfo.active = true; g_hdb->_gfx->getTextEdges(&e1, &e2, &e3, &e4); - g_hdb->_gfx->setTextEdges(kOpenDialogTextLeft, kOpenDialogTextRight, 0, g_hdb->_screenDrawHeight); + g_hdb->_gfx->setTextEdges(_openDialogTextLeft, _openDialogTextRight, 0, g_hdb->_screenDrawHeight); g_hdb->_gfx->getDimensions(text, &width, &height); g_hdb->_gfx->getDimensions(title, &titleWidth, &titleHeight); @@ -805,11 +841,11 @@ void Window::drawDialogChoice() { } g_hdb->_gfx->getTextEdges(&e1, &e2, &e3, &e4); - g_hdb->_gfx->setTextEdges(_dialogChoiceInfo.x + 10, kOpenDialogTextRight, 0, g_hdb->_screenDrawHeight); + g_hdb->_gfx->setTextEdges(_dialogChoiceInfo.x + 10, _openDialogTextRight, 0, g_hdb->_screenDrawHeight); g_hdb->_gfx->setCursor(0, _dialogChoiceInfo.y - 7); if (_dialogChoiceInfo.title) g_hdb->_gfx->drawText(_dialogChoiceInfo.title); - g_hdb->_gfx->setTextEdges(_dialogChoiceInfo.x + 16, kOpenDialogTextRight, 0, g_hdb->_screenDrawHeight); + g_hdb->_gfx->setTextEdges(_dialogChoiceInfo.x + 16, _openDialogTextRight, 0, g_hdb->_screenDrawHeight); g_hdb->_gfx->setCursor(0, _dialogChoiceInfo.y + 16); if (_dialogChoiceInfo.text) g_hdb->_gfx->drawText(_dialogChoiceInfo.text); @@ -889,7 +925,7 @@ void Window::openMessageBar(const char *title, int time) { strcpy(_msgInfo.title, title); g_hdb->_gfx->getTextEdges(&e1, &e2, &e3, &e4); - g_hdb->_gfx->setTextEdges(kDialogTextLeft, kDialogTextRight, 0, g_hdb->_screenDrawHeight); + g_hdb->_gfx->setTextEdges(_dialogTextLeft, _dialogTextRight, 0, g_hdb->_screenDrawHeight); g_hdb->_gfx->getDimensions(title, &width, &height); g_hdb->_gfx->setTextEdges(e1, e2, e3, e4); @@ -953,7 +989,7 @@ void Window::nextMsgQueued() { _msgInfo.timer = (_msgQueueWait[0] * kGameFPS); g_hdb->_gfx->getTextEdges(&e1, &e2, &e3, &e4); - g_hdb->_gfx->setTextEdges(kDialogTextLeft, kDialogTextRight, 0, g_hdb->_screenDrawHeight); + g_hdb->_gfx->setTextEdges(_dialogTextLeft, _dialogTextRight, 0, g_hdb->_screenDrawHeight); g_hdb->_gfx->getDimensions(_msgInfo.title, &width, &height); g_hdb->_gfx->setTextEdges(e1, e2, e3, e4); @@ -1006,15 +1042,15 @@ void Window::drawInventory() { e->standdownGfx[0]->drawMasked(drawX, drawY); - drawX += kInvItemSpaceX; - if (drawX >= baseX + (kInvItemSpaceX * kInvItemPerLine)) { + drawX += _invItemSpaceX; + if (drawX >= baseX + (_invItemSpaceX * _invItemPerLine)) { drawX = baseX; - drawY += kInvItemSpaceY; + drawY += _invItemSpaceY; } } // Draw the Gem - drawY = _invWinInfo.y + kInvItemSpaceY * 4 - 8; + drawY = _invWinInfo.y + _invItemSpaceY * 4 - 8; drawX = baseX - 8; _gemGfx->drawMasked(drawX, drawY); @@ -1027,7 +1063,7 @@ void Window::drawInventory() { // Draw the mini monkeystone mstones = g_hdb->_ai->getMonkeystoneAmount(); if (mstones) { - drawX = baseX + kInvItemSpaceX * 2 - 8; + drawX = baseX + _invItemSpaceX * 2 - 8; _mstoneGfx->drawMasked(drawX, drawY + 8); // Draw the monkeystone amount @@ -1042,13 +1078,13 @@ void Window::drawInventory() { _invWinInfo.selection = 0; // Draw the Inventory Select Cursor - drawX = baseX + (_invWinInfo.selection % kInvItemPerLine) * kInvItemSpaceX; - drawY = _invWinInfo.y + (_invWinInfo.selection / kInvItemPerLine) * kInvItemSpaceY; + drawX = baseX + (_invWinInfo.selection % _invItemPerLine) * _invItemSpaceX; + drawY = _invWinInfo.y + (_invWinInfo.selection / _invItemPerLine) * _invItemSpaceY; _gfxInvSelect->drawMasked(drawX, drawY); if (sel) { int centerX = baseX - 4 + (g_hdb->_screenWidth - baseX) / 2; - drawY = _invWinInfo.y + (kInvItemSpaceY * 4) + 16; + drawY = _invWinInfo.y + (_invItemSpaceY * 4) + 16; g_hdb->_gfx->setCursor(centerX - g_hdb->_gfx->stringLength(sel->printedName) / 2, drawY); g_hdb->_gfx->drawText(sel->printedName); } @@ -1057,12 +1093,12 @@ void Window::drawInventory() { void Window::checkInvSelect(int x, int y) { if (x >= _invWinInfo.x && x < _invWinInfo.x + _invWinInfo.width && y >= _invWinInfo.y && y < _invWinInfo.y + _invWinInfo.height) { - int xc = (x - _invWinInfo.x) / kInvItemSpaceX; - int yc = (y - _invWinInfo.y) / kInvItemSpaceY; - if (yc * kInvItemPerLine + xc > g_hdb->_ai->getInvAmount()) + int xc = (x - _invWinInfo.x) / _invItemSpaceX; + int yc = (y - _invWinInfo.y) / _invItemSpaceY; + if (yc * _invItemPerLine + xc > g_hdb->_ai->getInvAmount()) return; - _invWinInfo.selection = yc * kInvItemPerLine + xc; + _invWinInfo.selection = yc * _invItemPerLine + xc; // If this is a weapon, choose it AIType t = g_hdb->_ai->getInvItemType(_invWinInfo.selection); @@ -1191,7 +1227,7 @@ void Window::drawDeliveries() { if (_dlvsInfo.go2) { if (_dlvsInfo.delay2 < g_hdb->getTimeSlice()) { // Draw TO - _gfxArrowTo->drawMasked(_dlvsInfo.x + kDlvItemSpaceX * _dlvsInfo.selected + 8, drawY + kTileHeight); + _gfxArrowTo->drawMasked(_dlvsInfo.x + _dlvItemSpaceX * _dlvsInfo.selected + 8, drawY + kTileHeight); g_hdb->_gfx->setCursor(centerX - g_hdb->_gfx->stringLength("to") / 2, g_hdb->_window->_dlvItemTextY + 12); g_hdb->_gfx->drawText("to"); @@ -1236,10 +1272,10 @@ void Window::drawDeliveries() { g_hdb->_gfx->drawText(d->destTextName); } - drawX += kDlvItemSpaceX; + drawX += _dlvItemSpaceX; if (drawX >= g_hdb->_screenWidth) { drawX = baseX; - drawY += kDlvItemSpaceY + 8; + drawY += _dlvItemSpaceY + 8; } } } @@ -1252,8 +1288,8 @@ void Window::drawDeliveries() { int dx, dy, rowtwo; rowtwo = _dlvsInfo.selected > 2; - dx = 8 + _dlvsInfo.x + kDlvItemSpaceX * (_dlvsInfo.selected % 3); - dy = _dlvsInfo.y + kTileHeight + (kDlvItemSpaceY + 8) * rowtwo; + dx = 8 + _dlvsInfo.x + _dlvItemSpaceX * (_dlvsInfo.selected % 3); + dy = _dlvsInfo.y + kTileHeight + (_dlvItemSpaceY + 8) * rowtwo; _gfxArrowTo->drawMasked(dx, dy); } @@ -1279,9 +1315,9 @@ void Window::checkDlvSelect(int x, int y) { // Click on a Delivery to select it for inspection? if (x >= _dlvsInfo.x && x < _dlvsInfo.x + _dlvsInfo.width && y >= _dlvsInfo.y && y < _dlvsInfo.y + _dlvsInfo.height) { - int xc = (x - _dlvsInfo.x) / kDlvItemSpaceX; - int yc = (y - _dlvsInfo.y) / kDlvItemSpaceY; - int value = yc * kDlvItemPerLine + xc; + int xc = (x - _dlvsInfo.x) / _dlvItemSpaceX; + int yc = (y - _dlvsInfo.y) / _dlvItemSpaceY; + int value = yc * _dlvItemPerLine + xc; if (value < amt) setSelectedDelivery(value); } @@ -1357,7 +1393,7 @@ void Window::drawPanicZone() { _pzInfo.y1++; _pzInfo.x2 += _pzInfo.yv; _pzInfo.y2--; - if (_pzInfo.x1 > kPanicXStop) { + if (_pzInfo.x1 > _panicXStop) { _pzInfo.timer = 30; _pzInfo.sequence++; } @@ -1395,7 +1431,7 @@ void Window::drawPanicZone() { case PANICZONE_COUNTDOWN: { static int last_seconds = 0, seconds = 0; - _pzInfo.gfxFace[seconds & 1]->drawMasked(kPanicZoneFaceX, kPanicZoneFaceY); + _pzInfo.gfxFace[seconds & 1]->drawMasked(_panicZoneFaceX, kPanicZoneFaceY); // make knocking timer sound if (last_seconds != seconds) @@ -1404,10 +1440,10 @@ void Window::drawPanicZone() { last_seconds = seconds; seconds = _pzInfo.timer - g_hdb->getTime(); if (seconds >= 10) { - _pzInfo.gfxNumber[seconds / 10]->drawMasked(kPanicZoneFaceX, kPanicZoneFaceY + 32); - _pzInfo.gfxNumber[seconds % 10]->drawMasked(kPanicZoneFaceX + 16, kPanicZoneFaceY + 32); + _pzInfo.gfxNumber[seconds / 10]->drawMasked(_panicZoneFaceX, kPanicZoneFaceY + 32); + _pzInfo.gfxNumber[seconds % 10]->drawMasked(_panicZoneFaceX + 16, kPanicZoneFaceY + 32); } else - _pzInfo.gfxNumber[seconds]->drawMasked(kPanicZoneFaceX + 8, kPanicZoneFaceY + 32); + _pzInfo.gfxNumber[seconds]->drawMasked(_panicZoneFaceX + 8, kPanicZoneFaceY + 32); // time until death! if (!seconds) { diff --git a/engines/hdb/window.h b/engines/hdb/window.h index 0597437a37..682a4e45aa 100644 --- a/engines/hdb/window.h +++ b/engines/hdb/window.h @@ -26,21 +26,7 @@ namespace HDB { enum { - kDialogTextLeft = 64, - kDialogTextRight = (kDialogTextLeft + kTileWidth * 9), - kOpenDialogTextLeft = kDialogTextLeft, - kOpenDialogTextRight = (kDialogTextRight + kTileWidth * 2), kMaxMsgQueue = 10, - kWeaponX = (480 - 34), - kWeaponY = 2, - kInvItemSpaceX = 48, - kInvItemSpaceY = 40, - kInvItemPerLine = 3, - kDlvItemSpaceX = 48, - kDlvItemSpaceY = (kTileHeight * 2 + 16), - kDlvItemPerLine = 3, - kPanicXStop = 480 / 3, - kPanicZoneFaceX = 480 - 32, kPanicZoneFaceY = 5, kNumCrazy = 37 }; @@ -286,12 +272,24 @@ public: void closeTextOut(); // Platform-specific Constants + int _weaponX, _weaponY; + int _invItemSpace, _invItemSpaceX, _invItemSpaceY; + int _invItemPerLine; + int _dlvItemSpaceX; + int _dlvItemSpaceY; + int _dlvItemPerLine; int _dlvItemTextY; + int _dialogTextLeft; + int _dialogTextRight; + int _openDialogTextLeft; + int _openDialogTextRight; int _textOutCenterX; int _pauseY; int _tryY1; // TRY int _tryY2; // AGAIN int _tryRestartY; // (ok) + int _panicXStop; + int _panicZoneFaceX; Tile *getGemGfx() { return _gemGfx; |