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authorEugene Sandulenko2013-10-07 23:13:30 +0300
committerEugene Sandulenko2013-10-07 23:13:30 +0300
commit8109ffd2532aab439953a1b4f4d867d76e990870 (patch)
treed999b7f9ce10cafc0f7cac72404e2f72c3bd1f8e /engines
parentdcad1cfb5563e81add678857771874ef57571976 (diff)
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AGI: Fix potential buffer overrun. CID 1004028
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/loader_v1.cpp2
-rw-r--r--engines/agi/opcodes.cpp24
2 files changed, 13 insertions, 13 deletions
diff --git a/engines/agi/loader_v1.cpp b/engines/agi/loader_v1.cpp
index 33e956af41..3b862ed91f 100644
--- a/engines/agi/loader_v1.cpp
+++ b/engines/agi/loader_v1.cpp
@@ -202,7 +202,7 @@ int AgiLoader_v1::loadResource(int t, int n) {
uint8 *data = NULL;
debugC(3, kDebugLevelResources, "(t = %d, n = %d)", t, n);
- if (n > MAX_DIRS)
+ if (n >= MAX_DIRS)
return errBadResource;
switch (t) {
diff --git a/engines/agi/opcodes.cpp b/engines/agi/opcodes.cpp
index 807ab2dc2c..d893e44c12 100644
--- a/engines/agi/opcodes.cpp
+++ b/engines/agi/opcodes.cpp
@@ -367,6 +367,18 @@ void AgiEngine::setupOpcodes() {
logicNamesTest = insV2Test;
logicNamesCmd = insV2;
+
+ // Alter opcode parameters for specific games
+ // TODO: This could be either turned into a game feature, or a version
+ // specific check, instead of a game version check
+
+ // The Apple IIGS versions of MH1 and Goldrush both have a parameter for
+ // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946.
+ if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) &&
+ getPlatform() == Common::kPlatformApple2GS) {
+ logicNamesCmd[176].args = "n"; // hide.mouse
+ logicNamesCmd[178].args = "n"; // show.mouse
+ }
} else {
for (int i = 0; i < ARRAYSIZE(insV1Test); ++i)
_agiCondCommands[i] = insV1Test[i].func;
@@ -376,18 +388,6 @@ void AgiEngine::setupOpcodes() {
logicNamesTest = insV1Test;
logicNamesCmd = insV1;
}
-
- // Alter opcode parameters for specific games
- // TODO: This could be either turned into a game feature, or a version
- // specific check, instead of a game version check
-
- // The Apple IIGS versions of MH1 and Goldrush both have a parameter for
- // show.mouse and hide.mouse. Fixes bugs #3577754 and #3426946.
- if ((getGameID() == GID_MH1 || getGameID() == GID_GOLDRUSH) &&
- getPlatform() == Common::kPlatformApple2GS) {
- logicNamesCmd[176].args = "n"; // hide.mouse
- logicNamesCmd[178].args = "n"; // show.mouse
- }
}
}