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author | Filippos Karapetis | 2018-12-23 20:55:22 +0200 |
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committer | Filippos Karapetis | 2018-12-23 20:55:22 +0200 |
commit | 81288f2cac5773274ba09469552f48b5d3ca696f (patch) | |
tree | c42fcbaa6ec1d6b9478c9396aec972ccf13cec44 /engines | |
parent | 424e71cfdc4caa342c0f45e987e31a8768efcadd (diff) | |
download | scummvm-rg350-81288f2cac5773274ba09469552f48b5d3ca696f.tar.gz scummvm-rg350-81288f2cac5773274ba09469552f48b5d3ca696f.tar.bz2 scummvm-rg350-81288f2cac5773274ba09469552f48b5d3ca696f.zip |
SCI: Fix the wording in some patch comments
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 21 |
1 files changed, 11 insertions, 10 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 592293ee0e..d6224baa34 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -8077,7 +8077,7 @@ static const uint16 qg4InnPathfindingPatch[] = { }; // When autosave is enabled, Glory::save() (script 0) deletes savegame files in -// a loop: while disk space is insufficient for a new save, or while there are +// a loop, while disk space is insufficient for a new save, or while there are // 20+ saves. Since ScummVM handles slots differently and allows far more // slots, this deletes all but the most recent 19 manual saves, merely by // walking from room to room! @@ -9013,9 +9013,9 @@ static const uint16 qfg4RestartPatch[] = { // broadly tolerate nulls. That'd avoid exceptions but wouldn't restore normal // scaling after a climb. // -// As last resort, we simply leave the original scaler on hero, erasing the -// setScale() call that would freeze hero's size. hero shrinks/grows a little -// while climbing as a side effect. +// As a last resort, we simply leave the original scaler on hero, erasing the +// setScale() call that would freeze hero's size. The hero shrinks/grows a +// little while climbing as a side effect, but that's barely noticeable. // // Applies to at least: English CD, English floppy, German floppy // Responsible method: sUseTheGrapnel::changeState(5) in script 800 @@ -9044,7 +9044,7 @@ static const SciScriptPatcherEntry qfg4Signatures[] = { { true, 0, "fix inventory leaks across restarts", 1, qfg4RestartSignature, qfg4RestartPatch }, { true, 1, "disable volume reset on startup", 1, sci2VolumeResetSignature, sci2VolumeResetPatch }, { true, 1, "disable video benchmarking", 1, qfg4BenchmarkSignature, qfg4BenchmarkPatch }, - { true, 7, "fix consecutive moonrises", 1, qfg4MoonriseSignature, qfg4MoonrisePatch }, + { true, 7, "fix consecutive moon rises", 1, qfg4MoonriseSignature, qfg4MoonrisePatch }, { true, 10, "fix setLooper calls (2/2)", 2, qg4SetLooperSignature2, qg4SetLooperPatch2 }, { true, 31, "fix setScaler calls", 1, qfg4SetScalerSignature, qfg4SetScalerPatch }, { true, 41, "fix conditional void calls", 3, qfg4ConditionalVoidSignature, qfg4ConditionalVoidPatch }, @@ -9091,11 +9091,12 @@ static const SciScriptPatcherEntry qfg4Signatures[] = { // =========================================================================== // script 298 of sq4/floppy has an issue. object "nest" uses another property -// which isn't included in property count. We return 0 in that case, the game -// adds it to nest::x. The problem is that the script also checks if x exceeds -// we never reach that of course, so the pterodactyl-flight will go endlessly -// we could either calculate property count differently somehow fixing this -// but I think just patching it out is cleaner. +// which isn't included in property count. We return 0 in that case, so that +// the game does not increment nest::x. The problem is that the script also +// checks if x exceeds nest::x. We never reach that of course, so the +// incorrect property means that the pterodactyl flight will continue +// endlessly. We could either calculate the property count differently, +// thereby fixing this bug, but I think that just patching it out is cleaner. // Fixes bug: #5093 static const uint16 sq4FloppySignatureEndlessFlight[] = { 0x39, 0x04, // pushi 04 (selector x) |