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authorFilippos Karapetis2009-11-20 08:52:32 +0000
committerFilippos Karapetis2009-11-20 08:52:32 +0000
commit81d3a24cce060574dcc4312b4f0f6c534225eda8 (patch)
tree142103689ab18ed7ba068afef76baec39a827d24 /engines
parent1063a029a5768fab83aa6703cd15c8b484e15fbc (diff)
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- Rewrote the lofs parameter type auto-detection code
- Renamed dissectSelector -> autodetectFeature svn-id: r46000
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/state.cpp200
-rw-r--r--engines/sci/engine/state.h5
2 files changed, 73 insertions, 132 deletions
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index c38eeb4601..ee948e1eb9 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -240,7 +240,7 @@ SciVersion EngineState::detectDoSoundType() {
// SCI0 sound code (i.e. SCI_VERSION_0_EARLY)
_doSoundType = SCI_VERSION_0_EARLY;
} else {
- if (!dissectSelector(kDetectSoundType)) {
+ if (!autoDetectFeature(kDetectSoundType)) {
warning("DoSound detection failed, taking an educated guess");
if (getSciVersion() >= SCI_VERSION_1_MIDDLE)
@@ -264,7 +264,7 @@ SciVersion EngineState::detectSetCursorType() {
// SCI0/SCI01 games always have non-colored cursors
_setCursorType = SCI_VERSION_0_EARLY;
} else {
- if (!dissectSelector(kDetectSetCursorType)) {
+ if (!autoDetectFeature(kDetectSetCursorType)) {
warning("SetCursor detection failed, taking an educated guess");
if (getSciVersion() >= SCI_VERSION_1_1)
@@ -282,117 +282,24 @@ SciVersion EngineState::detectSetCursorType() {
SciVersion EngineState::detectLofsType() {
if (_lofsType == SCI_VERSION_AUTODETECT) {
- // This detection only works (and is only needed) pre-SCI1.1
- if (getSciVersion() >= SCI_VERSION_1_1) {
- _lofsType = SCI_VERSION_1_1;
+ // This detection only works (and is only needed) for SCI 1
+ if (getSciVersion() <= SCI_VERSION_01) {
+ _lofsType = SCI_VERSION_0_EARLY;
return _lofsType;
}
- Object *obj = NULL;
- reg_t gameClass = _segMan->findObjectByName("Game");
-
- if (!gameClass.isNull())
- obj = _segMan->getObject(gameClass);
-
- bool couldBeAbs = true;
- bool couldBeRel = true;
-
- // Check methods of the Game class for lofs operations
- if (obj) {
- for (uint m = 0; m < obj->getMethodCount(); m++) {
- reg_t fptr = obj->getFunction(m);
-
- Script *script = _segMan->getScript(fptr.segment);
-
- if ((script == NULL) || (script->_buf == NULL))
- continue;
-
- uint offset = fptr.offset;
- bool done = false;
-
- while (!done) {
- // Read opcode
- if (offset >= script->_bufSize)
- break;
-
- byte opcode = script->_buf[offset++];
- byte opnumber = opcode >> 1;
-
- if ((opnumber == 0x39) || (opnumber == 0x3a)) {
- uint16 lofs;
-
- // Load lofs operand
- if (opcode & 1) {
- if (offset >= script->_bufSize)
- break;
- lofs = script->_buf[offset++];
- } else {
- if (offset + 1 >= script->_bufSize)
- break;
- lofs = READ_LE_UINT16(script->_buf + offset);
- offset += 2;
- }
-
- // Check for going out of bounds when interpreting as abs/rel
- if (lofs >= script->_bufSize)
- couldBeAbs = false;
-
- if ((signed)offset + (int16)lofs < 0)
- couldBeRel = false;
-
- if ((signed)offset + (int16)lofs >= (signed)script->_bufSize)
- couldBeRel = false;
-
- continue;
- }
-
- // Skip operands for non-lofs opcodes
- for (int i = 0; g_opcode_formats[opnumber][i]; i++) {
- switch (g_opcode_formats[opnumber][i]) {
- case Script_Byte:
- case Script_SByte:
- offset++;
- break;
- case Script_Word:
- case Script_SWord:
- offset += 2;
- break;
- case Script_Variable:
- case Script_Property:
- case Script_Local:
- case Script_Temp:
- case Script_Global:
- case Script_Param:
- case Script_SVariable:
- case Script_SRelative:
- case Script_Offset:
- offset++;
- if (!(opcode & 1))
- offset++;
- break;
- case Script_End:
- done = true;
- break;
- case Script_Invalid:
- default:
- warning("opcode %02x: Invalid", opcode);
- }
- }
- }
- }
+ if (getSciVersion() >= SCI_VERSION_1_1) {
+ _lofsType = SCI_VERSION_1_1;
+ return _lofsType;
}
- if (couldBeRel == couldBeAbs) {
+ if (!autoDetectFeature(kDetectLofsType)) {
warning("Lofs detection failed, taking an educated guess");
if (getSciVersion() >= SCI_VERSION_1_MIDDLE)
_lofsType = SCI_VERSION_1_MIDDLE;
else
_lofsType = SCI_VERSION_0_EARLY;
- } else if (couldBeAbs) {
- _lofsType = SCI_VERSION_1_MIDDLE;
- } else {
- _lofsType = SCI_VERSION_0_EARLY;
}
debugC(1, kDebugLevelVM, "Detected Lofs type: %s", getSciVersionDesc(_lofsType).c_str());
@@ -401,7 +308,7 @@ SciVersion EngineState::detectLofsType() {
return _lofsType;
}
-bool EngineState::dissectSelector(FeatureDetection featureDetection) {
+bool EngineState::autoDetectFeature(FeatureDetection featureDetection) {
Common::String objName;
Selector slc;
@@ -422,6 +329,11 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) {
case kDetectSetCursorType:
objName = "Game";
slc = _kernel->_selectorCache.setCursor;
+ break;
+ case kDetectLofsType:
+ objName = "Game";
+ slc = _kernel->_selectorCache.play;
+ break;
default:
break;
}
@@ -429,25 +341,53 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) {
reg_t addr;
reg_t objAddr = _segMan->findObjectByName(objName);
if (objAddr.isNull()) {
- warning("dissectSelector: %s object couldn't be found", objName.c_str());
+ warning("autoDetectFeature: %s object couldn't be found", objName.c_str());
return false;
}
if (lookup_selector(_segMan, objAddr, slc, NULL, &addr) != kSelectorMethod) {
- warning("dissectSelector: target selector is not a method of object %s", objName.c_str());
+ warning("autoDetectFeature: target selector is not a method of object %s", objName.c_str());
return false;
}
- bool found = false;
uint16 offset = addr.offset;
- byte *scr = _segMan->getScript(addr.segment)->_buf;
+ Script *script = _segMan->getScript(addr.segment);
+
do {
uint16 kFuncNum;
- int opsize = scr[offset++];
+ int opsize = script->_buf[offset++];
uint opcode = opsize >> 1;
int i = 0;
byte argc;
+ if (featureDetection == kDetectLofsType && (opcode == op_lofsa || opcode == op_lofss)) {
+ uint16 lofs;
+
+ // Load lofs operand
+ if (opsize & 1) {
+ if (offset >= script->_bufSize)
+ break;
+ lofs = script->_buf[offset++];
+ } else {
+ if ((uint32)offset + 1 >= (uint32)script->_bufSize)
+ break;
+ lofs = READ_LE_UINT16(script->_buf + offset);
+ offset += 2;
+ }
+
+ // Check for going out of bounds when interpreting as abs/rel
+ if (lofs >= script->_bufSize)
+ _lofsType = SCI_VERSION_0_EARLY;
+
+ if ((signed)offset + (int16)lofs < 0)
+ _lofsType = SCI_VERSION_1_MIDDLE;
+
+ if ((signed)offset + (int16)lofs >= (signed)script->_bufSize)
+ _lofsType = SCI_VERSION_1_MIDDLE;
+
+ return true;
+ }
+
while (g_opcode_formats[opcode][i]) {
switch (g_opcode_formats[opcode][i++]) {
case Script_Invalid:
@@ -468,28 +408,28 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) {
case Script_Temp:
case Script_Param:
if (opsize & 1)
- kFuncNum = scr[offset++];
+ kFuncNum = script->_buf[offset++];
else {
- kFuncNum = 0xffff & (scr[offset] | (scr[offset + 1] << 8));
+ kFuncNum = 0xffff & (script->_buf[offset] | (script->_buf[offset + 1] << 8));
offset += 2;
}
if (opcode == op_callk) {
- argc = scr[offset++];
+ argc = script->_buf[offset++];
switch (featureDetection) {
case kDetectGfxFunctions:
- if (kFuncNum == 8) { // kDrawPic
+ if (kFuncNum == 8) { // kDrawPic (SCI0 - SCI11)
// If kDrawPic is called with 6 parameters from the
// overlay selector, the game is using old graphics functions.
// Otherwise, if it's called with 8 parameters, it's using new
// graphics functions
if (argc == 6) {
_gfxFunctionsType = SCI_VERSION_0_EARLY;
- found = true;
+ return true;
} else if (argc == 8) {
_gfxFunctionsType = SCI_VERSION_0_LATE;
- found = true;
+ return true;
} else {
warning("overlay selector calling kDrawPic with %d parameters", argc);
}
@@ -497,35 +437,35 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) {
break;
case kDetectMoveCountType:
// Games which ignore move count call kAbs before calling kDoBresen
- if (kFuncNum == 61) { // kAbs
+ if (kFuncNum == 61) { // kAbs (SCI1)
_moveCountType = kIgnoreMoveCount;
- found = true;
- } else if (kFuncNum == 80) { // kDoBresen
+ return true;
+ } else if (kFuncNum == 80) { // kDoBresen (SCI1)
// If we reached here, a call to kAbs hasn't been found
_moveCountType = kIncrementMoveCount;
- found = true;
+ return true;
}
break;
case kDetectSoundType:
// Late SCI1 games call kIsObject before kDoSound
- if (kFuncNum == 6) { // kIsObject
+ if (kFuncNum == 6) { // kIsObject (SCI0-SCI11)
_doSoundType = SCI_VERSION_1_LATE;
- found = true;
- } else if (kFuncNum == 45) { // kDoSound
+ return true;
+ } else if (kFuncNum == 45) { // kDoSound (SCI1)
// If we reached here, a call to kIsObject hasn't been found
_doSoundType = SCI_VERSION_1_EARLY;
- found = true;
+ return true;
}
break;
case kDetectSetCursorType:
// Games with colored mouse cursors call kIsObject before kSetCursor
- if (kFuncNum == 6) { // kIsObject
+ if (kFuncNum == 6) { // kIsObject (SCI0-SCI11)
_setCursorType = SCI_VERSION_1_1;
- found = true;
- } else if (kFuncNum == 40) { // kSetCursor
+ return true;
+ } else if (kFuncNum == 40) { // kSetCursor (SCI0-SCI11)
// If we reached here, a call to kIsObject hasn't been found
_setCursorType = SCI_VERSION_0_EARLY;
- found = true;
+ return true;
}
default:
break;
@@ -547,9 +487,9 @@ bool EngineState::dissectSelector(FeatureDetection featureDetection) {
}
}
- } while (offset > 0 && !found);
+ } while (offset > 0);
- return found;
+ return false; // not found
}
SciVersion EngineState::detectGfxFunctionsType() {
@@ -578,7 +518,7 @@ SciVersion EngineState::detectGfxFunctionsType() {
// overlay. Therefore, check it to see how it calls kDrawPic to
// determine the graphics functions type used
- if (!dissectSelector(kDetectGfxFunctions)) {
+ if (!autoDetectFeature(kDetectGfxFunctions)) {
warning("Graphics functions detection failed, taking an educated guess");
// Try detecting the graphics function types from the existence of the motionCue
@@ -607,7 +547,7 @@ MoveCountType EngineState::detectMoveCountType() {
if (getSciVersion() <= SCI_VERSION_01) {
_moveCountType = kIncrementMoveCount;
} else {
- if (!dissectSelector(kDetectMoveCountType)) {
+ if (!autoDetectFeature(kDetectMoveCountType)) {
warning("Move count autodetection failed");
_moveCountType = kIncrementMoveCount; // Most games do this, so best guess
}
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index a97ee3a12c..a4f07bb575 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -106,7 +106,8 @@ enum FeatureDetection {
kDetectGfxFunctions = 0,
kDetectMoveCountType = 1,
kDetectSoundType = 2,
- kDetectSetCursorType = 3
+ kDetectSetCursorType = 3,
+ kDetectLofsType = 4
};
class FileHandle {
@@ -292,7 +293,7 @@ public:
Common::String getLanguageString(const char *str, kLanguage lang) const;
private:
- bool dissectSelector(FeatureDetection featureDetection);
+ bool autoDetectFeature(FeatureDetection featureDetection);
SciVersion _doSoundType, _setCursorType, _lofsType, _gfxFunctionsType;
MoveCountType _moveCountType;