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author | sluicebox | 2019-04-22 04:11:52 -0700 |
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committer | sluicebox | 2019-04-22 04:29:24 -0700 |
commit | 82353c50681c8ddcd2151fe800e4e343affd2b60 (patch) | |
tree | e6964f071b7b615eab2c7cbf9852b0dd742c70be /engines | |
parent | 7e18d4c28d4598bdd27882ef3918b867e943808e (diff) | |
download | scummvm-rg350-82353c50681c8ddcd2151fe800e4e343affd2b60.tar.gz scummvm-rg350-82353c50681c8ddcd2151fe800e4e343affd2b60.tar.bz2 scummvm-rg350-82353c50681c8ddcd2151fe800e4e343affd2b60.zip |
SCI: Add QFG1VGA detect-magic workaround for Giant
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 08b1234483..10fc9b45ef 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -474,6 +474,7 @@ const SciWorkaroundEntry uninitializedReadWorkarounds[] = { { GID_QFG1, -1, 210, 0, "Encounter", "init", sig_uninitread_qfg1_1, 0, 0, { WORKAROUND_FAKE, 0 } }, // qfg1/hq1: going to the brigands hideout { GID_QFG1VGA, 16, 16, 0, "lassoFailed", "changeState", NULL, -1, -1, { WORKAROUND_FAKE, 0 } }, // qfg1vga: casting the "fetch" spell in the screen with the flowers, temps 0 and 1 - bug #5309 { GID_QFG1VGA, -1, 210, 0, "Encounter", "init", sig_uninitread_qfg1vga_1, 0, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga: going to the brigands hideout - bug #5515 + { GID_QFG1VGA, 58, 58, 0, NULL, "doVerb", NULL, 0, 0, { WORKAROUND_FAKE, 18 } }, // qfg1vga: casting "detect magic" at giant's cave, temp 0 used instead of spell number. object is "rm58" but Mac version has blank names { GID_QFG1VGA, 96, 96, 0, NULL, "changeState", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga mac: when yorick throws an object { GID_QFG1VGA, 320, 320, 0, NULL, "changeState", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // qfg1vga mac: first time entering room 320 when centaur offers fruits and vegetables { GID_QFG2, -1, 71, 0, "theInvSheet", "doit", NULL, 1, 1, { WORKAROUND_FAKE, 0 } }, // accessing the inventory |