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author | Filippos Karapetis | 2008-09-14 16:21:31 +0000 |
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committer | Filippos Karapetis | 2008-09-14 16:21:31 +0000 |
commit | 8316aba03d24ca6bb91ea5547ee74701800c00a0 (patch) | |
tree | bae25266da3b041a0812ebd651da70a0926d62f5 /engines | |
parent | a716fe8393b206cb5eb4913ccc04ef4836d5ff03 (diff) | |
download | scummvm-rg350-8316aba03d24ca6bb91ea5547ee74701800c00a0.tar.gz scummvm-rg350-8316aba03d24ca6bb91ea5547ee74701800c00a0.tar.bz2 scummvm-rg350-8316aba03d24ca6bb91ea5547ee74701800c00a0.zip |
Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a regression from moving mouse handling to OSystem
svn-id: r34526
Diffstat (limited to 'engines')
-rw-r--r-- | engines/drascula/graphics.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp index cebd186a7c..c9451ef01d 100644 --- a/engines/drascula/graphics.cpp +++ b/engines/drascula/graphics.cpp @@ -376,6 +376,8 @@ void DrasculaEngine::screenSaver() { int tempLine[320]; int tempRow[200]; + hideCursor(); + clearRoom(); loadPic("sv.alg", bgSurface, HALF_PAL); @@ -464,6 +466,7 @@ void DrasculaEngine::screenSaver() { free(ghost); loadPic(roomNumber, bgSurface, HALF_PAL); + showCursor(); } void DrasculaEngine::playFLI(const char *filefli, int vel) { |