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authorFilippos Karapetis2008-09-14 16:21:31 +0000
committerFilippos Karapetis2008-09-14 16:21:31 +0000
commit8316aba03d24ca6bb91ea5547ee74701800c00a0 (patch)
treebae25266da3b041a0812ebd651da70a0926d62f5 /engines
parenta716fe8393b206cb5eb4913ccc04ef4836d5ff03 (diff)
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Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a regression from moving mouse handling to OSystem
svn-id: r34526
Diffstat (limited to 'engines')
-rw-r--r--engines/drascula/graphics.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp
index cebd186a7c..c9451ef01d 100644
--- a/engines/drascula/graphics.cpp
+++ b/engines/drascula/graphics.cpp
@@ -376,6 +376,8 @@ void DrasculaEngine::screenSaver() {
int tempLine[320];
int tempRow[200];
+ hideCursor();
+
clearRoom();
loadPic("sv.alg", bgSurface, HALF_PAL);
@@ -464,6 +466,7 @@ void DrasculaEngine::screenSaver() {
free(ghost);
loadPic(roomNumber, bgSurface, HALF_PAL);
+ showCursor();
}
void DrasculaEngine::playFLI(const char *filefli, int vel) {