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author | Eugene Sandulenko | 2007-01-30 00:24:09 +0000 |
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committer | Eugene Sandulenko | 2007-01-30 00:24:09 +0000 |
commit | 843ac74c0e3e061c47d18b3d1bc82637f797ae83 (patch) | |
tree | 375ffe04ed18375ecc586201dd0274b9a03fbe8b /engines | |
parent | 7429748baec8b1fd19ea55261c25907b81a5fc82 (diff) | |
download | scummvm-rg350-843ac74c0e3e061c47d18b3d1bc82637f797ae83.tar.gz scummvm-rg350-843ac74c0e3e061c47d18b3d1bc82637f797ae83.tar.bz2 scummvm-rg350-843ac74c0e3e061c47d18b3d1bc82637f797ae83.zip |
Moved Touche engine to AdvancedDetector.
svn-id: r25272
Diffstat (limited to 'engines')
-rw-r--r-- | engines/touche/plugin.cpp | 191 | ||||
-rw-r--r-- | engines/touche/touche.cpp | 26 | ||||
-rw-r--r-- | engines/touche/touche.h | 4 |
3 files changed, 87 insertions, 134 deletions
diff --git a/engines/touche/plugin.cpp b/engines/touche/plugin.cpp index cb1b9de8ed..17d8894d7c 100644 --- a/engines/touche/plugin.cpp +++ b/engines/touche/plugin.cpp @@ -22,162 +22,107 @@ #include "common/stdafx.h" #include "common/config-manager.h" -#include "common/fs.h" -#include "common/md5.h" +#include "common/advancedDetector.h" #include "base/plugins.h" #include "touche/touche.h" -struct GameVersion { - const char *description; - uint32 filesize; - const char *md5digest; - Common::Language language; - Common::Platform platform; +namespace Touche { +static GameList GAME_detectGames(const FSList &fslist); +} + + +static const PlainGameDescriptor toucheGames[] = { + {"touche", "Touche: The Adventures of the Fifth Musketeer"}, + {"touche-fr", "Touche: Les Aventures du Cinquieme Mousquetaire"}, + {"touche-de", "Touche - Die Abenteuer des funften Musketiers"}, + {"touche-it", "Touche: The Adventures of the Fifth Musketeer"}, + {0, 0} }; -static const GameVersion toucheGameVersionsTable[] = { +namespace Touche { + +static const Common::ADGameDescription gameDescriptions[] = { { // retail version - "Touche: The Adventures of the Fifth Musketeer", - 26350211, - "2af0177f8887e3430f345e6b4d8b1414", + "touche", + "", + AD_ENTRY1s("touche.dat", "2af0177f8887e3430f345e6b4d8b1414", 26350211), Common::EN_ANY, - Common::kPlatformPC + Common::kPlatformPC, }, { // retail version - tracker item #1601818 - "Touche: The Adventures of the Fifth Musketeer", - 26350190, - "95967f0b51d2e813e99ca00325098340", + "touche", + "", + AD_ENTRY1s("touche.dat", "95967f0b51d2e813e99ca00325098340", 26350190), Common::EN_ANY, - Common::kPlatformWindows + Common::kPlatformPC, }, { // retail version - "Touche: Les Aventures du Cinquieme Mousquetaire", - 26558232, - "1caa20bb4d4fc2ce8eb867b6610082b3", + "touche-fr", + "", + AD_ENTRY1s("touche.dat", "1caa20bb4d4fc2ce8eb867b6610082b3", 26558232), Common::FR_FRA, - Common::kPlatformPC + Common::kPlatformPC, }, { // retail version - tracker item #1598643 - "Touche - Die Abenteuer des funften Musketiers", - 26625537, - "be2ae6454b3325e410946f2322547cd4", + "touche-de", + "", + AD_ENTRY1s("touche.dat", "be2ae6454b3325e410946f2322547cd4", 26625537), Common::DE_DEU, - Common::kPlatformPC + Common::kPlatformPC, }, { // fan-made translation (http://www.iagtg.net/) - tracker item #1602360 - "Touche: The Adventures of the Fifth Musketeer", - 26367792, - "1f442331d4b327c3488a9f6ffe9bdd25", + "touche-it", + "", + AD_ENTRY1s("touche.dat", "1f442331d4b327c3488a9f6ffe9bdd25", 26367792), Common::IT_ITA, - Common::kPlatformPC + Common::kPlatformPC, }, { // demo version - "Touche: The Adventures of the Fifth Musketeer (Demo)", - 8720683, - "ddaed436445b2e77294ed19e8ae4aa2c", + "touche", + "Demo", + AD_ENTRY1s("touche.dat", "ddaed436445b2e77294ed19e8ae4aa2c", 8720683), Common::EN_ANY, - Common::kPlatformPC - } + Common::kPlatformPC, + }, + { NULL, NULL, { { NULL, 0, NULL, 0 } }, Common::UNK_LANG, Common::kPlatformUnknown } }; -static const PlainGameDescriptor toucheGameDescriptor = { - "touche", "Touche: The Adventures of the Fifth Musketeer" +} + +static const Common::ADParams detectionParams = { + // Pointer to ADGameDescription or its superset structure + (const byte *)Touche::gameDescriptions, + // Size of that superset structure + sizeof(Common::ADGameDescription), + // Number of bytes to compute MD5 sum for + 4096, + // List of all engine targets + toucheGames, + // Structure for autoupgrading obsolete targets + 0, + // Name of single gameid (optional) + "touche", + // Flags + 0 }; -static const char *toucheDetectFileName = "TOUCHE.DAT"; - -static Common::String Engine_TOUCHE_md5digest(const FilesystemNode *file) { - static const int md5DataSize = 4096; - uint8 md5digest[16]; - if (Common::md5_file(*file, md5digest, md5DataSize)) { - char md5sum[32 + 1]; - for (int i = 0; i < 16; ++i) { - sprintf(md5sum + i * 2, "%02x", (int)md5digest[i]); - } - return md5sum; - } - return ""; -} +ADVANCED_DETECTOR_DEFINE_PLUGIN(TOUCHE, Touche::ToucheEngine, Touche::GAME_detectGames, detectionParams); -static uint32 Engine_TOUCHE_filesize(const FilesystemNode *file) { - Common::File f; - if (f.open(file->path().c_str())) { - return f.size(); - } - return 0; -} +REGISTER_PLUGIN(TOUCHE, "Touche Engine", "Touche: The Adventures of the 5th Musketeer (C) Clipper Software"); -GameList Engine_TOUCHE_gameIDList() { - GameList games; - games.push_back(toucheGameDescriptor); - return games; -} +namespace Touche { -GameDescriptor Engine_TOUCHE_findGameID(const char *gameid) { - if (scumm_stricmp(toucheGameDescriptor.gameid, gameid) == 0) { - return toucheGameDescriptor; - } - return GameDescriptor(); -} +bool ToucheEngine::detectGame() { + int i = Common::AdvancedDetector::detectBestMatchingGame(detectionParams); -GameList Engine_TOUCHE_detectGames(const FSList &fslist) { - bool foundFile = false; - FSList::const_iterator file; - for (file = fslist.begin(); file != fslist.end(); ++file) { - if (file->isDirectory()) { - continue; - } - for (int i = 0; i < ARRAYSIZE(toucheGameVersionsTable); ++i) { - if (file->name().equalsIgnoreCase(toucheDetectFileName)) { - foundFile = true; - break; - } - } - if (foundFile) { - break; - } - } - GameList detectedGames; - if (foundFile) { - // Currently, the detection code is based on a MD5 checksum. If all known versions - // have a different file size for TOUCHE.DAT, we may consider using this to do the - // detection. - Common::String md5digest = Engine_TOUCHE_md5digest(file); - if (!md5digest.empty()) { - for (int i = 0; i < ARRAYSIZE(toucheGameVersionsTable); ++i) { - const GameVersion *gv = &toucheGameVersionsTable[i]; - if (md5digest.equalsIgnoreCase(gv->md5digest)) { - GameDescriptor dg(toucheGameDescriptor.gameid, gv->description, gv->language, gv->platform); - detectedGames.push_back(dg); - break; - } - } - if (detectedGames.empty()) { - const uint32 filesize = Engine_TOUCHE_filesize(file); - printf("Datafile size (%d) and MD5 (%s) are unknown !\n", filesize, md5digest.c_str()); - printf("Please report the details (language, platform, etc.) of this game to the ScummVM team.\n"); - detectedGames.push_back(toucheGameDescriptor); - } - } - } - return detectedGames; + _language = gameDescriptions[i].language; + return true; } -PluginError Engine_TOUCHE_create(OSystem *system, Engine **engine) { - FSList fslist; - FilesystemNode dir(ConfMan.get("path")); - if (!dir.listDir(fslist, FilesystemNode::kListFilesOnly)) { - return kInvalidPathError; - } - GameList game = Engine_TOUCHE_detectGames(fslist); - if (game.size() != 1) { - return kNoGameDataFoundError; - } - assert(engine); - *engine = new Touche::ToucheEngine(system, game[0].language()); - return kNoError; +GameList GAME_detectGames(const FSList &fslist) { + return Common::AdvancedDetector::detectAllGames(fslist, detectionParams); } -REGISTER_PLUGIN(TOUCHE, "Touche Engine", "Touche: The Adventures of the 5th Musketeer (C) Clipper Software"); +} // End of namespace Touche diff --git a/engines/touche/touche.cpp b/engines/touche/touche.cpp index 1c7953fb1e..c317091de5 100644 --- a/engines/touche/touche.cpp +++ b/engines/touche/touche.cpp @@ -32,8 +32,8 @@ namespace Touche { -ToucheEngine::ToucheEngine(OSystem *system, Common::Language language) - : Engine(system), _language(language) { +ToucheEngine::ToucheEngine(OSystem *system) + : Engine(system) { _saveLoadCurrentPage = 0; _saveLoadCurrentSlot = 0; @@ -63,19 +63,11 @@ ToucheEngine::ToucheEngine(OSystem *system, Common::Language language) _menuRedrawCounter = 0; memset(_paletteBuffer, 0, sizeof(_paletteBuffer)); - Graphics::setupFont(_language); - - setupOpcodes(); - Common::addSpecialDebugLevel(kDebugEngine, "Engine", "Engine debug level"); Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level"); Common::addSpecialDebugLevel(kDebugResource, "Resource", "Resource debug level"); Common::addSpecialDebugLevel(kDebugOpcodes, "Opcodes", "Opcodes debug level"); Common::addSpecialDebugLevel(kDebugUserIntf, "UserIntf", "UserInterface debug level"); - - int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI); - MidiDriver *driver = MidiDriver::createMidi(midiDriver); - _midiPlayer = new MidiPlayer(driver); } ToucheEngine::~ToucheEngine() { @@ -89,6 +81,20 @@ int ToucheEngine::init() { _system->initSize(kScreenWidth, kScreenHeight); _system->endGFXTransaction(); + // Detect game + if (!detectGame()) { + GUIErrorMessage("No valid games were found in the specified directory."); + return -1; + } + + Graphics::setupFont(_language); + + setupOpcodes(); + + int midiDriver = MidiDriver::detectMusicDriver(MDT_MIDI | MDT_ADLIB | MDT_PREFER_MIDI); + MidiDriver *driver = MidiDriver::createMidi(midiDriver); + _midiPlayer = new MidiPlayer(driver); + _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, Audio::Mixer::kMaxMixerVolume); diff --git a/engines/touche/touche.h b/engines/touche/touche.h index 97830dffbd..7dafe43ef5 100644 --- a/engines/touche/touche.h +++ b/engines/touche/touche.h @@ -347,7 +347,7 @@ public: typedef void (ToucheEngine::*OpcodeProc)(); - ToucheEngine(OSystem *system, Common::Language language); + ToucheEngine(OSystem *system); virtual ~ToucheEngine(); virtual int init(); @@ -355,6 +355,8 @@ public: protected: + bool detectGame(); + void restart(); void readConfigurationSettings(); void writeConfigurationSettings(); |