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author | Stuart George | 2007-01-27 01:59:37 +0000 |
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committer | Stuart George | 2007-01-27 01:59:37 +0000 |
commit | 843b30403163b67ec277f086f3ead587bd50e266 (patch) | |
tree | 96f3b280af917640e08ac34f42bf770cf35b0615 /engines | |
parent | aaa2973bacc79f3054447becd83cb399ab9a75ba (diff) | |
download | scummvm-rg350-843b30403163b67ec277f086f3ead587bd50e266.tar.gz scummvm-rg350-843b30403163b67ec277f086f3ead587bd50e266.tar.bz2 scummvm-rg350-843b30403163b67ec277f086f3ead587bd50e266.zip |
Fixed picture drawing bug in pattern data (should only affect v3 + sq1 games only). Fixes Goldrush intro. Does not seem to break any other v3 game or SQ2
svn-id: r25222
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/picture.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp index 2c3f41fb20..2e7ce38598 100644 --- a/engines/agi/picture.cpp +++ b/engines/agi/picture.cpp @@ -44,7 +44,8 @@ static uint8 priColour; static uint8 circles[][15] = { /* agi circle bitmaps */ {0x80}, - {0xfc}, + /* {0xfc}, */ + { 3 << 4 }, /* pattern data different from specs. fixes gold rush. does not seem to break any other v3 games */ {0x5f, 0xf4}, {0x66, 0xff, 0xf6, 0x60}, {0x23, 0xbf, 0xff, 0xff, 0xee, 0x20}, |