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authorColin Snover2016-10-01 15:25:38 -0500
committerColin Snover2016-10-01 15:26:34 -0500
commit84978b7caba7e85af13613de216de61e06ed4e7a (patch)
tree695c48d5f25613b60089d87abca822a5e9586a2b /engines
parentfb129116cd8011cb54dd434c4998553ca6555cc7 (diff)
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SCI32: Fix crash when trying to interrogate bartender in GK1
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 8012b5bffa..362f87a9f7 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -684,6 +684,7 @@ const SciWorkaroundEntry kNewWindow_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, local-call-signature, index, workaround
const SciWorkaroundEntry kNumCels_workarounds[] = {
+ { GID_GK1, 460, 64998, -1, "GKEgo", "lastCel", NULL, -1, { WORKAROUND_FAKE, 5 } }, // when Gabriel clicks "ask" on the bartender from a distance
{ GID_GK1, 808, 64998, -1, "sDJEnters", "changeState", NULL, -1, { WORKAROUND_FAKE, 6 } }, //
{ GID_GK2, 470, 64998, -1, "pLookieLoos", "lastCel", NULL, -1, { WORKAROUND_FAKE, 50 } }, // random background movement in the crime scene in Munich city centre
{ GID_GK2, 470, 64998, -1, "pNewsCrew", "lastCel", NULL, -1, { WORKAROUND_FAKE, 18 } }, // random background movement in the crime scene in Munich city centre