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author | Paul Gilbert | 2017-07-16 16:18:16 -0400 |
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committer | Paul Gilbert | 2017-07-16 16:18:16 -0400 |
commit | 850dcdbdf8252b4f5dbc6812c0108d58f101534e (patch) | |
tree | 1f93fc02fe33d03def003a1b6a573d3a63f24f4f /engines | |
parent | d8eccdec323dfc1126b87624b73e7effcb2f50bb (diff) | |
download | scummvm-rg350-850dcdbdf8252b4f5dbc6812c0108d58f101534e.tar.gz scummvm-rg350-850dcdbdf8252b4f5dbc6812c0108d58f101534e.tar.bz2 scummvm-rg350-850dcdbdf8252b4f5dbc6812c0108d58f101534e.zip |
TITANIC: Add a VolumeMode enum
Diffstat (limited to 'engines')
-rw-r--r-- | engines/titanic/core/game_object.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/core/game_object.h | 5 | ||||
-rw-r--r-- | engines/titanic/game/credits.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/game/end_credit_text.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/end_credits.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/game/end_explode_ship.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/end_sequence_control.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/game/phonograph.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/game/transport/lift.cpp | 34 | ||||
-rw-r--r-- | engines/titanic/game/transport/pellerator.cpp | 2 | ||||
-rw-r--r-- | engines/titanic/sound/auto_music_player_base.cpp | 4 | ||||
-rw-r--r-- | engines/titanic/sound/auto_music_player_base.h | 2 | ||||
-rw-r--r-- | engines/titanic/sound/seasonal_music_player.cpp | 40 | ||||
-rw-r--r-- | engines/titanic/sound/seasonal_music_player.h | 8 | ||||
-rw-r--r-- | engines/titanic/sound/sound_manager.cpp | 8 | ||||
-rw-r--r-- | engines/titanic/sound/sound_manager.h | 6 |
16 files changed, 68 insertions, 63 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp index 3d9fede6c1..c4467c1e6a 100644 --- a/engines/titanic/core/game_object.cpp +++ b/engines/titanic/core/game_object.cpp @@ -441,7 +441,7 @@ bool CGameObject::isSoundActive(int handle) const { return false; } -void CGameObject::playGlobalSound(const CString &resName, int mode, bool initialMute, bool repeated, +void CGameObject::playGlobalSound(const CString &resName, VolumeMode mode, bool initialMute, bool repeated, int handleIndex, Audio::Mixer::SoundType soundType) { if (handleIndex < 0 || handleIndex > 3) return; @@ -526,7 +526,7 @@ void CGameObject::stopGlobalSound(bool transition, int handleIndex) { } } -void CGameObject::setGlobalSoundVolume(int mode, uint seconds, int handleIndex) { +void CGameObject::setGlobalSoundVolume(VolumeMode mode, uint seconds, int handleIndex) { CGameManager *gameManager = getGameManager(); if (!gameManager) return; diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h index 0c946623ac..0d2b8c976d 100644 --- a/engines/titanic/core/game_object.h +++ b/engines/titanic/core/game_object.h @@ -27,6 +27,7 @@ #include "common/stream.h" #include "titanic/core/named_item.h" #include "titanic/sound/proximity.h" +#include "titanic/sound/sound_manager.h" #include "titanic/support/mouse_cursor.h" #include "titanic/support/credit_text.h" #include "titanic/support/movie_range_info.h" @@ -261,7 +262,7 @@ protected: * @param handleIndex Slot 0 to 3 in the shared sound handle list to store the sound's handle * @param soundType Specifies whether the sound is a sound effect or music */ - void playGlobalSound(const CString &resName, int mode, bool initialMute, bool repeated, + void playGlobalSound(const CString &resName, VolumeMode mode, bool initialMute, bool repeated, int handleIndex, Audio::Mixer::SoundType soundType = Audio::Mixer::kMusicSoundType); /** @@ -277,7 +278,7 @@ protected: * @param seconds Number of seconds to transition to new volume * @param handleIndex Index of global sound to update. If -1, all global sounds are updated */ - void setGlobalSoundVolume(int mode, uint seconds, int handleIndex); + void setGlobalSoundVolume(VolumeMode mode, uint seconds, int handleIndex); /** * Stops sound channel 3 or 0 diff --git a/engines/titanic/game/credits.cpp b/engines/titanic/game/credits.cpp index e13a2ce6f4..02c2b08441 100644 --- a/engines/titanic/game/credits.cpp +++ b/engines/titanic/game/credits.cpp @@ -62,7 +62,7 @@ bool CCredits::TimerMsg(CTimerMsg *msg) { loadSound("a#24.wav"); playCutscene(0, 18); - playGlobalSound("a#16.wav", -1, false, false, 0); + playGlobalSound("a#16.wav", VOL_NORMAL, false, false, 0); playCutscene(19, 642); playSound("a#24.wav"); playCutscene(643, 750); diff --git a/engines/titanic/game/end_credit_text.cpp b/engines/titanic/game/end_credit_text.cpp index 4eee13d3fb..9af13133d6 100644 --- a/engines/titanic/game/end_credit_text.cpp +++ b/engines/titanic/game/end_credit_text.cpp @@ -43,7 +43,7 @@ void CEndCreditText::load(SimpleFile *file) { } bool CEndCreditText::ActMsg(CActMsg *msg) { - playGlobalSound("z#41.wav", -1, false, false, 0); + playGlobalSound("z#41.wav", VOL_NORMAL, false, false, 0); createCredits(); _flag = true; return true; @@ -63,7 +63,7 @@ bool CEndCreditText::FrameMsg(CFrameMsg *msg) { } bool CEndCreditText::TimerMsg(CTimerMsg *msg) { - setGlobalSoundVolume(-4, 2, -1); + setGlobalSoundVolume(VOL_MUTE, 2, -1); sleep(1000); quitGame(); return true; diff --git a/engines/titanic/game/end_credits.cpp b/engines/titanic/game/end_credits.cpp index f613e5a008..77abfb006e 100644 --- a/engines/titanic/game/end_credits.cpp +++ b/engines/titanic/game/end_credits.cpp @@ -48,7 +48,7 @@ bool CEndCredits::MouseButtonDownMsg(CMouseButtonDownMsg *msg) { _flag = false; } else { loadSound("z#41.wav"); - playGlobalSound("z#41.wav", -1, false, false, 0); + playGlobalSound("z#41.wav", VOL_NORMAL, false, false, 0); _flag = true; } diff --git a/engines/titanic/game/end_explode_ship.cpp b/engines/titanic/game/end_explode_ship.cpp index 05220b9657..633e47e668 100644 --- a/engines/titanic/game/end_explode_ship.cpp +++ b/engines/titanic/game/end_explode_ship.cpp @@ -55,7 +55,7 @@ bool CEndExplodeShip::ActMsg(CActMsg *msg) { } else if (msg->_action == "TakeOff") { loadSound("a#31.wav"); loadSound("a#14.wav"); - playGlobalSound("a#13.wav", -1, true, true, 0); + playGlobalSound("a#13.wav", VOL_NORMAL, true, true, 0); addTimer(1, 10212, 0); } @@ -71,7 +71,7 @@ bool CEndExplodeShip::TimerMsg(CTimerMsg *msg) { } if (msg->_actionVal == 3) { - setGlobalSoundVolume(-4, 2, -1); + setGlobalSoundVolume(VOL_MUTE, 2, -1); CActMsg actMsg(_isExploding ? "ExplodeCredits" : "Credits"); actMsg.execute("EndGameCredits"); } diff --git a/engines/titanic/game/end_sequence_control.cpp b/engines/titanic/game/end_sequence_control.cpp index 55d3b2139e..52151f353e 100644 --- a/engines/titanic/game/end_sequence_control.cpp +++ b/engines/titanic/game/end_sequence_control.cpp @@ -61,7 +61,7 @@ bool CEndSequenceControl::TimerMsg(CTimerMsg *msg) { } bool CEndSequenceControl::MovieEndMsg(CMovieEndMsg *msg) { - setGlobalSoundVolume(-4, 2, -1); + setGlobalSoundVolume(VOL_MUTE, 2, -1); changeView("TheEnd.Node 3.N"); addTimer(2, 1000, 0); return true; @@ -71,7 +71,7 @@ bool CEndSequenceControl::EnterRoomMsg(CEnterRoomMsg *msg) { petHide(); disableMouse(); addTimer(1, 1000, 0); - playGlobalSound("a#15.wav", -1, true, true, 0, Audio::Mixer::kSpeechSoundType); + playGlobalSound("a#15.wav", VOL_NORMAL, true, true, 0, Audio::Mixer::kSpeechSoundType); return true; } diff --git a/engines/titanic/game/phonograph.cpp b/engines/titanic/game/phonograph.cpp index b86fa0b6e0..71fd42861a 100644 --- a/engines/titanic/game/phonograph.cpp +++ b/engines/titanic/game/phonograph.cpp @@ -84,7 +84,7 @@ bool CPhonograph::PhonographPlayMsg(CPhonographPlayMsg *msg) { msg->_value = 1; } else { stopGlobalSound(false, -1); - playGlobalSound(cylinderMsg._name, -2, true, true, 0); + playGlobalSound(cylinderMsg._name, VOL_QUIET, true, true, 0); _isPlaying = true; msg->_value = 1; } diff --git a/engines/titanic/game/transport/lift.cpp b/engines/titanic/game/transport/lift.cpp index 8dfc55905a..6d081f280c 100644 --- a/engines/titanic/game/transport/lift.cpp +++ b/engines/titanic/game/transport/lift.cpp @@ -189,23 +189,23 @@ bool CLift::StatusChangeMsg(CStatusChangeMsg *msg) { bool CLift::MovieEndMsg(CMovieEndMsg *msg) { switch (msg->_endFrame) { case 108: - setGlobalSoundVolume(-4, 1, 2); - setGlobalSoundVolume(-2, 1, 1); + setGlobalSoundVolume(VOL_MUTE, 1, 2); + setGlobalSoundVolume(VOL_QUIET, 1, 1); break; case 190: - setGlobalSoundVolume(-4, 1, 1); - setGlobalSoundVolume(-2, 1, 2); + setGlobalSoundVolume(VOL_MUTE, 1, 1); + setGlobalSoundVolume(VOL_QUIET, 1, 2); break; case 407: - setGlobalSoundVolume(-4, 1, 0); - setGlobalSoundVolume(-2, 1, 1); + setGlobalSoundVolume(VOL_MUTE, 1, 0); + setGlobalSoundVolume(VOL_QUIET, 1, 1); break; case 489: - setGlobalSoundVolume(-4, 1, 1); - setGlobalSoundVolume(-2, 1, 0); + setGlobalSoundVolume(VOL_MUTE, 1, 1); + setGlobalSoundVolume(VOL_QUIET, 1, 0); break; default: { @@ -251,17 +251,17 @@ bool CLift::EnterRoomMsg(CEnterRoomMsg *msg) { } if (floorNum < 20) { - playGlobalSound("z#520.wav", -2, true, true, 0); - playGlobalSound("z#519.wav", -4, false, true, 1); - playGlobalSound("z#518.wav", -4, false, true, 2); + playGlobalSound("z#520.wav", VOL_QUIET, true, true, 0); + playGlobalSound("z#519.wav", VOL_MUTE, false, true, 1); + playGlobalSound("z#518.wav", VOL_MUTE, false, true, 2); } else if (floorNum < 28) { - playGlobalSound("z#520.wav", -4, false, true, 0); - playGlobalSound("z#519.wav", -2, true, true, 1); - playGlobalSound("z#518.wav", -4, false, true, 2); + playGlobalSound("z#520.wav", VOL_MUTE, false, true, 0); + playGlobalSound("z#519.wav", VOL_QUIET, true, true, 1); + playGlobalSound("z#518.wav", VOL_MUTE, false, true, 2); } else { - playGlobalSound("z#520.wav", -4, false, true, 0); - playGlobalSound("z#519.wav", -4, false, true, 1); - playGlobalSound("z#518.wav", -2, true, true, 2); + playGlobalSound("z#520.wav", VOL_MUTE, false, true, 0); + playGlobalSound("z#519.wav", VOL_MUTE, false, true, 1); + playGlobalSound("z#518.wav", VOL_QUIET, true, true, 2); } } diff --git a/engines/titanic/game/transport/pellerator.cpp b/engines/titanic/game/transport/pellerator.cpp index 0228f9bc8b..7771314d50 100644 --- a/engines/titanic/game/transport/pellerator.cpp +++ b/engines/titanic/game/transport/pellerator.cpp @@ -62,7 +62,7 @@ void CPellerator::load(SimpleFile *file) { bool CPellerator::StatusChangeMsg(CStatusChangeMsg *msg) { setVisible(true); - playGlobalSound("z#74.wav", -2, true, true, 0); + playGlobalSound("z#74.wav", VOL_QUIET, true, true, 0); int classNum = getPassengerClass(); int newDest = msg->_newStatus; diff --git a/engines/titanic/sound/auto_music_player_base.cpp b/engines/titanic/sound/auto_music_player_base.cpp index b000d8f90d..31522d85b4 100644 --- a/engines/titanic/sound/auto_music_player_base.cpp +++ b/engines/titanic/sound/auto_music_player_base.cpp @@ -32,7 +32,7 @@ BEGIN_MESSAGE_MAP(CAutoMusicPlayerBase, CGameObject) END_MESSAGE_MAP() CAutoMusicPlayerBase::CAutoMusicPlayerBase() : CGameObject(), - _initialMute(true), _isRepeated(false), _volumeMode(-1), _transition(1) { + _initialMute(true), _isRepeated(false), _volumeMode(VOL_NORMAL), _transition(1) { } void CAutoMusicPlayerBase::save(SimpleFile *file, int indent) { file->writeNumberLine(1, indent); @@ -50,7 +50,7 @@ void CAutoMusicPlayerBase::load(SimpleFile *file) { _filename = file->readString(); _initialMute = file->readNumber(); _isRepeated = file->readNumber(); - _volumeMode = file->readNumber(); + _volumeMode = (VolumeMode)file->readNumber(); _transition = file->readNumber(); CGameObject::load(file); diff --git a/engines/titanic/sound/auto_music_player_base.h b/engines/titanic/sound/auto_music_player_base.h index 0623258887..4dd0665488 100644 --- a/engines/titanic/sound/auto_music_player_base.h +++ b/engines/titanic/sound/auto_music_player_base.h @@ -37,7 +37,7 @@ protected: CString _filename; bool _initialMute; bool _isRepeated; - int _volumeMode; + VolumeMode _volumeMode; int _transition; public: CLASSDEF; diff --git a/engines/titanic/sound/seasonal_music_player.cpp b/engines/titanic/sound/seasonal_music_player.cpp index 3532311bdf..40bf7096f2 100644 --- a/engines/titanic/sound/seasonal_music_player.cpp +++ b/engines/titanic/sound/seasonal_music_player.cpp @@ -35,10 +35,10 @@ CSeasonalMusicPlayer::CSeasonalMusicPlayer() : CAutoMusicPlayerBase() { _isSummer = true; _isAutumn = false; _isWinter = false; - _springMode = -4; - _summerMode = -2; - _autumnMode = -4; - _winterMode = -4; + _springMode = VOL_MUTE; + _summerMode = VOL_QUIET; + _autumnMode = VOL_MUTE; + _winterMode = VOL_MUTE; } void CSeasonalMusicPlayer::save(SimpleFile *file, int indent) { @@ -61,10 +61,10 @@ void CSeasonalMusicPlayer::load(SimpleFile *file) { _isSummer = file->readNumber(); _isAutumn = file->readNumber(); _isWinter = file->readNumber(); - _springMode = file->readNumber(); - _summerMode = file->readNumber(); - _autumnMode = file->readNumber(); - _winterMode = file->readNumber(); + _springMode = (VolumeMode)file->readNumber(); + _summerMode = (VolumeMode)file->readNumber(); + _autumnMode = (VolumeMode)file->readNumber(); + _winterMode = (VolumeMode)file->readNumber(); CAutoMusicPlayerBase::load(file); } @@ -75,10 +75,10 @@ bool CSeasonalMusicPlayer::ChangeSeasonMsg(CChangeSeasonMsg *msg) { _isAutumn = msg->_season == "autumn"; _isWinter = msg->_season == "winter"; - _springMode = _isSpring ? -2 : -4; - _summerMode = _isSummer ? -2 : -4; - _autumnMode = _isAutumn ? -2 : -4; - _winterMode = _isWinter ? -2 : -4; + _springMode = _isSpring ? VOL_QUIET : VOL_MUTE; + _summerMode = _isSummer ? VOL_QUIET : VOL_MUTE; + _autumnMode = _isAutumn ? VOL_QUIET : VOL_MUTE; + _winterMode = _isWinter ? VOL_QUIET : VOL_MUTE; CChangeMusicMsg changeMsg; changeMsg._filename = msg->_season; @@ -103,17 +103,17 @@ bool CSeasonalMusicPlayer::ChangeMusicMsg(CChangeMusicMsg *msg) { if (!msg->_filename.empty()) { if (_isSummer) { - setGlobalSoundVolume(-4, 2, 0); - setGlobalSoundVolume(-2, 2, 1); + setGlobalSoundVolume(VOL_MUTE, 2, 0); + setGlobalSoundVolume(VOL_QUIET, 2, 1); } else if (_isAutumn) { - setGlobalSoundVolume(-4, 2, 1); - setGlobalSoundVolume(-2, 2, 2); + setGlobalSoundVolume(VOL_MUTE, 2, 1); + setGlobalSoundVolume(VOL_QUIET, 2, 2); } else if (_isWinter) { - setGlobalSoundVolume(-4, 2, 2); - setGlobalSoundVolume(-2, 2, 3); + setGlobalSoundVolume(VOL_MUTE, 2, 2); + setGlobalSoundVolume(VOL_QUIET, 2, 3); } else if (_isSpring) { - setGlobalSoundVolume(-4, 2, 3); - setGlobalSoundVolume(-2, 2, 0); + setGlobalSoundVolume(VOL_MUTE, 2, 3); + setGlobalSoundVolume(VOL_QUIET, 2, 0); } } diff --git a/engines/titanic/sound/seasonal_music_player.h b/engines/titanic/sound/seasonal_music_player.h index d6a79d73da..ef15c476c4 100644 --- a/engines/titanic/sound/seasonal_music_player.h +++ b/engines/titanic/sound/seasonal_music_player.h @@ -37,10 +37,10 @@ private: bool _isSummer; bool _isAutumn; bool _isWinter; - int _springMode; - int _summerMode; - int _autumnMode; - int _winterMode; + VolumeMode _springMode; + VolumeMode _summerMode; + VolumeMode _autumnMode; + VolumeMode _winterMode; public: CLASSDEF; CSeasonalMusicPlayer(); diff --git a/engines/titanic/sound/sound_manager.cpp b/engines/titanic/sound/sound_manager.cpp index 09ba1ae4a7..df9183b9d8 100644 --- a/engines/titanic/sound/sound_manager.cpp +++ b/engines/titanic/sound/sound_manager.cpp @@ -33,13 +33,13 @@ CSoundManager::CSoundManager() : _musicPercent(75.0), _speechPercent(75.0), _masterPercent(75.0), _parrotPercent(75.0), _handleCtr(1) { } -uint CSoundManager::getModeVolume(int mode) { +uint CSoundManager::getModeVolume(VolumeMode mode) { switch (mode) { - case -1: + case VOL_NORMAL: return (uint)_masterPercent; - case -2: + case VOL_QUIET: return (uint)(_masterPercent * 30 / 100); - case -3: + case VOL_VERY_QUIET: return (uint)(_masterPercent * 15 / 100); default: return 0; diff --git a/engines/titanic/sound/sound_manager.h b/engines/titanic/sound/sound_manager.h index 3c217324c2..59a514ca3d 100644 --- a/engines/titanic/sound/sound_manager.h +++ b/engines/titanic/sound/sound_manager.h @@ -33,6 +33,10 @@ namespace Titanic { +enum VolumeMode { + VOL_NORMAL = -1, VOL_QUIET = -2, VOL_VERY_QUIET = -3, VOL_MUTE = -4 +}; + /** * Abstract interface class for a sound manager */ @@ -222,7 +226,7 @@ public: /** * Gets the volume for a given mode? value */ - uint getModeVolume(int mode); + uint getModeVolume(VolumeMode mode); }; class QSoundManagerSound : public ListItem { |