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authorJohannes Schickel2012-09-07 00:52:59 +0200
committerJohannes Schickel2012-09-07 00:52:59 +0200
commit855a0d331fa7d0ba8745c43e0e2311717987e33d (patch)
tree7a358aa1f6a9f366569b7323d9730360d5ec94da /engines
parentda4e3c4f2aa2f426971f9213f98486d8e484e2b8 (diff)
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CINE: Explain the name "undrawChar" and add a possible TODO.
Diffstat (limited to 'engines')
-rw-r--r--engines/cine/gfx.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp
index 030bee4fad..6e313ab224 100644
--- a/engines/cine/gfx.cpp
+++ b/engines/cine/gfx.cpp
@@ -473,6 +473,9 @@ int FWRenderer::drawChar(char character, int x, int y) {
/**
* Clears the character glyph to black
+ * This function is called "undrawChar", because the original only applies
+ * this drawing after the original glyph has been drawn.
+ * Possible TODO: Find a better name.
* @param character Character to undraw
* @param x Character coordinate
* @param y Character coordinate