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author | Eugene Sandulenko | 2016-06-08 10:15:06 +0200 |
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committer | Eugene Sandulenko | 2016-06-08 10:15:06 +0200 |
commit | 858a31102f58e31a8b8be55c33b5f439b64e5937 (patch) | |
tree | ade132ec2b8ad2213471b8d057529efa62775a0b /engines | |
parent | c1e39b8bd6c6e8e1eaf3142e7581c249317bc13b (diff) | |
download | scummvm-rg350-858a31102f58e31a8b8be55c33b5f439b64e5937.tar.gz scummvm-rg350-858a31102f58e31a8b8be55c33b5f439b64e5937.tar.bz2 scummvm-rg350-858a31102f58e31a8b8be55c33b5f439b64e5937.zip |
MORTEVIELLE: Use ### as save file pattern
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mortevielle/saveload.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/mortevielle/saveload.cpp b/engines/mortevielle/saveload.cpp index 9f46940e1f..3065d6c551 100644 --- a/engines/mortevielle/saveload.cpp +++ b/engines/mortevielle/saveload.cpp @@ -237,7 +237,7 @@ bool SavegameManager::readSavegameHeader(Common::InSaveFile *in, SavegameHeader SaveStateList SavegameManager::listSaves(const Common::String &target) { Common::String pattern = target; - pattern += ".???"; + pattern += ".###"; Common::StringArray files = g_system->getSavefileManager()->listSavefiles(pattern); sort(files.begin(), files.end()); // Sort (hopefully ensuring we are sorted numerically..) |