diff options
author | johndoe123 | 2013-01-29 15:40:41 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2013-05-08 20:47:43 +0200 |
commit | 8749efdea821433cf355ae4fa543ef412f33c2fe (patch) | |
tree | aabfe5ebe3c0d88c775a0cd752e23ecced76cce8 /engines | |
parent | a03879963f2e8adebd1f4bb90975ff0c43f286dc (diff) | |
download | scummvm-rg350-8749efdea821433cf355ae4fa543ef412f33c2fe.tar.gz scummvm-rg350-8749efdea821433cf355ae4fa543ef412f33c2fe.tar.bz2 scummvm-rg350-8749efdea821433cf355ae4fa543ef412f33c2fe.zip |
NEVERHOOD: Add game-internal savegame delete menu
- Rename Widget::addSprite to Widget::initialize
Diffstat (limited to 'engines')
-rw-r--r-- | engines/neverhood/menumodule.cpp | 167 | ||||
-rw-r--r-- | engines/neverhood/menumodule.h | 26 | ||||
-rw-r--r-- | engines/neverhood/neverhood.h | 1 | ||||
-rw-r--r-- | engines/neverhood/saveload.cpp | 7 |
4 files changed, 179 insertions, 22 deletions
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp index 0ba9bc03fa..8b0353287c 100644 --- a/engines/neverhood/menumodule.cpp +++ b/engines/neverhood/menumodule.cpp @@ -28,12 +28,13 @@ namespace Neverhood { enum { - MAIN_MENU = 0, - CREDITS_SCENE = 1, - MAKING_OF = 2, - LOAD_GAME_MENU = 3, - SAVE_GAME_MENU = 4, - QUERY_OVR_MENU = 5 + MAIN_MENU = 0, + CREDITS_SCENE = 1, + MAKING_OF = 2, + LOAD_GAME_MENU = 3, + SAVE_GAME_MENU = 4, + DELETE_GAME_MENU = 5, + QUERY_OVR_MENU = 6 }; enum { @@ -90,6 +91,10 @@ void MenuModule::setSavegameInfo(const Common::String &description, uint index, _savegameSlot = newSavegame ? -1 : (*_savegameList)[index].slotNum; } +void MenuModule::setDeletegameInfo(uint index) { + _savegameSlot = (*_savegameList)[index].slotNum; +} + void MenuModule::createScene(int sceneNum, int which) { _sceneNum = sceneNum; switch (_sceneNum) { @@ -108,6 +113,9 @@ void MenuModule::createScene(int sceneNum, int which) { case SAVE_GAME_MENU: createSaveGameMenu(); break; + case DELETE_GAME_MENU: + createDeleteGameMenu(); + break; case QUERY_OVR_MENU: _childObject = new QueryOverwriteMenu(_vm, this, _savegameDescription); break; @@ -149,7 +157,7 @@ void MenuModule::updateScene() { createScene(MAIN_MENU, -1); break; case kMainMenuDeleteGame: - // TODO createDeleteGameMenu(); + createScene(DELETE_GAME_MENU, -1); break; default: createScene(MAIN_MENU, -1); @@ -166,6 +174,9 @@ void MenuModule::updateScene() { case SAVE_GAME_MENU: handleSaveGameMenuAction(_moduleResult != 1, true); break; + case DELETE_GAME_MENU: + handleDeleteGameMenuAction(_moduleResult != 1); + break; case QUERY_OVR_MENU: handleSaveGameMenuAction(_moduleResult != 1, false); break; @@ -193,6 +204,13 @@ void MenuModule::createSaveGameMenu() { _childObject = new SaveGameMenu(_vm, this, _savegameList); } +void MenuModule::createDeleteGameMenu() { + _savegameSlot = -1; + _savegameList = new SavegameList(); + loadSavegameList(); + _childObject = new DeleteGameMenu(_vm, this, _savegameList); +} + void MenuModule::handleLoadGameMenuAction(bool doLoad) { createScene(MAIN_MENU, -1); if (doLoad && _savegameSlot >= 0) { @@ -224,6 +242,15 @@ void MenuModule::handleSaveGameMenuAction(bool doSave, bool doQuery) { _savegameList = NULL; } +void MenuModule::handleDeleteGameMenuAction(bool doDelete) { + if (doDelete && _savegameSlot >= 0) { + _vm->removeGameState(_savegameSlot); + createScene(MAIN_MENU, -1); + } + delete _savegameList; + _savegameList = NULL; +} + void MenuModule::loadSavegameList() { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); @@ -479,7 +506,7 @@ void Widget::refreshPosition() { updateBounds(); } -void Widget::addSprite() { +void Widget::initialize() { // Empty } @@ -523,7 +550,7 @@ TextLabelWidget::TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, int16 it } -void TextLabelWidget::addSprite() { +void TextLabelWidget::initialize() { _parentScene->addSprite(this); _parentScene->addCollisionSprite(this); } @@ -590,7 +617,7 @@ void TextEditWidget::onClick() { Widget::onClick(); } -void TextEditWidget::addSprite() { +void TextEditWidget::initialize() { SpriteResource cursorSpriteResource(_vm); _spriteResource.load(_fileHash, true); @@ -602,7 +629,7 @@ void TextEditWidget::addSprite() { _textLabelWidget = new TextLabelWidget(_vm, _rect.x1, _rect.y1 + (_rect.y2 - _rect.y1 + 1 - _fontSurface->getCharHeight()) / 2, 0, _parentScene, _baseObjectPriority + 1, _baseSurfacePriority + 1, (const byte*)_entryString.c_str(), _entryString.size(), _surface, _x, _y, _fontSurface); - _textLabelWidget->addSprite(); + _textLabelWidget->initialize(); cursorSpriteResource.load(_cursorFileHash, true); _cursorSurface = new BaseSurface(_vm, 0, cursorSpriteResource.getDimensions().width, cursorSpriteResource.getDimensions().height); _cursorSurface->drawSpriteResourceEx(cursorSpriteResource, false, false, cursorSpriteResource.getDimensions().width, cursorSpriteResource.getDimensions().height); @@ -757,7 +784,7 @@ void SavegameListBox::onClick() { } } -void SavegameListBox::addSprite() { +void SavegameListBox::initialize() { _spriteResource.load(_bgFileHash, true); createSurface(_baseSurfacePriority, _spriteResource.getDimensions().width, _spriteResource.getDimensions().height); refreshPosition(); @@ -778,7 +805,7 @@ void SavegameListBox::buildItems() { int stringLen = (int)savegameList[i].description.size(); TextLabelWidget *label = new TextLabelWidget(_vm, itemX, itemY, i, _parentScene, _baseObjectPriority + 1, _baseSurfacePriority + 1, string, MIN(stringLen, _maxStringLength), _surface, _x, _y, _fontSurface); - label->addSprite(); + label->initialize(); _textLabelItems.push_back(label); } } @@ -869,12 +896,12 @@ SaveGameMenu::SaveGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameLi _listBox = new SavegameListBox(_vm, 60, 142, 69/*ItemID*/, this, _savegameList, _fontSurface, 0x1115A223, kListBoxRect); - _listBox->addSprite(); + _listBox->initialize(); _textEditWidget = new TextEditWidget(_vm, 50, 47, 70/*ItemID*/, this, 29, _fontSurface, 0x3510A868, kTextEditRect); _textEditWidget->setCursor(0x8290AC20, 2, 13); - _textEditWidget->addSprite(); + _textEditWidget->initialize(); setCurrWidget(_textEditWidget); for (uint buttonIndex = 0; buttonIndex < 6; ++buttonIndex) { @@ -984,13 +1011,12 @@ LoadGameMenu::LoadGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameLi _listBox = new SavegameListBox(_vm, 263, 142, 69/*ItemID*/, this, _savegameList, _fontSurface, 0x04040409, kListBoxRect); - _listBox->addSprite(); + _listBox->initialize(); _textEditWidget = new TextEditWidget(_vm, 263, 48, 70/*ItemID*/, this, 29, _fontSurface, 0x10924C03, kTextEditRect); - _textEditWidget->setCursor(0x18032303, 2, 13); _textEditWidget->setReadOnly(true); - _textEditWidget->addSprite(); + _textEditWidget->initialize(); setCurrWidget(_textEditWidget); for (uint buttonIndex = 0; buttonIndex < 6; ++buttonIndex) { @@ -1056,6 +1082,111 @@ void LoadGameMenu::performLoadGame() { leaveScene(0); } +DeleteGameMenu::DeleteGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList) + : WidgetScene(vm, parentModule), _savegameList(savegameList) { + + static const uint32 kDeleteGameMenuButtonFileHashes[] = { + 0x8198E268, + 0xDD0C4620, + 0x81296520, + 0x8D284211, + 0x8C004621, + 0x07294020 + }; + + static const NRect kDeleteGameMenuButtonCollisionBounds[] = { + NRect(518, 46, 595, 91), + NRect(524, 322, 599, 369), + NRect(395, 40, 462, 127), + NRect(405, 126, 460, 185), + NRect(397, 205, 456, 273), + NRect(395, 278, 452, 372) + }; + + static const NRect kListBoxRect(0, 0, 320, 271); + static const NRect kTextEditRect(0, 0, 320, 17); + + _fontSurface = new FontSurface(_vm, calcHash("bgDeleteTinyAlphabet"), 32, 7, 32, 11, 17); + + setBackground(0x4080E01C); + setPalette(0x4080E01C); + insertScreenMouse(0x0E018400); + insertStaticSprite(0x80083C01, 200); + insertStaticSprite(0x84181E81, 200); + + _listBox = new SavegameListBox(_vm, 61, 64, 69/*ItemID*/, this, + _savegameList, _fontSurface, calcHash("mxDeleteListBox"), kListBoxRect); + _listBox->initialize(); + + _textEditWidget = new TextEditWidget(_vm, 49, 414, 70/*ItemID*/, this, 29, + _fontSurface, 0x250A3060, kTextEditRect); + _textEditWidget->setReadOnly(true); + _textEditWidget->initialize(); + setCurrWidget(_textEditWidget); + + for (uint buttonIndex = 0; buttonIndex < 6; ++buttonIndex) { + Sprite *menuButton = insertSprite<MenuButton>(this, buttonIndex, + kDeleteGameMenuButtonFileHashes[buttonIndex], kDeleteGameMenuButtonCollisionBounds[buttonIndex]); + addCollisionSprite(menuButton); + } + + SetUpdateHandler(&Scene::update); + SetMessageHandler(&DeleteGameMenu::handleMessage); +} + +DeleteGameMenu::~DeleteGameMenu() { + delete _fontSurface; +} + +void DeleteGameMenu::handleEvent(int16 itemID, int eventType) { + if (itemID == 69 && eventType == 5) { + uint currIndex = _listBox->getCurrIndex(); + _textEditWidget->setString((*_savegameList)[currIndex].description); + setCurrWidget(_textEditWidget); + } +} + +uint32 DeleteGameMenu::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Scene::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x000B: + if (param.asInteger() == Common::KEYCODE_RETURN) + performDeleteGame(); + else if (param.asInteger() == Common::KEYCODE_ESCAPE) + leaveScene(1); + break; + case 0x2000: + // Handle menu button click + switch (param.asInteger()) { + case 0: + performDeleteGame(); + break; + case 1: + leaveScene(1); + break; + case 2: + _listBox->pageUp(); + break; + case 3: + _listBox->scrollUp(); + break; + case 4: + _listBox->scrollDown(); + break; + case 5: + _listBox->pageDown(); + break; + } + break; + } + return 0; +} + +void DeleteGameMenu::performDeleteGame() { + ((MenuModule*)_parentModule)->setDeletegameInfo(_listBox->getCurrIndex()); + leaveScene(0); +} + QueryOverwriteMenu::QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule, const Common::String &description) : Scene(vm, parentModule) { diff --git a/engines/neverhood/menumodule.h b/engines/neverhood/menumodule.h index 2f91bdb40e..39cd36a7a2 100644 --- a/engines/neverhood/menumodule.h +++ b/engines/neverhood/menumodule.h @@ -44,6 +44,7 @@ public: virtual ~MenuModule(); void setLoadgameInfo(uint index); void setSavegameInfo(const Common::String &description, uint index, bool newSavegame); + void setDeletegameInfo(uint index); protected: int _sceneNum; byte *_savedPaletteData; @@ -55,8 +56,10 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); void createLoadGameMenu(); void createSaveGameMenu(); + void createDeleteGameMenu(); void handleLoadGameMenuAction(bool doLoad); void handleSaveGameMenuAction(bool doSave, bool doQuery); + void handleDeleteGameMenuAction(bool doDelete); void loadSavegameList(); }; @@ -114,7 +117,7 @@ public: virtual void onClick(); virtual void setPosition(int16 x, int16 y); virtual void refreshPosition(); - virtual void addSprite(); + virtual void initialize(); virtual int16 getWidth(); virtual int16 getHeight(); virtual void enterWidget(); @@ -133,7 +136,7 @@ public: TextLabelWidget(NeverhoodEngine *vm, int16 x, int16 y, int16 itemID, WidgetScene *parentScene, int baseObjectPriority, int baseSurfacePriority, const byte *string, int stringLen, BaseSurface *drawSurface, int16 tx, int16 ty, FontSurface *fontSurface); - virtual void addSprite(); + virtual void initialize(); virtual int16 getWidth(); virtual int16 getHeight(); void drawString(int maxStringLength); @@ -154,7 +157,7 @@ public: int maxStringLength, FontSurface *fontSurface, uint32 fileHash, const NRect &rect); ~TextEditWidget(); virtual void onClick(); - virtual void addSprite(); + virtual void initialize(); virtual void enterWidget(); virtual void exitWidget(); void setCursor(uint32 cursorFileHash, int16 cursorWidth, int16 cursorHeight); @@ -191,7 +194,7 @@ public: SavegameListBox(NeverhoodEngine *vm, int16 x, int16 y, int16 itemID, WidgetScene *parentScene, SavegameList *savegameList, FontSurface *fontSurface, uint32 bgFileHash, const NRect &rect); virtual void onClick(); - virtual void addSprite(); + virtual void initialize(); void buildItems(); void drawItems(); void refresh(); @@ -244,6 +247,21 @@ protected: void performLoadGame(); }; +class DeleteGameMenu : public WidgetScene { +public: + DeleteGameMenu(NeverhoodEngine *vm, Module *parentModule, SavegameList *savegameList); + ~DeleteGameMenu(); + virtual void handleEvent(int16 itemID, int eventType); +protected: + SavegameList *_savegameList; + FontSurface *_fontSurface; + SavegameListBox *_listBox; + TextEditWidget *_textEditWidget; + Common::String _savegameDescription; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void performDeleteGame(); +}; + class QueryOverwriteMenu : public Scene { public: QueryOverwriteMenu(NeverhoodEngine *vm, Module *parentModule, const Common::String &description); diff --git a/engines/neverhood/neverhood.h b/engines/neverhood/neverhood.h index 14c283bc12..577fbd7a66 100644 --- a/engines/neverhood/neverhood.h +++ b/engines/neverhood/neverhood.h @@ -119,6 +119,7 @@ public: Common::Error loadGameState(int slot); Common::Error saveGameState(int slot, const Common::String &description); + Common::Error removeGameState(int slot); void savegame(const char *filename, const char *description); void loadgame(const char *filename); const char *getSavegameFilename(int num); diff --git a/engines/neverhood/saveload.cpp b/engines/neverhood/saveload.cpp index 2f97adeeee..578d9858ff 100644 --- a/engines/neverhood/saveload.cpp +++ b/engines/neverhood/saveload.cpp @@ -143,6 +143,13 @@ Common::Error NeverhoodEngine::saveGameState(int slot, const Common::String &des return Common::kNoError; } +Common::Error NeverhoodEngine::removeGameState(int slot) { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::String filename = Neverhood::NeverhoodEngine::getSavegameFilename(_targetName, slot); + saveFileMan->removeSavefile(filename.c_str()); + return Common::kNoError; +} + const char *NeverhoodEngine::getSavegameFilename(int num) { static Common::String filename; filename = getSavegameFilename(_targetName, num); |