diff options
author | Florian Kagerer | 2010-10-15 21:26:05 +0000 |
---|---|---|
committer | Florian Kagerer | 2010-10-15 21:26:05 +0000 |
commit | 87b5598720a2d2ddad8f785c740e0aa435c631f6 (patch) | |
tree | d6ab6802a7dec3344e4123650be66eeae60e0cee /engines | |
parent | 9cc51096c08feb7102d09fb08f4b3a3e1cd41dcb (diff) | |
download | scummvm-rg350-87b5598720a2d2ddad8f785c740e0aa435c631f6.tar.gz scummvm-rg350-87b5598720a2d2ddad8f785c740e0aa435c631f6.tar.bz2 scummvm-rg350-87b5598720a2d2ddad8f785c740e0aa435c631f6.zip |
SCUMM/FM-TOWNS: fix up/down inventory arrows in Indy 4 Japanese
svn-id: r53518
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/charset.cpp | 42 | ||||
-rw-r--r-- | engines/scumm/charset.h | 2 |
2 files changed, 37 insertions, 7 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 5ba84eb1bb..b72ebc62d4 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -1104,7 +1104,7 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr, if (is2byte) { drawBits1(dstSurface, dstPtr, charPtr, drawTop, origWidth, origHeight, dstSurface.bytesPerPixel); } else { - drawBitsN(dstSurface, dstPtr, charPtr, *_fontPtr, drawTop, origWidth, origHeight); + drawBitsN(dstSurface, dstPtr, charPtr, *_fontPtr, drawTop, origWidth, origHeight, _vm->_useCJKMode); } if (_blitAlso && vs->hasTwoBuffers) { @@ -1177,19 +1177,33 @@ void CharsetRendererClassic::drawChar(int chr, const Graphics::Surface &s, int x } } -void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height) { +void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height, +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE + bool scale2x) { +#else + bool) { +#endif + int y, x; int color; byte numbits, bits; + byte *dst2 = dst; + int pitch = s.pitch - width; + assert(bpp == 1 || bpp == 2 || bpp == 4 || bpp == 8); bits = *src++; numbits = 8; - byte *cmap = + byte *cmap = _vm->_charsetColorMap; + #ifndef DISABLE_TOWNS_DUAL_LAYER_MODE - (_vm->_game.platform == Common::kPlatformFMTowns) ? _vm->_townsCharsetColorMap : + if (_vm->_game.platform == Common::kPlatformFMTowns) + cmap = _vm->_townsCharsetColorMap; + if (scale2x) { + dst2 += s.pitch; + pitch <<= 1; + } #endif - _vm->_charsetColorMap; for (y = 0; y < height && y + drawTop < s.h; y++) { for (x = 0; x < width; x++) { @@ -1197,8 +1211,21 @@ void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, co if (color && y + drawTop >= 0) { *dst = cmap[color]; + +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE + if (scale2x) + dst[1] = dst2[0] = dst2[1] = dst[0]; +#endif } dst++; + +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE + if (scale2x) { + dst++; + dst2 += 2; + } +#endif + bits <<= bpp; numbits -= bpp; if (numbits == 0) { @@ -1206,7 +1233,10 @@ void CharsetRendererClassic::drawBitsN(const Graphics::Surface &s, byte *dst, co numbits = 8; } } - dst += s.pitch - width; + dst += pitch; +#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE + dst2 += pitch; +#endif } } diff --git a/engines/scumm/charset.h b/engines/scumm/charset.h index 2837e8da20..d0728e13ac 100644 --- a/engines/scumm/charset.h +++ b/engines/scumm/charset.h @@ -125,7 +125,7 @@ public: class CharsetRendererClassic : public CharsetRendererCommon { protected: - void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height); + void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height, bool scale2x = false); void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask); |