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author | Borja Lorente | 2016-07-17 13:34:21 +0200 |
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committer | Borja Lorente | 2016-08-14 18:55:17 +0200 |
commit | 886330770ff7b9b1c9bb8c9374628f7b0aef4785 (patch) | |
tree | 7c3fa657e11d69563426d8e44aea7ed57c0cd4b9 /engines | |
parent | 33ed84ff74fabac68d0900223e82c2717927ef2f (diff) | |
download | scummvm-rg350-886330770ff7b9b1c9bb8c9374628f7b0aef4785.tar.gz scummvm-rg350-886330770ff7b9b1c9bb8c9374628f7b0aef4785.tar.bz2 scummvm-rg350-886330770ff7b9b1c9bb8c9374628f7b0aef4785.zip |
MACVENTURE: Fix exits loading from savegame
Diffstat (limited to 'engines')
-rw-r--r-- | engines/macventure/macventure.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/macventure/macventure.cpp b/engines/macventure/macventure.cpp index 9b764d9856..9d437612f0 100644 --- a/engines/macventure/macventure.cpp +++ b/engines/macventure/macventure.cpp @@ -192,7 +192,8 @@ void MacVentureEngine::resetGui() { _gui->updateWindowInfo(kMainGameWindow, getParent(1), _world->getChildren(getParent(1), true)); // HACK! should update all inventories _gui->updateWindowInfo(kInventoryStart, 1, _world->getChildren(1, true)); - _gui->updateWindowInfo(kExitsWindow, getParent(1), _world->getChildren(getParent(1), true)); + updateControls(); + updateExits(); } |