aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authorwhiterandrek2018-04-27 12:55:39 +0300
committerEugene Sandulenko2018-06-28 23:51:32 +0200
commit888f5b668fb4d06e38b0dc581b24ab37f5a1852e (patch)
tree1c7658fcb49330383e3b1390ee097312db7216f3 /engines
parentec96a3b1e7c888fa4b3a2957854942d7fed3e766 (diff)
downloadscummvm-rg350-888f5b668fb4d06e38b0dc581b24ab37f5a1852e.tar.gz
scummvm-rg350-888f5b668fb4d06e38b0dc581b24ab37f5a1852e.tar.bz2
scummvm-rg350-888f5b668fb4d06e38b0dc581b24ab37f5a1852e.zip
PINK: added more constants
Diffstat (limited to 'engines')
-rw-r--r--engines/pink/constants.h28
-rw-r--r--engines/pink/cursor_mgr.cpp9
-rw-r--r--engines/pink/cursor_mgr.h1
-rw-r--r--engines/pink/objects/actors/actor.cpp4
-rw-r--r--engines/pink/objects/handlers/handler_mgr.cpp24
-rw-r--r--engines/pink/objects/inventory.cpp27
-rw-r--r--engines/pink/objects/sequences/sequencer.cpp2
-rw-r--r--engines/pink/sound.cpp3
8 files changed, 74 insertions, 24 deletions
diff --git a/engines/pink/constants.h b/engines/pink/constants.h
index 6d2b02a9a2..2f5239f3f2 100644
--- a/engines/pink/constants.h
+++ b/engines/pink/constants.h
@@ -138,6 +138,15 @@ enum {
kBroMinorVersion = 0,
};
+enum {
+ kTimersUpdateTime = 0x64,
+ kCursorsUpdateTime = 0xC8
+};
+
+enum {
+ kSampleRate = 22050
+};
+
static const char *kPinkGame = "PinkGame";
static const char *kPokus = "pokus";
@@ -145,6 +154,25 @@ static const char *kPeril = "peril";
static const char *kUndefined = "UNDEFINED";
+
+static const char *kCloseAction = "Close";
+static const char *kIdleAction = "Idle";
+static const char *kOpenAction = "Open";
+static const char *kPlayAction = "Play";
+static const char *kShowAction = "Show";
+static const char *kHideAction = "Hide";
+
+static const char *kInventoryWindowActor = "InventoryWindow";
+static const char *kInventoryItemActor = "InventoryItem";
+static const char *kInventoryRightArrowActor = "InventoryWindow";
+static const char *kInventoryLeftArrowActor = "InventoryWindow";
+
+static const char *kCursorNameExitUp = "ExitUp";
+static const char *kCursorNameExitLeft = "ExitLeft";
+static const char *kCursorNameExitRight = "ExitRight";
+static const char *kCursorNameExitForward = "ExitForward";
+
+
} // End of namespace Pink
#endif
diff --git a/engines/pink/cursor_mgr.cpp b/engines/pink/cursor_mgr.cpp
index a07f577996..872b5b2ad3 100644
--- a/engines/pink/cursor_mgr.cpp
+++ b/engines/pink/cursor_mgr.cpp
@@ -53,7 +53,7 @@ void CursorMgr::update() {
return;
uint newTime = _game->getTotalPlayTime();
- if (newTime - _time > 0xC8){
+ if (newTime - _time > kCursorsUpdateTime){
_time = newTime;
_isSecondFrame = !_isSecondFrame;
_game->setCursor(_firstFrameIndex + _isSecondFrame);
@@ -62,15 +62,16 @@ void CursorMgr::update() {
void CursorMgr::setCursor(Common::String &cursorName, Common::Point point) {
uint index;
- if (cursorName == "ExitLeft") {
+ if (cursorName == kCursorNameExitLeft) {
index = kExitLeftCursor;
}
- else if (cursorName == "ExitRight"){
+ else if (cursorName == kCursorNameExitRight){
index = kExitRightCursor;
}
- else if (cursorName == "ExitForward" || cursorName == "ExitUp")
+ else if (cursorName == kCursorNameExitForward || cursorName == kCursorNameExitUp)
index = kExitForwardCursor;
else assert(0);
+
setCursor(index, point);
}
diff --git a/engines/pink/cursor_mgr.h b/engines/pink/cursor_mgr.h
index 2b7d37d51c..b02837b4d6 100644
--- a/engines/pink/cursor_mgr.h
+++ b/engines/pink/cursor_mgr.h
@@ -50,6 +50,7 @@ private:
uint _time;
uint _firstFrameIndex;
+
bool _isPlayingAnimation;
bool _isSecondFrame;
};
diff --git a/engines/pink/objects/actors/actor.cpp b/engines/pink/objects/actors/actor.cpp
index a7717d3b70..b2cfdb6112 100644
--- a/engines/pink/objects/actors/actor.cpp
+++ b/engines/pink/objects/actors/actor.cpp
@@ -62,7 +62,7 @@ GamePage *Actor::getPage() const {
void Actor::init(bool unk) {
if (!_action) {
- _action = findAction({"Idle"});
+ _action = findAction(kIdleAction);
}
if (!_action) {
@@ -75,7 +75,7 @@ void Actor::init(bool unk) {
}
void Actor::hide() {
- setAction({"Hide"});
+ setAction(kHideAction);
}
void Actor::endAction() {
diff --git a/engines/pink/objects/handlers/handler_mgr.cpp b/engines/pink/objects/handlers/handler_mgr.cpp
index a8a884699e..477d1f6e7c 100644
--- a/engines/pink/objects/handlers/handler_mgr.cpp
+++ b/engines/pink/objects/handlers/handler_mgr.cpp
@@ -1,6 +1,24 @@
-//
-// Created by andrei on 3/21/18.
-//
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
#include "handler_mgr.h"
#include "handler.h"
diff --git a/engines/pink/objects/inventory.cpp b/engines/pink/objects/inventory.cpp
index 1b5ac2b378..8183f9dbe4 100644
--- a/engines/pink/objects/inventory.cpp
+++ b/engines/pink/objects/inventory.cpp
@@ -113,13 +113,13 @@ bool InventoryMgr::start(bool playOpening) {
return false;
}
- _window = _lead->getPage()->findActor("InventoryWindow");
- _itemActor = _lead->getPage()->findActor("InventoryItem");
- _rightArrow = _lead->getPage()->findActor("InventoryRightArrow");
- _leftArrow = _lead->getPage()->findActor("InventoryLeftArrow");
+ _window = _lead->getPage()->findActor(kInventoryWindowActor);
+ _itemActor = _lead->getPage()->findActor(kInventoryItemActor);
+ _rightArrow = _lead->getPage()->findActor(kInventoryRightArrowActor);
+ _leftArrow = _lead->getPage()->findActor(kInventoryLeftArrowActor);
if (playOpening){
- _window->setAction("Open");
+ _window->setAction(kOpenAction);
_state = kOpening;
}
@@ -130,16 +130,17 @@ void InventoryMgr::update() {
if (_state == kOpening && !_window->isPlaying()){
_state = kReady;
_itemActor->setAction(_item->getName());
- _window->setAction("Show");
- _leftArrow->setAction("Show");
- _rightArrow->setAction("Show");
+ _window->setAction(kShowAction);
+ _leftArrow->setAction(kShowAction);
+ _rightArrow->setAction(kShowAction);
}
else if (_state == kClosing && !_window->isPlaying()){
- _window->setAction("Idle");
+ _window->setAction(kIdleAction);
_lead->onInventoryClosed(_isClickedOnItem);
_state = kIdle;
+
_window = nullptr;
_itemActor = nullptr;
_isClickedOnItem = false;
@@ -164,10 +165,10 @@ void InventoryMgr::onClick(Common::Point point) {
void InventoryMgr::close() {
_state = kClosing;
- _window->setAction("Close");
- _itemActor->setAction("Idle");
- _leftArrow->setAction("Idle");
- _rightArrow->setAction("Idle");
+ _window->setAction(kCloseAction);
+ _itemActor->setAction(kIdleAction);
+ _leftArrow->setAction(kIdleAction);
+ _rightArrow->setAction(kIdleAction);
}
void InventoryMgr::showNextItem(bool direction) {
diff --git a/engines/pink/objects/sequences/sequencer.cpp b/engines/pink/objects/sequences/sequencer.cpp
index f996dc1b1e..e0a1f5fea0 100644
--- a/engines/pink/objects/sequences/sequencer.cpp
+++ b/engines/pink/objects/sequences/sequencer.cpp
@@ -104,7 +104,7 @@ void Sequencer::skipToLastSubSequence() {
void Sequencer::updateTimers() {
uint time = _page->getGame()->getTotalPlayTime();
- if (time - _time <= 0x64) {
+ if (time - _time <= kTimersUpdateTime) {
return;
}
diff --git a/engines/pink/sound.cpp b/engines/pink/sound.cpp
index a4a47bebf2..7077d16fd8 100644
--- a/engines/pink/sound.cpp
+++ b/engines/pink/sound.cpp
@@ -25,6 +25,7 @@
#include <audio/decoders/adpcm.h>
#include <common/substream.h>
#include "sound.h"
+#include "constants.h"
namespace Pink {
@@ -76,7 +77,7 @@ void Sound::setBalance(int8 balance) {
}
uint32 Sound::getCurrentSample() {
- return _mixer->getSoundElapsedTime(_handle) * 22050 / 1000;
+ return _mixer->getSoundElapsedTime(_handle) * kSampleRate / 1000;
}
} // End of namespace Pink \ No newline at end of file