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author | Einar Johan Trøan Sømåen | 2012-07-18 17:00:39 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-07-18 17:00:39 +0200 |
commit | 88e2285149650f5c0e485bcd14e5c7994b47fcc6 (patch) | |
tree | 730d1f7389bcd9914e439fc1553f5866100a4115 /engines | |
parent | 33994420c10251e26a864963fd7314145d25b4e3 (diff) | |
download | scummvm-rg350-88e2285149650f5c0e485bcd14e5c7994b47fcc6.tar.gz scummvm-rg350-88e2285149650f5c0e485bcd14e5c7994b47fcc6.tar.bz2 scummvm-rg350-88e2285149650f5c0e485bcd14e5c7994b47fcc6.zip |
WINTERMUTE: Disable dirty rects for now.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wintermute/Base/BRenderSDL.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/Base/BRenderSDL.cpp b/engines/wintermute/Base/BRenderSDL.cpp index 8a8a55e2ff..5d7c16849c 100644 --- a/engines/wintermute/Base/BRenderSDL.cpp +++ b/engines/wintermute/Base/BRenderSDL.cpp @@ -106,7 +106,7 @@ CBRenderSDL::CBRenderSDL(CBGame *inGame) : CBRenderer(inGame) { setAlphaMod(255);
setColorMod(255, 255, 255);
_dirtyRect = NULL;
- _disableDirtyRects = false;
+ _disableDirtyRects = true;
}
//////////////////////////////////////////////////////////////////////////
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