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author | uruk | 2013-09-08 10:48:22 +0200 |
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committer | uruk | 2013-09-08 10:48:22 +0200 |
commit | 8a4a5b3c56d86e846617f03703a8003dba2936ef (patch) | |
tree | 518dee217411a2d8d797f7d4616f4eb255f2b399 /engines | |
parent | 3f2ed1c803d36842b01320da28d4e68592317781 (diff) | |
download | scummvm-rg350-8a4a5b3c56d86e846617f03703a8003dba2936ef.tar.gz scummvm-rg350-8a4a5b3c56d86e846617f03703a8003dba2936ef.tar.bz2 scummvm-rg350-8a4a5b3c56d86e846617f03703a8003dba2936ef.zip |
AVALANCHE: Renaming in timeout2.h
Diffstat (limited to 'engines')
-rw-r--r-- | engines/avalanche/acci2.cpp | 26 | ||||
-rw-r--r-- | engines/avalanche/animation.cpp | 18 | ||||
-rw-r--r-- | engines/avalanche/avalanche.cpp | 6 | ||||
-rw-r--r-- | engines/avalanche/avalot.cpp | 2 | ||||
-rw-r--r-- | engines/avalanche/lucerna2.cpp | 28 | ||||
-rw-r--r-- | engines/avalanche/scrolls2.cpp | 2 | ||||
-rw-r--r-- | engines/avalanche/sequence2.cpp | 4 | ||||
-rw-r--r-- | engines/avalanche/timeout2.cpp | 298 | ||||
-rw-r--r-- | engines/avalanche/timeout2.h | 220 |
9 files changed, 279 insertions, 325 deletions
diff --git a/engines/avalanche/acci2.cpp b/engines/avalanche/acci2.cpp index bdbb6174d3..2b223b7fd6 100644 --- a/engines/avalanche/acci2.cpp +++ b/engines/avalanche/acci2.cpp @@ -379,7 +379,7 @@ void Acci::storeInterrogation(byte interrogation) { while ((_vm->_parser->_inputText.lastChar() == ' ') && (!_vm->_parser->_inputText.empty())) _vm->_parser->_inputText.deleteLastChar(); - _vm->_timeout->lose_timer(_vm->_timeout->kReasonCardiffsurvey); // If you want to use any other timer, put this into the case statement. + _vm->_timeout->loseTimer(_vm->_timeout->kReasonCardiffsurvey); // If you want to use any other timer, put this into the case statement. switch (interrogation) { case 1: @@ -419,7 +419,7 @@ void Acci::storeInterrogation(byte interrogation) { } if (interrogation < 4) - _vm->_timeout->cardiff_survey(); + _vm->_timeout->cardiffSurvey(); } @@ -1041,7 +1041,7 @@ void Acci::notInOrder() { void Acci::goToCauldron() { _vm->_animation->tr[1]._callEachStepFl = false; // Stops Geida_Procs. - _vm->_timeout->set_up_timer(1, _vm->_timeout->procspludwick_goes_to_cauldron, _vm->_timeout->kReasonSpludWalk); + _vm->_timeout->addTimer(1, _vm->_timeout->kProcSpludwickGoesToCauldron, _vm->_timeout->kReasonSpludWalk); _vm->_animation->tr[1].walkto(2); } @@ -1143,7 +1143,7 @@ void Acci::standUp() { _vm->_celer->drawBackgroundSprite(-1, -1, 4); // Picture of empty pillow. _vm->_lucerna->incScore(1); _vm->_gyro->_dna._avvyInBed = false; - _vm->_timeout->lose_timer(_vm->_timeout->kReasonArkataShouts); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonArkataShouts); } else already(); break; @@ -1242,7 +1242,7 @@ void Acci::giveGeidaTheLute() { _vm->_lucerna->refreshObjectList(); _vm->_visa->dixi('q', 64); // She plays it. - _vm->_timeout->set_up_timer(1, _vm->_timeout->procgive_lute_to_geida, _vm->_timeout->kReasonGeidaSings); + _vm->_timeout->addTimer(1, _vm->_timeout->kProcGiveLuteToGeida, _vm->_timeout->kReasonGeidaSings); _vm->_enid->backToBootstrap(4); } @@ -1259,7 +1259,7 @@ void Acci::winSequence() { _vm->_sequence->thenShow(8); _vm->_sequence->thenShow(9); _vm->_sequence->startToClose(); - _vm->_timeout->set_up_timer(30, _vm->_timeout->procwinning, _vm->_timeout->kReasonWinning); + _vm->_timeout->addTimer(30, _vm->_timeout->kProcWinning, _vm->_timeout->kReasonWinning); } void Acci::personSpeaks() { @@ -1682,7 +1682,7 @@ void Acci::doThat() { case kVerbCodePee: if (_vm->_gyro->setFlag('P')) { _vm->_scrolls->displayText("Hmm, I don't think anyone will notice..."); - _vm->_timeout->set_up_timer(4, _vm->_timeout->procurinate, _vm->_timeout->kReasonGoToToilet); + _vm->_timeout->addTimer(4, _vm->_timeout->kProcUrinate, _vm->_timeout->kReasonGoToToilet); } else _vm->_scrolls->displayText(Common::String("It would be ") + _vm->_scrolls->kControlItalic + "VERY" + _vm->_scrolls->kControlRoman + " unwise to do that here, Avvy!"); @@ -1706,7 +1706,7 @@ void Acci::doThat() { _vm->_animation->tr[1]._callEachStepFl = true; _vm->_animation->tr[1]._eachStepProc = _vm->_animation->kProcBackAndForth; _vm->_gyro->_dna._avariciusTalk = 14; - _vm->_timeout->set_up_timer(177, _vm->_timeout->procavaricius_talks, _vm->_timeout->kReasonAvariciusTalks); + _vm->_timeout->addTimer(177, _vm->_timeout->kProcAvariciusTalks, _vm->_timeout->kReasonAvariciusTalks); } } else _vm->_scrolls->displayText("Nothing appears to happen..."); @@ -1769,7 +1769,7 @@ void Acci::doThat() { _vm->_celer->drawBackgroundSprite(-1, -1, 10); _vm->_gyro->_dna._malagauche = 177; - _vm->_timeout->set_up_timer(27, _vm->_timeout->procbuydrinks, _vm->_timeout->kReasonDrinks); + _vm->_timeout->addTimer(27, _vm->_timeout->kProcBuyDrinks, _vm->_timeout->kReasonDrinks); break; case 52: examine(); @@ -1795,7 +1795,7 @@ void Acci::doThat() { _vm->_celer->drawBackgroundSprite(-1, -1, 10); _vm->_gyro->_dna._malagauche = 177; - _vm->_timeout->set_up_timer(27, _vm->_timeout->procbuywine, _vm->_timeout->kReasonDrinks); + _vm->_timeout->addTimer(27, _vm->_timeout->kProcBuyWine, _vm->_timeout->kReasonDrinks); } break; } @@ -1892,7 +1892,7 @@ void Acci::doThat() { else { _vm->_lucerna->incScore(4); _vm->_scrolls->displayText("The drawbridge opens!"); - _vm->_timeout->set_up_timer(7, _vm->_timeout->procopen_drawbridge, _vm->_timeout->kReasonDrawbridgeFalls); + _vm->_timeout->addTimer(7, _vm->_timeout->kProcOpenDrawbridge, _vm->_timeout->kReasonDrawbridgeFalls); _vm->_gyro->_dna._drawbridgeOpen = 1; } } else @@ -1944,7 +1944,7 @@ void Acci::doThat() { _vm->_scrolls->displayText("Not with your head for heights, Avvy!"); break; case kVerbCodeJump: - _vm->_timeout->set_up_timer(1, _vm->_timeout->procjump, _vm->_timeout->kReasonJumping); + _vm->_timeout->addTimer(1, _vm->_timeout->kProcJump, _vm->_timeout->kReasonJumping); _vm->_gyro->_dna._userMovesAvvy = false; break; case kVerbCodeHiscores: @@ -1985,7 +1985,7 @@ void Acci::doThat() { _vm->_scrolls->displayText("You're already sitting!"); else { _vm->_animation->tr[0].walkto(4); // Move Avvy to the place, and sit him down. - _vm->_timeout->set_up_timer(1, _vm->_timeout->procavvy_sit_down, _vm->_timeout->kReasonSittingDown); + _vm->_timeout->addTimer(1, _vm->_timeout->kProcAvvySitDown, _vm->_timeout->kReasonSittingDown); } } else { // Default doodah. _vm->_lucerna->dusk(); diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 127fbf9178..7fbcf892c1 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -840,7 +840,7 @@ void Animation::catamove(byte ped) { // This proc gets called whenever you touch a line defined as _vm->_gyro->special. void Animation::dawndelay() { - _vm->_timeout->set_up_timer(2, _vm->_timeout->procdawn_delay, _vm->_timeout->kReasonDawndelay); + _vm->_timeout->addTimer(2, _vm->_timeout->kProcDawnDelay, _vm->_timeout->kReasonDawndelay); } void Animation::call_special(uint16 which) { @@ -849,7 +849,7 @@ void Animation::call_special(uint16 which) { _vm->_celer->drawBackgroundSprite(-1, -1, 1); _vm->_gyro->_dna._brummieStairs = 1; _vm->_gyro->_magics[9]._operation = _vm->_gyro->kMagicNothing; - _vm->_timeout->set_up_timer(10, _vm->_timeout->procstairs, _vm->_timeout->kReasonBrummieStairs); + _vm->_timeout->addTimer(10, _vm->_timeout->kProcStairs, _vm->_timeout->kReasonBrummieStairs); stopWalking(); _vm->_gyro->_dna._userMovesAvvy = false; break; @@ -883,7 +883,7 @@ void Animation::call_special(uint16 which) { case 4: // This is the ghost room link. _vm->_lucerna->dusk(); tr[0].turn(kDirRight); // you'll see this after we get back from bootstrap - _vm->_timeout->set_up_timer(1, _vm->_timeout->procghost_room_phew, _vm->_timeout->kReasonGhostRoomPhew); + _vm->_timeout->addTimer(1, _vm->_timeout->kProcGhostRoomPhew, _vm->_timeout->kReasonGhostRoomPhew); _vm->_enid->backToBootstrap(3); break; case 5: @@ -901,7 +901,7 @@ void Animation::call_special(uint16 which) { tr[1]._vanishIfStill = true; tr[1]._doCheck = true; // One of them must have Check_Me switched on. _vm->_gyro->_whereIs[_vm->_gyro->kPeopleFriarTuck - 150] = 177; // Not here, then. - _vm->_timeout->set_up_timer(364, _vm->_timeout->prochang_around, _vm->_timeout->kReasonHangingAround); + _vm->_timeout->addTimer(364, _vm->_timeout->kProcHangAround, _vm->_timeout->kReasonHangingAround); } break; case 6: // _vm->_gyro->special 6: fall down oubliette. @@ -909,17 +909,17 @@ void Animation::call_special(uint16 which) { tr[0]._moveX = 3; tr[0]._moveY = 0; tr[0]._facingDir = kDirRight; - _vm->_timeout->set_up_timer(1, _vm->_timeout->procfall_down_oubliette, _vm->_timeout->kReasonFallingDownOubliette); + _vm->_timeout->addTimer(1, _vm->_timeout->kProcFallDownOubliette, _vm->_timeout->kReasonFallingDownOubliette); break; case 7: // _vm->_gyro->special 7: stop falling down oubliette. tr[0]._visible = false; _vm->_gyro->_magics[9]._operation = _vm->_gyro->kMagicNothing; stopWalking(); - _vm->_timeout->lose_timer(_vm->_timeout->kReasonFallingDownOubliette); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonFallingDownOubliette); //_vm->_lucerna->mblit(12, 80, 38, 160, 3, 0); //_vm->_lucerna->mblit(12, 80, 38, 160, 3, 1); _vm->_scrolls->displayText("Oh dear, you seem to be down the bottom of an oubliette."); - _vm->_timeout->set_up_timer(200, _vm->_timeout->procmeet_avaroid, _vm->_timeout->kReasonMeetingAvaroid); + _vm->_timeout->addTimer(200, _vm->_timeout->kProcMeetAvaroid, _vm->_timeout->kReasonMeetingAvaroid); break; case 8: // _vm->_gyro->special 8: leave du Lustie's room. if ((_vm->_gyro->_dna._geidaFollows) && (!_vm->_gyro->_dna._lustieIsAsleep)) { @@ -937,7 +937,7 @@ void Animation::call_special(uint16 which) { tr[1].walkto(4); // She walks to somewhere... tr[0].done(); // Lose Avvy. _vm->_gyro->_dna._userMovesAvvy = false; - _vm->_timeout->set_up_timer(40, _vm->_timeout->procrobin_hood_and_geida, _vm->_timeout->kReasonRobinHoodAndGeida); + _vm->_timeout->addTimer(40, _vm->_timeout->kProcRobinHoodAndGeida, _vm->_timeout->kReasonRobinHoodAndGeida); break; case 10: // _vm->_gyro->special 10: transfer north in catacombs. if ((_vm->_gyro->_dna._catacombX == 4) && (_vm->_gyro->_dna._catacombY == 1)) { @@ -1223,7 +1223,7 @@ void Animation::arrow_procs(byte tripnum) { _vm->_lucerna->gameOver(); _vm->_gyro->_dna._userMovesAvvy = false; // Stop the user from moving him. - _vm->_timeout->set_up_timer(55, _vm->_timeout->procnaughty_duke, _vm->_timeout->kReasonNaughtyDuke); + _vm->_timeout->addTimer(55, _vm->_timeout->kProcNaughtyDuke, _vm->_timeout->kReasonNaughtyDuke); } } else { // Arrow has hit the wall! tr[tripnum].done(); // Deallocate the arrow. diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp index 3439165224..6d921ce6f5 100644 --- a/engines/avalanche/avalanche.cpp +++ b/engines/avalanche/avalanche.cpp @@ -335,9 +335,9 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) { //blockwrite(f, times, sizeof(times)); // Timeout.times: Timers. for (byte i = 0; i < 7; i++) { - sz.syncAsSint32LE(_timeout->times[i].time_left); - sz.syncAsByte(_timeout->times[i].then_where); - sz.syncAsByte(_timeout->times[i].what_for); + sz.syncAsSint32LE(_timeout->_times[i]._timeLeft); + sz.syncAsByte(_timeout->_times[i]._thenWhere); + sz.syncAsByte(_timeout->_times[i]._whatFor); } //blockwrite(f, seq, sizeof(seq)); // Sequencer information. diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index ee805efb70..052619c48f 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -205,7 +205,7 @@ void Avalot::run(Common::String arg) { _vm->_celer->updateBackgroundSprites(); _vm->_animation->animLink(); _vm->_lucerna->checkClick(); - _vm->_timeout->one_tick(); + _vm->_timeout->updateTimer(); diff --git a/engines/avalanche/lucerna2.cpp b/engines/avalanche/lucerna2.cpp index a6c6286b47..07fe6b4270 100644 --- a/engines/avalanche/lucerna2.cpp +++ b/engines/avalanche/lucerna2.cpp @@ -340,21 +340,21 @@ void Lucerna::exitRoom(byte x) { switch (x) { case r__spludwicks: - _vm->_timeout->lose_timer(_vm->_timeout->kReasonAvariciusTalks); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonAvariciusTalks); _vm->_gyro->_dna._avariciusTalk = 0; // He doesn't HAVE to be talking for this to work. It just deletes it IF it exists. break; case r__bridge: if (_vm->_gyro->_dna._drawbridgeOpen > 0) { _vm->_gyro->_dna._drawbridgeOpen = 4; // Fully open. - _vm->_timeout->lose_timer(_vm->_timeout->kReasonDrawbridgeFalls); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonDrawbridgeFalls); } break; case r__outsidecardiffcastle: - _vm->_timeout->lose_timer(_vm->_timeout->kReasonCardiffsurvey); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonCardiffsurvey); break; case r__robins: - _vm->_timeout->lose_timer(_vm->_timeout->kReasonGettingTiedUp); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonGettingTiedUp); break; } @@ -436,7 +436,7 @@ void Lucerna::enterRoom(byte room, byte ped) { if (_vm->_gyro->_dna._avvyInBed) { _vm->_celer->drawBackgroundSprite(-1, -1, 3); _vm->_graphics->refreshBackground(); - _vm->_timeout->set_up_timer(100, _vm->_timeout->procarkata_shouts, _vm->_timeout->kReasonArkataShouts); + _vm->_timeout->addTimer(100, _vm->_timeout->kProcArkataShouts, _vm->_timeout->kReasonArkataShouts); } break; @@ -464,7 +464,7 @@ void Lucerna::enterRoom(byte room, byte ped) { _vm->_animation->tr[1].init(8, false, _vm->_animation); _vm->_animation->apped(2, 2); _vm->_animation->tr[1].walkto(4); - _vm->_timeout->set_up_timer(20, _vm->_timeout->proccrapulus_splud_out, _vm->_timeout->kReasonCrapulusSaysSpludwickOut); + _vm->_timeout->addTimer(20, _vm->_timeout->kProcCrapulusSpludOut, _vm->_timeout->kReasonCrapulusSaysSpludwickOut); _vm->_gyro->_dna._crapulusWillTell = false; } } @@ -472,7 +472,7 @@ void Lucerna::enterRoom(byte room, byte ped) { case r__outsidespludwicks: if ((_vm->_gyro->_dna._roomCount[r__outsidespludwicks] == 1) && (ped == 1)) { - _vm->_timeout->set_up_timer(20, _vm->_timeout->procbang, _vm->_timeout->kReasonExplosion); + _vm->_timeout->addTimer(20, _vm->_timeout->kProcBang, _vm->_timeout->kReasonExplosion); _vm->_gyro->_dna._spludwickAtHome = true; } break; @@ -527,7 +527,7 @@ void Lucerna::enterRoom(byte room, byte ped) { _vm->_animation->tr[1]._vanishIfStill = true; _vm->_gyro->_dna._passedCwytalotInHerts = true; // _vm->_gyro->whereis[#157] = r__Nowhere; // can we fit this in? - _vm->_timeout->set_up_timer(20, _vm->_timeout->proc_cwytalot_in_herts, _vm->_timeout->kReasonCwytalotInHerts); + _vm->_timeout->addTimer(20, _vm->_timeout->kProcCwytalotInHerts, _vm->_timeout->kReasonCwytalotInHerts); } break; @@ -548,7 +548,7 @@ void Lucerna::enterRoom(byte room, byte ped) { _vm->_animation->tr[1].init(6, false, _vm->_animation); _vm->_animation->apped(2, 2); _vm->_animation->tr[1].walkto(3); - _vm->_timeout->set_up_timer(36, _vm->_timeout->procget_tied_up, _vm->_timeout->kReasonGettingTiedUp); + _vm->_timeout->addTimer(36, _vm->_timeout->kProcGetTiedUp, _vm->_timeout->kReasonGettingTiedUp); } } @@ -572,7 +572,7 @@ void Lucerna::enterRoom(byte room, byte ped) { _vm->_animation->tr[1].init(9, false, _vm->_animation); _vm->_animation->apped(2, 2); _vm->_animation->tr[1].walkto(3); - _vm->_timeout->set_up_timer(47, _vm->_timeout->proccardiffsurvey, _vm->_timeout->kReasonCardiffsurvey); + _vm->_timeout->addTimer(47, _vm->_timeout->kProcCardiffSurvey, _vm->_timeout->kReasonCardiffsurvey); } break; case 5 : @@ -582,7 +582,7 @@ void Lucerna::enterRoom(byte room, byte ped) { _vm->_animation->tr[1].init(9, false, _vm->_animation); _vm->_animation->apped(2, 3); _vm->_animation->tr[1]._facingDir = Animation::kDirRight; - _vm->_timeout->set_up_timer(3, _vm->_timeout->proccardiff_return, _vm->_timeout->kReasonCardiffsurvey); + _vm->_timeout->addTimer(3, _vm->_timeout->kProcCardiffReturn, _vm->_timeout->kReasonCardiffsurvey); } } if (_vm->_gyro->_dna._cardiffQuestionNum < 5) @@ -650,10 +650,10 @@ void Lucerna::enterRoom(byte room, byte ped) { case r__lustiesroom: _vm->_gyro->_dna._dogFoodPos = 1; // Actually, du Lustie pos. if (_vm->_animation->tr[0]._id == 0) // Avvy in his normal clothes - _vm->_timeout->set_up_timer(3, _vm->_timeout->proccallsguards, _vm->_timeout->kReasonDuLustieTalks); + _vm->_timeout->addTimer(3, _vm->_timeout->kProcCallsGuards, _vm->_timeout->kReasonDuLustieTalks); else if (! _vm->_gyro->_dna._enteredLustiesRoomAsMonk) // already // Presumably, Avvy dressed as a monk. - _vm->_timeout->set_up_timer(3, _vm->_timeout->procgreetsmonk, _vm->_timeout->kReasonDuLustieTalks); + _vm->_timeout->addTimer(3, _vm->_timeout->kProcGreetsMonk, _vm->_timeout->kReasonDuLustieTalks); if (_vm->_gyro->_dna._geidaFollows) { putGeidaAt(5, ped); @@ -1190,7 +1190,7 @@ void Lucerna::gameOver() { _vm->_animation->tr[0]._stepNum = 0; _vm->_animation->tr[0].appear(sx, sy, 0); - _vm->_timeout->set_up_timer(3, _vm->_timeout->procavalot_falls, _vm->_timeout->kReasonFallingOver); + _vm->_timeout->addTimer(3, _vm->_timeout->kProcAvalotFalls, _vm->_timeout->kReasonFallingOver); _vm->_gyro->_alive = false; } diff --git a/engines/avalanche/scrolls2.cpp b/engines/avalanche/scrolls2.cpp index 62f2fe3bf3..3c9fbefd51 100644 --- a/engines/avalanche/scrolls2.cpp +++ b/engines/avalanche/scrolls2.cpp @@ -219,7 +219,7 @@ void Scrolls::scrollModeMusic() { setReadyLight(0); _vm->_gyro->_seeScroll = false; - _vm->_timeout->set_up_timer(8, _vm->_timeout->procjacques_wakes_up, _vm->_timeout->kReasonJacquesWakingUp); + _vm->_timeout->addTimer(8, _vm->_timeout->kProcJacquesWakesUp, _vm->_timeout->kReasonJacquesWakingUp); warning("STUB: Scrolls::music_scroll()"); return; #if 0 diff --git a/engines/avalanche/sequence2.cpp b/engines/avalanche/sequence2.cpp index e233b1300a..8f8a3db391 100644 --- a/engines/avalanche/sequence2.cpp +++ b/engines/avalanche/sequence2.cpp @@ -69,8 +69,8 @@ void Sequence::thenFlip(byte where, byte ped) { } void Sequence::startToClose() { - _vm->_timeout->lose_timer(_vm->_timeout->kReasonSequencer); - _vm->_timeout->set_up_timer(7, _vm->_timeout->procsequence, _vm->_timeout->kReasonSequencer); + _vm->_timeout->loseTimer(_vm->_timeout->kReasonSequencer); + _vm->_timeout->addTimer(7, _vm->_timeout->kProcSequence, _vm->_timeout->kReasonSequencer); } void Sequence::startToOpen() { diff --git a/engines/avalanche/timeout2.cpp b/engines/avalanche/timeout2.cpp index df2ba941f3..5a73db20ca 100644 --- a/engines/avalanche/timeout2.cpp +++ b/engines/avalanche/timeout2.cpp @@ -47,163 +47,163 @@ Timeout::Timeout(AvalancheEngine *vm) { _vm = vm; for (byte i = 0; i < 7; i++) { - times[i].time_left = 0; - times[i].then_where = 0; - times[i].what_for = 0; + _times[i]._timeLeft = 0; + _times[i]._thenWhere = 0; + _times[i]._whatFor = 0; } } -void Timeout::set_up_timer(int32 howlong, byte whither, byte why) { - if ((_vm->_gyro->isLoaded == false) || (timerLost == true)) { +void Timeout::addTimer(int32 howlong, byte whither, byte why) { + if ((_vm->_gyro->isLoaded == false) || (_timerLost == true)) { byte i = 0; - while ((i < 7) && (times[i].time_left != 0)) + while ((i < 7) && (_times[i]._timeLeft != 0)) i++; if (i == 7) return; // Oh dear... // Everything's OK here! - times[i].time_left = howlong; - times[i].then_where = whither; - times[i].what_for = why; + _times[i]._timeLeft = howlong; + _times[i]._thenWhere = whither; + _times[i]._whatFor = why; } else { _vm->_gyro->isLoaded = false; return; } } -void Timeout::one_tick() { +void Timeout::updateTimer() { if (_vm->_gyro->_dropdownActive) return; for (byte fv = 0; fv < 7; fv++) { - if (times[fv].time_left > 0) { - times[fv].time_left--; + if (_times[fv]._timeLeft > 0) { + _times[fv]._timeLeft--; - if (times[fv].time_left == 0) { - switch (times[fv].then_where) { - case procopen_drawbridge : - open_drawbridge(); + if (_times[fv]._timeLeft == 0) { + switch (_times[fv]._thenWhere) { + case kProcOpenDrawbridge : + openDrawbridge(); break; - case procavaricius_talks : - avaricius_talks(); + case kProcAvariciusTalks : + avariciusTalks(); break; - case procurinate : + case kProcUrinate : urinate(); break; - case proctoilet2 : - toilet2(); + case kProcToilet : + toilet(); break; - case procbang: + case kProcBang: bang(); break; - case procbang2: + case kProcBang2: bang2(); break; - case procstairs: + case kProcStairs: stairs(); break; - case proccardiffsurvey: - cardiff_survey(); + case kProcCardiffSurvey: + cardiffSurvey(); break; - case proccardiff_return: - cardiff_return(); + case kProcCardiffReturn: + cardiffReturn(); break; - case proc_cwytalot_in_herts: - cwytalot_in_herts(); + case kProcCwytalotInHerts: + cwytalotInHerts(); break; - case procget_tied_up: - get_tied_up(); + case kProcGetTiedUp: + getTiedUp(); break; - case procget_tied_up2: - get_tied_up2(); + case kProcGetTiedUp2: + getTiedUp2(); break; - case prochang_around: - hang_around(); + case kProcHangAround: + hangAround(); break; - case prochang_around2: - hang_around2(); + case kProcHangAround2: + hangAround2(); break; - case procafter_the_shootemup: - after_the_shootemup(); + case kProcAfterTheShootemup: + afterTheShootemup(); break; - case procjacques_wakes_up: - jacques_wakes_up(); + case kProcJacquesWakesUp: + jacquesWakesUp(); break; - case procnaughty_duke: - naughty_duke(); + case kProcNaughtyDuke: + naughtyDuke(); break; - case procnaughty_duke2: - naughty_duke2(); + case kProcNaughtyDuke2: + naughtyDuke2(); break; - case procnaughty_duke3: - naughty_duke3(); + case kProcNaughtyDuke3: + naughtyDuke3(); break; - case procjump: + case kProcJump: jump(); break; - case procsequence: + case kProcSequence: _vm->_sequence->callSequencer(); break; - case proccrapulus_splud_out: - crapulus_says_splud_out(); + case kProcCrapulusSpludOut: + crapulusSaysSpludOut(); break; - case procdawn_delay: + case kProcDawnDelay: _vm->_lucerna->dawn(); break; - case procbuydrinks: - buydrinks(); + case kProcBuyDrinks: + buyDrinks(); break; - case procbuywine: - buywine(); + case kProcBuyWine: + buyWine(); break; - case proccallsguards: - callsguards(); + case kProcCallsGuards: + callsGuards(); break; - case procgreetsmonk: - greetsmonk(); + case kProcGreetsMonk: + greetsMonk(); break; - case procfall_down_oubliette: - fall_down_oubliette(); + case kProcFallDownOubliette: + fallDownOubliette(); break; - case procmeet_avaroid: - meet_avaroid(); + case kProcMeetAvaroid: + meetAvaroid(); break; - case procrise_up_oubliette: - rise_up_oubliette(); + case kProcRiseUpOubliette: + riseUpOubliette(); break; - case procrobin_hood_and_geida: - robin_hood_and_geida(); + case kProcRobinHoodAndGeida: + robinHoodAndGeida(); break; - case procrobin_hood_and_geida_talk: - robin_hood_and_geida_talk(); + case kProcRobinHoodAndGeidaTalk: + robinHoodAndGeidaTalk(); break; - case procavalot_returns: - avalot_returns(); + case kProcAvalotReturns: + avalotReturns(); break; - case procavvy_sit_down: - avvy_sit_down(); + case kProcAvvySitDown: + avvySitDown(); break; - case procghost_room_phew: - ghost_room_phew(); + case kProcGhostRoomPhew: + ghostRoomPhew(); break; - case procarkata_shouts: - arkata_shouts(); + case kProcArkataShouts: + arkataShouts(); break; - case procwinning: + case kProcWinning: winning(); break; - case procavalot_falls: - avalot_falls(); + case kProcAvalotFalls: + avalotFalls(); break; - case procspludwick_goes_to_cauldron: - spludwick_goes_to_cauldron(); + case kProcSpludwickGoesToCauldron: + spludwickGoesToCauldron(); break; - case procspludwick_leaves_cauldron: - spludwick_leaves_cauldron(); + case kProcSpludwickLeavesCauldron: + spludwickLeavesCauldron(); break; - case procgive_lute_to_geida: - give_lute_to_geida(); + case kProcGiveLuteToGeida: + giveLuteToGeida(); break; } } @@ -213,31 +213,31 @@ void Timeout::one_tick() { _vm->_gyro->_dna._totalTime++; // Total amount of time for this game. } -void Timeout::lose_timer(byte which) { +void Timeout::loseTimer(byte which) { for (byte fv = 0; fv < 7; fv++) { - if (times[fv].what_for == which) - times[fv].time_left = 0; // Cancel this one! + if (_times[fv]._whatFor == which) + _times[fv]._timeLeft = 0; // Cancel this one! } - timerLost = true; + _timerLost = true; } -void Timeout::open_drawbridge() { +void Timeout::openDrawbridge() { _vm->_gyro->_dna._drawbridgeOpen++; _vm->_celer->drawBackgroundSprite(-1, -1, _vm->_gyro->_dna._drawbridgeOpen - 1); if (_vm->_gyro->_dna._drawbridgeOpen == 4) _vm->_gyro->_magics[1]._operation = _vm->_gyro->kMagicNothing; // You may enter the drawbridge. else - set_up_timer(7, procopen_drawbridge, kReasonDrawbridgeFalls); + addTimer(7, kProcOpenDrawbridge, kReasonDrawbridgeFalls); } -void Timeout::avaricius_talks() { +void Timeout::avariciusTalks() { _vm->_visa->dixi('q', _vm->_gyro->_dna._avariciusTalk); _vm->_gyro->_dna._avariciusTalk++; if (_vm->_gyro->_dna._avariciusTalk < 17) - set_up_timer(177, procavaricius_talks, kReasonAvariciusTalks); + addTimer(177, kProcAvariciusTalks, kReasonAvariciusTalks); else _vm->_lucerna->incScore(3); } @@ -246,16 +246,16 @@ void Timeout::urinate() { _vm->_animation->tr[0].turn(Animation::kDirUp); _vm->_animation->stopWalking(); _vm->_lucerna->drawDirection(); - set_up_timer(14, proctoilet2, kReasonGoToToilet); + addTimer(14, kProcToilet, kReasonGoToToilet); } -void Timeout::toilet2() { +void Timeout::toilet() { _vm->_scrolls->displayText("That's better!"); } void Timeout::bang() { _vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlItalic) + "< BANG! >"); - set_up_timer(30, procbang2, kReasonExplosion); + addTimer(30, kProcBang2, kReasonExplosion); } void Timeout::bang2() { @@ -272,7 +272,7 @@ void Timeout::stairs() { _vm->_gyro->_magics[3]._operation = _vm->_gyro->kMagicNothing; // Stop them hitting the sides (or the game will hang.) } -void Timeout::cardiff_survey() { +void Timeout::cardiffSurvey() { if (_vm->_gyro->_dna._cardiffQuestionNum == 0) { _vm->_gyro->_dna._cardiffQuestionNum++; _vm->_visa->dixi('q', 27); @@ -282,19 +282,19 @@ void Timeout::cardiff_survey() { _vm->_gyro->_interrogation = _vm->_gyro->_dna._cardiffQuestionNum; - set_up_timer(182, proccardiffsurvey, kReasonCardiffsurvey); + addTimer(182, kProcCardiffSurvey, kReasonCardiffsurvey); } -void Timeout::cardiff_return() { +void Timeout::cardiffReturn() { _vm->_visa->dixi('q', 28); - cardiff_survey(); // Add end of question. + cardiffSurvey(); // Add end of question. } -void Timeout::cwytalot_in_herts() { +void Timeout::cwytalotInHerts() { _vm->_visa->dixi('q', 29); } -void Timeout::get_tied_up() { +void Timeout::getTiedUp() { _vm->_visa->dixi('q', 34); // ...Trouble! _vm->_gyro->_dna._userMovesAvvy = false; _vm->_gyro->_dna._beenTiedUp = true; @@ -303,27 +303,27 @@ void Timeout::get_tied_up() { _vm->_animation->tr[1].stophoming(); _vm->_animation->tr[1]._callEachStepFl = true; _vm->_animation->tr[1]._eachStepProc = _vm->_animation->kProcGrabAvvy; - set_up_timer(70, procget_tied_up2, kReasonGettingTiedUp); + addTimer(70, kProcGetTiedUp2, kReasonGettingTiedUp); } -void Timeout::get_tied_up2() { +void Timeout::getTiedUp2() { _vm->_animation->tr[0].walkto(4); _vm->_animation->tr[1].walkto(5); _vm->_gyro->_magics[3]._operation = _vm->_gyro->kMagicNothing; // No effect when you touch the boundaries. _vm->_gyro->_dna._friarWillTieYouUp = true; } -void Timeout::hang_around() { +void Timeout::hangAround() { _vm->_animation->tr[1]._doCheck = false; _vm->_animation->tr[0].init(7, true, _vm->_animation); // Robin Hood _vm->_gyro->_whereIs[_vm->_gyro->kPeopleRobinHood - 150] = r__robins; _vm->_animation->apped(1, 2); _vm->_visa->dixi('q', 39); _vm->_animation->tr[0].walkto(7); - set_up_timer(55, prochang_around2, kReasonHangingAround); + addTimer(55, kProcHangAround2, kReasonHangingAround); } -void Timeout::hang_around2() { +void Timeout::hangAround2() { _vm->_visa->dixi('q', 40); _vm->_animation->tr[1]._vanishIfStill = false; _vm->_animation->tr[1].walkto(4); @@ -332,7 +332,7 @@ void Timeout::hang_around2() { _vm->_animation->tr[0].done(); _vm->_animation->tr[1].done(); // Get rid of Robin Hood and Friar Tuck. - set_up_timer(1, procafter_the_shootemup, kReasonHangingAround); + addTimer(1, kProcAfterTheShootemup, kReasonHangingAround); // Immediately call the following proc (when you have a chance). _vm->_gyro->_dna._tiedUp = false; @@ -340,7 +340,7 @@ void Timeout::hang_around2() { _vm->_enid->backToBootstrap(1); // Call the shoot-'em-up. } -void Timeout::after_the_shootemup() { +void Timeout::afterTheShootemup() { _vm->_animation->fliproom(_vm->_gyro->_dna._room, 0); // Only placed this here to replace the minigame. TODO: Remove it when the shoot em' up is implemented! @@ -376,7 +376,7 @@ void Timeout::after_the_shootemup() { _vm->_visa->dixi('q', 70); } -void Timeout::jacques_wakes_up() { +void Timeout::jacquesWakesUp() { _vm->_gyro->_dna._jacquesState++; switch (_vm->_gyro->_dna._jacquesState) { // Additional pictures. @@ -406,15 +406,15 @@ void Timeout::jacques_wakes_up() { case 1: case 2: case 3: - set_up_timer(12, procjacques_wakes_up, kReasonJacquesWakingUp); + addTimer(12, kProcJacquesWakesUp, kReasonJacquesWakingUp); break; case 4: - set_up_timer(24, procjacques_wakes_up, kReasonJacquesWakingUp); + addTimer(24, kProcJacquesWakesUp, kReasonJacquesWakingUp); break; } } -void Timeout::naughty_duke() { // This is when the Duke comes in and takes your money. +void Timeout::naughtyDuke() { // This is when the Duke comes in and takes your money. _vm->_animation->tr[1].init(9, false, _vm->_animation); // Here comes the Duke. _vm->_animation->apped(2, 1); // He starts at the door... _vm->_animation->tr[1].walkto(3); // He walks over to you. @@ -424,17 +424,17 @@ void Timeout::naughty_duke() { // This is when the Duke comes in and takes your _vm->_sequence->firstShow(2); _vm->_sequence->startToClose(); - set_up_timer(50, procnaughty_duke2, kReasonNaughtyDuke); + addTimer(50, kProcNaughtyDuke2, kReasonNaughtyDuke); } -void Timeout::naughty_duke2() { +void Timeout::naughtyDuke2() { _vm->_visa->dixi('q', 48); // "Ha ha, it worked again!" _vm->_animation->tr[1].walkto(1); // Walk to the door. _vm->_animation->tr[1]._vanishIfStill = true; // Then go away! - set_up_timer(32, procnaughty_duke3, kReasonNaughtyDuke); + addTimer(32, kProcNaughtyDuke3, kReasonNaughtyDuke); } -void Timeout::naughty_duke3() { +void Timeout::naughtyDuke3() { _vm->_celer->drawBackgroundSprite(-1, -1, 1); _vm->_sequence->firstShow(2); _vm->_sequence->startToClose(); @@ -466,7 +466,7 @@ void Timeout::jump() { _vm->_gyro->_dna._userMovesAvvy = true; _vm->_gyro->_dna._jumpStatus = 0; } else { // Still jumping. - set_up_timer(1, procjump, kReasonJumping); + addTimer(1, kProcJump, kReasonJumping); } if ((_vm->_gyro->_dna._jumpStatus == 10) // You're at the highest point of your jump. @@ -487,12 +487,12 @@ void Timeout::jump() { } } -void Timeout::crapulus_says_splud_out() { +void Timeout::crapulusSaysSpludOut() { _vm->_visa->dixi('q', 56); _vm->_gyro->_dna._crapulusWillTell = false; } -void Timeout::buydrinks() { +void Timeout::buyDrinks() { _vm->_celer->drawBackgroundSprite(-1, -1, 11); // Malagauche gets up again. _vm->_gyro->_dna._malagauche = 0; @@ -504,7 +504,7 @@ void Timeout::buydrinks() { _vm->_acci->drink(); } -void Timeout::buywine() { +void Timeout::buyWine() { _vm->_celer->drawBackgroundSprite(-1, -1, 11); // Malagauche gets up again. _vm->_gyro->_dna._malagauche = 0; @@ -518,24 +518,24 @@ void Timeout::buywine() { } } -void Timeout::callsguards() { +void Timeout::callsGuards() { _vm->_visa->dixi('Q', 58); // "GUARDS!!!" _vm->_lucerna->gameOver(); } -void Timeout::greetsmonk() { +void Timeout::greetsMonk() { _vm->_visa->dixi('Q', 59); _vm->_gyro->_dna._enteredLustiesRoomAsMonk = true; } -void Timeout::fall_down_oubliette() { +void Timeout::fallDownOubliette() { _vm->_gyro->_magics[8]._operation = _vm->_gyro->kMagicNothing; _vm->_animation->tr[0]._moveY++; // Increments dx/dy! _vm->_animation->tr[0]._y += _vm->_animation->tr[0]._moveY; // Dowwwn we go... - set_up_timer(3, procfall_down_oubliette, kReasonFallingDownOubliette); + addTimer(3, kProcFallDownOubliette, kReasonFallingDownOubliette); } -void Timeout::meet_avaroid() { +void Timeout::meetAvaroid() { if (_vm->_gyro->_dna._metAvaroid) { _vm->_scrolls->displayText(Common::String("You can't expect to be ") + _vm->_scrolls->kControlItalic + "that" + _vm->_scrolls->kControlRoman + " lucky twice in a row!"); @@ -543,7 +543,7 @@ void Timeout::meet_avaroid() { } else { _vm->_visa->dixi('Q', 60); _vm->_gyro->_dna._metAvaroid = true; - set_up_timer(1, procrise_up_oubliette, kReasonRisingUpOubliette); + addTimer(1, kProcRiseUpOubliette, kReasonRisingUpOubliette); _vm->_animation->tr[0]._facingDir = Animation::kDirLeft; _vm->_animation->tr[0]._x = 151; @@ -554,36 +554,36 @@ void Timeout::meet_avaroid() { } } -void Timeout::rise_up_oubliette() { +void Timeout::riseUpOubliette() { _vm->_animation->tr[0]._visible = true; _vm->_animation->tr[0]._moveY++; // Decrements dx/dy! _vm->_animation->tr[0]._y -= _vm->_animation->tr[0]._moveY; // Uuuupppp we go... if (_vm->_animation->tr[0]._moveY > 0) - set_up_timer(3, procrise_up_oubliette, kReasonRisingUpOubliette); + addTimer(3, kProcRiseUpOubliette, kReasonRisingUpOubliette); else _vm->_gyro->_dna._userMovesAvvy = true; } -void Timeout::robin_hood_and_geida() { +void Timeout::robinHoodAndGeida() { _vm->_animation->tr[0].init(7, true, _vm->_animation); _vm->_animation->apped(1, 7); _vm->_animation->tr[0].walkto(6); _vm->_animation->tr[1].stopWalk(); _vm->_animation->tr[1]._facingDir = Animation::kDirLeft; - set_up_timer(20, procrobin_hood_and_geida_talk, kReasonRobinHoodAndGeida); + addTimer(20, kProcRobinHoodAndGeidaTalk, kReasonRobinHoodAndGeida); _vm->_gyro->_dna._geidaFollows = false; } -void Timeout::robin_hood_and_geida_talk() { +void Timeout::robinHoodAndGeidaTalk() { _vm->_visa->dixi('q', 66); _vm->_animation->tr[0].walkto(2); _vm->_animation->tr[1].walkto(2); _vm->_animation->tr[0]._vanishIfStill = true; _vm->_animation->tr[1]._vanishIfStill = true; - set_up_timer(162, procavalot_returns, kReasonRobinHoodAndGeida); + addTimer(162, kProcAvalotReturns, kReasonRobinHoodAndGeida); } -void Timeout::avalot_returns() { +void Timeout::avalotReturns() { _vm->_animation->tr[0].done(); _vm->_animation->tr[1].done(); _vm->_animation->tr[0].init(0, true, _vm->_animation); @@ -592,10 +592,10 @@ void Timeout::avalot_returns() { _vm->_gyro->_dna._userMovesAvvy = true; } -void Timeout::avvy_sit_down() { +void Timeout::avvySitDown() { // This is used when you sit down in the pub in Notts. It loops around so that it will happen when Avvy stops walking. if (_vm->_animation->tr[0]._homing) // Still walking. - set_up_timer(1, procavvy_sit_down, kReasonSittingDown); + addTimer(1, kProcAvvySitDown, kReasonSittingDown); else { _vm->_celer->drawBackgroundSprite(-1, -1, 3); _vm->_gyro->_dna._sittingInPub = true; @@ -604,18 +604,18 @@ void Timeout::avvy_sit_down() { } } -void Timeout::ghost_room_phew() { +void Timeout::ghostRoomPhew() { _vm->_scrolls->displayText(Common::String(_vm->_scrolls->kControlItalic) + "PHEW!" + _vm->_scrolls->kControlRoman + " You're glad to get out of " + _vm->_scrolls->kControlItalic + "there!"); } -void Timeout::arkata_shouts() { +void Timeout::arkataShouts() { if (_vm->_gyro->_dna._teetotal) return; _vm->_visa->dixi('q', 76); - set_up_timer(160, procarkata_shouts, kReasonArkataShouts); + addTimer(160, kProcArkataShouts, kReasonArkataShouts); } void Timeout::winning() { @@ -635,10 +635,10 @@ void Timeout::winning() { _vm->_gyro->_letMeOut = true; } -void Timeout::avalot_falls() { +void Timeout::avalotFalls() { if (_vm->_animation->tr[0]._stepNum < 5) { _vm->_animation->tr[0]._stepNum++; - set_up_timer(3, procavalot_falls, kReasonFallingOver); + addTimer(3, kProcAvalotFalls, kReasonFallingOver); } else { Common::String toDisplay; for (byte i = 0; i < 6; i++) @@ -650,18 +650,18 @@ void Timeout::avalot_falls() { } } -void Timeout::spludwick_goes_to_cauldron() { +void Timeout::spludwickGoesToCauldron() { if (_vm->_animation->tr[1]._homing) - set_up_timer(1, procspludwick_goes_to_cauldron, kReasonSpludWalk); + addTimer(1, kProcSpludwickGoesToCauldron, kReasonSpludWalk); else - set_up_timer(17, procspludwick_leaves_cauldron, kReasonSpludWalk); + addTimer(17, kProcSpludwickLeavesCauldron, kReasonSpludWalk); } -void Timeout::spludwick_leaves_cauldron() { +void Timeout::spludwickLeavesCauldron() { _vm->_animation->tr[1]._callEachStepFl = true; // So that normal procs will continue. } -void Timeout::give_lute_to_geida() { // Moved here from Acci. +void Timeout::giveLuteToGeida() { // Moved here from Acci. _vm->_visa->dixi('Q', 86); _vm->_lucerna->incScore(4); _vm->_gyro->_dna._lustieIsAsleep = true; diff --git a/engines/avalanche/timeout2.h b/engines/avalanche/timeout2.h index 8536fefe2c..a2223e7275 100644 --- a/engines/avalanche/timeout2.h +++ b/engines/avalanche/timeout2.h @@ -69,156 +69,110 @@ public: kReasonGeidaSings = 28 }; - // procx now runs between 1 and 41. - - static const int16 procopen_drawbridge = 3; - static const int16 procavaricius_talks = 4; - static const int16 procurinate = 5; - static const int16 proctoilet2 = 6; - static const int16 procbang = 7; - static const int16 procbang2 = 8; - static const int16 procstairs = 9; - static const int16 proccardiffsurvey = 10; - static const int16 proccardiff_return = 11; - static const int16 proc_cwytalot_in_herts = 12; - static const int16 procget_tied_up = 13; - static const int16 procget_tied_up2 = 1; - static const int16 prochang_around = 14; - static const int16 prochang_around2 = 15; - static const int16 procafter_the_shootemup = 32; - static const int16 procjacques_wakes_up = 16; - static const int16 procnaughty_duke = 17; - static const int16 procnaughty_duke2 = 18; - static const int16 procnaughty_duke3 = 38; - static const int16 procjump = 19; - static const int16 procsequence = 20; - static const int16 proccrapulus_splud_out = 21; - static const int16 procdawn_delay = 22; - static const int16 procbuydrinks = 23; - static const int16 procbuywine = 24; - static const int16 proccallsguards = 25; - static const int16 procgreetsmonk = 26; - static const int16 procfall_down_oubliette = 27; - static const int16 procmeet_avaroid = 28; - static const int16 procrise_up_oubliette = 29; - static const int16 procrobin_hood_and_geida = 2; - static const int16 procrobin_hood_and_geida_talk = 30; - static const int16 procavalot_returns = 31; - static const int16 procavvy_sit_down = 33; // In Nottingham. - static const int16 procghost_room_phew = 34; - static const int16 procarkata_shouts = 35; - static const int16 procwinning = 36; - static const int16 procavalot_falls = 37; - static const int16 procspludwick_goes_to_cauldron = 39; - static const int16 procspludwick_leaves_cauldron = 40; - static const int16 procgive_lute_to_geida = 41; - - struct timetype { - int32 time_left; - byte then_where; - byte what_for; + // Proc runs between 1 and 41. + enum Proc { + kProcOpenDrawbridge = 3, + kProcAvariciusTalks = 4, + kProcUrinate = 5, + kProcToilet = 6, + kProcBang = 7, + kProcBang2 = 8, + kProcStairs = 9, + kProcCardiffSurvey = 10, + kProcCardiffReturn = 11, + kProcCwytalotInHerts = 12, + kProcGetTiedUp = 13, + kProcGetTiedUp2 = 1, + kProcHangAround = 14, + kProcHangAround2 = 15, + kProcAfterTheShootemup = 32, + kProcJacquesWakesUp = 16, + kProcNaughtyDuke = 17, + kProcNaughtyDuke2 = 18, + kProcNaughtyDuke3 = 38, + kProcJump = 19, + kProcSequence = 20, + kProcCrapulusSpludOut = 21, + kProcDawnDelay = 22, + kProcBuyDrinks = 23, + kProcBuyWine = 24, + kProcCallsGuards = 25, + kProcGreetsMonk = 26, + kProcFallDownOubliette = 27, + kProcMeetAvaroid = 28, + kProcRiseUpOubliette = 29, + kProcRobinHoodAndGeida = 2, + kProcRobinHoodAndGeidaTalk = 30, + kProcAvalotReturns = 31, + kProcAvvySitDown = 33, // In Nottingham. + kProcGhostRoomPhew = 34, + kProcArkataShouts = 35, + kProcWinning = 36, + kProcAvalotFalls = 37, + kProcSpludwickGoesToCauldron = 39, + kProcSpludwickLeavesCauldron = 40, + kProcGiveLuteToGeida = 41 }; + struct TimeType { + int32 _timeLeft; + byte _thenWhere; + byte _whatFor; + }; - - timetype times[7]; - - bool timerLost; // Is the timer "lost"? (Because of using lose_timer()) - - + TimeType _times[7]; + bool _timerLost; // Is the timer "lost"? (Because of using loseTimer()) Timeout(AvalancheEngine *vm); - void setParent(AvalancheEngine *vm); - - void set_up_timer(int32 howlong, byte whither, byte why); - - void one_tick(); - - void lose_timer(byte which); + void addTimer(int32 howlong, byte whither, byte why); // Original: set_up_timer() + void updateTimer(); // Original: one_tick() + void loseTimer(byte which); // Procedures to do things at the end of amounts of time: - - void open_drawbridge(); - - void avaricius_talks(); - + void openDrawbridge(); + void avariciusTalks(); void urinate(); - - void toilet2(); - + void toilet(); void bang(); - void bang2(); - void stairs(); - - void cardiff_survey(); - - void cardiff_return(); - - void cwytalot_in_herts(); - - void get_tied_up(); - - void get_tied_up2(); - - void hang_around(); - - void hang_around2(); - - void after_the_shootemup(); - - void jacques_wakes_up(); - - void naughty_duke(); - - void naughty_duke2(); - - void naughty_duke3(); - + void cardiffSurvey(); + void cardiffReturn(); + void cwytalotInHerts(); + void getTiedUp(); + void getTiedUp2(); + void hangAround(); + void hangAround2(); + void afterTheShootemup(); + void jacquesWakesUp(); + void naughtyDuke(); + void naughtyDuke2(); + void naughtyDuke3(); void jump(); - - void crapulus_says_splud_out(); - - void buydrinks(); - - void buywine(); - - void callsguards(); - - void greetsmonk(); - - void fall_down_oubliette(); - - void meet_avaroid(); - - void rise_up_oubliette(); - - void robin_hood_and_geida(); - - void robin_hood_and_geida_talk(); - - void avalot_returns(); - - void avvy_sit_down(); - - void ghost_room_phew(); - - void arkata_shouts(); - + void crapulusSaysSpludOut(); + void buyDrinks(); + void buyWine(); + void callsGuards(); + void greetsMonk(); + void fallDownOubliette(); + void meetAvaroid(); + void riseUpOubliette(); + void robinHoodAndGeida(); + void robinHoodAndGeidaTalk(); + void avalotReturns(); + void avvySitDown(); + void ghostRoomPhew(); + void arkataShouts(); void winning(); - - void avalot_falls(); - - void spludwick_goes_to_cauldron(); - - void spludwick_leaves_cauldron(); - - void give_lute_to_geida(); + void avalotFalls(); + void spludwickGoesToCauldron(); + void spludwickLeavesCauldron(); + void giveLuteToGeida(); private: AvalancheEngine *_vm; + }; } // End of namespace Avalanche. |