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author | Andrew Kurushin | 2010-10-21 22:32:50 +0000 |
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committer | Andrew Kurushin | 2010-10-21 22:32:50 +0000 |
commit | 8b72f49460efa2fde822467ce049e5e15444084a (patch) | |
tree | 256b4f3486b369729820bc63add6a178c42d4495 /engines | |
parent | c1505d6e51d008e2a482f600a960d8fe8e378f75 (diff) | |
download | scummvm-rg350-8b72f49460efa2fde822467ce049e5e15444084a.tar.gz scummvm-rg350-8b72f49460efa2fde822467ce049e5e15444084a.tar.bz2 scummvm-rg350-8b72f49460efa2fde822467ce049e5e15444084a.zip |
SAGA: replace Script and Thread "::*alloc" & "::free" with Common::Array
svn-id: r53678
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/resource_res.cpp | 2 | ||||
-rw-r--r-- | engines/saga/saveload.cpp | 7 | ||||
-rw-r--r-- | engines/saga/scene.cpp | 2 | ||||
-rw-r--r-- | engines/saga/script.cpp | 101 | ||||
-rw-r--r-- | engines/saga/script.h | 86 | ||||
-rw-r--r-- | engines/saga/sfuncs.cpp | 10 | ||||
-rw-r--r-- | engines/saga/sthread.cpp | 24 |
7 files changed, 87 insertions, 145 deletions
diff --git a/engines/saga/resource_res.cpp b/engines/saga/resource_res.cpp index ab983ba0d4..7e3e4e5b25 100644 --- a/engines/saga/resource_res.cpp +++ b/engines/saga/resource_res.cpp @@ -48,7 +48,7 @@ void Resource_RES::loadGlobalResources(int chapter, int actorsEntrance) { if (chapter < 0) chapter = !_vm->isIHNMDemo() ? 8 : 7; - _vm->_script->_globalVoiceLUT.freeMem(); + _vm->_script->_globalVoiceLUT.clear(); // TODO: close chapter context, or rather reassign it in our case diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp index 2740462dab..23ab43bdd7 100644 --- a/engines/saga/saveload.cpp +++ b/engines/saga/saveload.cpp @@ -240,9 +240,9 @@ void SagaEngine::save(const char *fileName, const char *saveName) { _actor->saveState(out); - out->writeSint16LE(_script->_commonBufferSize); + out->writeSint16LE(_script->_commonBuffer.size()); - out->write(_script->_commonBuffer, _script->_commonBufferSize); + out->write(&_script->_commonBuffer.front(), _script->_commonBuffer.size()); // ISO map x, y coordinates for ITE if (getGameId() == GID_ITE) { @@ -351,7 +351,8 @@ void SagaEngine::load(const char *fileName) { _actor->loadState(in); commonBufferSize = in->readSint16LE(); - in->read(_script->_commonBuffer, commonBufferSize); + _script->_commonBuffer.resize(commonBufferSize); + in->read(&_script->_commonBuffer.front(), commonBufferSize); if (getGameId() == GID_ITE) { mapx = in->readSint16LE(); diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index 5b42932ec8..9750cf308a 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -624,7 +624,7 @@ void Scene::loadScene(LoadSceneParams &loadSceneParams) { _vm->_interface->setLeftPortrait(0); _vm->_anim->freeCutawayList(); - _vm->_script->freeModules(); + _vm->_script->clearModules(); // deleteAllScenes(); diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp index f40d15f30c..45f10f35c3 100644 --- a/engines/saga/script.cpp +++ b/engines/saga/script.cpp @@ -49,7 +49,8 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { byte *resourcePointer; size_t resourceLength; int prevTell; - int i, j; + uint ui; + int j; byte *stringsPointer; size_t stringsLength; @@ -67,9 +68,7 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { _pointerObject = ID_NOTHING; _staticSize = 0; - _commonBufferSize = COMMON_BUFFER_SIZE; - _commonBuffer = (byte*)malloc(_commonBufferSize); - memset(_commonBuffer, 0, _commonBufferSize); + _commonBuffer.resize(COMMON_BUFFER_SIZE); debug(8, "Initializing scripting subsystem"); // Load script resource file context @@ -98,30 +97,26 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { } // Calculate number of entries - _modulesCount = resourceLength / _modulesLUTEntryLen; + int modulesCount = resourceLength / _modulesLUTEntryLen; - debug(3, "LUT has %i entries", _modulesCount); + debug(3, "LUT has %i entries", modulesCount); // Allocate space for logical LUT - _modules = (ModuleData *)malloc(_modulesCount * sizeof(*_modules)); - if (_modules == NULL) { - memoryError("Script::Script()"); - } + _modules.resize(modulesCount); // Convert LUT resource to logical LUT MemoryReadStreamEndian scriptS(resourcePointer, resourceLength, resourceContext->isBigEndian()); - for (i = 0; i < _modulesCount; i++) { - memset(&_modules[i], 0, sizeof(ModuleData)); + for (ui = 0; ui < _modules.size(); ui++) { prevTell = scriptS.pos(); - _modules[i].scriptResourceId = scriptS.readUint16(); - _modules[i].stringsResourceId = scriptS.readUint16(); - _modules[i].voicesResourceId = scriptS.readUint16(); + _modules[ui].scriptResourceId = scriptS.readUint16(); + _modules[ui].stringsResourceId = scriptS.readUint16(); + _modules[ui].voicesResourceId = scriptS.readUint16(); // Skip the unused portion of the structure for (j = scriptS.pos(); j < prevTell + _modulesLUTEntryLen; j++) { if (scriptS.readByte() != 0) - warning("Unused scriptLUT part isn't really unused for LUT %d (pos: %d)", i, j); + warning("Unused scriptLUT part isn't really unused for LUT %d (pos: %d)", ui, j); } } @@ -157,13 +152,6 @@ SAGA1Script::SAGA1Script(SagaEngine *vm) : Script(vm) { SAGA1Script::~SAGA1Script() { debug(8, "Shutting down scripting subsystem."); - - _globalVoiceLUT.freeMem(); - - freeModules(); - free(_modules); - - free(_commonBuffer); } SAGA2Script::SAGA2Script(SagaEngine *vm) : Script(vm) { @@ -188,9 +176,9 @@ SAGA2Script::SAGA2Script(SagaEngine *vm) : Script(vm) { _modulesLUTEntryLen = sizeof(uint32); // Calculate number of entries - _modulesCount = resourceLength / _modulesLUTEntryLen + 1; + int modulesCount = resourceLength / _modulesLUTEntryLen + 1; - debug(3, "LUT has %i entries", _modulesCount); + debug(3, "LUT has %i entries", modulesCount); // Script data segment /* @@ -993,8 +981,8 @@ void Script::opSpeak(SCRIPTOP_PARAMS) { } } else { #endif - if (thread->_voiceLUT->voicesCount > first) - sampleResourceId = thread->_voiceLUT->voices[first]; + if (thread->_voiceLUT->size() > uint16(first)) + sampleResourceId = (*thread->_voiceLUT)[uint16(first)]; #if 0 } #endif @@ -1066,12 +1054,12 @@ void Script::opJmpSeedRandom(SCRIPTOP_PARAMS) { warning("opJmpSeedRandom"); } -void Script::loadModule(int scriptModuleNumber) { +void Script::loadModule(uint scriptModuleNumber) { byte *resourcePointer; size_t resourceLength; // Validate script number - if ((scriptModuleNumber < 0) || (scriptModuleNumber >= _modulesCount)) { + if ((scriptModuleNumber < 0) || (scriptModuleNumber >= _modules.size())) { error("Script::loadScript() Invalid script module number"); } @@ -1101,60 +1089,56 @@ void Script::loadModule(int scriptModuleNumber) { _modules[scriptModuleNumber].staticOffset = _staticSize; _staticSize += _modules[scriptModuleNumber].staticSize; - if (_staticSize > _commonBufferSize) { - error("Script::loadModule() _staticSize > _commonBufferSize"); + if (_staticSize > _commonBuffer.size()) { + error("Script::loadModule() _staticSize > _commonBuffer.size()"); } _modules[scriptModuleNumber].loaded = true; } -void Script::freeModules() { - int i; - for (i = 0; i < _modulesCount; i++) { +void Script::clearModules() { + uint i; + for (i = 0; i < _modules.size(); i++) { if (_modules[i].loaded) { - _modules[i].freeMem(); - _modules[i].loaded = false; + _modules[i].clear(); } } _staticSize = 0; } void Script::loadModuleBase(ModuleData &module, const byte *resourcePointer, size_t resourceLength) { - int i; + uint i; debug(3, "Loading module base..."); - module.moduleBase = (byte*)malloc(resourceLength); - module.moduleBaseSize = resourceLength; + module.moduleBase.resize(resourceLength); + + memcpy(&module.moduleBase.front(), resourcePointer, resourceLength); - memcpy(module.moduleBase, resourcePointer, resourceLength); + MemoryReadStreamEndian scriptS(&module.moduleBase.front(), module.moduleBase.size(), _scriptContext->isBigEndian()); - MemoryReadStreamEndian scriptS(module.moduleBase, module.moduleBaseSize, _scriptContext->isBigEndian()); - - module.entryPointsCount = scriptS.readUint16(); + uint entryPointsCount = scriptS.readUint16(); scriptS.readUint16(); //skip - module.entryPointsTableOffset = scriptS.readUint16(); + uint16 entryPointsTableOffset; // offset of entrypoint table in moduleBase + entryPointsTableOffset = scriptS.readUint16(); scriptS.readUint16(); //skip - if ((module.moduleBaseSize - module.entryPointsTableOffset) < (module.entryPointsCount * SCRIPT_TBLENTRY_LEN)) { + if ((module.moduleBase.size() - entryPointsTableOffset) < (entryPointsCount * SCRIPT_TBLENTRY_LEN)) { error("Script::loadModuleBase() Invalid table offset"); } - if (module.entryPointsCount > SCRIPT_MAX) { + if (entryPointsCount > SCRIPT_MAX) { error("Script::loadModuleBase()Script limit exceeded"); } - module.entryPoints = (EntryPoint *)malloc(module.entryPointsCount * sizeof(*module.entryPoints)); - if (module.entryPoints == NULL) { - memoryError("Script::loadModuleBase"); - } + module.entryPoints.resize(entryPointsCount); // Read in the entrypoint table module.staticSize = scriptS.readUint16(); - while (scriptS.pos() < module.entryPointsTableOffset) + while (scriptS.pos() < entryPointsTableOffset) scriptS.readByte(); - for (i = 0; i < module.entryPointsCount; i++) { + for (i = 0; i < module.entryPoints.size(); i++) { // First uint16 is the offset of the entrypoint name from the start // of the bytecode resource, second uint16 is the offset of the // bytecode itself for said entrypoint @@ -1162,7 +1146,7 @@ void Script::loadModuleBase(ModuleData &module, const byte *resourcePointer, siz module.entryPoints[i].offset = scriptS.readUint16(); // Perform a simple range check on offset values - if ((module.entryPoints[i].nameOffset >= module.moduleBaseSize) || (module.entryPoints[i].offset >= module.moduleBaseSize)) { + if ((module.entryPoints[i].nameOffset >= module.moduleBase.size()) || (module.entryPoints[i].offset >= module.moduleBase.size())) { error("Script::loadModuleBase() Invalid offset encountered in script entrypoint table"); } } @@ -1171,17 +1155,12 @@ void Script::loadModuleBase(ModuleData &module, const byte *resourcePointer, siz void Script::loadVoiceLUT(VoiceLUT &voiceLUT, const byte *resourcePointer, size_t resourceLength) { uint16 i; - voiceLUT.voicesCount = resourceLength / 2; - - voiceLUT.voices = (uint16 *)malloc(voiceLUT.voicesCount * sizeof(*voiceLUT.voices)); - if (voiceLUT.voices == NULL) { - error("Script::loadVoiceLUT() not enough memory"); - } + voiceLUT.resize(resourceLength / 2); MemoryReadStreamEndian scriptS(resourcePointer, resourceLength, _scriptContext->isBigEndian()); - for (i = 0; i < voiceLUT.voicesCount; i++) { - voiceLUT.voices[i] = scriptS.readUint16(); + for (i = 0; i < voiceLUT.size(); i++) { + voiceLUT[i] = scriptS.readUint16(); } } diff --git a/engines/saga/script.h b/engines/saga/script.h index 56261a9365..10fa69315b 100644 --- a/engines/saga/script.h +++ b/engines/saga/script.h @@ -129,16 +129,7 @@ struct EntryPoint { uint16 offset; }; -struct VoiceLUT { - uint16 voicesCount; - uint16 *voices; - void freeMem() { - voicesCount = 0; - free(voices); - } - VoiceLUT() { - memset(this, 0, sizeof(*this)); - } +class VoiceLUT : public Common::Array<uint16> { }; struct ModuleData { @@ -147,28 +138,29 @@ struct ModuleData { int stringsResourceId; int voicesResourceId; - byte *moduleBase; // all base module - uint16 moduleBaseSize; // base module size + Common::Array<byte> moduleBase; // all base module uint16 staticSize; // size of static data uint staticOffset; // offset of static data begining in _commonBuffer - - uint16 entryPointsTableOffset; // offset of entrypoint table in moduleBase - uint16 entryPointsCount; - EntryPoint *entryPoints; + Common::Array<EntryPoint> entryPoints; StringsTable strings; VoiceLUT voiceLUT; - void freeMem() { + + void clear() { + loaded = false; strings.clear(); - voiceLUT.freeMem(); - free(moduleBase); - free(entryPoints); + voiceLUT.clear(); + moduleBase.clear(); + entryPoints.clear(); + } + + ModuleData() : loaded(false), scriptResourceId(0), stringsResourceId(0), voicesResourceId(0), staticSize(0), staticOffset(0) { } }; class ScriptThread { public: - int16 *_stackBuf; + Common::Array<int16> _stackBuf; uint16 _stackTopIndex; uint16 _frameIndex; @@ -264,41 +256,15 @@ public: } ScriptThread() { - memset(this, 0xFE, sizeof(*this)); - _flags = kTFlagNone; - _stackBuf = 0; - } - - // copy constructor - ScriptThread(const ScriptThread& s) { - // Verify that s doesn't have a non-zero _stackBuf, for else - // we would have to clone that buffer, too, which we currently - // don't do. This case should never occur anyway, though (at - // least as long as the thread handling code does not change). - assert(!s._stackBuf); + memset(&_frameIndex, 0xFE, sizeof(_frameIndex)); + memset(_threadVars, 0xFE, sizeof(_threadVars)); + memset(&_waitType, 0xFE, sizeof(_waitType)); + memset(&_sleepTime, 0xFE, sizeof(_sleepTime)); + memset(&_threadObj, 0xFE, sizeof(_threadObj)); + memset(&_returnValue, 0xFE, sizeof(_threadObj)); + memset(&_frameWait, 0xFE, sizeof(_frameWait)); - memcpy(this, &s, sizeof(*this)); - } - - // assignment operator - ScriptThread& operator=(const ScriptThread &s) { - if (this == &s) - return *this; - - // Verify that s doesn't have a non-zero _stackBuf, for else - // we would have to clone that buffer, too, which we currently - // don't do. This case should never occur anyway, though (at - // least as long as the thread handling code does not change). - assert(!s._stackBuf); - - free(_stackBuf); - memcpy(this, &s, sizeof(*this)); - - return *this; - } - - ~ScriptThread() { - free(_stackBuf); + _flags = kTFlagNone; } }; @@ -315,8 +281,8 @@ public: Script(SagaEngine *vm); virtual ~Script(); - void loadModule(int scriptModuleNumber); - void freeModules(); + void loadModule(uint scriptModuleNumber); + void clearModules(); void doVerb(); void showVerb(int statusColor = -1); @@ -384,13 +350,11 @@ protected: ResourceContext *_dataContext; uint16 _modulesLUTEntryLen; - ModuleData *_modules; - int _modulesCount; + Common::Array<ModuleData> _modules; TextListEntry *_placardTextEntry; friend class SagaEngine; - byte *_commonBuffer; - uint _commonBufferSize; + Common::Array<byte> _commonBuffer; uint _staticSize; ScriptThreadList _threadList; diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index 328d4040af..17dbc9dbab 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -782,11 +782,11 @@ void Script::sfSimulSpeech(SCRIPTFUNC_PARAMS) { for (i = 0; i < actorsCount; i++) actorsIds[i] = thread->pop(); - if (thread->_voiceLUT->voices) { + if (!thread->_voiceLUT->empty()) { if (_vm->getGameId() == GID_IHNM && stringId >= 338) { sampleResourceId = -1; } else { - sampleResourceId = thread->_voiceLUT->voices[stringId]; + sampleResourceId = (*thread->_voiceLUT)[stringId]; if (sampleResourceId <= 0 || sampleResourceId > 4000) sampleResourceId = -1; } @@ -1042,8 +1042,8 @@ void Script::sfSimulSpeech2(SCRIPTFUNC_PARAMS) { for (i = 0; i < actorsCount; i++) actorsIds[i] = thread->pop(); - if (thread->_voiceLUT->voices) { - sampleResourceId = thread->_voiceLUT->voices[stringId]; + if (!thread->_voiceLUT->empty()) { + sampleResourceId = (*thread->_voiceLUT)[stringId]; if (sampleResourceId <= 0 || sampleResourceId > 4000) sampleResourceId = -1; } @@ -1527,7 +1527,7 @@ void Script::finishDialog(int strID, int replyID, int flags, int bitOffset) { const char *str = _conversingThread->_strings->getString(strID); if (*str != '[') { int sampleResourceId = -1; - sampleResourceId = _conversingThread->_voiceLUT->voices[strID]; + sampleResourceId = (*_conversingThread->_voiceLUT)[strID]; if (sampleResourceId < 0 || sampleResourceId > 4000) sampleResourceId = -1; diff --git a/engines/saga/sthread.cpp b/engines/saga/sthread.cpp index be674e5acd..1e0fe52618 100644 --- a/engines/saga/sthread.cpp +++ b/engines/saga/sthread.cpp @@ -39,16 +39,18 @@ namespace Saga { ScriptThread &Script::createThread(uint16 scriptModuleNumber, uint16 scriptEntryPointNumber) { loadModule(scriptModuleNumber); - if (_modules[scriptModuleNumber].entryPointsCount <= scriptEntryPointNumber) { + if (_modules[scriptModuleNumber].entryPoints.size() <= scriptEntryPointNumber) { error("Script::createThread wrong scriptEntryPointNumber"); } - ScriptThread newThread; + ScriptThread tmp; + _threadList.push_front(tmp); + ScriptThread &newThread = _threadList.front(); newThread._instructionOffset = _modules[scriptModuleNumber].entryPoints[scriptEntryPointNumber].offset; - newThread._commonBase = _commonBuffer; - newThread._staticBase = _commonBuffer + _modules[scriptModuleNumber].staticOffset; - newThread._moduleBase = _modules[scriptModuleNumber].moduleBase; - newThread._moduleBaseSize = _modules[scriptModuleNumber].moduleBaseSize; + newThread._commonBase = &_commonBuffer.front(); + newThread._staticBase = &_commonBuffer.front() + _modules[scriptModuleNumber].staticOffset; + newThread._moduleBase = &_modules[scriptModuleNumber].moduleBase.front(); + newThread._moduleBaseSize = _modules[scriptModuleNumber].moduleBase.size(); newThread._strings = &_modules[scriptModuleNumber].strings; if (_vm->getGameId() == GID_IHNM) @@ -56,14 +58,10 @@ ScriptThread &Script::createThread(uint16 scriptModuleNumber, uint16 scriptEntry else newThread._voiceLUT = &_modules[scriptModuleNumber].voiceLUT; - _threadList.push_front(newThread); - + newThread._stackBuf.resize(ScriptThread::THREAD_STACK_SIZE); + newThread._stackTopIndex = ScriptThread::THREAD_STACK_SIZE - 2; debug(3, "createThread(). Total threads: %d", _threadList.size()); - - ScriptThread &tmp = *_threadList.begin(); - tmp._stackBuf = (int16 *)malloc(ScriptThread::THREAD_STACK_SIZE * sizeof(int16)); - tmp._stackTopIndex = ScriptThread::THREAD_STACK_SIZE - 2; - return tmp; + return newThread; } void Script::wakeUpActorThread(int waitType, void *threadObj) { |