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author | Arnaud Boutonné | 2010-11-27 16:48:38 +0000 |
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committer | Arnaud Boutonné | 2010-11-27 16:48:38 +0000 |
commit | 8b7c42f0b06a1b162164c16cbff0d457dcfacbde (patch) | |
tree | d46bdea456916130a019f054207b446986b5f0ef /engines | |
parent | 83206e20cbbed36faa429ba6ea95cdecea3f04ad (diff) | |
download | scummvm-rg350-8b7c42f0b06a1b162164c16cbff0d457dcfacbde.tar.gz scummvm-rg350-8b7c42f0b06a1b162164c16cbff0d457dcfacbde.tar.bz2 scummvm-rg350-8b7c42f0b06a1b162164c16cbff0d457dcfacbde.zip |
TOOLS: Fix 'Boat' bug in H1 Dos
H1 Dos is now completable
svn-id: r54507
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hugo/hugo.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 24cb4145cc..d7dd767b6b 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -34,7 +34,7 @@ #include "hugo/game.h" #define HUGO_DAT_VER_MAJ 0 // 1 byte -#define HUGO_DAT_VER_MIN 29 // 1 byte +#define HUGO_DAT_VER_MIN 30 // 1 byte #define DATAALIGNMENT 4 #define EDGE 10 // Closest object can get to edge of screen #define EDGE2 (EDGE * 2) // Push object further back on edge collision |