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authorEric Fry2018-07-04 23:30:01 +1000
committerEugene Sandulenko2018-07-20 06:43:33 +0000
commit8ca26ea2a0ed82bac3193a3a72564c7d4a820084 (patch)
tree607beac2482ffa741ca9449c70c6125083afb103 /engines
parent96a862536d8c8214140c1350d479dedd22b6df3b (diff)
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ILLUSIONS: Use actor flag instead of magic number
Diffstat (limited to 'engines')
-rw-r--r--engines/illusions/sequenceopcodes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/illusions/sequenceopcodes.cpp b/engines/illusions/sequenceopcodes.cpp
index 36111a7c55..90b9c532f4 100644
--- a/engines/illusions/sequenceopcodes.cpp
+++ b/engines/illusions/sequenceopcodes.cpp
@@ -297,7 +297,7 @@ void SequenceOpcodes::opSetPathCtrY(Control *control, OpCall &opCall) {
}
void SequenceOpcodes::opDisablePathWalkPoints(Control *control, OpCall &opCall) {
- control->_actor->_flags &= ~2;
+ control->_actor->_flags &= ~Illusions::ACTOR_FLAG_HAS_WALK_POINTS;
}
void SequenceOpcodes::opSetPathWalkPoints(Control *control, OpCall &opCall) {