diff options
author | Filippos Karapetis | 2013-10-05 21:50:33 +0300 |
---|---|---|
committer | Filippos Karapetis | 2013-10-05 21:50:33 +0300 |
commit | 8d1f601518971d1b90408fb714007a07deaa307b (patch) | |
tree | 18b0811714163ba0d9643c453288593e3b5dd4f9 /engines | |
parent | 1e87d135bedf9844e3e44a4261ffcb44aac67feb (diff) | |
download | scummvm-rg350-8d1f601518971d1b90408fb714007a07deaa307b.tar.gz scummvm-rg350-8d1f601518971d1b90408fb714007a07deaa307b.tar.bz2 scummvm-rg350-8d1f601518971d1b90408fb714007a07deaa307b.zip |
NEVERHOOD: Split sprites from their scenes in modules 1000 and 1100
Diffstat (limited to 'engines')
-rw-r--r-- | engines/neverhood/module.mk | 2 | ||||
-rw-r--r-- | engines/neverhood/modules/module1000.cpp | 961 | ||||
-rw-r--r-- | engines/neverhood/modules/module1000.h | 181 | ||||
-rw-r--r-- | engines/neverhood/modules/module1000_sprites.cpp | 979 | ||||
-rw-r--r-- | engines/neverhood/modules/module1000_sprites.h | 205 | ||||
-rw-r--r-- | engines/neverhood/modules/module1100.cpp | 188 | ||||
-rw-r--r-- | engines/neverhood/modules/module1100.h | 51 | ||||
-rw-r--r-- | engines/neverhood/modules/module1100_sprites.cpp | 200 | ||||
-rw-r--r-- | engines/neverhood/modules/module1100_sprites.h | 81 | ||||
-rw-r--r-- | engines/neverhood/modules/module1300.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/modules/module1400.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/modules/module2200.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/modules/module2200.h | 2 | ||||
-rw-r--r-- | engines/neverhood/modules/module2400.cpp | 2 | ||||
-rw-r--r-- | engines/neverhood/modules/module2800.cpp | 2 |
15 files changed, 1486 insertions, 1374 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk index 6f4b494445..718bedb927 100644 --- a/engines/neverhood/module.mk +++ b/engines/neverhood/module.mk @@ -15,7 +15,9 @@ MODULE_OBJS = \ microtiles.o \ module.o \ modules/module1000.o \ + modules/module1000_sprites.o \ modules/module1100.o \ + modules/module1100_sprites.o \ modules/module1200.o \ modules/module1200_sprites.o \ modules/module1300.o \ diff --git a/engines/neverhood/modules/module1000.cpp b/engines/neverhood/modules/module1000.cpp index 14ce5f4347..534fb2ec2f 100644 --- a/engines/neverhood/modules/module1000.cpp +++ b/engines/neverhood/modules/module1000.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" namespace Neverhood { @@ -118,219 +119,6 @@ void Module1000::updateScene() { } } -// Scene1001 - -AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - createSurface(800, 137, 242); - _x = 726; - _y = 440; - stShowIdleDoor(); - loadSound(1, 0xED403E03); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Door::handleMessage); -} - -uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - hammerHitsDoor(); - break; - case 0x3002: - gotoNextState(); - break; - } - return 0; -} - -void AsScene1001Door::hammerHitsDoor() { - switch (getGlobalVar(V_DOOR_STATUS)) { - case 0: - case 1: - playSound(0, 0x65482F03); - startAnimation(0x624C0498, 1, 3); - NextState(&AsScene1001Door::stShowIdleDoor); - break; - case 2: - playSound(1); - startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorMove); - break; - default: - // Nothing - break; - } - incGlobalVar(V_DOOR_STATUS, 1); -} - -void AsScene1001Door::stShowIdleDoor() { - switch (getGlobalVar(V_DOOR_STATUS)) { - case 1: - startAnimation(0x624C0498, 4, -1); - _newStickFrameIndex = 4; - break; - case 2: - startAnimation(0x624C0498, 1, -1); - _newStickFrameIndex = 1; - break; - case 3: - stopAnimation(); - setVisible(false); - break; - default: - startAnimation(0x624C0498, 0, -1); - _newStickFrameIndex = 0; - break; - } -} - -void AsScene1001Door::stBustedDoorMove() { - setGlobalVar(V_DOOR_BUSTED, 1); - startAnimation(0x624C0498, 6, 6); - NextState(&AsScene1001Door::stBustedDoorGone); - _x = 30; -} - -void AsScene1001Door::stBustedDoorGone() { - playSound(0); - stopAnimation(); - setVisible(false); -} - -AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) - : AnimatedSprite(vm, 1100), _asDoor(asDoor) { - - _x = 547; - _y = 206; - createSurface(900, 177, 192); - startAnimation(0x022C90D4, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Hammer::handleMessage); -} - -uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x00352100) - sendMessage(_asDoor, 0x2000, 0); - else if (param.asInteger() == 0x0A1A0109) - playSound(0, 0x66410886); - break; - case 0x2000: - startAnimation(0x022C90D4, 1, -1); - playSound(0, 0xE741020A); - _newStickFrameIndex = STICK_LAST_FRAME; - break; - } - return 0; -} - -AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200) { - - _x = 320; - _y = 240; - createSurface(100, 66, 129); - startAnimation(0xC68C2299, 0, -1); - _newStickFrameIndex = 0; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Window::handleMessage); -} - -uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x0E0A1410) - playSound(0, 0x60803F10); - break; - case 0x2001: - startAnimation(0xC68C2299, 0, -1); - break; - case 0x3002: - SetMessageHandler(NULL); - setGlobalVar(V_WINDOW_OPEN, 1); - setVisible(false); - break; - } - return 0; -} - -AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(1010, 71, 73); - setDoDeltaX(deltaXType); - startAnimation(0x04A98C36, 0, -1); - _newStickFrameIndex = 0; - _x = x; - _y = y; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1001Lever::handleMessage); -} - -uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x00C0C444) - sendMessage(_parentScene, 0x480F, 0); - else if (param.asInteger() == 0xC41A02C0) - playSound(0, 0x40581882); - break; - case 0x1011: - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - break; - case 0x3002: - startAnimation(0x04A98C36, 0, -1); - _newStickFrameIndex = 0; - break; - case 0x480F: - startAnimation(0x04A98C36, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { - - _priority = 1100; - _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; - setVisible(false); - SetUpdateHandler(&SsCommonButtonSprite::update); - SetMessageHandler(&SsCommonButtonSprite::handleMessage); -} - -void SsCommonButtonSprite::update() { - if (_countdown != 0 && (--_countdown) == 0) - setVisible(false); -} - -uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - setVisible(true); - _countdown = 8; - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _asDoor(NULL), _asWindow(NULL) { @@ -439,719 +227,6 @@ uint32 Scene1001::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1002 - -AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { - - SetUpdateHandler(&AsScene1002Ring::update); - - if (_isSpecial) { - createSurface(990, 68, 314); - if (isRingLow) { - startAnimation(0x04103090, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - } else { - startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); - SetMessageHandler(&AsScene1002Ring::hmRingIdle); - } - } else { - createSurface(990, 68, 138); - startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); - SetMessageHandler(&AsScene1002Ring::hmRingIdle); - } - - setClipRect(0, clipY1, 640, 480); - - _x = x; - _y = y; - - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - -} - -void AsScene1002Ring::update() { - updateAnim(); - updatePosition(); -} - -uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4806: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x4806, 0); - SetMessageHandler(&AsScene1002Ring::hmRingPulled1); - startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); - break; - case 0x480F: - setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); - sendMessage(_parentScene, 0x480F, 0); - SetMessageHandler(&AsScene1002Ring::hmRingPulled2); - startAnimation(0x861A2020, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - break; - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0x8258A030, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - startAnimation(0x04103090, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4807: - sendMessage(_parentScene, 0x4807, 0); - setDoDeltaX(_vm->_rnd->getRandomNumber(1)); - startAnimation(0x8258A030, 0, -1); - SetMessageHandler(&AsScene1002Ring::hmRingReleased); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = hmRingIdle(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x05410F72) - playSound(0, 0x21EE40A9); - break; - case 0x3002: - startAnimation(0xA85C4011, 0, -1); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 990); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1010); - break; - } - return messageResult; -} - -AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) - : StaticSprite(vm, 1200) { - - loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); - setClipRect(clipRect); - SetUpdateHandler(&AsScene1002Door::update); - SetMessageHandler(&AsScene1002Door::handleMessage); - SetSpriteUpdate(NULL); -} - -void AsScene1002Door::update() { - handleSpriteUpdate(); - updatePosition(); -} - -uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x4808: - setGlobalVar(V_FLYTRAP_RING_DOOR, 1); - SetSpriteUpdate(&AsScene1002Door::suOpenDoor); - break; - case 0x4809: - setGlobalVar(V_FLYTRAP_RING_DOOR, 0); - SetSpriteUpdate(&AsScene1002Door::suCloseDoor); - break; - } - return messageResult; -} - -void AsScene1002Door::suOpenDoor() { - if (_y > 49) { - _y -= 8; - if (_y < 49) { - SetSpriteUpdate(NULL); - _y = 49; - } - _needRefresh = true; - } -} - -void AsScene1002Door::suCloseDoor() { - if (_y < 239) { - _y += 8; - if (_y > 239) { - SetSpriteUpdate(NULL); - _y = 239; - } - _needRefresh = true; - } -} - -AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1400) { - - createSurface(1025, 88, 165); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); -} - -uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2004: - _x = ((Sprite*)sender)->getX() - 98; - _y = ((Sprite*)sender)->getY() - 111; - startAnimation(0x0422255A, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return messageResult; -} - -AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) - : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { - - createSurface(800, 136, 147); - setClipRect(clipRect); - suDoorSpy(); - loadSound(0, 0xC0C40298); - startAnimation(0x586C1D48, 0, 0); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1002DoorSpy::handleMessage); - SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); -} - -uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0xA61CA1C2) - sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); - else if (param.asInteger() == 0x14CE0620) - playSound(0); - break; - case 0x2003: - stDoorSpyBoxingGlove(); - break; - } - return messageResult; -} - -uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1002DoorSpy::suDoorSpy() { - _x = _asDoor->getX() + 34; - _y = _asDoor->getY() + 175; -} - -void AsScene1002DoorSpy::stDoorSpyIdle() { - setClipRect(_clipRect); - _parentScene->setSurfacePriority(getSurface(), 800); - startAnimation(0x586C1D48, 0, 0); - SetMessageHandler(&AsScene1002DoorSpy::handleMessage); -} - -void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { - setClipRect(0, 0, 640, 480); - _parentScene->setSurfacePriority(getSurface(), 1200); - startAnimation(0x586C1D48, 1, -1); - SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); - NextState(&AsScene1002DoorSpy::stDoorSpyIdle); -} - -SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) - : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { - - _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; - _fileHashes[0] = fileHash1; - _fileHashes[1] = fileHash2; - createSurface(surfacePriority, 40, 40); - loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); - setVisible(false); - SetUpdateHandler(&SsCommonPressButton::update); - SetMessageHandler(&SsCommonPressButton::handleMessage); -} - -void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { - _fileHashes[0] = fileHash1; - _fileHashes[1] = fileHash2; - loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); -} - -void SsCommonPressButton::update() { - if (_countdown != 0 && (--_countdown) == 0) { - if (_status == 1) { - _status = 2; - loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 4; - } else if (_status == 2) { - _status = 3; - loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); - _countdown = 4; - } else if (_status == 3) { - _status = 0; - setVisible(false); - } - } -} - -uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x480B: - sendMessage(_parentScene, 0x480B, 0); - _status = 1; - _countdown = 4; - setVisible(true); - playSound(0, _soundFileHash); - break; - } - return messageResult; -} - -AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) - : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { - - createSurface(995, 175, 195); - if (!_isSecond) { - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - setDoDeltaX(1); - _x = 366; - _y = 435; - stRingGrabbed(); - } else { - _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; - _y = 435; - stIdle(); - } - } else { - _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; - _y = 364; - if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { - stRingGrabbed(); - } else { - stIdle(); - } - } - _flags = 4; - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); - SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); -} - -void AsScene1002VenusFlyTrap::update() { - if (_countdown != 0 && (--_countdown == 0)) - gotoNextState(); - AnimatedSprite::update(); -} - -void AsScene1002VenusFlyTrap::upIdle() { - if (_countdown == 0 && _klaymen->getX() - 20 > _x) - setDoDeltaX(1); - else if (_klaymen->getX() + 20 < _x) - setDoDeltaX(0); - update(); -} - -uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000890C4) - playSound(0, 0xC21190D8); - else if (param.asInteger() == 0x522200A0) - playSound(0, 0x931080C8); - break; - case 0x1011: - if (_isSecond) { - if (_x >= 154 && _x <= 346) { - sendMessage(_parentScene, 0x2000, 0); - messageResult = 1; - } - } else { - if (_x >= 174 && _x <= 430) { - sendMessage(_parentScene, 0x2000, 0); - messageResult = 1; - } - } - break; - case 0x480B: - setDoDeltaX(param.asInteger() != 0 ? 1 : 0); - if (!_isSecond) { - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) - stRelease(); - else - stWalk(); - } else { - if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) - stRelease(); - else - stWalk(); - } - break; - case 0x480C: - if (_isSecond) { - if (_x >= 154 && _x <= 346) - messageResult = 1; - else - messageResult = 0; - } else { - if (_x >= 174 && _x <= 430) - messageResult = 1; - else - messageResult = 0; - } - break; - case 0x480E: - if (param.asInteger() == 1) - stGrabRing(); - break; - case 0x4810: - swallowKlaymen(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); - break; - } - return messageResult; -} - -uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x000890C4) - playSound(0, 0xC21190D8); - else if (param.asInteger() == 0x41881801) { - if (_isSecond) { - if (_x > 330) - sendMessage(_klaymen, 0x4811, 2); - else - sendMessage(_klaymen, 0x4811, 0); - } else { - sendMessage(_klaymen, 0x4811, 0); - } - } else if (param.asInteger() == 0x522200A0) - playSound(0, 0x931080C8); - break; - case 0x3002: - gotoNextState(); - break; - case 0x482A: - sendMessage(_parentScene, 0x1022, 995); - break; - case 0x482B: - sendMessage(_parentScene, 0x1022, 1015); - break; - } - return messageResult; -} - -void AsScene1002VenusFlyTrap::stWalkBack() { - setDoDeltaX(2); - startAnimation(0xC4080034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stWalk() { - startAnimation(0xC4080034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stRelease() { - sendMessage(_parentScene, 0x4807, 0); - startAnimation(0x82292851, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::stGrabRing() { - setDoDeltaX(1); - startAnimation(0x86A82A11, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); - NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); -} - -void AsScene1002VenusFlyTrap::stRingGrabbed() { - startAnimation(0xB5A86034, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); -} - -void AsScene1002VenusFlyTrap::stKlaymenInside() { - startAnimation(0x31303094, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(NULL); - NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); - _countdown = 24; -} - -void AsScene1002VenusFlyTrap::stIdle() { - startAnimation(0xC8204250, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); - SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); - if (_isSecond) { - if (_x >= 154 && _x <= 346) - setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); - else { - NextState(&AsScene1002VenusFlyTrap::stWalkBack); - _countdown = 12; - } - } else { - if (_x >= 174 && _x <= 430) - setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); - else { - NextState(&AsScene1002VenusFlyTrap::stWalkBack); - _countdown = 12; - } - } -} - -void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { - startAnimation(0x152920C4, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); -} - -void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { - startAnimation(0x84001117, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stIdle); -} - -void AsScene1002VenusFlyTrap::swallowKlaymen() { - if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { - if (_isSecond) - setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); - else - setDoDeltaX(_x > 320 ? 1 : 0); - sendMessage(_klaymen, 0x2001, 0); - startAnimation(0x8C2C80D4, 0, -1); - SetUpdateHandler(&AsScene1002VenusFlyTrap::update); - SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); - NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); - } -} - -AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1200), _countdown(0), _isDoorClosed(true) { - - createSurface(850, 186, 212); - _x = 320; - _y = 240; - if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { - startAnimation(0x004A4495, -1, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - } else - setVisible(false); - SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); -} - -void AsScene1002OutsideDoorBackground::update() { - if (_countdown != 0 && (--_countdown == 0)) { - if (_isDoorClosed) - stCloseDoor(); - else - stOpenDoor(); - } - AnimatedSprite::update(); -} - -uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageResult) { - case 0x4808: - _isDoorClosed = false; - _countdown = 2; - break; - case 0x4809: - _isDoorClosed = true; - _countdown = 2; - break; - } - return messageResult; -} - -uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = handleMessage(messageNum, param, sender); - switch (messageResult) { - case 0x3002: - gotoNextState(); - break; - } - return messageResult; -} - -void AsScene1002OutsideDoorBackground::stOpenDoor() { - startAnimation(0x004A4495, 0, -1); - _newStickFrameIndex = STICK_LAST_FRAME; - setVisible(true); - SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); -} - -void AsScene1002OutsideDoorBackground::stCloseDoor() { - startAnimation(0x004A4495, -1, -1); - _playBackwards = true; - setVisible(true); - SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); - NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); -} - -void AsScene1002OutsideDoorBackground::stDoorClosed() { - setVisible(false); - stopAnimation(); -} - -AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) - : AnimatedSprite(vm, 1200), _klaymen(klaymen) { - - createSurface(1200, 40, 163); - setVisible(false); - SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); - SetMessageHandler(&Sprite::handleMessage); -} - -void AsScene1002KlaymenLadderHands::update() { - if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { - startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { - startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else - setVisible(false); - AnimatedSprite::update(); -} - -AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) - : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), - _isClipRectSaved(false) { - - createSurface(1000, 33, 41); - setVisible(false); - SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); - SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); -} - -void AsScene1002KlaymenPeekHand::update() { - if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { - startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); - _newStickFrameIndex = _klaymen->getFrameIndex(); - setVisible(true); - _x = _klaymen->getX(); - _y = _klaymen->getY(); - setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); - } else - setVisible(false); - AnimatedSprite::update(); -} - -uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x4AB28209) { - sendMessage(_parentScene, 0x1022, 1200); - _isClipRectSaved = true; - _savedClipRect = _surface->getClipRect(); - setClipRect(0, 0, 640, 480); - } else if (param.asInteger() == 0x88001184) { - sendMessage(_parentScene, 0x1022, 1000); - if (_isClipRectSaved) - setClipRect(_savedClipRect); - } - break; - } - return messageResult; -} - Scene1002::Scene1002(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _isKlaymenFloor(false), _isClimbingLadder(false) { @@ -1383,38 +458,6 @@ uint32 Scene1002::handleMessage(int messageNum, const MessageParam ¶m, Entit return messageResult; } -// Scene1004 - -AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) - : AnimatedSprite(vm, 1100) { - - _x = 330; - _y = 327; - createSurface(800, 56, 50); - setVisible(false); - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1004TrashCan::handleMessage); -} - -uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x100D: - if (param.asInteger() == 0x225A8587) - playSound(0, 0x109AFC4C); - break; - case 0x2002: - startAnimation(0xEB312C11, 0, -1); - setVisible(true); - break; - case 0x3002: - stopAnimation(); - setVisible(false); - break; - } - return 0; -} - Scene1004::Scene1004(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule), _paletteAreaStatus(-1) { @@ -1513,8 +556,6 @@ void Scene1004::updatePaletteArea() { } } -// Scene1005 - Scene1005::Scene1005(NeverhoodEngine *vm, Module *parentModule, int which) : Scene(vm, parentModule) { diff --git a/engines/neverhood/modules/module1000.h b/engines/neverhood/modules/module1000.h index 9e97e822f6..4b17c92b3b 100644 --- a/engines/neverhood/modules/module1000.h +++ b/engines/neverhood/modules/module1000.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1000 - class Module1000 : public Module { public: Module1000(NeverhoodEngine *vm, Module *parentModule, int which); @@ -42,53 +40,6 @@ protected: void updateScene(); }; -// Scene1001 - -class AsScene1001Door : public AnimatedSprite { -public: - AsScene1001Door(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void hammerHitsDoor(); - void stShowIdleDoor(); - void stBustedDoorMove(); - void stBustedDoorGone(); -}; - -class AsScene1001Hammer : public AnimatedSprite { -public: - AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor); -protected: - Sprite *_asDoor; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1001Window : public AnimatedSprite { -public: - AsScene1001Window(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1001Lever : public AnimatedSprite { -public: - AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsCommonButtonSprite : public StaticSprite { -public: - SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - int16 _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1001 : public Scene { public: Scene1001(NeverhoodEngine *vm, Module *parentModule, int which); @@ -102,127 +53,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1002 - -class AsScene1002Ring : public AnimatedSprite { -public: - AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow); -protected: - Scene *_parentScene; - bool _isSpecial; - void update(); - uint32 hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002Door : public StaticSprite { -public: - AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect); -protected: - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void suOpenDoor(); - void suCloseDoor(); -}; - -class AsScene1002BoxingGloveHitEffect : public AnimatedSprite { -public: - AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002DoorSpy : public AnimatedSprite { -public: - AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect); -protected: - Scene *_parentScene; - Sprite *_asDoor; - Sprite *_asBoxingGloveHitEffect; - NRect _clipRect; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void suDoorSpy(); - void stDoorSpyIdle(); - void stDoorSpyBoxingGlove(); -}; - -class SsCommonPressButton : public StaticSprite { -public: - SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); - void setFileHashes(uint32 fileHash1, uint32 fileHash2); -protected: - Scene *_parentScene; - uint32 _soundFileHash; - uint32 _fileHashes[2]; - int _status; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class AsScene1002VenusFlyTrap : public AnimatedSprite { -public: - AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); -protected: - Scene *_parentScene; - Sprite *_klaymen; - int _countdown; - bool _isSecond; - void update(); - void upIdle(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender); - void stWalkBack(); - void stWalk(); - void stRelease(); - void stGrabRing(); - void stRingGrabbed(); - void stKlaymenInside(); - void stIdle(); - void stKlaymenInsideMoving(); - void stSpitOutKlaymen(); - void swallowKlaymen(); -}; - -class AsScene1002OutsideDoorBackground : public AnimatedSprite { -public: - AsScene1002OutsideDoorBackground(NeverhoodEngine *vm); -protected: - int _countdown; - bool _isDoorClosed; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); - void stOpenDoor(); - void stCloseDoor(); - void stDoorClosed(); -}; - -class AsScene1002KlaymenLadderHands : public AnimatedSprite { -public: - AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); -protected: - Klaymen *_klaymen; - void update(); -}; - -class AsScene1002KlaymenPeekHand : public AnimatedSprite { -public: - AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); -protected: - Scene *_parentScene; - Klaymen *_klaymen; - bool _isClipRectSaved; - NRect _savedClipRect; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1002 : public Scene { public: Scene1002(NeverhoodEngine *vm, Module *parentModule, int which); @@ -251,15 +81,6 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; -// Scene1004 - -class AsScene1004TrashCan : public AnimatedSprite { -public: - AsScene1004TrashCan(NeverhoodEngine *vm); -protected: - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - class Scene1004 : public Scene { public: Scene1004(NeverhoodEngine *vm, Module *parentModule, int which); @@ -272,8 +93,6 @@ protected: void updatePaletteArea(); }; -// Scene1005 - class Scene1005 : public Scene { public: Scene1005(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module1000_sprites.cpp b/engines/neverhood/modules/module1000_sprites.cpp new file mode 100644 index 0000000000..d75d721f01 --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.cpp @@ -0,0 +1,979 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1000_sprites.h" + +namespace Neverhood { + +AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + createSurface(800, 137, 242); + _x = 726; + _y = 440; + stShowIdleDoor(); + loadSound(1, 0xED403E03); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Door::handleMessage); +} + +uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + hammerHitsDoor(); + break; + case 0x3002: + gotoNextState(); + break; + } + return 0; +} + +void AsScene1001Door::hammerHitsDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 0: + case 1: + playSound(0, 0x65482F03); + startAnimation(0x624C0498, 1, 3); + NextState(&AsScene1001Door::stShowIdleDoor); + break; + case 2: + playSound(1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorMove); + break; + default: + // Nothing + break; + } + incGlobalVar(V_DOOR_STATUS, 1); +} + +void AsScene1001Door::stShowIdleDoor() { + switch (getGlobalVar(V_DOOR_STATUS)) { + case 1: + startAnimation(0x624C0498, 4, -1); + _newStickFrameIndex = 4; + break; + case 2: + startAnimation(0x624C0498, 1, -1); + _newStickFrameIndex = 1; + break; + case 3: + stopAnimation(); + setVisible(false); + break; + default: + startAnimation(0x624C0498, 0, -1); + _newStickFrameIndex = 0; + break; + } +} + +void AsScene1001Door::stBustedDoorMove() { + setGlobalVar(V_DOOR_BUSTED, 1); + startAnimation(0x624C0498, 6, 6); + NextState(&AsScene1001Door::stBustedDoorGone); + _x = 30; +} + +void AsScene1001Door::stBustedDoorGone() { + playSound(0); + stopAnimation(); + setVisible(false); +} + +AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor) + : AnimatedSprite(vm, 1100), _asDoor(asDoor) { + + _x = 547; + _y = 206; + createSurface(900, 177, 192); + startAnimation(0x022C90D4, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Hammer::handleMessage); +} + +uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00352100) + sendMessage(_asDoor, 0x2000, 0); + else if (param.asInteger() == 0x0A1A0109) + playSound(0, 0x66410886); + break; + case 0x2000: + startAnimation(0x022C90D4, 1, -1); + playSound(0, 0xE741020A); + _newStickFrameIndex = STICK_LAST_FRAME; + break; + } + return 0; +} + +AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200) { + + _x = 320; + _y = 240; + createSurface(100, 66, 129); + startAnimation(0xC68C2299, 0, -1); + _newStickFrameIndex = 0; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Window::handleMessage); +} + +uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x0E0A1410) + playSound(0, 0x60803F10); + break; + case 0x2001: + startAnimation(0xC68C2299, 0, -1); + break; + case 0x3002: + SetMessageHandler(NULL); + setGlobalVar(V_WINDOW_OPEN, 1); + setVisible(false); + break; + } + return 0; +} + +AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(1010, 71, 73); + setDoDeltaX(deltaXType); + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + _x = x; + _y = y; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1001Lever::handleMessage); +} + +uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x00C0C444) + sendMessage(_parentScene, 0x480F, 0); + else if (param.asInteger() == 0xC41A02C0) + playSound(0, 0x40581882); + break; + case 0x1011: + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + break; + case 0x3002: + startAnimation(0x04A98C36, 0, -1); + _newStickFrameIndex = 0; + break; + case 0x480F: + startAnimation(0x04A98C36, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _countdown(0) { + + _priority = 1100; + _soundFileHash = soundFileHash ? soundFileHash : 0x44141000; + setVisible(false); + SetUpdateHandler(&SsCommonButtonSprite::update); + SetMessageHandler(&SsCommonButtonSprite::handleMessage); +} + +void SsCommonButtonSprite::update() { + if (_countdown != 0 && (--_countdown) == 0) + setVisible(false); +} + +uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + setVisible(true); + _countdown = 8; + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002Ring::AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _isSpecial(isSpecial) { + + SetUpdateHandler(&AsScene1002Ring::update); + + if (_isSpecial) { + createSurface(990, 68, 314); + if (isRingLow) { + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + } else { + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + } else { + createSurface(990, 68, 138); + startAnimation(0xA85C4011, _vm->_rnd->getRandomNumber(15), -1); + SetMessageHandler(&AsScene1002Ring::hmRingIdle); + } + + setClipRect(0, clipY1, 640, 480); + + _x = x; + _y = y; + + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + +} + +void AsScene1002Ring::update() { + updateAnim(); + updatePosition(); +} + +uint32 AsScene1002Ring::hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4806: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x4806, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled1); + startAnimation(_isSpecial ? 0x87502558 : 0x80DD4010, 0, -1); + break; + case 0x480F: + setDoDeltaX(((Sprite*)sender)->isDoDeltaX() ? 1 : 0); + sendMessage(_parentScene, 0x480F, 0); + SetMessageHandler(&AsScene1002Ring::hmRingPulled2); + startAnimation(0x861A2020, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(_isSpecial ? 0x78D0A812 : 0xB85D2A10, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + startAnimation(0x04103090, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingHangingLow); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4807: + sendMessage(_parentScene, 0x4807, 0); + setDoDeltaX(_vm->_rnd->getRandomNumber(1)); + startAnimation(0x8258A030, 0, -1); + SetMessageHandler(&AsScene1002Ring::hmRingReleased); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +uint32 AsScene1002Ring::hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = hmRingIdle(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x05410F72) + playSound(0, 0x21EE40A9); + break; + case 0x3002: + startAnimation(0xA85C4011, 0, -1); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 990); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1010); + break; + } + return messageResult; +} + +AsScene1002Door::AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect) + : StaticSprite(vm, 1200) { + + loadSprite(0x1052370F, kSLFDefDrawOffset | kSLFSetPosition, 800, 526, getGlobalVar(V_FLYTRAP_RING_DOOR) ? 49 : 239); + setClipRect(clipRect); + SetUpdateHandler(&AsScene1002Door::update); + SetMessageHandler(&AsScene1002Door::handleMessage); + SetSpriteUpdate(NULL); +} + +void AsScene1002Door::update() { + handleSpriteUpdate(); + updatePosition(); +} + +uint32 AsScene1002Door::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x4808: + setGlobalVar(V_FLYTRAP_RING_DOOR, 1); + SetSpriteUpdate(&AsScene1002Door::suOpenDoor); + break; + case 0x4809: + setGlobalVar(V_FLYTRAP_RING_DOOR, 0); + SetSpriteUpdate(&AsScene1002Door::suCloseDoor); + break; + } + return messageResult; +} + +void AsScene1002Door::suOpenDoor() { + if (_y > 49) { + _y -= 8; + if (_y < 49) { + SetSpriteUpdate(NULL); + _y = 49; + } + _needRefresh = true; + } +} + +void AsScene1002Door::suCloseDoor() { + if (_y < 239) { + _y += 8; + if (_y > 239) { + SetSpriteUpdate(NULL); + _y = 239; + } + _needRefresh = true; + } +} + +AsScene1002BoxingGloveHitEffect::AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1400) { + + createSurface(1025, 88, 165); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002BoxingGloveHitEffect::handleMessage); +} + +uint32 AsScene1002BoxingGloveHitEffect::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2004: + _x = ((Sprite*)sender)->getX() - 98; + _y = ((Sprite*)sender)->getY() - 111; + startAnimation(0x0422255A, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return messageResult; +} + +AsScene1002DoorSpy::AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect) + : AnimatedSprite(vm, 1300), _clipRect(clipRect), _parentScene(parentScene), _asDoor(asDoor), _asBoxingGloveHitEffect(asScene1002BoxingGloveHitEffect) { + + createSurface(800, 136, 147); + setClipRect(clipRect); + suDoorSpy(); + loadSound(0, 0xC0C40298); + startAnimation(0x586C1D48, 0, 0); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); + SetSpriteUpdate(&AsScene1002DoorSpy::suDoorSpy); +} + +uint32 AsScene1002DoorSpy::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0xA61CA1C2) + sendMessage(_asBoxingGloveHitEffect, 0x2004, 0); + else if (param.asInteger() == 0x14CE0620) + playSound(0); + break; + case 0x2003: + stDoorSpyBoxingGlove(); + break; + } + return messageResult; +} + +uint32 AsScene1002DoorSpy::hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002DoorSpy::suDoorSpy() { + _x = _asDoor->getX() + 34; + _y = _asDoor->getY() + 175; +} + +void AsScene1002DoorSpy::stDoorSpyIdle() { + setClipRect(_clipRect); + _parentScene->setSurfacePriority(getSurface(), 800); + startAnimation(0x586C1D48, 0, 0); + SetMessageHandler(&AsScene1002DoorSpy::handleMessage); +} + +void AsScene1002DoorSpy::stDoorSpyBoxingGlove() { + setClipRect(0, 0, 640, 480); + _parentScene->setSurfacePriority(getSurface(), 1200); + startAnimation(0x586C1D48, 1, -1); + SetMessageHandler(&AsScene1002DoorSpy::hmDoorSpyAnimation); + NextState(&AsScene1002DoorSpy::stDoorSpyIdle); +} + +SsCommonPressButton::SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash) + : StaticSprite(vm, 1100), _parentScene(parentScene), _status(0), _countdown(0) { + + _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000; + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + createSurface(surfacePriority, 40, 40); + loadSprite(fileHash1, kSLFDefDrawOffset | kSLFDefPosition); + setVisible(false); + SetUpdateHandler(&SsCommonPressButton::update); + SetMessageHandler(&SsCommonPressButton::handleMessage); +} + +void SsCommonPressButton::setFileHashes(uint32 fileHash1, uint32 fileHash2) { + _fileHashes[0] = fileHash1; + _fileHashes[1] = fileHash2; + loadSprite(_status == 2 ? fileHash2 : fileHash1, kSLFDefDrawOffset | kSLFDefPosition); +} + +void SsCommonPressButton::update() { + if (_countdown != 0 && (--_countdown) == 0) { + if (_status == 1) { + _status = 2; + loadSprite(_fileHashes[1], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 2) { + _status = 3; + loadSprite(_fileHashes[0], kSLFDefDrawOffset | kSLFDefPosition); + _countdown = 4; + } else if (_status == 3) { + _status = 0; + setVisible(false); + } + } +} + +uint32 SsCommonPressButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x480B: + sendMessage(_parentScene, 0x480B, 0); + _status = 1; + _countdown = 4; + setVisible(true); + playSound(0, _soundFileHash); + break; + } + return messageResult; +} + +AsScene1002VenusFlyTrap::AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond) + : AnimatedSprite(vm, 1100), _parentScene(parentScene), _klaymen(klaymen), _isSecond(isSecond), _countdown(0) { + + createSurface(995, 175, 195); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + setDoDeltaX(1); + _x = 366; + _y = 435; + stRingGrabbed(); + } else { + _x = 174 + getGlobalVar(V_FLYTRAP_POSITION_1) * 32; + _y = 435; + stIdle(); + } + } else { + _x = 186 + getGlobalVar(V_FLYTRAP_POSITION_2) * 32; + _y = 364; + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) { + stRingGrabbed(); + } else { + stIdle(); + } + } + _flags = 4; + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + SetSpriteUpdate(&AnimatedSprite::updateDeltaXY); +} + +void AsScene1002VenusFlyTrap::update() { + if (_countdown != 0 && (--_countdown == 0)) + gotoNextState(); + AnimatedSprite::update(); +} + +void AsScene1002VenusFlyTrap::upIdle() { + if (_countdown == 0 && _klaymen->getX() - 20 > _x) + setDoDeltaX(1); + else if (_klaymen->getX() + 20 < _x) + setDoDeltaX(0); + update(); +} + +uint32 AsScene1002VenusFlyTrap::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x1011: + if (_isSecond) { + if (_x >= 154 && _x <= 346) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } else { + if (_x >= 174 && _x <= 430) { + sendMessage(_parentScene, 0x2000, 0); + messageResult = 1; + } + } + break; + case 0x480B: + setDoDeltaX(param.asInteger() != 0 ? 1 : 0); + if (!_isSecond) { + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) + stRelease(); + else + stWalk(); + } else { + if (getGlobalVar(V_FLYTRAP_RING_BRIDGE) || getGlobalVar(V_FLYTRAP_RING_FENCE)) + stRelease(); + else + stWalk(); + } + break; + case 0x480C: + if (_isSecond) { + if (_x >= 154 && _x <= 346) + messageResult = 1; + else + messageResult = 0; + } else { + if (_x >= 174 && _x <= 430) + messageResult = 1; + else + messageResult = 0; + } + break; + case 0x480E: + if (param.asInteger() == 1) + stGrabRing(); + break; + case 0x4810: + swallowKlaymen(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +uint32 AsScene1002VenusFlyTrap::hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x000890C4) + playSound(0, 0xC21190D8); + else if (param.asInteger() == 0x41881801) { + if (_isSecond) { + if (_x > 330) + sendMessage(_klaymen, 0x4811, 2); + else + sendMessage(_klaymen, 0x4811, 0); + } else { + sendMessage(_klaymen, 0x4811, 0); + } + } else if (param.asInteger() == 0x522200A0) + playSound(0, 0x931080C8); + break; + case 0x3002: + gotoNextState(); + break; + case 0x482A: + sendMessage(_parentScene, 0x1022, 995); + break; + case 0x482B: + sendMessage(_parentScene, 0x1022, 1015); + break; + } + return messageResult; +} + +void AsScene1002VenusFlyTrap::stWalkBack() { + setDoDeltaX(2); + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stWalk() { + startAnimation(0xC4080034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stRelease() { + sendMessage(_parentScene, 0x4807, 0); + startAnimation(0x82292851, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::stGrabRing() { + setDoDeltaX(1); + startAnimation(0x86A82A11, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationSimple); + NextState(&AsScene1002VenusFlyTrap::stRingGrabbed); +} + +void AsScene1002VenusFlyTrap::stRingGrabbed() { + startAnimation(0xB5A86034, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); +} + +void AsScene1002VenusFlyTrap::stKlaymenInside() { + startAnimation(0x31303094, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(NULL); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInsideMoving); + _countdown = 24; +} + +void AsScene1002VenusFlyTrap::stIdle() { + startAnimation(0xC8204250, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::upIdle); + SetMessageHandler(&AsScene1002VenusFlyTrap::handleMessage); + if (_isSecond) { + if (_x >= 154 && _x <= 346) + setGlobalVar(V_FLYTRAP_POSITION_2, (_x - 186) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } else { + if (_x >= 174 && _x <= 430) + setGlobalVar(V_FLYTRAP_POSITION_1, (_x - 174) / 32); + else { + NextState(&AsScene1002VenusFlyTrap::stWalkBack); + _countdown = 12; + } + } +} + +void AsScene1002VenusFlyTrap::stKlaymenInsideMoving() { + startAnimation(0x152920C4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stSpitOutKlaymen); +} + +void AsScene1002VenusFlyTrap::stSpitOutKlaymen() { + startAnimation(0x84001117, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stIdle); +} + +void AsScene1002VenusFlyTrap::swallowKlaymen() { + if (_x - 15 < _klaymen->getX() && _x + 15 > _klaymen->getX()) { + if (_isSecond) + setDoDeltaX(_x > 265 && _x < 330 ? 1 : 0); + else + setDoDeltaX(_x > 320 ? 1 : 0); + sendMessage(_klaymen, 0x2001, 0); + startAnimation(0x8C2C80D4, 0, -1); + SetUpdateHandler(&AsScene1002VenusFlyTrap::update); + SetMessageHandler(&AsScene1002VenusFlyTrap::hmAnimationExt); + NextState(&AsScene1002VenusFlyTrap::stKlaymenInside); + } +} + +AsScene1002OutsideDoorBackground::AsScene1002OutsideDoorBackground(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1200), _countdown(0), _isDoorClosed(true) { + + createSurface(850, 186, 212); + _x = 320; + _y = 240; + if (getGlobalVar(V_FLYTRAP_RING_DOOR)) { + startAnimation(0x004A4495, -1, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + } else + setVisible(false); + SetUpdateHandler(&AsScene1002OutsideDoorBackground::update); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::update() { + if (_countdown != 0 && (--_countdown == 0)) { + if (_isDoorClosed) + stCloseDoor(); + else + stOpenDoor(); + } + AnimatedSprite::update(); +} + +uint32 AsScene1002OutsideDoorBackground::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x4808: + _isDoorClosed = false; + _countdown = 2; + break; + case 0x4809: + _isDoorClosed = true; + _countdown = 2; + break; + } + return messageResult; +} + +uint32 AsScene1002OutsideDoorBackground::hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = handleMessage(messageNum, param, sender); + switch (messageResult) { + case 0x3002: + gotoNextState(); + break; + } + return messageResult; +} + +void AsScene1002OutsideDoorBackground::stOpenDoor() { + startAnimation(0x004A4495, 0, -1); + _newStickFrameIndex = STICK_LAST_FRAME; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::handleMessage); +} + +void AsScene1002OutsideDoorBackground::stCloseDoor() { + startAnimation(0x004A4495, -1, -1); + _playBackwards = true; + setVisible(true); + SetMessageHandler(&AsScene1002OutsideDoorBackground::hmAnimation); + NextState(&AsScene1002OutsideDoorBackground::stDoorClosed); +} + +void AsScene1002OutsideDoorBackground::stDoorClosed() { + setVisible(false); + stopAnimation(); +} + +AsScene1002KlaymenLadderHands::AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _klaymen(klaymen) { + + createSurface(1200, 40, 163); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenLadderHands::update); + SetMessageHandler(&Sprite::handleMessage); +} + +void AsScene1002KlaymenLadderHands::update() { + if (_klaymen->getCurrAnimFileHash() == 0x3A292504) { + startAnimation(0xBA280522, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else if (_klaymen->getCurrAnimFileHash() == 0x122D1505) { + startAnimation(0x1319150C, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +AsScene1002KlaymenPeekHand::AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen) + : AnimatedSprite(vm, 1200), _parentScene(parentScene), _klaymen(klaymen), + _isClipRectSaved(false) { + + createSurface(1000, 33, 41); + setVisible(false); + SetUpdateHandler(&AsScene1002KlaymenPeekHand::update); + SetMessageHandler(&AsScene1002KlaymenPeekHand::handleMessage); +} + +void AsScene1002KlaymenPeekHand::update() { + if (_klaymen->getCurrAnimFileHash() == 0xAC20C012 && _klaymen->getFrameIndex() < 50) { + startAnimation(0x9820C913, _klaymen->getFrameIndex(), -1); + _newStickFrameIndex = _klaymen->getFrameIndex(); + setVisible(true); + _x = _klaymen->getX(); + _y = _klaymen->getY(); + setDoDeltaX(_klaymen->isDoDeltaX() ? 1 : 0); + } else + setVisible(false); + AnimatedSprite::update(); +} + +uint32 AsScene1002KlaymenPeekHand::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x4AB28209) { + sendMessage(_parentScene, 0x1022, 1200); + _isClipRectSaved = true; + _savedClipRect = _surface->getClipRect(); + setClipRect(0, 0, 640, 480); + } else if (param.asInteger() == 0x88001184) { + sendMessage(_parentScene, 0x1022, 1000); + if (_isClipRectSaved) + setClipRect(_savedClipRect); + } + break; + } + return messageResult; +} + +AsScene1004TrashCan::AsScene1004TrashCan(NeverhoodEngine *vm) + : AnimatedSprite(vm, 1100) { + + _x = 330; + _y = 327; + createSurface(800, 56, 50); + setVisible(false); + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1004TrashCan::handleMessage); +} + +uint32 AsScene1004TrashCan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x100D: + if (param.asInteger() == 0x225A8587) + playSound(0, 0x109AFC4C); + break; + case 0x2002: + startAnimation(0xEB312C11, 0, -1); + setVisible(true); + break; + case 0x3002: + stopAnimation(); + setVisible(false); + break; + } + return 0; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1000_sprites.h b/engines/neverhood/modules/module1000_sprites.h new file mode 100644 index 0000000000..51c24863bc --- /dev/null +++ b/engines/neverhood/modules/module1000_sprites.h @@ -0,0 +1,205 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1000_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1000_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class AsScene1001Door : public AnimatedSprite { +public: + AsScene1001Door(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void hammerHitsDoor(); + void stShowIdleDoor(); + void stBustedDoorMove(); + void stBustedDoorGone(); +}; + +class AsScene1001Hammer : public AnimatedSprite { +public: + AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor); +protected: + Sprite *_asDoor; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1001Window : public AnimatedSprite { +public: + AsScene1001Window(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1001Lever : public AnimatedSprite { +public: + AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsCommonButtonSprite : public StaticSprite { +public: + SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + int16 _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002Ring : public AnimatedSprite { +public: + AsScene1002Ring(NeverhoodEngine *vm, Scene *parentScene, bool isSpecial, int16 x, int16 y, int16 clipY1, bool isRingLow); +protected: + Scene *_parentScene; + bool _isSpecial; + void update(); + uint32 hmRingIdle(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingPulled1(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingPulled2(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingHangingLow(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmRingReleased(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002Door : public StaticSprite { +public: + AsScene1002Door(NeverhoodEngine *vm, NRect &clipRect); +protected: + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void suOpenDoor(); + void suCloseDoor(); +}; + +class AsScene1002BoxingGloveHitEffect : public AnimatedSprite { +public: + AsScene1002BoxingGloveHitEffect(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002DoorSpy : public AnimatedSprite { +public: + AsScene1002DoorSpy(NeverhoodEngine *vm, NRect &clipRect, Scene *parentScene, Sprite *asDoor, Sprite *asScene1002BoxingGloveHitEffect); +protected: + Scene *_parentScene; + Sprite *_asDoor; + Sprite *_asBoxingGloveHitEffect; + NRect _clipRect; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmDoorSpyAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void suDoorSpy(); + void stDoorSpyIdle(); + void stDoorSpyBoxingGlove(); +}; + +class SsCommonPressButton : public StaticSprite { +public: + SsCommonPressButton(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash1, uint32 fileHash2, int surfacePriority, uint32 soundFileHash); + void setFileHashes(uint32 fileHash1, uint32 fileHash2); +protected: + Scene *_parentScene; + uint32 _soundFileHash; + uint32 _fileHashes[2]; + int _status; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1002VenusFlyTrap : public AnimatedSprite { +public: + AsScene1002VenusFlyTrap(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen, bool isSecond); +protected: + Scene *_parentScene; + Sprite *_klaymen; + int _countdown; + bool _isSecond; + void update(); + void upIdle(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimationSimple(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimationExt(int messageNum, const MessageParam ¶m, Entity *sender); + void stWalkBack(); + void stWalk(); + void stRelease(); + void stGrabRing(); + void stRingGrabbed(); + void stKlaymenInside(); + void stIdle(); + void stKlaymenInsideMoving(); + void stSpitOutKlaymen(); + void swallowKlaymen(); +}; + +class AsScene1002OutsideDoorBackground : public AnimatedSprite { +public: + AsScene1002OutsideDoorBackground(NeverhoodEngine *vm); +protected: + int _countdown; + bool _isDoorClosed; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + uint32 hmAnimation(int messageNum, const MessageParam ¶m, Entity *sender); + void stOpenDoor(); + void stCloseDoor(); + void stDoorClosed(); +}; + +class AsScene1002KlaymenLadderHands : public AnimatedSprite { +public: + AsScene1002KlaymenLadderHands(NeverhoodEngine *vm, Klaymen *klaymen); +protected: + Klaymen *_klaymen; + void update(); +}; + +class AsScene1002KlaymenPeekHand : public AnimatedSprite { +public: + AsScene1002KlaymenPeekHand(NeverhoodEngine *vm, Scene *parentScene, Klaymen *klaymen); +protected: + Scene *_parentScene; + Klaymen *_klaymen; + bool _isClipRectSaved; + NRect _savedClipRect; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class AsScene1004TrashCan : public AnimatedSprite { +public: + AsScene1004TrashCan(NeverhoodEngine *vm); +protected: + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1000_SPRITES_H */ diff --git a/engines/neverhood/modules/module1100.cpp b/engines/neverhood/modules/module1100.cpp index faa0516d7e..1b226de456 100644 --- a/engines/neverhood/modules/module1100.cpp +++ b/engines/neverhood/modules/module1100.cpp @@ -21,6 +21,7 @@ */ #include "neverhood/modules/module1100.h" +#include "neverhood/modules/module1100_sprites.h" #include "neverhood/gamemodule.h" #include "neverhood/navigationscene.h" @@ -236,6 +237,13 @@ void Module1100::updateScene() { } } +static const uint32 kScene1105BackgroundFileHashes[] = { + 0x20018662, + 0x20014202, + 0x20012202, + 0x20010002 // CHECKME: This used ?? +}; + static const uint32 kScene1105FileHashes[] = { 0x00028006, 0x0100A425, @@ -249,186 +257,6 @@ static const uint32 kScene1105FileHashes[] = { 0xB14A891E }; -static const uint32 kScene1105BackgroundFileHashes[] = { - 0x20018662, - 0x20014202, - 0x20012202, - 0x20010002 // CHECKME: This used ?? -}; - -static const uint32 kSsScene1105SymbolDieFileHashes[] = { - 0, - 0x90898414, - 0x91098414, - 0x92098414, - 0x94098414, - 0x98098414, - 0x80098414, - 0xB0098414, - 0xD0098414, - 0x10098414 -}; - -SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) - : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { - - _collisionBounds = collisionBounds; - SetMessageHandler(&SsScene1105Button::handleMessage); - SetUpdateHandler(&SsScene1105Button::update); - setVisible(false); -} - -void SsScene1105Button::update() { - if (_countdown != 0 && (--_countdown == 0)) { - sendMessage(_parentScene, 0x4807, 0); - setVisible(false); - } -} - -uint32 SsScene1105Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0) { - sendMessage(_parentScene, 0x4826, 0); - messageResult = 1; - } - break; - case 0x480B: - _countdown = 8; - setVisible(true); - playSound(0, 0x44141000); - break; - } - return messageResult; -} - -SsScene1105Symbol::SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y) - : StaticSprite(vm, 0) { - - loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); -} - -void SsScene1105Symbol::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y) - : StaticSprite(vm, 1100), _dieIndex(dieIndex) { - - _x = x; - _y = y; - createSurface(200, 50, 50); - loadSymbolSprite(); - SetMessageHandler(&SsScene1105SymbolDie::handleMessage); -} - -uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2000: - loadSymbolSprite(); - break; - } - return messageResult; -} - -void SsScene1105SymbolDie::loadSymbolSprite() { - loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenteredDrawOffset); -} - -void SsScene1105SymbolDie::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) - : AnimatedSprite(vm, 1100), _parentScene(parentScene) { - - createSurface(100, 556, 328); - _x = 320; - _y = 240; - SetUpdateHandler(&AnimatedSprite::update); - SetMessageHandler(&AsScene1105TeddyBear::handleMessage); - startAnimation(0x65084002, 0, -1); - _newStickFrameIndex = 0; - setVisible(false); - _needRefresh = true; - updatePosition(); - loadSound(0, 0xCE840261); - loadSound(1, 0xCCA41A62); -} - -uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x2002: - if (getGlobalVar(V_ROBOT_TARGET)) { - startAnimation(0x6B0C0432, 0, -1); - playSound(0); - } else { - startAnimation(0x65084002, 0, -1); - playSound(1); - } - break; - case 0x3002: - sendMessage(_parentScene, 0x2003, 0); - stopAnimation(); - break; - } - return messageResult; -} - -void AsScene1105TeddyBear::show() { - setVisible(true); - _needRefresh = true; - updatePosition(); -} - -void AsScene1105TeddyBear::hide() { - setVisible(false); - _needRefresh = true; - updatePosition(); -} - -SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) - : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { - - loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); - setVisible(false); - loadSound(0, 0x44045140); - SetUpdateHandler(&SsScene1105OpenButton::update); - SetMessageHandler(&SsScene1105OpenButton::handleMessage); -} - -void SsScene1105OpenButton::update() { - updatePosition(); - if (_countdown != 0 && (--_countdown == 0)) { - setVisible(false); - sendMessage(_parentScene, 0x2001, 0); - } -} - -uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { - uint32 messageResult = 0; - Sprite::handleMessage(messageNum, param, sender); - switch (messageNum) { - case 0x1011: - if (_countdown == 0 && !_isClicked) { - playSound(0); - setVisible(true); - _isClicked = true; - _countdown = 4; - } - messageResult = 1; - break; - } - return messageResult; -} - Scene1105::Scene1105(NeverhoodEngine *vm, Module *parentModule) : Scene(vm, parentModule), _countdown(0), _isPanelOpen(false), _isActionButtonClicked(false), _doMoveTeddy(false), _isClosePanelDone(false), _leaveResult(0), _backgroundIndex(0) { diff --git a/engines/neverhood/modules/module1100.h b/engines/neverhood/modules/module1100.h index 373f6b703f..38bac1f298 100644 --- a/engines/neverhood/modules/module1100.h +++ b/engines/neverhood/modules/module1100.h @@ -29,8 +29,6 @@ namespace Neverhood { -// Module1100 - class Module1100 : public Module { public: Module1100(NeverhoodEngine *vm, Module *parentModule, int which); @@ -42,52 +40,9 @@ protected: void updateScene(); }; -class SsScene1105Button : public StaticSprite { -public: - SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds); -protected: - Scene *_parentScene; - int _countdown; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene1105Symbol : public StaticSprite { -public: - SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y); - void hide(); -}; - -class SsScene1105SymbolDie : public StaticSprite { -public: - SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y); - void hide(); -protected: - uint _dieIndex; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); - void loadSymbolSprite(); -}; - -class AsScene1105TeddyBear : public AnimatedSprite { -public: - AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene); - void show(); - void hide(); -protected: - Scene *_parentScene; - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; - -class SsScene1105OpenButton : public StaticSprite { -public: - SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene); -protected: - Scene *_parentScene; - int _countdown; - bool _isClicked; - void update(); - uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); -}; +class AsScene1105TeddyBear; +class SsScene1105Symbol; +class SsScene1105SymbolDie; class Scene1105 : public Scene { public: diff --git a/engines/neverhood/modules/module1100_sprites.cpp b/engines/neverhood/modules/module1100_sprites.cpp new file mode 100644 index 0000000000..d421d85f68 --- /dev/null +++ b/engines/neverhood/modules/module1100_sprites.cpp @@ -0,0 +1,200 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "neverhood/modules/module1100_sprites.h" + +namespace Neverhood { + +static const uint32 kSsScene1105SymbolDieFileHashes[] = { + 0, + 0x90898414, + 0x91098414, + 0x92098414, + 0x94098414, + 0x98098414, + 0x80098414, + 0xB0098414, + 0xD0098414, + 0x10098414 +}; + +SsScene1105Button::SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds) + : StaticSprite(vm, fileHash, 200), _parentScene(parentScene), _countdown(0) { + + _collisionBounds = collisionBounds; + SetMessageHandler(&SsScene1105Button::handleMessage); + SetUpdateHandler(&SsScene1105Button::update); + setVisible(false); +} + +void SsScene1105Button::update() { + if (_countdown != 0 && (--_countdown == 0)) { + sendMessage(_parentScene, 0x4807, 0); + setVisible(false); + } +} + +uint32 SsScene1105Button::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0) { + sendMessage(_parentScene, 0x4826, 0); + messageResult = 1; + } + break; + case 0x480B: + _countdown = 8; + setVisible(true); + playSound(0, 0x44141000); + break; + } + return messageResult; +} + +SsScene1105Symbol::SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y) + : StaticSprite(vm, 0) { + + loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); +} + +void SsScene1105Symbol::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +SsScene1105SymbolDie::SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y) + : StaticSprite(vm, 1100), _dieIndex(dieIndex) { + + _x = x; + _y = y; + createSurface(200, 50, 50); + loadSymbolSprite(); + SetMessageHandler(&SsScene1105SymbolDie::handleMessage); +} + +uint32 SsScene1105SymbolDie::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2000: + loadSymbolSprite(); + break; + } + return messageResult; +} + +void SsScene1105SymbolDie::loadSymbolSprite() { + loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenteredDrawOffset); +} + +void SsScene1105SymbolDie::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +AsScene1105TeddyBear::AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene) + : AnimatedSprite(vm, 1100), _parentScene(parentScene) { + + createSurface(100, 556, 328); + _x = 320; + _y = 240; + SetUpdateHandler(&AnimatedSprite::update); + SetMessageHandler(&AsScene1105TeddyBear::handleMessage); + startAnimation(0x65084002, 0, -1); + _newStickFrameIndex = 0; + setVisible(false); + _needRefresh = true; + updatePosition(); + loadSound(0, 0xCE840261); + loadSound(1, 0xCCA41A62); +} + +uint32 AsScene1105TeddyBear::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x2002: + if (getGlobalVar(V_ROBOT_TARGET)) { + startAnimation(0x6B0C0432, 0, -1); + playSound(0); + } else { + startAnimation(0x65084002, 0, -1); + playSound(1); + } + break; + case 0x3002: + sendMessage(_parentScene, 0x2003, 0); + stopAnimation(); + break; + } + return messageResult; +} + +void AsScene1105TeddyBear::show() { + setVisible(true); + _needRefresh = true; + updatePosition(); +} + +void AsScene1105TeddyBear::hide() { + setVisible(false); + _needRefresh = true; + updatePosition(); +} + +SsScene1105OpenButton::SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene) + : StaticSprite(vm, 900), _parentScene(parentScene), _countdown(0), _isClicked(false) { + + loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); + setVisible(false); + loadSound(0, 0x44045140); + SetUpdateHandler(&SsScene1105OpenButton::update); + SetMessageHandler(&SsScene1105OpenButton::handleMessage); +} + +void SsScene1105OpenButton::update() { + updatePosition(); + if (_countdown != 0 && (--_countdown == 0)) { + setVisible(false); + sendMessage(_parentScene, 0x2001, 0); + } +} + +uint32 SsScene1105OpenButton::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) { + uint32 messageResult = 0; + Sprite::handleMessage(messageNum, param, sender); + switch (messageNum) { + case 0x1011: + if (_countdown == 0 && !_isClicked) { + playSound(0); + setVisible(true); + _isClicked = true; + _countdown = 4; + } + messageResult = 1; + break; + } + return messageResult; +} + +} // End of namespace Neverhood diff --git a/engines/neverhood/modules/module1100_sprites.h b/engines/neverhood/modules/module1100_sprites.h new file mode 100644 index 0000000000..d4858cdc0f --- /dev/null +++ b/engines/neverhood/modules/module1100_sprites.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef NEVERHOOD_MODULES_MODULE1100_SPRITES_H +#define NEVERHOOD_MODULES_MODULE1100_SPRITES_H + +#include "neverhood/neverhood.h" +#include "neverhood/module.h" +#include "neverhood/scene.h" + +namespace Neverhood { + +class SsScene1105Button : public StaticSprite { +public: + SsScene1105Button(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, NRect &collisionBounds); +protected: + Scene *_parentScene; + int _countdown; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene1105Symbol : public StaticSprite { +public: + SsScene1105Symbol(NeverhoodEngine *vm, uint32 fileHash, int16 x, int16 y); + void hide(); +}; + +class SsScene1105SymbolDie : public StaticSprite { +public: + SsScene1105SymbolDie(NeverhoodEngine *vm, uint dieIndex, int16 x, int16 y); + void hide(); +protected: + uint _dieIndex; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); + void loadSymbolSprite(); +}; + +class AsScene1105TeddyBear : public AnimatedSprite { +public: + AsScene1105TeddyBear(NeverhoodEngine *vm, Scene *parentScene); + void show(); + void hide(); +protected: + Scene *_parentScene; + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +class SsScene1105OpenButton : public StaticSprite { +public: + SsScene1105OpenButton(NeverhoodEngine *vm, Scene *parentScene); +protected: + Scene *_parentScene; + int _countdown; + bool _isClicked; + void update(); + uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); +}; + +} // End of namespace Neverhood + +#endif /* NEVERHOOD_MODULES_MODULE1100_SPRITES_H */ diff --git a/engines/neverhood/modules/module1300.cpp b/engines/neverhood/modules/module1300.cpp index 9fa266ce81..656af29a99 100644 --- a/engines/neverhood/modules/module1300.cpp +++ b/engines/neverhood/modules/module1300.cpp @@ -20,7 +20,7 @@ * */ -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module1300.h" #include "neverhood/modules/module1300_sprites.h" diff --git a/engines/neverhood/modules/module1400.cpp b/engines/neverhood/modules/module1400.cpp index 2766a1cfb2..2fc1052ab1 100644 --- a/engines/neverhood/modules/module1400.cpp +++ b/engines/neverhood/modules/module1400.cpp @@ -22,7 +22,7 @@ #include "neverhood/diskplayerscene.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module1400.h" #include "neverhood/modules/module1400_sprites.h" diff --git a/engines/neverhood/modules/module2200.cpp b/engines/neverhood/modules/module2200.cpp index 685f982ef5..e6969cc20d 100644 --- a/engines/neverhood/modules/module2200.cpp +++ b/engines/neverhood/modules/module2200.cpp @@ -20,7 +20,7 @@ * */ -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module2200.h" #include "neverhood/modules/module2200_sprites.h" diff --git a/engines/neverhood/modules/module2200.h b/engines/neverhood/modules/module2200.h index 89f00ad6d9..6b414304ae 100644 --- a/engines/neverhood/modules/module2200.h +++ b/engines/neverhood/modules/module2200.h @@ -91,6 +91,8 @@ protected: uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); }; +class SsCommonPressButton; + class Scene2205 : public Scene { public: Scene2205(NeverhoodEngine *vm, Module *parentModule, int which); diff --git a/engines/neverhood/modules/module2400.cpp b/engines/neverhood/modules/module2400.cpp index 6cc441a6ad..dab39b24f6 100644 --- a/engines/neverhood/modules/module2400.cpp +++ b/engines/neverhood/modules/module2400.cpp @@ -20,7 +20,7 @@ * */ -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module2400.h" #include "neverhood/modules/module2100_sprites.h" diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp index 00d1f97987..49acf475b8 100644 --- a/engines/neverhood/modules/module2800.cpp +++ b/engines/neverhood/modules/module2800.cpp @@ -22,7 +22,7 @@ #include "neverhood/modules/module2800.h" #include "neverhood/gamemodule.h" -#include "neverhood/modules/module1000.h" +#include "neverhood/modules/module1000_sprites.h" #include "neverhood/modules/module1200_sprites.h" #include "neverhood/modules/module1700_sprites.h" #include "neverhood/modules/module2200_sprites.h" |