aboutsummaryrefslogtreecommitdiff
path: root/engines
diff options
context:
space:
mode:
authoruruk2013-09-21 12:39:03 +0200
committeruruk2013-09-21 12:39:03 +0200
commit8d5ce97ca457c9bc2ee055f879f17d748282a102 (patch)
treee3db8ad8dbca4f8b9f2474183ffd307743251fa3 /engines
parentc34bc12af20e21e100138d8e9dc37006f404420d (diff)
downloadscummvm-rg350-8d5ce97ca457c9bc2ee055f879f17d748282a102.tar.gz
scummvm-rg350-8d5ce97ca457c9bc2ee055f879f17d748282a102.tar.bz2
scummvm-rg350-8d5ce97ca457c9bc2ee055f879f17d748282a102.zip
AVALANCHE: Mostly cosmetic modifications in avalot.cpp.
Diffstat (limited to 'engines')
-rw-r--r--engines/avalanche/avalot.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp
index dbc38be178..7126f332e7 100644
--- a/engines/avalanche/avalot.cpp
+++ b/engines/avalanche/avalot.cpp
@@ -127,7 +127,6 @@ void Avalot::setup() {
_vm->_parser->_inputTextPos = 0;
_vm->_parser->_quote = true;
- // TSkellern = 0; Replace with a more local variable sometime
_vm->_lucerna->drawToolbar();
_vm->_scrolls->setReadyLight(2);
@@ -150,7 +149,7 @@ void Avalot::setup() {
_vm->loadGame(loadSlot);
} else {
_vm->_gyro->_isLoaded = false; // Set to true in _vm->loadGame().
- _vm->_gyro->newGame(); // No game was requested- load the default.
+ _vm->_gyro->newGame();
_vm->_gyro->_soundFx = !_vm->_gyro->_soundFx;
_vm->_lucerna->fxToggle();
@@ -176,7 +175,6 @@ void Avalot::runAvalot() {
_vm->_timer->updateTimer();
#ifdef DEBUG
- // ONLY FOR TESTING!!!
for (int i = 0; i < _vm->_gyro->_lineNum; i++) {
LineType *curLine = &_vm->_gyro->_lines[i];
_vm->_graphics->_surface.drawLine(curLine->_x1, curLine->_y1, curLine->_x2, curLine->_y2, curLine->col);
@@ -187,10 +185,9 @@ void Avalot::runAvalot() {
if (curField->_x1 < 640)
_vm->_graphics->_surface.frameRect(Common::Rect(curField->_x1, curField->_y1, curField->_x2, curField->_y2), kColorLightmagenta);
}
- // ONLY FOR TESTING!!!
#endif
- _vm->_graphics->refreshScreen(); // TODO: Maybe it'll have a better place later. Move it there when it's needed.
+ _vm->_graphics->refreshScreen();
uint32 delay = _vm->_system->getMillis() - beginLoop;
if (delay <= 55)