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authorMax Horn2010-03-18 15:09:48 +0000
committerMax Horn2010-03-18 15:09:48 +0000
commit8db54382bb1b5e2c3b8d262cff54b3edf62fd841 (patch)
tree8046a2cf1e3c6a984b28f49124bf056dc2e5cdae /engines
parentc934642bdb7e6747a20054d7cc7b079e69bc22c2 (diff)
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
svn-id: r48283
Diffstat (limited to 'engines')
-rw-r--r--engines/game.cpp52
-rw-r--r--engines/game.h104
-rw-r--r--engines/metaengine.h2
-rw-r--r--engines/module.mk3
-rw-r--r--engines/savestate.cpp77
-rw-r--r--engines/savestate.h136
6 files changed, 218 insertions, 156 deletions
diff --git a/engines/game.cpp b/engines/game.cpp
index 0bd1c59791..c7f26019d6 100644
--- a/engines/game.cpp
+++ b/engines/game.cpp
@@ -25,7 +25,6 @@
#include "engines/game.h"
#include "base/plugins.h"
-#include "graphics/surface.h"
const PlainGameDescriptor *findPlainGameDescriptor(const char *gameid, const PlainGameDescriptor *list) {
@@ -103,54 +102,3 @@ void GameDescriptor::updateDesc(const char *extra) {
setVal("description", descr);
}
}
-
-void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
- if (_thumbnail.get() == t)
- return;
-
- _thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SharedPtrSurfaceDeleter());
-}
-
-bool SaveStateDescriptor::getBool(const Common::String &key) const {
- if (contains(key)) {
- Common::String value = getVal(key);
- if (value.equalsIgnoreCase("true") ||
- value.equalsIgnoreCase("yes") ||
- value.equals("1"))
- return true;
- if (value.equalsIgnoreCase("false") ||
- value.equalsIgnoreCase("no") ||
- value.equals("0"))
- return false;
- error("SaveStateDescriptor: %s '%s' has unknown value '%s' for boolean '%s'",
- save_slot().c_str(), description().c_str(), value.c_str(), key.c_str());
- }
- return false;
-}
-
-void SaveStateDescriptor::setDeletableFlag(bool state) {
- setVal("is_deletable", state ? "true" : "false");
-}
-
-void SaveStateDescriptor::setWriteProtectedFlag(bool state) {
- setVal("is_write_protected", state ? "true" : "false");
-}
-
-void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
- char buffer[32];
- snprintf(buffer, 32, "%.2d.%.2d.%.4d", day, month, year);
- setVal("save_date", buffer);
-}
-
-void SaveStateDescriptor::setSaveTime(int hour, int min) {
- char buffer[32];
- snprintf(buffer, 32, "%.2d:%.2d", hour, min);
- setVal("save_time", buffer);
-}
-
-void SaveStateDescriptor::setPlayTime(int hours, int minutes) {
- char buffer[32];
- snprintf(buffer, 32, "%.2d:%.2d", hours, minutes);
- setVal("play_time", buffer);
-}
-
diff --git a/engines/game.h b/engines/game.h
index 63c988a345..49136ecf5a 100644
--- a/engines/game.h
+++ b/engines/game.h
@@ -26,14 +26,9 @@
#ifndef ENGINES_GAME_H
#define ENGINES_GAME_H
-#include "common/str.h"
#include "common/array.h"
#include "common/hash-str.h"
-#include "common/ptr.h"
-
-namespace Graphics {
- struct Surface;
-}
+#include "engines/savestate.h" // TODO: Push this #include out to .cpp files needing it
/**
* A simple structure used to map gameids (like "monkey", "sword1", ...) to
@@ -114,101 +109,4 @@ public:
}
};
-/**
- * A hashmap describing details about a given save state.
- * TODO
- * Guaranteed to contain save_slot and description values.
- * Additional ideas: Playtime, creation date, thumbnail, ...
- */
-class SaveStateDescriptor : public Common::StringMap {
-protected:
- Common::SharedPtr<Graphics::Surface> _thumbnail; // can be 0
-
-public:
- SaveStateDescriptor() : _thumbnail() {
- setVal("save_slot", "-1"); // FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
- setVal("description", "");
- }
-
- SaveStateDescriptor(int s, const Common::String &d) : _thumbnail() {
- char buf[16];
- sprintf(buf, "%d", s);
- setVal("save_slot", buf);
- setVal("description", d);
- }
-
- SaveStateDescriptor(const Common::String &s, const Common::String &d) : _thumbnail() {
- setVal("save_slot", s);
- setVal("description", d);
- }
-
- /** The saveslot id, as it would be passed to the "-x" command line switch. */
- Common::String &save_slot() { return getVal("save_slot"); }
-
- /** The saveslot id, as it would be passed to the "-x" command line switch (read-only variant). */
- const Common::String &save_slot() const { return getVal("save_slot"); }
-
- /** A human readable description of the save state. */
- Common::String &description() { return getVal("description"); }
-
- /** A human readable description of the save state (read-only variant). */
- const Common::String &description() const { return getVal("description"); }
-
- /** Optional entries only included when querying via MetaEngine::querySaveMetaInfo */
-
- /**
- * Returns the value of a given key as boolean.
- * It accepts 'true', 'yes' and '1' for true and
- * 'false', 'no' and '0' for false.
- * (FIXME:) On unknown value it errors out ScummVM.
- * On unknown key it returns false as default.
- */
- bool getBool(const Common::String &key) const;
-
- /**
- * Sets the 'is_deletable' key, which indicates if the
- * given savestate is safe for deletion.
- */
- void setDeletableFlag(bool state);
-
- /**
- * Sets the 'is_write_protected' key, which indicates if the
- * given savestate can be overwritten or not
- */
- void setWriteProtectedFlag(bool state);
-
- /**
- * Return a thumbnail graphics surface representing the savestate visually.
- * This is usually a scaled down version of the game graphics. The size
- * should be either 160x100 or 160x120 pixels, depending on the aspect
- * ratio of the game. If another ratio is required, contact the core team.
- */
- const Graphics::Surface *getThumbnail() const { return _thumbnail.get(); }
-
- /**
- * Set a thumbnail graphics surface representing the savestate visually.
- * Ownership of the surface is transferred to the SaveStateDescriptor.
- * Hence the caller must not delete the surface.
- */
- void setThumbnail(Graphics::Surface *t);
-
- /**
- * Sets the 'save_date' key properly, based on the given values.
- */
- void setSaveDate(int year, int month, int day);
-
- /**
- * Sets the 'save_time' key properly, based on the given values.
- */
- void setSaveTime(int hour, int min);
-
- /**
- * Sets the 'play_time' key properly, based on the given values.
- */
- void setPlayTime(int hours, int minutes);
-};
-
-/** List of savestates. */
-typedef Common::Array<SaveStateDescriptor> SaveStateList;
-
#endif
diff --git a/engines/metaengine.h b/engines/metaengine.h
index dd62c6cc68..ab549eee82 100644
--- a/engines/metaengine.h
+++ b/engines/metaengine.h
@@ -29,6 +29,8 @@
#include "common/error.h"
#include "engines/game.h"
+#include "engines/savestate.h"
+
#include "base/plugins.h"
class Engine;
diff --git a/engines/module.mk b/engines/module.mk
index 7fd9980d4b..643310002f 100644
--- a/engines/module.mk
+++ b/engines/module.mk
@@ -4,7 +4,8 @@ MODULE_OBJS := \
advancedDetector.o \
dialogs.o \
engine.o \
- game.o
+ game.o \
+ savestate.o
# Include common rules
include $(srcdir)/rules.mk
diff --git a/engines/savestate.cpp b/engines/savestate.cpp
new file mode 100644
index 0000000000..32aa39c118
--- /dev/null
+++ b/engines/savestate.cpp
@@ -0,0 +1,77 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "engines/savestate.h"
+#include "graphics/surface.h"
+
+void SaveStateDescriptor::setThumbnail(Graphics::Surface *t) {
+ if (_thumbnail.get() == t)
+ return;
+
+ _thumbnail = Common::SharedPtr<Graphics::Surface>(t, Graphics::SharedPtrSurfaceDeleter());
+}
+
+bool SaveStateDescriptor::getBool(const Common::String &key) const {
+ if (contains(key)) {
+ Common::String value = getVal(key);
+ if (value.equalsIgnoreCase("true") ||
+ value.equalsIgnoreCase("yes") ||
+ value.equals("1"))
+ return true;
+ if (value.equalsIgnoreCase("false") ||
+ value.equalsIgnoreCase("no") ||
+ value.equals("0"))
+ return false;
+ error("SaveStateDescriptor: %s '%s' has unknown value '%s' for boolean '%s'",
+ save_slot().c_str(), description().c_str(), value.c_str(), key.c_str());
+ }
+ return false;
+}
+
+void SaveStateDescriptor::setDeletableFlag(bool state) {
+ setVal("is_deletable", state ? "true" : "false");
+}
+
+void SaveStateDescriptor::setWriteProtectedFlag(bool state) {
+ setVal("is_write_protected", state ? "true" : "false");
+}
+
+void SaveStateDescriptor::setSaveDate(int year, int month, int day) {
+ char buffer[32];
+ snprintf(buffer, 32, "%.2d.%.2d.%.4d", day, month, year);
+ setVal("save_date", buffer);
+}
+
+void SaveStateDescriptor::setSaveTime(int hour, int min) {
+ char buffer[32];
+ snprintf(buffer, 32, "%.2d:%.2d", hour, min);
+ setVal("save_time", buffer);
+}
+
+void SaveStateDescriptor::setPlayTime(int hours, int minutes) {
+ char buffer[32];
+ snprintf(buffer, 32, "%.2d:%.2d", hours, minutes);
+ setVal("play_time", buffer);
+}
diff --git a/engines/savestate.h b/engines/savestate.h
new file mode 100644
index 0000000000..ddbcea1acf
--- /dev/null
+++ b/engines/savestate.h
@@ -0,0 +1,136 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef ENGINES_SAVESTATE_H
+#define ENGINES_SAVESTATE_H
+
+#include "common/array.h"
+#include "common/hash-str.h"
+#include "common/ptr.h"
+
+
+namespace Graphics {
+ struct Surface;
+}
+
+/**
+ * A hashmap describing details about a given save state.
+ * TODO
+ * Guaranteed to contain save_slot and description values.
+ * Additional ideas: Playtime, creation date, thumbnail, ...
+ */
+class SaveStateDescriptor : public Common::StringMap {
+protected:
+ Common::SharedPtr<Graphics::Surface> _thumbnail; // can be 0
+
+public:
+ SaveStateDescriptor() : _thumbnail() {
+ setVal("save_slot", "-1"); // FIXME: default to 0 (first slot) or to -1 (invalid slot) ?
+ setVal("description", "");
+ }
+
+ SaveStateDescriptor(int s, const Common::String &d) : _thumbnail() {
+ char buf[16];
+ sprintf(buf, "%d", s);
+ setVal("save_slot", buf);
+ setVal("description", d);
+ }
+
+ SaveStateDescriptor(const Common::String &s, const Common::String &d) : _thumbnail() {
+ setVal("save_slot", s);
+ setVal("description", d);
+ }
+
+ /** The saveslot id, as it would be passed to the "-x" command line switch. */
+ Common::String &save_slot() { return getVal("save_slot"); }
+
+ /** The saveslot id, as it would be passed to the "-x" command line switch (read-only variant). */
+ const Common::String &save_slot() const { return getVal("save_slot"); }
+
+ /** A human readable description of the save state. */
+ Common::String &description() { return getVal("description"); }
+
+ /** A human readable description of the save state (read-only variant). */
+ const Common::String &description() const { return getVal("description"); }
+
+ /** Optional entries only included when querying via MetaEngine::querySaveMetaInfo */
+
+ /**
+ * Returns the value of a given key as boolean.
+ * It accepts 'true', 'yes' and '1' for true and
+ * 'false', 'no' and '0' for false.
+ * (FIXME:) On unknown value it errors out ScummVM.
+ * On unknown key it returns false as default.
+ */
+ bool getBool(const Common::String &key) const;
+
+ /**
+ * Sets the 'is_deletable' key, which indicates if the
+ * given savestate is safe for deletion.
+ */
+ void setDeletableFlag(bool state);
+
+ /**
+ * Sets the 'is_write_protected' key, which indicates if the
+ * given savestate can be overwritten or not
+ */
+ void setWriteProtectedFlag(bool state);
+
+ /**
+ * Return a thumbnail graphics surface representing the savestate visually.
+ * This is usually a scaled down version of the game graphics. The size
+ * should be either 160x100 or 160x120 pixels, depending on the aspect
+ * ratio of the game. If another ratio is required, contact the core team.
+ */
+ const Graphics::Surface *getThumbnail() const { return _thumbnail.get(); }
+
+ /**
+ * Set a thumbnail graphics surface representing the savestate visually.
+ * Ownership of the surface is transferred to the SaveStateDescriptor.
+ * Hence the caller must not delete the surface.
+ */
+ void setThumbnail(Graphics::Surface *t);
+
+ /**
+ * Sets the 'save_date' key properly, based on the given values.
+ */
+ void setSaveDate(int year, int month, int day);
+
+ /**
+ * Sets the 'save_time' key properly, based on the given values.
+ */
+ void setSaveTime(int hour, int min);
+
+ /**
+ * Sets the 'play_time' key properly, based on the given values.
+ */
+ void setPlayTime(int hours, int minutes);
+};
+
+/** List of savestates. */
+typedef Common::Array<SaveStateDescriptor> SaveStateList;
+
+
+#endif