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authorPaul Gilbert2016-08-14 15:52:03 -0400
committerPaul Gilbert2016-08-14 15:52:03 -0400
commit8ea436686dc0bd1726831f1648778903896b26c7 (patch)
tree79bcf7b1165faa25e3b374d78ba7363200da73c6 /engines
parentb670c02835f52673064cce9b025a353ca8fe82ce (diff)
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TITANIC: Implemented CBarMenu and CBarMenuButton classes
Diffstat (limited to 'engines')
-rw-r--r--engines/titanic/game/bar_menu.cpp70
-rw-r--r--engines/titanic/game/bar_menu.h13
-rw-r--r--engines/titanic/game/bar_menu_button.cpp22
-rw-r--r--engines/titanic/game/bar_menu_button.h3
4 files changed, 98 insertions, 10 deletions
diff --git a/engines/titanic/game/bar_menu.cpp b/engines/titanic/game/bar_menu.cpp
index b24c429c9b..3812a8dab6 100644
--- a/engines/titanic/game/bar_menu.cpp
+++ b/engines/titanic/game/bar_menu.cpp
@@ -24,25 +24,81 @@
namespace Titanic {
-CBarMenu::CBarMenu() : CGameObject(), _fieldBC(0), _fieldC0(0), _fieldC4(6) {
+BEGIN_MESSAGE_MAP(CBarMenu, CGameObject)
+ ON_MESSAGE(PETActivateMsg)
+ ON_MESSAGE(PETDownMsg)
+ ON_MESSAGE(PETUpMsg)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(LeaveViewMsg)
+END_MESSAGE_MAP()
+
+CBarMenu::CBarMenu() : CGameObject(), _barFrameNumber(0), _visibleFlag(false), _numFrames(6) {
}
void CBarMenu::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_fieldBC, indent);
- file->writeNumberLine(_fieldC0, indent);
- file->writeNumberLine(_fieldC4, indent);
+ file->writeNumberLine(_barFrameNumber, indent);
+ file->writeNumberLine(_visibleFlag, indent);
+ file->writeNumberLine(_numFrames, indent);
CGameObject::save(file, indent);
}
void CBarMenu::load(SimpleFile *file) {
file->readNumber();
- _fieldBC = file->readNumber();
- _fieldC0 = file->readNumber();
- _fieldC4 = file->readNumber();
+ _barFrameNumber = file->readNumber();
+ _visibleFlag = file->readNumber();
+ _numFrames = file->readNumber();
CGameObject::load(file);
}
+bool CBarMenu::PETActivateMsg(CPETActivateMsg *msg) {
+ if (msg->_name == "Television") {
+ _visibleFlag = !_visibleFlag;
+ setVisible(_visibleFlag);
+ loadFrame(_barFrameNumber);
+ }
+
+ return true;
+}
+
+bool CBarMenu::PETDownMsg(CPETDownMsg *msg) {
+ if (_visibleFlag) {
+ if (--_barFrameNumber < 0)
+ _barFrameNumber = _numFrames - 1;
+
+ loadFrame(_barFrameNumber);
+ }
+
+ return true;
+}
+
+bool CBarMenu::PETUpMsg(CPETUpMsg *msg) {
+ if (_visibleFlag) {
+ _barFrameNumber = (_barFrameNumber + 1) % _numFrames;
+ loadFrame(_barFrameNumber);
+ }
+
+ return true;
+}
+
+bool CBarMenu::EnterViewMsg(CEnterViewMsg *msg) {
+ petSetArea(PET_REMOTE);
+ petHighlightGlyph(2);
+ petSetRemoteTarget();
+ setVisible(_visibleFlag);
+ loadFrame(_barFrameNumber);
+
+ return true;
+}
+
+bool CBarMenu::LeaveViewMsg(CLeaveViewMsg *msg) {
+ petClear();
+ _visibleFlag = false;
+ setVisible(false);
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/bar_menu.h b/engines/titanic/game/bar_menu.h
index 84c0219084..f16f7b035d 100644
--- a/engines/titanic/game/bar_menu.h
+++ b/engines/titanic/game/bar_menu.h
@@ -24,14 +24,21 @@
#define TITANIC_BAR_MENU_H
#include "titanic/core/game_object.h"
+#include "titanic/messages/pet_messages.h"
namespace Titanic {
class CBarMenu : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool PETActivateMsg(CPETActivateMsg *msg);
+ bool PETDownMsg(CPETDownMsg *msg);
+ bool PETUpMsg(CPETUpMsg *msg);
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
public:
- int _fieldBC;
- int _fieldC0;
- int _fieldC4;
+ int _barFrameNumber;
+ bool _visibleFlag;
+ int _numFrames;
public:
CLASSDEF;
CBarMenu();
diff --git a/engines/titanic/game/bar_menu_button.cpp b/engines/titanic/game/bar_menu_button.cpp
index f57d72c64a..874584db30 100644
--- a/engines/titanic/game/bar_menu_button.cpp
+++ b/engines/titanic/game/bar_menu_button.cpp
@@ -21,9 +21,15 @@
*/
#include "titanic/game/bar_menu_button.h"
+#include "titanic/messages/pet_messages.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CBarMenuButton, CGameObject)
+ ON_MESSAGE(MouseButtonDownMsg)
+ ON_MESSAGE(MouseButtonUpMsg)
+END_MESSAGE_MAP()
+
void CBarMenuButton::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeNumberLine(_value, indent);
@@ -36,4 +42,20 @@ void CBarMenuButton::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CBarMenuButton::MouseButtonDownMsg(CMouseButtonDownMsg *msg) {
+ return true;
+}
+
+bool CBarMenuButton::MouseButtonUpMsg(CMouseButtonUpMsg *msg) {
+ if (_value) {
+ CPETUpMsg upMsg("", -1);
+ upMsg.execute("BarTelevision");
+ } else {
+ CPETDownMsg downMsg("", -1);
+ downMsg.execute("BarTelevision");
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/bar_menu_button.h b/engines/titanic/game/bar_menu_button.h
index c666df413b..300435c209 100644
--- a/engines/titanic/game/bar_menu_button.h
+++ b/engines/titanic/game/bar_menu_button.h
@@ -28,6 +28,9 @@
namespace Titanic {
class CBarMenuButton : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool MouseButtonDownMsg(CMouseButtonDownMsg *msg);
+ bool MouseButtonUpMsg(CMouseButtonUpMsg *msg);
public:
int _value;
public: