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authorPaul Gilbert2013-11-07 23:12:46 -0500
committerPaul Gilbert2013-11-07 23:12:46 -0500
commit8f14331d03970f44ddaa6d197b20e92069e19007 (patch)
tree79009b0cf15737dbae4d21334e8eb90635134d61 /engines
parent6f1a4573f5bc6213c575354c711b5b6578f52524 (diff)
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TSAGE: Further renaming of R2R scene 1550
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp287
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.h34
2 files changed, 152 insertions, 169 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 067fd04970..98abf56b9e 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -7277,7 +7277,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
switch (action) {
case CURSOR_USE:
if (_componentId == 8) {
- scene->_field412 = 1;
+ scene->_dontExit = true;
R2_GLOBALS._player.disableControl();
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
scene->_sceneMode = 1576;
@@ -7299,7 +7299,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return true;
break;
case R2_FUEL_CELL:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 6) {
R2_GLOBALS._player.disableControl();
scene->_landingStrut.postInit();
@@ -7313,7 +7313,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case R2_GYROSCOPE:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 3) {
R2_GLOBALS._player.disableControl();
scene->_landingStrut.postInit();
@@ -7327,7 +7327,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case R2_GUIDANCE_MODULE:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 1) {
R2_GLOBALS._player.disableControl();
scene->_landingStrut.postInit();
@@ -7341,7 +7341,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case R2_THRUSTER_VALVE:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 4) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 1572;
@@ -7352,7 +7352,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case R2_RADAR_MECHANISM:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 2) {
R2_GLOBALS._player.disableControl();
scene->_landingStrut.postInit();
@@ -7366,7 +7366,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case R2_IGNITOR:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 5) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 1573;
@@ -7377,7 +7377,7 @@ bool Scene1550::ShipComponent::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case R2_BATTERY:
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (_componentId == 7) {
R2_GLOBALS._player.disableControl();
scene->_landingStrut.postInit();
@@ -7563,21 +7563,6 @@ bool Scene1550::WorkingShip::startAction(CursorType action, Event &event) {
return SceneHotspot::startAction(action, event);
}
-bool Scene1550::Hotspot3::startAction(CursorType action, Event &event) {
- // Arrays related to this scene are all hacky in the origina: they are based on the impossibility to use Miranda
- assert ((R2_GLOBALS._player._characterIndex == R2_QUINN) || (R2_GLOBALS._player._characterIndex == R2_SEEKER));
- // The original contains a debug message when CURSOR_TALK is used.
- // This part is totally useless, we could remove it (and the entire function as well)
- if (action == CURSOR_TALK)
- warning("Location: %d/%d - %d",
- R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x,
- R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].y,
- scene1550AreaMap[(R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].y * 30)] +
- R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x);
-
- return SceneHotspot::startAction(action, event);
-}
-
bool Scene1550::Wreckage::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
}
@@ -7593,23 +7578,23 @@ bool Scene1550::Companion::startAction(CursorType action, Event &event) {
return true;
}
-bool Scene1550::Actor8::startAction(CursorType action, Event &event) {
+bool Scene1550::AirBag::startAction(CursorType action, Event &event) {
if (action != CURSOR_USE)
return SceneActor::startAction(action, event);
R2_GLOBALS._player.disableControl();
Scene1550 *scene = (Scene1550 *)R2_GLOBALS._sceneManager._scene;
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
scene->_sceneMode = 1552;
else
scene->_sceneMode = 1588;
- scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, &scene->_actor8, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, &scene->_airbag, NULL);
return true;
}
-bool Scene1550::Actor9::startAction(CursorType action, Event &event) {
+bool Scene1550::Joystick::startAction(CursorType action, Event &event) {
Scene1550 *scene = (Scene1550 *)R2_GLOBALS._sceneManager._scene;
switch (action) {
@@ -7632,7 +7617,7 @@ bool Scene1550::Actor9::startAction(CursorType action, Event &event) {
}
}
-bool Scene1550::Actor10::startAction(CursorType action, Event &event) {
+bool Scene1550::Gyroscope::startAction(CursorType action, Event &event) {
if (action != CURSOR_USE)
return SceneActor::startAction(action, event);
@@ -7643,23 +7628,25 @@ bool Scene1550::Actor10::startAction(CursorType action, Event &event) {
else
scene->_sceneMode = 1589;
- scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, &scene->_actor10, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player,
+ &scene->_gyroscope, NULL);
return true;
}
-bool Scene1550::Actor11::startAction(CursorType action, Event &event) {
+bool Scene1550::DiagnosticsDisplay::startAction(CursorType action, Event &event) {
if (action != CURSOR_USE)
return SceneActor::startAction(action, event);
Scene1550 *scene = (Scene1550 *)R2_GLOBALS._sceneManager._scene;
R2_GLOBALS._player.disableControl();
- scene->_field412 = 1;
+ scene->_dontExit = true;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
scene->_sceneMode = 1586;
else
scene->_sceneMode = 1587;
- scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player, &scene->_actor11, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player,
+ &scene->_diagnosticsDisplay, NULL);
return true;
}
@@ -7675,7 +7662,7 @@ bool Scene1550::DishTower::startAction(CursorType action, Event &event) {
scene->setAction(&scene->_sequenceManager1, scene, 1585, &R2_GLOBALS._player, NULL);
} else {
R2_GLOBALS._player.disableControl();
- switch(scene->_field415) {
+ switch(scene->_dishMode) {
case 0:
scene->_dish.fixPriority(168);
scene->_walkway.fixPriority(125);
@@ -7686,7 +7673,7 @@ bool Scene1550::DishTower::startAction(CursorType action, Event &event) {
return SceneActor::startAction(action, event);
break;
case 2:
- scene->_field415 = 1;
+ scene->_dishMode = 1;
scene->_sceneMode = 1563;
scene->setAction(&scene->_sequenceManager1, scene, 1563, &R2_GLOBALS._player, &scene->_walkway, NULL);
break;
@@ -7703,7 +7690,7 @@ bool Scene1550::Dish::startAction(CursorType action, Event &event) {
switch (action) {
case CURSOR_USE:
- if (scene->_field415 != 2)
+ if (scene->_dishMode != 2)
return SceneActor::startAction(action, event);
if (R2_INVENTORY.getObjectScene(R2_BATTERY) == 1550) {
@@ -7715,7 +7702,7 @@ bool Scene1550::Dish::startAction(CursorType action, Event &event) {
return true;
break;
case CURSOR_LOOK:
- if (scene->_field415 != 2)
+ if (scene->_dishMode != 2)
return SceneActor::startAction(action, event);
if (R2_INVENTORY.getObjectScene(R2_BATTERY) == 1550) {
@@ -7733,21 +7720,21 @@ bool Scene1550::Dish::startAction(CursorType action, Event &event) {
/*--------------------------------------------------------------------------*/
Scene1550::Scene1550() {
- _field412 = 0;
+ _dontExit = false;
_field414 = 0;
- _field415 = 0;
- _field417 = 0;
- _field419 = 0;
+ _dishMode = 0;
+ _sceneResourceId = 0;
+ _walkRegionsId = 0;
}
void Scene1550::synchronize(Serializer &s) {
SceneExt::synchronize(s);
- s.syncAsSint16LE(_field412);
+ s.syncAsSint16LE(_dontExit);
s.syncAsByte(_field414);
- s.syncAsSint16LE(_field415);
- s.syncAsSint16LE(_field417);
- s.syncAsSint16LE(_field419);
+ s.syncAsSint16LE(_dishMode);
+ s.syncAsSint16LE(_sceneResourceId);
+ s.syncAsSint16LE(_walkRegionsId);
}
void Scene1550::postInit(SceneObjectList *OwnerList) {
@@ -7762,8 +7749,8 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
scalePalette(65, 65, 65);
setZoomPercents(30, 75, 170, 100);
- _field417 = 1550;
- _field419 = 0;
+ _sceneResourceId = 1550;
+ _walkRegionsId = 0;
if (R2_GLOBALS._sceneManager._previousScene == -1)
R2_GLOBALS.setFlag(16);
@@ -7818,7 +7805,7 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.disableControl();
R2_GLOBALS._player.animate(ANIM_MODE_NONE, NULL);
- _field412 = 1;
+ _dontExit = true;
_landingStrut.postInit();
_shipComponents[7].setupShipComponent(8);
@@ -7840,9 +7827,9 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
enterArea();
- _shipHull.setDetails(16, 1550, 10, -1, -1);
- _item2.setDetails(24, 1550, 10, -1, -1);
- _item3.setDetails(Rect(0, 0, 320, 200), 1550, 0, 1, -1, 1, NULL);
+ _intactHull1.setDetails(16, 1550, 10, -1, -1);
+ _intactHull2.setDetails(24, 1550, 10, -1, -1);
+ _background.setDetails(Rect(0, 0, 320, 200), 1550, 0, 1, -1, 1, NULL);
if ((R2_GLOBALS._sceneManager._previousScene == 1500) && (R2_GLOBALS.getFlag(16))) {
_sceneMode = 70;
@@ -7857,8 +7844,8 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
_companion.changeZoom(77);
_companion.setDetails(1550, -1, -1, -1, 2, (SceneItem *) NULL);
- assert(_field419 >= 1550);
- R2_GLOBALS._walkRegions.disableRegion(k5A750[_field419 - 1550]);
+ assert(_walkRegionsId >= 1550);
+ R2_GLOBALS._walkRegions.disableRegion(k5A750[_walkRegionsId - 1550]);
setAction(&_sequenceManager1, this, 1590, &_companion, NULL);
} else if ((_sceneMode != 1577) && (_sceneMode != 1578))
@@ -7874,7 +7861,7 @@ void Scene1550::signal() {
case 5:
// No break on purpose
case 7:
- _field412 = 0;
+ _dontExit = false;
R2_GLOBALS._player.enableControl(CURSOR_WALK);
break;
case 20:
@@ -8001,18 +7988,20 @@ void Scene1550::signal() {
_companion.changeZoom(-1);
_sceneMode = 1592;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
- setAction(&_sequenceManager1, this, 1592, &R2_GLOBALS._player, &_companion, &_junk[0], &_actor9, NULL);
+ setAction(&_sequenceManager1, this, 1592, &R2_GLOBALS._player, &_companion,
+ &_junk[0], &_joystick, NULL);
else
- setAction(&_sequenceManager1, this, 1593, &R2_GLOBALS._player, &_companion, &_junk[0], &_actor9, NULL);
+ setAction(&_sequenceManager1, this, 1593, &R2_GLOBALS._player, &_companion,
+ &_junk[0], &_joystick, NULL);
break;
case 61:
R2_GLOBALS._player.enableControl(CURSOR_USE);
R2_GLOBALS._player._canWalk = false;
- _field415 = 2;
+ _dishMode = 2;
break;
case 62:
R2_GLOBALS._player.enableControl(CURSOR_TALK);
- if (_field415 == 2) {
+ if (_dishMode == 2) {
R2_GLOBALS._player.enableControl(CURSOR_USE);
R2_GLOBALS._player._canWalk = false;
}
@@ -8066,8 +8055,8 @@ void Scene1550::signal() {
// No break on purpose
case 1588:
R2_INVENTORY.setObjectScene(R2_AIRBAG, R2_GLOBALS._player._characterIndex);
- _actor8.remove();
- _field412 = 0;
+ _airbag.remove();
+ _dontExit = false;
R2_GLOBALS._player.enableControl();
break;
case 1553:
@@ -8075,18 +8064,18 @@ void Scene1550::signal() {
break;
case 1554:
R2_GLOBALS._player.enableControl();
- _field412 = 0;
+ _dontExit = false;
break;
case 1555:
// No break on purpose
case 1589:
R2_INVENTORY.setObjectScene(R2_GYROSCOPE, R2_GLOBALS._player._characterIndex);
- _actor10.remove();
+ _gyroscope.remove();
R2_GLOBALS._player.enableControl();
break;
case 1558:
_dish.fixPriority(124);
- _field415 = 1;
+ _dishMode = 1;
_dishControlsWindow.setup2(1559, 1, 1, 160, 125);
R2_GLOBALS._player.enableControl();
break;
@@ -8095,13 +8084,13 @@ void Scene1550::signal() {
_walkway.fixPriority(169);
R2_GLOBALS._player.fixPriority(-1);
R2_GLOBALS._player.changeZoom(-1);
- _field415 = 0;
+ _dishMode = 0;
R2_GLOBALS._player.enableControl();
break;
case 1562:
R2_GLOBALS._player.enableControl();
R2_GLOBALS._player._canWalk = false;
- _field415 = 2;
+ _dishMode = 2;
break;
case 1564:
R2_INVENTORY.setObjectScene(R2_BATTERY, 1);
@@ -8115,7 +8104,7 @@ void Scene1550::signal() {
case 1569:
// No break on purpose
case 1579:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_GUIDANCE_MODULE, 0);
R2_GLOBALS._player.enableControl();
@@ -8123,7 +8112,7 @@ void Scene1550::signal() {
case 1570:
// No break on purpose
case 1580:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_RADAR_MECHANISM, 0);
R2_GLOBALS._player.enableControl();
@@ -8131,19 +8120,19 @@ void Scene1550::signal() {
case 1571:
// No break on purpose
case 1581:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_GYROSCOPE, 0);
R2_GLOBALS._player.enableControl();
break;
case 1572:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_THRUSTER_VALVE, 0);
R2_GLOBALS._player.enableControl();
break;
case 1573:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_IGNITOR, 0);
R2_GLOBALS._player.enableControl();
@@ -8151,7 +8140,7 @@ void Scene1550::signal() {
case 1574:
// No break on purpose
case 1582:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_FUEL_CELL, 0);
R2_GLOBALS._player.enableControl();
@@ -8159,7 +8148,7 @@ void Scene1550::signal() {
case 1575:
// No break on purpose
case 1583:
- _field412 = 0;
+ _dontExit = false;
_landingStrut.remove();
R2_INVENTORY.setObjectScene(R2_BATTERY, 0);
R2_GLOBALS._player.enableControl();
@@ -8175,7 +8164,7 @@ void Scene1550::signal() {
case 1578:
_sceneMode = 0;
_landingStrut.remove();
- _field412 = 0;
+ _dontExit = false;
R2_GLOBALS._player.fixPriority(-1);
R2_GLOBALS._player.enableControl();
break;
@@ -8188,11 +8177,11 @@ void Scene1550::signal() {
case 1587:
R2_INVENTORY.setObjectScene(R2_DIAGNOSTICS_DISPLAY, R2_GLOBALS._player._characterIndex);
_landingStrut.remove();
- _field412 = 0;
+ _dontExit = false;
R2_GLOBALS._player.enableControl();
break;
case 1592:
- _actor9.remove();
+ _joystick.remove();
R2_INVENTORY.setObjectScene(R2_JOYSTICK, 1);
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
R2_GLOBALS._s1550PlayerArea[R2_SEEKER] = R2_GLOBALS._s1550PlayerArea[R2_QUINN];
@@ -8212,14 +8201,14 @@ void Scene1550::process(Event &event) {
if ((!R2_GLOBALS._player._canWalk) && (R2_GLOBALS._events.getCursor() == R2_NEGATOR_GUN) && (event.eventType == EVENT_BUTTON_DOWN) && (this->_screenNumber == 1234)) {
int curReg = R2_GLOBALS._sceneRegions.indexOf(event.mousePos);
if (curReg == 0)
- _field412 = 1;
+ _dontExit = true;
else if (((R2_GLOBALS._player._position.y < 90) && (event.mousePos.y > 90)) || ((R2_GLOBALS._player._position.y > 90) && (event.mousePos.y < 90)))
- _field412 = 1;
+ _dontExit = true;
else
- _field412 = 0;
+ _dontExit = false;
if ((curReg == 13) || (curReg == 14))
- _field412 = 0;
+ _dontExit = false;
}
Scene::process(event);
@@ -8262,7 +8251,7 @@ void Scene1550::dispatch() {
#endif
}
- if (_field412 != 0)
+ if (_dontExit)
return;
switch (R2_GLOBALS._player.getRegionIndex() - 11) {
@@ -8272,7 +8261,7 @@ void Scene1550::dispatch() {
// Exiting the top of the screen
R2_GLOBALS._player.disableControl();
_sceneMode = 1;
- _field412 = 1;
+ _dontExit = true;
--R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].y;
enterArea();
@@ -8296,7 +8285,7 @@ void Scene1550::dispatch() {
// Exiting the bottom of the screen
R2_GLOBALS._player.disableControl();
_sceneMode = 3;
- _field412 = 1;
+ _dontExit = true;
++R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].y;
enterArea();
@@ -8320,7 +8309,7 @@ void Scene1550::dispatch() {
// Exiting the right of the screen
R2_GLOBALS._player.disableControl();
_sceneMode = 5;
- _field412 = 1;
+ _dontExit = true;
++R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x;
enterArea();
@@ -8348,7 +8337,7 @@ void Scene1550::dispatch() {
// Exiting to the left of the screen
R2_GLOBALS._player.disableControl();
_sceneMode = 7;
- _field412 = 1;
+ _dontExit = true;
--R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x;
enterArea();
@@ -8575,8 +8564,8 @@ void Scene1550::SceneActor1550::subA4D14(int frameNumber, int strip) {
void Scene1550::enterArea() {
Rect tmpRect;
- _field419 = 0;
- _field415 = 0;
+ _walkRegionsId = 0;
+ _dishMode = 0;
tmpRect = R2_GLOBALS._v5589E;
@@ -8595,11 +8584,11 @@ void Scene1550::enterArea() {
for (int i = 0; i < 8; ++i)
_shipComponents[i].remove();
- _actor8.remove();
- _actor9.remove();
- _actor10.remove();
+ _airbag.remove();
+ _joystick.remove();
+ _gyroscope.remove();
_actor3.remove();
- _actor11.remove();
+ _diagnosticsDisplay.remove();
if ((_sceneMode != 1577) && (_sceneMode != 1578))
_landingStrut.remove();
@@ -8617,11 +8606,11 @@ void Scene1550::enterArea() {
switch (R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x) {
case 3:
R2_GLOBALS._walkRegions.load(1554);
- _field419 = 1554;
+ _walkRegionsId = 1554;
break;
case 4:
R2_GLOBALS._walkRegions.load(1553);
- _field419 = 1553;
+ _walkRegionsId = 1553;
break;
default:
break;
@@ -8633,7 +8622,7 @@ void Scene1550::enterArea() {
if ((R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x == 23) || (R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x)) {
if (!R2_GLOBALS.getFlag(16)) {
R2_GLOBALS._walkRegions.load(1559);
- _field419 = 1559;
+ _walkRegionsId = 1559;
}
}
break;
@@ -8641,11 +8630,11 @@ void Scene1550::enterArea() {
switch (R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x) {
case 10:
R2_GLOBALS._walkRegions.load(1555);
- _field419 = 1555;
+ _walkRegionsId = 1555;
break;
case 11:
R2_GLOBALS._walkRegions.load(1556);
- _field419 = 1556;
+ _walkRegionsId = 1556;
break;
default:
break;
@@ -8655,11 +8644,11 @@ void Scene1550::enterArea() {
switch (R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x) {
case 24:
R2_GLOBALS._walkRegions.load(1558);
- _field419 = 1558;
+ _walkRegionsId = 1558;
break;
case 25:
R2_GLOBALS._walkRegions.load(1557);
- _field419 = 1557;
+ _walkRegionsId = 1557;
break;
default:
break;
@@ -8669,15 +8658,15 @@ void Scene1550::enterArea() {
switch (R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x) {
case 2:
R2_GLOBALS._walkRegions.load(1552);
- _field419 = 1552;
+ _walkRegionsId = 1552;
break;
case 3:
R2_GLOBALS._walkRegions.load(1551);
- _field419 = 1551;
+ _walkRegionsId = 1551;
break;
case 15:
R2_GLOBALS._walkRegions.load(1575);
- _field419 = 1575;
+ _walkRegionsId = 1575;
default:
break;
}
@@ -8803,7 +8792,7 @@ void Scene1550::enterArea() {
}
if (R2_GLOBALS._sceneManager._sceneNumber == 1234)
- _field419 = 1576;
+ _walkRegionsId = 1576;
if (_field414 == 0) {
_field414 = 1;
@@ -8827,7 +8816,7 @@ void Scene1550::enterArea() {
R2_GLOBALS._sceneManager._fadeMode = FADEMODE_IMMEDIATE;
if (varA == 0) {
- if (_field417 != 1550) {
+ if (_sceneResourceId != 1550) {
g_globals->_scenePalette.loadPalette(1550);
R2_GLOBALS._sceneManager._hasPalette = true;
}
@@ -8837,7 +8826,7 @@ void Scene1550::enterArea() {
}
if (R2_GLOBALS._sceneManager._hasPalette)
- _field417 = varA;
+ _sceneResourceId = varA;
warning("sub_2C429()");
}
@@ -8848,16 +8837,16 @@ void Scene1550::enterArea() {
R2_GLOBALS._s1550PlayerArea[R2_GLOBALS._player._characterIndex].x]) {
case 0:
// Standard cell
- if (_field419 == 0) {
+ if (_walkRegionsId == 0) {
R2_GLOBALS._walkRegions.load(1550);
- _field419 = 1550;
+ _walkRegionsId = 1550;
}
break;
case 1:
// North end of the spaceport
- if (_field419 == 0) {
+ if (_walkRegionsId == 0) {
R2_GLOBALS._walkRegions.load(1560);
- _field419 = 1560;
+ _walkRegionsId = 1560;
}
_actor14.subA4D14(2, 1);
_northWall.subA4D14(1, 3);
@@ -8865,7 +8854,7 @@ void Scene1550::enterArea() {
break;
case 2:
R2_GLOBALS._walkRegions.load(1561);
- _field419 = 1561;
+ _walkRegionsId = 1561;
_actor14.subA4D14(2, 1);
_westWall.subA4D14(2, 2);
_northWall.subA4D14(1, 3);
@@ -8873,7 +8862,7 @@ void Scene1550::enterArea() {
break;
case 3:
R2_GLOBALS._walkRegions.load(1562);
- _field419 = 1562;
+ _walkRegionsId = 1562;
_actor14.subA4D14(2, 1);
_northWall.subA4D14(1, 3);
_actor16.subA4D14(2, 5);
@@ -8881,65 +8870,65 @@ void Scene1550::enterArea() {
break;
case 4:
R2_GLOBALS._walkRegions.load(1563);
- _field419 = 1563;
+ _walkRegionsId = 1563;
_northWall.subA4D14(2, 3);
break;
case 5:
R2_GLOBALS._walkRegions.load(1564);
- _field419 = 1564;
+ _walkRegionsId = 1564;
_southWall.subA4D14(2, 4);
break;
case 6:
R2_GLOBALS._walkRegions.load(1565);
- _field419 = 1565;
+ _walkRegionsId = 1565;
_actor14.subA4D14(1, 1);
_westWall.subA4D14(1, 2);
_northWall.subA4D14(3, 3);
break;
case 7:
R2_GLOBALS._walkRegions.load(1566);
- _field419 = 1566;
+ _walkRegionsId = 1566;
_actor14.subA4D14(1, 1);
_westWall.subA4D14(1, 2);
_northWall.subA4D14(2, 4);
break;
case 8:
R2_GLOBALS._walkRegions.load(1567);
- _field419 = 1567;
+ _walkRegionsId = 1567;
_westWall.subA4D14(5, 2);
break;
case 9:
R2_GLOBALS._walkRegions.load(1568);
- _field419 = 1568;
+ _walkRegionsId = 1568;
_westWall.subA4D14(4, 2);
break;
case 10:
R2_GLOBALS._walkRegions.load(1569);
- _field419 = 1569;
+ _walkRegionsId = 1569;
_actor14.subA4D14(3, 1);
break;
case 11:
R2_GLOBALS._walkRegions.load(1570);
- _field419 = 1570;
+ _walkRegionsId = 1570;
_actor14.subA4D14(1, 1);
_westWall.subA4D14(1, 2);
break;
case 12:
R2_GLOBALS._walkRegions.load(1571);
- _field419 = 1571;
+ _walkRegionsId = 1571;
_actor16.subA4D14(1, 5);
_eastWall.subA4D14(1, 6);
break;
case 13:
R2_GLOBALS._walkRegions.load(1572);
- _field419 = 1572;
+ _walkRegionsId = 1572;
_actor14.subA4D14(1, 1);
_westWall.subA4D14(1, 2);
_southWall.subA4D14(1, 4);
break;
case 14:
R2_GLOBALS._walkRegions.load(1573);
- _field419 = 1573;
+ _walkRegionsId = 1573;
_southWall.subA4D14(1, 4);
_actor16.subA4D14(1, 5);
_eastWall.subA4D14(1, 6);
@@ -8947,30 +8936,30 @@ void Scene1550::enterArea() {
case 15:
// South wall
R2_GLOBALS._walkRegions.load(1574);
- _field419 = 1574;
+ _walkRegionsId = 1574;
_southWall.subA4D14(1, 4);
break;
case 16:
R2_GLOBALS._walkRegions.load(1570);
- _field419 = 1570;
+ _walkRegionsId = 1570;
_actor14.subA4D14(2, 1);
_westWall.subA4D14(2, 2);
break;
case 17:
R2_GLOBALS._walkRegions.load(1570);
- _field419 = 1570;
+ _walkRegionsId = 1570;
_actor14.subA4D14(2, 1);
_westWall.subA4D14(3, 2);
break;
case 18:
R2_GLOBALS._walkRegions.load(1571);
- _field419 = 1571;
+ _walkRegionsId = 1571;
_actor16.subA4D14(2, 5);
_eastWall.subA4D14(2, 6);
break;
case 19:
R2_GLOBALS._walkRegions.load(1571);
- _field419 = 1571;
+ _walkRegionsId = 1571;
_actor16.subA4D14(2, 5);
_eastWall.subA4D14(3, 6);
break;
@@ -9002,11 +8991,11 @@ void Scene1550::enterArea() {
R2_GLOBALS._walkRegions.disableRegion(scene1550JunkRegions[7]);
if (R2_INVENTORY.getObjectScene(R2_JOYSTICK) == 1550) {
- _actor9.postInit();
- _actor9.setup(1562, 3, 1);
- _actor9.setPosition(Common::Point(150, 70));
- _actor9.fixPriority(10);
- _actor9.setDetails(1550, 41, -1, 42, 2, (SceneItem *) NULL);
+ _joystick.postInit();
+ _joystick.setup(1562, 3, 1);
+ _joystick.setPosition(Common::Point(150, 70));
+ _joystick.fixPriority(10);
+ _joystick.setDetails(1550, 41, -1, 42, 2, (SceneItem *) NULL);
}
} else {
if (R2_GLOBALS._scene1550JunkLocations[i + 2] > 40) {
@@ -9092,11 +9081,11 @@ void Scene1550::enterArea() {
_landingStrut.fixPriority(105);
_landingStrut.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
if (R2_INVENTORY.getObjectScene(R2_GYROSCOPE) == 1550) {
- _actor10.postInit();
- _actor10.setup(1550, 7, 2);
- _actor10.setPosition(Common::Point(227, 30));
- _actor10.fixPriority(130);
- _actor10.setDetails(1550, 29, -1, 63, 2, (SceneItem *) NULL);
+ _gyroscope.postInit();
+ _gyroscope.setup(1550, 7, 2);
+ _gyroscope.setPosition(Common::Point(227, 30));
+ _gyroscope.fixPriority(130);
+ _gyroscope.setDetails(1550, 29, -1, 63, 2, (SceneItem *) NULL);
}
break;
case 4:
@@ -9111,20 +9100,20 @@ void Scene1550::enterArea() {
_landingStrut.setPosition(Common::Point(76, 64));
_landingStrut.setDetails(1550, 9, -1, -1, 2, (SceneItem *) NULL);
if (R2_INVENTORY.getObjectScene(R2_DIAGNOSTICS_DISPLAY) == 1550) {
- _actor11.postInit();
- _actor11.setup(1504, 4, 1);
- _actor11.setPosition(Common::Point(49, 35));
- _actor11.animate(ANIM_MODE_2, NULL);
- _actor11._numFrames = 4;
- _actor11.fixPriority(65);
- _actor11.setDetails(1550, 14, 15, 63, 2, (SceneItem *) NULL);
+ _diagnosticsDisplay.postInit();
+ _diagnosticsDisplay.setup(1504, 4, 1);
+ _diagnosticsDisplay.setPosition(Common::Point(49, 35));
+ _diagnosticsDisplay.animate(ANIM_MODE_2, NULL);
+ _diagnosticsDisplay._numFrames = 4;
+ _diagnosticsDisplay.fixPriority(65);
+ _diagnosticsDisplay.setDetails(1550, 14, 15, 63, 2, (SceneItem *) NULL);
}
if (R2_INVENTORY.getObjectScene(R2_AIRBAG) == 1550) {
- _actor8.postInit();
- _actor8.setup(1550, 7, 1);
- _actor8.setPosition(Common::Point(45, 44));
- _actor8.fixPriority(150);
- _actor8.setDetails(1550, 44, -1, 63, 2, (SceneItem *) NULL);
+ _airbag.postInit();
+ _airbag.setup(1550, 7, 1);
+ _airbag.setPosition(Common::Point(45, 44));
+ _airbag.fixPriority(150);
+ _airbag.setDetails(1550, 44, -1, 63, 2, (SceneItem *) NULL);
}
break;
case 5:
@@ -9234,9 +9223,9 @@ void Scene1550::enterArea() {
_companion._effect = EFFECT_SHADED2;
_companion.changeZoom(-1);
- assert((_field419 >= 1550) && (_field419 <= 2008));
- R2_GLOBALS._walkRegions.disableRegion(k5A750[_field419 - 1550]);
- _companion.setPosition(Common::Point(k5A72E[k5A76D[_field419 - 1550]], k5A73F[k5A76D[_field419 - 1550]] + 8));
+ assert((_walkRegionsId >= 1550) && (_walkRegionsId <= 2008));
+ R2_GLOBALS._walkRegions.disableRegion(k5A750[_walkRegionsId - 1550]);
+ _companion.setPosition(Common::Point(k5A72E[k5A76D[_walkRegionsId - 1550]], k5A73F[k5A76D[_walkRegionsId - 1550]] + 8));
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
if (R2_GLOBALS._player._characterScene[R2_SEEKER] == 1580) {
_companion.setup(1516, 3, 17);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h
index 39deb1aacb..87972bff12 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.h
@@ -474,11 +474,6 @@ class Scene1550 : public SceneExt {
virtual bool startAction(CursorType action, Event &event);
};
- class Hotspot3 : public NamedHotspot {
- public:
- virtual bool startAction(CursorType action, Event &event);
- };
-
class Wreckage : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
@@ -489,22 +484,22 @@ class Scene1550 : public SceneExt {
virtual bool startAction(CursorType action, Event &event);
};
- class Actor8 : public SceneActor {
+ class AirBag : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor9 : public SceneActor {
+ class Joystick : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor10 : public SceneActor {
+ class Gyroscope : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor11 : public SceneActor {
+ class DiagnosticsDisplay : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -527,9 +522,8 @@ class Scene1550 : public SceneExt {
public:
SpeakerQuinn _quinnSpeaker;
SpeakerSeeker _seekerSpeaker;
- WorkingShip _shipHull;
- WorkingShip _item2;
- Hotspot3 _item3;
+ WorkingShip _intactHull1, _intactHull2;
+ SceneHotspot _background;
SceneActor _landingStrut;
SceneActor _actor2;
SceneActor _actor3;
@@ -537,10 +531,10 @@ public:
SceneActor _dishTowerShadow;
Wreckage _wreckage;
Companion _companion;
- Actor8 _actor8;
- Actor9 _actor9;
- Actor10 _actor10;
- Actor11 _actor11;
+ AirBag _airbag;
+ Joystick _joystick;
+ Gyroscope _gyroscope;
+ DiagnosticsDisplay _diagnosticsDisplay;
DishTower _dishTower;
Dish _dish;
Junk _junk[8];
@@ -555,11 +549,11 @@ public:
SequenceManager _sequenceManager1;
SequenceManager _sequenceManager2;
- int _field412;
+ bool _dontExit;
byte _field414;
- int _field415;
- int _field417;
- int _field419;
+ int _dishMode;
+ int _sceneResourceId;
+ int _walkRegionsId;
Scene1550();
void synchronize(Serializer &s);