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authorMax Horn2010-10-13 15:41:00 +0000
committerMax Horn2010-10-13 15:41:00 +0000
commit8f4f0d16fc4e5cd4803203f2aaeb0ddc99e57204 (patch)
treeb39380c6702b11d88ba2b95d7d0db9fc9afd62d9 /engines
parent17f9913a2419c558276a191be07a45ba8f8fc87f (diff)
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SWORD25: Renamed getInstance() -> instance()
svn-id: r53430
Diffstat (limited to 'engines')
-rw-r--r--engines/sword25/gfx/animation.cpp6
-rw-r--r--engines/sword25/gfx/animationtemplate.cpp14
-rw-r--r--engines/sword25/gfx/animationtemplateregistry.h2
-rw-r--r--engines/sword25/gfx/graphicengine_script.cpp10
-rw-r--r--engines/sword25/gfx/renderobject.cpp6
-rw-r--r--engines/sword25/gfx/renderobjectmanager.cpp4
-rw-r--r--engines/sword25/gfx/renderobjectptr.h6
-rw-r--r--engines/sword25/gfx/renderobjectregistry.h2
-rw-r--r--engines/sword25/input/inputengine.cpp8
-rw-r--r--engines/sword25/input/inputengine_script.cpp4
-rw-r--r--engines/sword25/kernel/callbackregistry.h2
-rw-r--r--engines/sword25/kernel/filesystemutil.h2
-rw-r--r--engines/sword25/kernel/persistenceservice.cpp4
-rw-r--r--engines/sword25/math/geometry_script.cpp10
-rw-r--r--engines/sword25/math/region.cpp10
-rw-r--r--engines/sword25/math/regionregistry.h2
16 files changed, 46 insertions, 46 deletions
diff --git a/engines/sword25/gfx/animation.cpp b/engines/sword25/gfx/animation.cpp
index 7ec445acb8..ffa682e569 100644
--- a/engines/sword25/gfx/animation.cpp
+++ b/engines/sword25/gfx/animation.cpp
@@ -583,7 +583,7 @@ void Animation::persistCallbackVector(OutputPersistenceBlock &writer, const Comm
// Alle Callbacks einzeln persistieren.
Common::Array<ANIMATION_CALLBACK_DATA>::const_iterator it = vector.begin();
while (it != vector.end()) {
- writer.write(CallbackRegistry::getInstance().resolveCallbackPointer((void (*)(int))it->Callback));
+ writer.write(CallbackRegistry::instance().resolveCallbackPointer((void (*)(int))it->Callback));
writer.write(it->Data);
++it;
@@ -604,7 +604,7 @@ void Animation::unpersistCallbackVector(InputPersistenceBlock &reader, Common::A
Common::String callbackFunctionName;
reader.read(callbackFunctionName);
- callbackData.Callback = reinterpret_cast<ANIMATION_CALLBACK>(CallbackRegistry::getInstance().resolveCallbackFunction(callbackFunctionName));
+ callbackData.Callback = reinterpret_cast<ANIMATION_CALLBACK>(CallbackRegistry::instance().resolveCallbackFunction(callbackFunctionName));
reader.read(callbackData.Data);
@@ -705,7 +705,7 @@ AnimationDescription *Animation::getAnimationDescription() const {
if (_animationResourcePtr)
return _animationResourcePtr;
else
- return AnimationTemplateRegistry::getInstance().resolveHandle(_animationTemplateHandle);
+ return AnimationTemplateRegistry::instance().resolveHandle(_animationTemplateHandle);
}
} // End of namespace Sword25
diff --git a/engines/sword25/gfx/animationtemplate.cpp b/engines/sword25/gfx/animationtemplate.cpp
index 2019d19565..c2dba550d7 100644
--- a/engines/sword25/gfx/animationtemplate.cpp
+++ b/engines/sword25/gfx/animationtemplate.cpp
@@ -49,7 +49,7 @@ uint AnimationTemplate::create(const Common::String &sourceAnimation) {
AnimationTemplate *animationTemplatePtr = new AnimationTemplate(sourceAnimation);
if (animationTemplatePtr->isValid()) {
- return AnimationTemplateRegistry::getInstance().resolvePtr(animationTemplatePtr);
+ return AnimationTemplateRegistry::instance().resolvePtr(animationTemplatePtr);
} else {
delete animationTemplatePtr;
return 0;
@@ -60,7 +60,7 @@ uint AnimationTemplate::create(const AnimationTemplate &other) {
AnimationTemplate *animationTemplatePtr = new AnimationTemplate(other);
if (animationTemplatePtr->isValid()) {
- return AnimationTemplateRegistry::getInstance().resolvePtr(animationTemplatePtr);
+ return AnimationTemplateRegistry::instance().resolvePtr(animationTemplatePtr);
} else {
delete animationTemplatePtr;
return 0;
@@ -71,7 +71,7 @@ uint AnimationTemplate::create(InputPersistenceBlock &reader, uint handle) {
AnimationTemplate *animationTemplatePtr = new AnimationTemplate(reader, handle);
if (animationTemplatePtr->isValid()) {
- return AnimationTemplateRegistry::getInstance().resolvePtr(animationTemplatePtr);
+ return AnimationTemplateRegistry::instance().resolvePtr(animationTemplatePtr);
} else {
delete animationTemplatePtr;
return 0;
@@ -80,7 +80,7 @@ uint AnimationTemplate::create(InputPersistenceBlock &reader, uint handle) {
AnimationTemplate::AnimationTemplate(const Common::String &sourceAnimation) {
// Objekt registrieren.
- AnimationTemplateRegistry::getInstance().registerObject(this);
+ AnimationTemplateRegistry::instance().registerObject(this);
_valid = false;
@@ -93,7 +93,7 @@ AnimationTemplate::AnimationTemplate(const Common::String &sourceAnimation) {
AnimationTemplate::AnimationTemplate(const AnimationTemplate &other) : AnimationDescription() {
// Objekt registrieren.
- AnimationTemplateRegistry::getInstance().registerObject(this);
+ AnimationTemplateRegistry::instance().registerObject(this);
_valid = false;
@@ -118,7 +118,7 @@ AnimationTemplate::AnimationTemplate(const AnimationTemplate &other) : Animation
AnimationTemplate::AnimationTemplate(InputPersistenceBlock &reader, uint handle) {
// Objekt registrieren.
- AnimationTemplateRegistry::getInstance().registerObject(this, handle);
+ AnimationTemplateRegistry::instance().registerObject(this, handle);
// Objekt laden.
_valid = unpersist(reader);
@@ -141,7 +141,7 @@ AnimationTemplate::~AnimationTemplate() {
}
// Objekt deregistrieren
- AnimationTemplateRegistry::getInstance().deregisterObject(this);
+ AnimationTemplateRegistry::instance().deregisterObject(this);
}
void AnimationTemplate::addFrame(int index) {
diff --git a/engines/sword25/gfx/animationtemplateregistry.h b/engines/sword25/gfx/animationtemplateregistry.h
index 256cbab8cd..9c7140e585 100644
--- a/engines/sword25/gfx/animationtemplateregistry.h
+++ b/engines/sword25/gfx/animationtemplateregistry.h
@@ -47,7 +47,7 @@ class AnimationTemplate;
class AnimationTemplateRegistry : public ObjectRegistry<AnimationTemplate>, public Persistable {
public:
- static AnimationTemplateRegistry &getInstance() {
+ static AnimationTemplateRegistry &instance() {
if (!_instancePtr.get())
_instancePtr.reset(new AnimationTemplateRegistry);
return *_instancePtr.get();
diff --git a/engines/sword25/gfx/graphicengine_script.cpp b/engines/sword25/gfx/graphicengine_script.cpp
index d443023436..0f85f08d5b 100644
--- a/engines/sword25/gfx/graphicengine_script.cpp
+++ b/engines/sword25/gfx/graphicengine_script.cpp
@@ -88,9 +88,9 @@ Common::ScopedPtr<ActionCallback> ActionCallbackPtr;
struct CallbackfunctionRegisterer {
CallbackfunctionRegisterer() {
- CallbackRegistry::getInstance().registerCallbackFunction("LuaLoopPointCB", (void ( *)(int))AnimationLoopPointCallback);
- CallbackRegistry::getInstance().registerCallbackFunction("LuaActionCB", (void ( *)(int))AnimationActionCallback);
- CallbackRegistry::getInstance().registerCallbackFunction("LuaDeleteCB", (void ( *)(int))AnimationDeleteCallback);
+ CallbackRegistry::instance().registerCallbackFunction("LuaLoopPointCB", (void ( *)(int))AnimationLoopPointCallback);
+ CallbackRegistry::instance().registerCallbackFunction("LuaActionCB", (void ( *)(int))AnimationActionCallback);
+ CallbackRegistry::instance().registerCallbackFunction("LuaDeleteCB", (void ( *)(int))AnimationDeleteCallback);
}
};
static CallbackfunctionRegisterer Instance;
@@ -144,7 +144,7 @@ static AnimationTemplate *CheckAnimationTemplate(lua_State *L, int idx = 1) {
// Der erste Parameter muss vom Typ userdata sein und die Metatable der Klasse Gfx.AnimationTemplate
uint AnimationTemplateHandle;
if ((AnimationTemplateHandle = *reinterpret_cast<uint *>(my_checkudata(L, idx, ANIMATION_TEMPLATE_CLASS_NAME))) != 0) {
- AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::getInstance().resolveHandle(AnimationTemplateHandle);
+ AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::instance().resolveHandle(AnimationTemplateHandle);
if (!AnimationTemplatePtr)
luaL_error(L, "The animation template with the handle %d does no longer exist.", AnimationTemplateHandle);
return AnimationTemplatePtr;
@@ -159,7 +159,7 @@ static AnimationTemplate *CheckAnimationTemplate(lua_State *L, int idx = 1) {
static int NewAnimationTemplate(lua_State *L) {
uint AnimationTemplateHandle = AnimationTemplate::create(luaL_checkstring(L, 1));
- AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::getInstance().resolveHandle(AnimationTemplateHandle);
+ AnimationTemplate *AnimationTemplatePtr = AnimationTemplateRegistry::instance().resolveHandle(AnimationTemplateHandle);
if (AnimationTemplatePtr && AnimationTemplatePtr->isValid()) {
NewUintUserData(L, AnimationTemplateHandle);
//luaL_getmetatable(L, ANIMATION_TEMPLATE_CLASS_NAME);
diff --git a/engines/sword25/gfx/renderobject.cpp b/engines/sword25/gfx/renderobject.cpp
index 5de6dde79e..ae8fc8cba1 100644
--- a/engines/sword25/gfx/renderobject.cpp
+++ b/engines/sword25/gfx/renderobject.cpp
@@ -76,9 +76,9 @@ RenderObject::RenderObject(RenderObjectPtr<RenderObject> parentPtr, TYPES type,
// Renderobject registrieren, abhängig vom Handle-Parameter entweder mit beliebigem oder vorgegebenen Handle.
if (handle == 0)
- _handle = RenderObjectRegistry::getInstance().registerObject(this);
+ _handle = RenderObjectRegistry::instance().registerObject(this);
else
- _handle = RenderObjectRegistry::getInstance().registerObject(this, handle);
+ _handle = RenderObjectRegistry::instance().registerObject(this, handle);
if (_handle == 0)
return;
@@ -110,7 +110,7 @@ RenderObject::~RenderObject() {
deleteAllChildren();
// Objekt deregistrieren.
- RenderObjectRegistry::getInstance().deregisterObject(this);
+ RenderObjectRegistry::instance().deregisterObject(this);
}
// Rendern
diff --git a/engines/sword25/gfx/renderobjectmanager.cpp b/engines/sword25/gfx/renderobjectmanager.cpp
index ab4e606270..3e142c627e 100644
--- a/engines/sword25/gfx/renderobjectmanager.cpp
+++ b/engines/sword25/gfx/renderobjectmanager.cpp
@@ -113,7 +113,7 @@ bool RenderObjectManager::persist(OutputPersistenceBlock &writer) {
}
// Alle BS_AnimationTemplates persistieren.
- result &= AnimationTemplateRegistry::getInstance().persist(writer);
+ result &= AnimationTemplateRegistry::instance().persist(writer);
return result;
}
@@ -143,7 +143,7 @@ bool RenderObjectManager::unpersist(InputPersistenceBlock &reader) {
}
// Alle BS_AnimationTemplates wieder herstellen.
- result &= AnimationTemplateRegistry::getInstance().unpersist(reader);
+ result &= AnimationTemplateRegistry::instance().unpersist(reader);
return result;
}
diff --git a/engines/sword25/gfx/renderobjectptr.h b/engines/sword25/gfx/renderobjectptr.h
index 894ba877d2..c22c6e83e7 100644
--- a/engines/sword25/gfx/renderobjectptr.h
+++ b/engines/sword25/gfx/renderobjectptr.h
@@ -54,7 +54,7 @@ public:
RenderObjectPtr(uint handle) : _handle(handle) {}
T *operator->() const {
- return static_cast<T *>(RenderObjectRegistry::getInstance().resolveHandle(_handle));
+ return static_cast<T *>(RenderObjectRegistry::instance().resolveHandle(_handle));
}
bool operator==(const RenderObjectPtr<T> & other) {
@@ -62,11 +62,11 @@ public:
}
bool isValid() const {
- return RenderObjectRegistry::getInstance().resolveHandle(_handle) != 0;
+ return RenderObjectRegistry::instance().resolveHandle(_handle) != 0;
}
void erase() {
- delete static_cast<T *>(RenderObjectRegistry::getInstance().resolveHandle(_handle));
+ delete static_cast<T *>(RenderObjectRegistry::instance().resolveHandle(_handle));
_handle = 0;
}
diff --git a/engines/sword25/gfx/renderobjectregistry.h b/engines/sword25/gfx/renderobjectregistry.h
index b546ee56e1..416da27f08 100644
--- a/engines/sword25/gfx/renderobjectregistry.h
+++ b/engines/sword25/gfx/renderobjectregistry.h
@@ -58,7 +58,7 @@ class RenderObject;
class RenderObjectRegistry : public ObjectRegistry<RenderObject> {
public:
- static RenderObjectRegistry &getInstance() {
+ static RenderObjectRegistry &instance() {
if (!_instancePtr.get())
_instancePtr.reset(new RenderObjectRegistry);
return *_instancePtr.get();
diff --git a/engines/sword25/input/inputengine.cpp b/engines/sword25/input/inputengine.cpp
index a57af23e6b..9936a20127 100644
--- a/engines/sword25/input/inputengine.cpp
+++ b/engines/sword25/input/inputengine.cpp
@@ -339,7 +339,7 @@ bool InputEngine::persist(OutputPersistenceBlock &writer) {
{
Common::List<CommandCallback>::const_iterator It = m_CommandCallbacks.begin();
while (It != m_CommandCallbacks.end()) {
- writer.write(CallbackRegistry::getInstance().resolveCallbackPointer(*It));
+ writer.write(CallbackRegistry::instance().resolveCallbackPointer(*It));
++It;
}
}
@@ -351,7 +351,7 @@ bool InputEngine::persist(OutputPersistenceBlock &writer) {
{
Common::List<CharacterCallback>::const_iterator It = m_CharacterCallbacks.begin();
while (It != m_CharacterCallbacks.end()) {
- writer.write(CallbackRegistry::getInstance().resolveCallbackPointer(*It));
+ writer.write(CallbackRegistry::instance().resolveCallbackPointer(*It));
++It;
}
}
@@ -375,7 +375,7 @@ bool InputEngine::unpersist(InputPersistenceBlock &reader) {
reader.read(CallbackFunctionName);
m_CommandCallbacks.push_back(reinterpret_cast<CommandCallback>(
- CallbackRegistry::getInstance().resolveCallbackFunction(CallbackFunctionName)));
+ CallbackRegistry::instance().resolveCallbackFunction(CallbackFunctionName)));
}
// Character-Callbackliste leeren.
@@ -390,7 +390,7 @@ bool InputEngine::unpersist(InputPersistenceBlock &reader) {
Common::String CallbackFunctionName;
reader.read(CallbackFunctionName);
- m_CharacterCallbacks.push_back(reinterpret_cast<CharacterCallback>(CallbackRegistry::getInstance().resolveCallbackFunction(CallbackFunctionName)));
+ m_CharacterCallbacks.push_back(reinterpret_cast<CharacterCallback>(CallbackRegistry::instance().resolveCallbackFunction(CallbackFunctionName)));
}
return reader.isGood();
diff --git a/engines/sword25/input/inputengine_script.cpp b/engines/sword25/input/inputengine_script.cpp
index 38ecc3cf56..bb48a7ade9 100644
--- a/engines/sword25/input/inputengine_script.cpp
+++ b/engines/sword25/input/inputengine_script.cpp
@@ -97,8 +97,8 @@ Common::SharedPtr<CommandCallbackClass> CommandCallbackPtr;
struct CallbackfunctionRegisterer {
CallbackfunctionRegisterer() {
- CallbackRegistry::getInstance().registerCallbackFunction("LuaCommandCB", TheCommandCallback);
- CallbackRegistry::getInstance().registerCallbackFunction("LuaCharacterCB", TheCharacterCallback);
+ CallbackRegistry::instance().registerCallbackFunction("LuaCommandCB", TheCommandCallback);
+ CallbackRegistry::instance().registerCallbackFunction("LuaCharacterCB", TheCharacterCallback);
}
};
static CallbackfunctionRegisterer Instance;
diff --git a/engines/sword25/kernel/callbackregistry.h b/engines/sword25/kernel/callbackregistry.h
index ddf5608446..a309dcee6f 100644
--- a/engines/sword25/kernel/callbackregistry.h
+++ b/engines/sword25/kernel/callbackregistry.h
@@ -55,7 +55,7 @@ typedef void (*CallbackPtr)(int command);
class CallbackRegistry {
public:
- static CallbackRegistry &getInstance() {
+ static CallbackRegistry &instance() {
static CallbackRegistry _instance;
return _instance;
}
diff --git a/engines/sword25/kernel/filesystemutil.h b/engines/sword25/kernel/filesystemutil.h
index 122d3f021c..13762a29ee 100644
--- a/engines/sword25/kernel/filesystemutil.h
+++ b/engines/sword25/kernel/filesystemutil.h
@@ -38,7 +38,7 @@
* operations that do not have equivalents in the C/C++ libraries.
*
* Each supported platform must implement this interface, and the method
- * BS_FileSystemUtil Singleton::getInstance()
+ * BS_FileSystemUtil Singleton::instance()
*/
#ifndef SWORD25_FILESYSTEMUTIL_H
diff --git a/engines/sword25/kernel/persistenceservice.cpp b/engines/sword25/kernel/persistenceservice.cpp
index 871bc37e2a..7d03497128 100644
--- a/engines/sword25/kernel/persistenceservice.cpp
+++ b/engines/sword25/kernel/persistenceservice.cpp
@@ -326,7 +326,7 @@ bool PersistenceService::SaveGame(uint SlotID, const Common::String &ScreenshotF
OutputPersistenceBlock Writer;
bool Success = true;
Success &= Kernel::GetInstance()->GetScript()->persist(Writer);
- Success &= RegionRegistry::getInstance().persist(Writer);
+ Success &= RegionRegistry::instance().persist(Writer);
Success &= Kernel::GetInstance()->GetGfx()->persist(Writer);
Success &= Kernel::GetInstance()->GetSfx()->persist(Writer);
Success &= Kernel::GetInstance()->GetInput()->persist(Writer);
@@ -445,7 +445,7 @@ bool PersistenceService::LoadGame(uint SlotID) {
bool Success = true;
Success &= Kernel::GetInstance()->GetScript()->unpersist(Reader);
// Muss unbedingt nach Script passieren. Da sonst die bereits wiederhergestellten Regions per Garbage-Collection gekillt werden.
- Success &= RegionRegistry::getInstance().unpersist(Reader);
+ Success &= RegionRegistry::instance().unpersist(Reader);
Success &= Kernel::GetInstance()->GetGfx()->unpersist(Reader);
Success &= Kernel::GetInstance()->GetSfx()->unpersist(Reader);
Success &= Kernel::GetInstance()->GetInput()->unpersist(Reader);
diff --git a/engines/sword25/math/geometry_script.cpp b/engines/sword25/math/geometry_script.cpp
index dac766927b..b96fe90e66 100644
--- a/engines/sword25/math/geometry_script.cpp
+++ b/engines/sword25/math/geometry_script.cpp
@@ -205,7 +205,7 @@ static uint tableRegionToRegion(lua_State *L, const char *className) {
case LUA_TNUMBER: {
Polygon polygon;
tablePolygonToPolygon(L, polygon);
- RegionRegistry::getInstance().resolveHandle(regionHandle)->init(polygon);
+ RegionRegistry::instance().resolveHandle(regionHandle)->init(polygon);
}
break;
@@ -217,7 +217,7 @@ static uint tableRegionToRegion(lua_State *L, const char *className) {
int polygonCount = luaL_getn(L, -1);
if (polygonCount == 1)
- RegionRegistry::getInstance().resolveHandle(regionHandle)->init(polygon);
+ RegionRegistry::instance().resolveHandle(regionHandle)->init(polygon);
else {
Common::Array<Polygon> holes;
holes.reserve(polygonCount - 1);
@@ -230,7 +230,7 @@ static uint tableRegionToRegion(lua_State *L, const char *className) {
}
BS_ASSERT((int)holes.size() == polygonCount - 1);
- RegionRegistry::getInstance().resolveHandle(regionHandle)->init(polygon, &holes);
+ RegionRegistry::instance().resolveHandle(regionHandle)->init(polygon, &holes);
}
}
break;
@@ -283,7 +283,7 @@ static Region *checkRegion(lua_State *L) {
uint *regionHandlePtr;
if ((regionHandlePtr = reinterpret_cast<uint *>(my_checkudata(L, 1, REGION_CLASS_NAME))) != 0 ||
(regionHandlePtr = reinterpret_cast<uint *>(my_checkudata(L, 1, WALKREGION_CLASS_NAME))) != 0) {
- return RegionRegistry::getInstance().resolveHandle(*regionHandlePtr);
+ return RegionRegistry::instance().resolveHandle(*regionHandlePtr);
} else {
luaL_argcheck(L, 0, 1, "'" REGION_CLASS_NAME "' expected");
}
@@ -436,7 +436,7 @@ static WalkRegion *checkWalkRegion(lua_State *L) {
// The first parameter must be of type 'userdate', and the Metatable class Geo.WalkRegion
uint regionHandle;
if ((regionHandle = *reinterpret_cast<uint *>(my_checkudata(L, 1, WALKREGION_CLASS_NAME))) != 0) {
- return reinterpret_cast<WalkRegion *>(RegionRegistry::getInstance().resolveHandle(regionHandle));
+ return reinterpret_cast<WalkRegion *>(RegionRegistry::instance().resolveHandle(regionHandle));
} else {
luaL_argcheck(L, 0, 1, "'" WALKREGION_CLASS_NAME "' expected");
}
diff --git a/engines/sword25/math/region.cpp b/engines/sword25/math/region.cpp
index 454f90a8ba..ae9b76d077 100644
--- a/engines/sword25/math/region.cpp
+++ b/engines/sword25/math/region.cpp
@@ -44,11 +44,11 @@
namespace Sword25 {
Region::Region() : _valid(false), _type(RT_REGION) {
- RegionRegistry::getInstance().registerObject(this);
+ RegionRegistry::instance().registerObject(this);
}
Region::Region(InputPersistenceBlock &reader, uint handle) : _valid(false), _type(RT_REGION) {
- RegionRegistry::getInstance().registerObject(this, handle);
+ RegionRegistry::instance().registerObject(this, handle);
unpersist(reader);
}
@@ -67,7 +67,7 @@ uint Region::create(REGION_TYPE type) {
BS_ASSERT(true);
}
- return RegionRegistry::getInstance().resolvePtr(regionPtr);
+ return RegionRegistry::instance().resolvePtr(regionPtr);
}
uint Region::create(InputPersistenceBlock &reader, uint handle) {
@@ -85,11 +85,11 @@ uint Region::create(InputPersistenceBlock &reader, uint handle) {
BS_ASSERT(false);
}
- return RegionRegistry::getInstance().resolvePtr(regionPtr);
+ return RegionRegistry::instance().resolvePtr(regionPtr);
}
Region::~Region() {
- RegionRegistry::getInstance().deregisterObject(this);
+ RegionRegistry::instance().deregisterObject(this);
}
bool Region::init(const Polygon &contour, const Common::Array<Polygon> *pHoles) {
diff --git a/engines/sword25/math/regionregistry.h b/engines/sword25/math/regionregistry.h
index bbe2fb8370..78c2c08fc3 100644
--- a/engines/sword25/math/regionregistry.h
+++ b/engines/sword25/math/regionregistry.h
@@ -46,7 +46,7 @@ class Region;
class RegionRegistry : public ObjectRegistry<Region>, public Persistable {
public:
- static RegionRegistry &getInstance() {
+ static RegionRegistry &instance() {
if (!_instancePtr.get()) _instancePtr = Common::SharedPtr<RegionRegistry>(new RegionRegistry());
return *_instancePtr.get();
}