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author | Strangerke | 2013-06-11 08:21:01 +0200 |
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committer | Strangerke | 2013-06-11 08:21:01 +0200 |
commit | 90a8b1b781a9a06bdca721451b13059b1482e7bc (patch) | |
tree | 6e1a6af9a36b788dc84e51f3844618a404de8be9 /engines | |
parent | daebd2657a0f6671329f145d239633ee4c30bbfe (diff) | |
download | scummvm-rg350-90a8b1b781a9a06bdca721451b13059b1482e7bc.tar.gz scummvm-rg350-90a8b1b781a9a06bdca721451b13059b1482e7bc.tar.bz2 scummvm-rg350-90a8b1b781a9a06bdca721451b13059b1482e7bc.zip |
HOPKINS: Fix glitch at the end of the intro caused by a double long fade out
Thanks Greencis for reporting it
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hopkins/hopkins.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index 0aa7481be4..529997b259 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -164,7 +164,7 @@ bool HopkinsEngine::runWin95Demo() { _globals->_speed = 3; if (_startGameSlot == -1) - _graphicsMan->fadeOutLong(); + _graphicsMan->fadeOutShort(); _globals->_eventMode = EVENTMODE_IGNORE; _globals->_characterSpriteBuf = _fileIO->loadFile("PERSO.SPR"); |