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author | Colin Snover | 2017-02-09 19:11:58 -0600 |
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committer | Colin Snover | 2017-04-23 13:07:25 -0500 |
commit | 90c6c0580ec4071d22a50e4c0276ac98e69af38a (patch) | |
tree | 461a6f7a81929cc424839333aee70850a80b6d0f /engines | |
parent | 82994609177c30b69f2be155670253b63469d876 (diff) | |
download | scummvm-rg350-90c6c0580ec4071d22a50e4c0276ac98e69af38a.tar.gz scummvm-rg350-90c6c0580ec4071d22a50e4c0276ac98e69af38a.tar.bz2 scummvm-rg350-90c6c0580ec4071d22a50e4c0276ac98e69af38a.zip |
SCI: Convert Object to use Common::Array for SCI3
In SCI3, index-to-selector tables no longer exist in compiled
object data (instead, the SCI3 VM uses selectors directly and
object data contains a bit map of valid selectors). In ScummVM,
the table is generated by Object::initSelectorsSci3 for
compatibility with the design of the ScummVM SCI VM. For
consistency, _baseVars is converted to use a standard container,
which works for all SCI versions.
The table for SCI3 property offsets is also changed to use a
standard container instead of manually managing the memory with
malloc/free.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/object.cpp | 73 | ||||
-rw-r--r-- | engines/sci/engine/object.h | 48 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 10 | ||||
-rw-r--r-- | engines/sci/engine/savegame.h | 3 |
4 files changed, 71 insertions, 63 deletions
diff --git a/engines/sci/engine/object.cpp b/engines/sci/engine/object.cpp index 621810d856..47d551980e 100644 --- a/engines/sci/engine/object.cpp +++ b/engines/sci/engine/object.cpp @@ -62,20 +62,42 @@ void Object::init(const SciSpan<const byte> &buf, reg_t obj_pos, bool initVariab if (getSciVersion() <= SCI_VERSION_1_LATE) { const SciSpan<const byte> header = buf.subspan(obj_pos.getOffset() - kOffsetHeaderSize); _variables.resize(header.getUint16LEAt(kOffsetHeaderSelectorCounter)); - _baseVars = _baseObj.subspan<const uint16>(_variables.size() * sizeof(uint16)); + + // Non-class objects do not have a baseVars section + const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16)); + if (infoSelector & kInfoFlagClass) { + _baseVars.reserve(_variables.size()); + uint baseVarsOffset = _variables.size() * sizeof(uint16); + for (uint i = 0; i < _variables.size(); ++i) { + _baseVars.push_back(data.getUint16SEAt(baseVarsOffset)); + baseVarsOffset += sizeof(uint16); + } + } + _methodCount = data.getUint16LEAt(header.getUint16LEAt(kOffsetHeaderFunctionArea) - 2); for (int i = 0; i < _methodCount * 2 + 2; ++i) { _baseMethod.push_back(data.getUint16SEAt(header.getUint16LEAt(kOffsetHeaderFunctionArea) + i * 2)); } } else if (getSciVersion() >= SCI_VERSION_1_1 && getSciVersion() <= SCI_VERSION_2_1_LATE) { _variables.resize(data.getUint16SEAt(2)); - _baseVars = buf.subspan<const uint16>(data.getUint16SEAt(4), _variables.size() * sizeof(uint16)); + + // Non-class objects do not have a baseVars section + const uint16 infoSelector = data.getUint16SEAt((_offset + 2) * sizeof(uint16)); + if (infoSelector & kInfoFlagClass) { + _baseVars.reserve(_variables.size()); + uint baseVarsOffset = data.getUint16SEAt(4); + for (uint i = 0; i < _variables.size(); ++i) { + _baseVars.push_back(buf.getUint16SEAt(baseVarsOffset)); + baseVarsOffset += sizeof(uint16); + } + } + _methodCount = buf.getUint16SEAt(data.getUint16SEAt(6)); for (int i = 0; i < _methodCount * 2 + 3; ++i) { _baseMethod.push_back(buf.getUint16SEAt(data.getUint16SEAt(6) + i * 2)); } } else if (getSciVersion() == SCI_VERSION_3) { - initSelectorsSci3(buf); + initSelectorsSci3(buf, initVariables); } if (initVariables) { @@ -83,7 +105,7 @@ void Object::init(const SciSpan<const byte> &buf, reg_t obj_pos, bool initVariab for (uint i = 0; i < _variables.size(); i++) _variables[i] = make_reg(0, data.getUint16SEAt(i * 2)); } else { - _infoSelectorSci3 = make_reg(0, _baseObj.getUint16SEAt(10)); + _infoSelectorSci3 = make_reg(0, data.getUint16SEAt(10)); } } } @@ -93,20 +115,20 @@ const Object *Object::getClass(SegManager *segMan) const { } int Object::locateVarSelector(SegManager *segMan, Selector slc) const { - SciSpan<const byte> buf; + const Common::Array<uint16> *buf; uint varnum = 0; if (getSciVersion() <= SCI_VERSION_2_1_LATE) { const Object *obj = getClass(segMan); varnum = getSciVersion() <= SCI_VERSION_1_LATE ? getVarCount() : obj->getVariable(1).toUint16(); - buf = obj->_baseVars.subspan<const byte>(0); + buf = &obj->_baseVars; } else if (getSciVersion() == SCI_VERSION_3) { varnum = _variables.size(); - buf = _baseVars.subspan<const byte>(0); + buf = &_baseVars; } for (uint i = 0; i < varnum; i++) - if (buf.getUint16SEAt(i << 1) == slc) // Found it? + if ((*buf)[i] == slc) // Found it? return i; // report success return -1; // Failed @@ -117,7 +139,7 @@ bool Object::relocateSci0Sci21(SegmentId segment, int location, size_t scriptSiz } bool Object::relocateSci3(SegmentId segment, uint32 location, int offset, size_t scriptSize) { - assert(_propertyOffsetsSci3); + assert(_propertyOffsetsSci3.size()); for (uint i = 0; i < _variables.size(); ++i) { if (location == _propertyOffsetsSci3[i]) { @@ -147,7 +169,7 @@ int Object::propertyOffsetToId(SegManager *segMan, int propertyOffset) const { if (!isClass()) obj = segMan->getObject(getSuperClassSelector()); - return obj->_baseVars.subspan<const byte>(0).getUint16SEAt(propertyOffset); + return obj->_baseVars[propertyOffset >> 1]; } } @@ -272,7 +294,7 @@ bool Object::mustSetViewVisible(const int index) const { } #endif -void Object::initSelectorsSci3(const SciSpan<const byte> &buf) { +void Object::initSelectorsSci3(const SciSpan<const byte> &buf, const bool initVariables) { const SciSpan<const byte> groupInfo = _baseObj.subspan(16); const SciSpan<const byte> selectorBase = groupInfo.subspan(EXTRA_GROUPS * 32 * 2); int groups = g_sci->getKernel()->getSelectorNamesSize()/32; @@ -315,9 +337,9 @@ void Object::initSelectorsSci3(const SciSpan<const byte> &buf) { } _variables.resize(properties); - uint16 *propertyIds = (uint16 *)malloc(sizeof(uint16) * properties); + _propertyOffsetsSci3.resize(properties); + _baseVars.resize(properties); // uint16 *methodOffsets = (uint16 *)malloc(sizeof(uint16) * 2 * methods); - uint32 *propertyOffsets = (uint32 *)malloc(sizeof(uint32) * properties); int propertyCounter = 0; int methodCounter = 0; @@ -335,18 +357,12 @@ void Object::initSelectorsSci3(const SciSpan<const byte> &buf) { for (int bit = 2; bit < 32; ++bit) { int value = seeker.getUint16SEAt(bit * 2); if (typeMask & (1 << bit)) { // Property - - // FIXME: We really shouldn't be doing endianness - // conversion here; instead, propertyIds should be converted - // to a Common::Array, like _baseMethod already is - // This interim solution fixes playing SCI3 PC games - // on Big Endian platforms - - WRITE_SCI11ENDIAN_UINT16(&propertyIds[propertyCounter], - groupBaseId + bit); - _variables[propertyCounter] = make_reg(0, value); + _baseVars[propertyCounter] = groupBaseId + bit; + if (initVariables) { + _variables[propertyCounter] = make_reg(0, value); + } uint32 propertyOffset = (seeker + bit * 2) - buf; - propertyOffsets[propertyCounter] = propertyOffset; + _propertyOffsetsSci3[propertyCounter] = propertyOffset; ++propertyCounter; } else if (value != 0xffff) { // Method _baseMethod.push_back(groupBaseId + bit); @@ -361,12 +377,11 @@ void Object::initSelectorsSci3(const SciSpan<const byte> &buf) { } } - _speciesSelectorSci3 = make_reg(0, _baseObj.getUint16SEAt(4)); - _superClassPosSci3 = make_reg(0, _baseObj.getUint16SEAt(8)); - - _baseVars = SciSpan<const uint16>(propertyIds, properties); + if (initVariables) { + _speciesSelectorSci3 = make_reg(0, _baseObj.getUint16SEAt(4)); + _superClassPosSci3 = make_reg(0, _baseObj.getUint16SEAt(8)); + } _methodCount = methods; - _propertyOffsetsSci3 = propertyOffsets; //_methodOffsetsSci3 = methodOffsets; } diff --git a/engines/sci/engine/object.h b/engines/sci/engine/object.h index 20b1e01776..8957a61799 100644 --- a/engines/sci/engine/object.h +++ b/engines/sci/engine/object.h @@ -73,24 +73,13 @@ enum ObjectOffsets { class Object { public: - Object() { - _offset = getSciVersion() < SCI_VERSION_1_1 ? 0 : 5; - _flags = 0; - _baseObj.clear(); - _baseVars.clear(); - _methodCount = 0; - _propertyOffsetsSci3 = nullptr; - } - - ~Object() { - if (getSciVersion() == SCI_VERSION_3) { - // TODO: This is super gross - free(const_cast<uint16 *>(_baseVars.data())); - _baseVars.clear(); - free(_propertyOffsetsSci3); - _propertyOffsetsSci3 = nullptr; - } - } + Object() : + _offset(getSciVersion() < SCI_VERSION_1_1 ? 0 : 5), + _flags(0), + _baseObj(), + _baseVars(), + _methodCount(0), + _propertyOffsetsSci3() {} Object &operator=(const Object &other) { _baseObj = other._baseObj; @@ -100,21 +89,14 @@ public: _flags = other._flags; _offset = other._offset; _pos = other._pos; + _baseVars = other._baseVars; if (getSciVersion() == SCI_VERSION_3) { - uint16 *baseVars = (uint16 *)malloc(other._baseVars.byteSize()); - other._baseVars.unsafeCopyDataTo(baseVars); - _baseVars = SciSpan<const uint16>(baseVars, other._baseVars.size()); - - _propertyOffsetsSci3 = (uint32 *)malloc(sizeof(uint32) * _variables.size()); - memcpy(_propertyOffsetsSci3, other._propertyOffsetsSci3, sizeof(uint32) * _variables.size()); - + _propertyOffsetsSci3 = other._propertyOffsetsSci3; _superClassPosSci3 = other._superClassPosSci3; _speciesSelectorSci3 = other._speciesSelectorSci3; _infoSelectorSci3 = other._infoSelectorSci3; _mustSetViewVisible = other._mustSetViewVisible; - } else { - _baseVars = other._baseVars; } return *this; @@ -225,7 +207,7 @@ public: error("setClassScriptSelector called for SCI3"); } - Selector getVarSelector(uint16 i) const { return _baseVars.getUint16SEAt(i); } + Selector getVarSelector(uint16 i) const { return _baseVars[i]; } reg_t getFunction(uint16 i) const { uint16 offset = (getSciVersion() < SCI_VERSION_1_1) ? _methodCount + 1 + i : i * 2 + 2; @@ -282,7 +264,7 @@ public: void cloneFromObject(const Object *obj) { _baseObj = obj ? obj->_baseObj : SciSpan<const byte>(); _baseMethod = obj ? obj->_baseMethod : Common::Array<uint16>(); - _baseVars = obj ? obj->_baseVars : SciSpan<const uint16>(); + _baseVars = obj ? obj->_baseVars : Common::Array<uint16>(); } bool relocateSci0Sci21(SegmentId segment, int location, size_t scriptSize); @@ -300,12 +282,12 @@ public: #endif private: - void initSelectorsSci3(const SciSpan<const byte> &buf); + void initSelectorsSci3(const SciSpan<const byte> &buf, const bool initVariables); SciSpan<const byte> _baseObj; /**< base + object offset within base */ - SciSpan<const uint16> _baseVars; /**< Pointer to the varselector area for this object */ - Common::Array<uint16> _baseMethod; /**< Pointer to the method selector area for this object */ - uint32 *_propertyOffsetsSci3; /**< This is used to enable relocation of property values in SCI3 */ + Common::Array<uint16> _baseVars; /**< The varselector area for this object */ + Common::Array<uint16> _baseMethod; /**< The method selector area for this object */ + Common::Array<uint32> _propertyOffsetsSci3; /**< Enables relocation of property values in SCI3 */ Common::Array<reg_t> _variables; uint16 _methodCount; diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 4c16770fc5..a82499adc4 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -103,6 +103,10 @@ void syncWithSerializer(Common::Serializer &s, Node &obj) { syncWithSerializer(s, obj.value); } +void syncWithSerializer(Common::Serializer &s, bool &obj) { + s.syncAsByte(obj); +} + #pragma mark - // By default, sync using syncWithSerializer, which in turn can easily be overloaded. @@ -415,6 +419,12 @@ void Object::saveLoadWithSerializer(Common::Serializer &s) { s.syncAsSint32LE(_methodCount); // that's actually a uint16 syncArray<reg_t>(s, _variables); + if (s.getVersion() >= 42 && getSciVersion() == SCI_VERSION_3) { + syncArray<bool>(s, _mustSetViewVisible); + syncWithSerializer(s, _superClassPosSci3); + syncWithSerializer(s, _speciesSelectorSci3); + syncWithSerializer(s, _infoSelectorSci3); + } } diff --git a/engines/sci/engine/savegame.h b/engines/sci/engine/savegame.h index b6a673b1c0..53377f0b4d 100644 --- a/engines/sci/engine/savegame.h +++ b/engines/sci/engine/savegame.h @@ -37,6 +37,7 @@ struct EngineState; * * Version - new/changed feature * ============================= + * 42 - initial SCI3 support * 41 - palette support for newer SCI2.1 games; stable SCI2/2.1 save games * 40 - always store palvary variables * 39 - Accurate SCI32 arrays/strings, score metadata, avatar metadata @@ -66,7 +67,7 @@ struct EngineState; */ enum { - CURRENT_SAVEGAME_VERSION = 41, + CURRENT_SAVEGAME_VERSION = 42, MINIMUM_SAVEGAME_VERSION = 14 #ifdef ENABLE_SCI32 , |