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author | Robert Špalek | 2009-11-04 22:54:14 +0000 |
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committer | Robert Špalek | 2009-11-04 22:54:14 +0000 |
commit | 90eba9310a78235dd8517f338f2d64c52b274f11 (patch) | |
tree | d8179306c297330fad51de28397c55240026756e /engines | |
parent | 14447f7e017170913981a36407531f4f4b938ab4 (diff) | |
download | scummvm-rg350-90eba9310a78235dd8517f338f2d64c52b274f11.tar.gz scummvm-rg350-90eba9310a78235dd8517f338f2d64c52b274f11.tar.bz2 scummvm-rg350-90eba9310a78235dd8517f338f2d64c52b274f11.zip |
Brought back one old line, just to be sure.
svn-id: r45675
Diffstat (limited to 'engines')
-rw-r--r-- | engines/draci/saveload.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/draci/saveload.cpp b/engines/draci/saveload.cpp index 318d1fcad1..57cfe5a8ad 100644 --- a/engines/draci/saveload.cpp +++ b/engines/draci/saveload.cpp @@ -152,6 +152,7 @@ Common::Error loadSavegameData(int saveGameIdx, DraciEngine *vm) { // Post-processing vm->_game->scheduleEnteringRoomUsingGate(vm->_game->getRoomNum(), 0); vm->_game->setRoomNum(vm->_game->getPreviousRoomNum()); + vm->_game->setExitLoop(true); vm->_game->setIsReloaded(true); vm->_game->inventoryReload(); |