diff options
author | Kamil Zbróg | 2013-11-05 18:45:40 +0000 |
---|---|---|
committer | Kamil Zbróg | 2013-11-05 18:45:40 +0000 |
commit | 91466575eb8fa7e192ce1385a4bf3bb86be5a8c5 (patch) | |
tree | 93aae74fc2a8775936caea84178873c4d080ab74 /engines | |
parent | 04207e0d46e8da2c2b5b65f0448e2381c320ab61 (diff) | |
download | scummvm-rg350-91466575eb8fa7e192ce1385a4bf3bb86be5a8c5.tar.gz scummvm-rg350-91466575eb8fa7e192ce1385a4bf3bb86be5a8c5.tar.bz2 scummvm-rg350-91466575eb8fa7e192ce1385a4bf3bb86be5a8c5.zip |
PRINCE: unified debug output
Diffstat (limited to 'engines')
-rw-r--r-- | engines/prince/prince.cpp | 26 | ||||
-rw-r--r-- | engines/prince/prince.h | 1 | ||||
-rw-r--r-- | engines/prince/script.cpp | 28 |
3 files changed, 32 insertions, 23 deletions
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp index 5543499b28..b5cb26739b 100644 --- a/engines/prince/prince.cpp +++ b/engines/prince/prince.cpp @@ -81,6 +81,16 @@ Graphics::Surface *loadCursor(const char *curName) return curSurface; } +void PrinceEngine::debugEngine(const char *s, ...) { + char buf[STRINGBUFLEN]; + va_list va; + + va_start(va, s); + vsnprintf(buf, STRINGBUFLEN, s, va); + va_end(va); + + debug("Prince::Engine frame %08ld %s", _frameNr, buf); +} PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) : @@ -122,7 +132,7 @@ Common::Error PrinceEngine::run() { const Common::FSNode gameDataDir(ConfMan.get("path")); - debug("Adding all path: %s", gameDataDir.getPath().c_str()); + debugEngine("Adding all path: %s", gameDataDir.getPath().c_str()); SearchMan.addSubDirectoryMatching(gameDataDir, "all", 0, 2); SearchMan.addSubDirectoryMatching(gameDataDir, "data/voices/output", 0, 2); @@ -140,7 +150,7 @@ Common::Error PrinceEngine::run() { if (!walizka) return Common::kPathDoesNotExist; - debug("Loading walizka"); + debugEngine("Loading walizka"); if (!_walizkaBmp.loadStream(*walizka)) { return Common::kPathDoesNotExist; } @@ -149,7 +159,7 @@ Common::Error PrinceEngine::run() { if (!skryptStream) return Common::kPathNotFile; - debug("Loading skrypt"); + debugEngine("Loading skrypt"); _script = new Script(this); _script->loadFromStream(*skryptStream); @@ -232,13 +242,13 @@ bool ObjectList::loadFromStream(Common::SeekableReadStream &stream) } bool PrinceEngine::loadLocation(uint16 locationNr) { - debug("PrinceEngine::loadLocation %d", locationNr); + debugEngine("PrinceEngine::loadLocation %d", locationNr); const Common::FSNode gameDataDir(ConfMan.get("path")); SearchMan.remove(Common::String::format("%02d", _locationNr)); _locationNr = locationNr; const Common::String locationNrStr = Common::String::format("%02d", _locationNr); - debug("loadLocation %s", locationNrStr.c_str()); + debugEngine("loadLocation %s", locationNrStr.c_str()); SearchMan.addSubDirectoryMatching(gameDataDir, locationNrStr, 0, 2); // load location background @@ -250,7 +260,7 @@ bool PrinceEngine::loadLocation(uint16 locationNr) { } if(_roomBmp.loadStream(*room)) { - debug("Room bitmap loaded"); + debugEngine("Room bitmap loaded"); _sceneWidth = _roomBmp.getSurface()->w; } @@ -350,7 +360,7 @@ bool PrinceEngine::loadAnim(uint16 animNr, bool loop) { error("Can't load flic stream %s", streamName.c_str()); } - debug("%s loaded", streamName.c_str()); + debugEngine("%s loaded", streamName.c_str()); _flicLooped = loop; _flicPlayer.start(); playNextFrame(); @@ -371,7 +381,7 @@ void PrinceEngine::scrollCameraRight(int16 delta) { if (_sceneWidth - 640 < delta + _newCameraX) delta += (_sceneWidth - 640) - (delta + _newCameraX); _newCameraX += delta; - debug(0, "PrinceEngine::scrollCameraRight() _newCameraX = %d; delta = %d", _newCameraX, delta); + debugEngine("PrinceEngine::scrollCameraRight() _newCameraX = %d; delta = %d", _newCameraX, delta); } } diff --git a/engines/prince/prince.h b/engines/prince/prince.h index 68a7793157..977f178b18 100644 --- a/engines/prince/prince.h +++ b/engines/prince/prince.h @@ -122,6 +122,7 @@ private: void showTexts(); uint32 getTextWidth(const char *s); + void debugEngine(const char *s, ...); Common::RandomSource *_rnd; Graphics::BitmapDecoder _roomBmp; diff --git a/engines/prince/script.cpp b/engines/prince/script.cpp index 1da3d44036..f32c1724b9 100644 --- a/engines/prince/script.cpp +++ b/engines/prince/script.cpp @@ -79,7 +79,7 @@ void Script::debugScript(const char *s, ...) { str += Common::String::format("op %04d: ", _lastOpcode); //debugC(10, DebugChannel::kScript, "PrinceEngine::Script %s %s", str.c_str(), buf); - debug("Prince::Script mode %s frame %ld %s %s", _mode, _vm->_frameNr, str.c_str(), buf); + debug("Prince::Script frame %08ld mode %s %s %s", _vm->_frameNr, _mode, str.c_str(), buf); } void Script::step() { @@ -388,19 +388,20 @@ void Script::O_COMPARE() { void Script::O_JUMPZ() { int32 offset = readScript32bits(); - debugScript("O_JUMPZ offset 0x%04X", offset); if (! _result) { _currentInstruction += offset - 4; } + + debugScript("O_JUMPZ result = %d, next %08x, offset 0x%08X", _result, _currentInstruction, offset); } void Script::O_JUMPNZ() { int32 offset = readScript32bits(); - debugScript("O_JUMPNZ offset 0x%08X", offset); if (_result) { _currentInstruction += offset - 4; - debugScript("O_JUMPNZ next 0x%08X", _currentInstruction); } + + debugScript("O_JUMPNZ result = %d, next %08x, offset 0x%08X", _result, _currentInstruction, offset); } void Script::O_EXIT() { @@ -454,13 +455,13 @@ void Script::O_SETSTRING() { _currentString = offset; if (offset >= 80000) { - debug("GetVaria %s", _vm->_variaTxt->getString(offset - 80000)); + debugScript("GetVaria %s", _vm->_variaTxt->getString(offset - 80000)); } else if (offset < 2000) { uint32 of = READ_LE_UINT32(_vm->_talkTxt+offset*4); const char * txt = (const char *)&_vm->_talkTxt[of]; _string = &_vm->_talkTxt[of]; - debug("TalkTxt %d %s", of, txt); + debugScript("TalkTxt %d %s", of, txt); } debugScript("O_SETSTRING %04d", offset); @@ -758,10 +759,9 @@ void Script::O_GETANIMDATA() { } void Script::O_SETBGCODE() { - int32 bgcode = readScript32bits(); - debugScript("O_SETBGCODE %d", bgcode); - _bgOpcodePC = _currentInstruction + bgcode; - debugScript("O_SETBGCODE next %08X", _bgOpcodePC); + int32 offset = readScript32bits(); + _bgOpcodePC = _currentInstruction + offset; + debugScript("O_SETBGCODE next %08x, offset %08x", _bgOpcodePC, offset); } void Script::O_SETBACKFRAME() { @@ -952,11 +952,9 @@ void Script::O_POPSTRING() { void Script::O_SETFGCODE() { int32 offset = readScript32bits(); - - debugScript("O_SETFGCODE offset %04X", offset); - _fgOpcodePC = _currentInstruction + offset; - debugScript("O_SETFGCODE next %08X", _fgOpcodePC); + + debugScript("O_SETFGCODE next %08x, offset %08x", _fgOpcodePC, offset); } void Script::O_STOPHERO() { @@ -1005,7 +1003,7 @@ void Script::O_SETBACKANIMDATA() { void Script::O_VIEWFLC() { uint16 animNr = readScript16bits(); - debug("O_VIEWFLC animNr %d", animNr); + debugScript("O_VIEWFLC animNr %d", animNr); _vm->loadAnim(animNr, false); } |