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authorEugene Sandulenko2016-05-17 19:12:14 +0200
committerEugene Sandulenko2016-05-17 19:12:14 +0200
commit921efd6880c5b45f582ecc6e6ef720eebcb4d4c9 (patch)
tree3543d1495b004a19327de6935f906f8b0066c8c3 /engines
parentfcc94778e4178aefff0de581c8c5dd7482aeacb9 (diff)
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KYRA: Remove redundant code.
item variable value is less than 33, that is, 32 max. item+1 is never > 33. Thus, the clapping code is redundant.
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/items_lok.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/kyra/items_lok.cpp b/engines/kyra/items_lok.cpp
index 55a23b2a1a..3a2e631744 100644
--- a/engines/kyra/items_lok.cpp
+++ b/engines/kyra/items_lok.cpp
@@ -844,8 +844,6 @@ void KyraEngine_LoK::updatePlayerItemsForScene() {
uint8 item = _currentCharacter->inventoryItems[i];
if (item >= 29 && item < 33) {
++item;
- if (item > 33)
- item = 33;
_currentCharacter->inventoryItems[i] = item;
redraw = true;
}