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authorPaul Gilbert2015-08-29 07:03:20 -0400
committerPaul Gilbert2015-08-29 07:03:20 -0400
commit92b087d2362f6b1679fa9813386f5071b7bb50bb (patch)
tree05a19a8bbf055460677a5349c910b1b3e55277e6 /engines
parentfefd46c60c94c20261d910e22de767fba3dcbcc7 (diff)
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SHERLOCK: RT: Fix redundant extra wait after talking to LLoyd Jones
Diffstat (limited to 'engines')
-rw-r--r--engines/sherlock/talk.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/sherlock/talk.cpp b/engines/sherlock/talk.cpp
index a5c5bc8944..1b1a7cce3c 100644
--- a/engines/sherlock/talk.cpp
+++ b/engines/sherlock/talk.cpp
@@ -1089,7 +1089,9 @@ OpcodeReturn Talk::cmdRunCAnimation(const byte *&str) {
return RET_EXIT;
// Check if next character is changing side or changing portrait
- if (_charCount && (str[1] == _opcodes[OP_SWITCH_SPEAKER] || str[1] == _opcodes[OP_ASSIGN_PORTRAIT_LOCATION]))
+ _wait = 0;
+ if (_charCount && (str[1] == _opcodes[OP_SWITCH_SPEAKER] ||
+ (IS_SERRATED_SCALPEL && str[1] == _opcodes[OP_ASSIGN_PORTRAIT_LOCATION])))
_wait = 1;
return RET_SUCCESS;