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author | Eugene Sandulenko | 2018-03-09 19:40:08 +0100 |
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committer | Eugene Sandulenko | 2018-03-09 19:40:08 +0100 |
commit | 92eed15cb799c394e9cade998fb790895581b4e2 (patch) | |
tree | 76e5fd46eca1efd10661dec43f6a858429d88063 /engines | |
parent | b82a8f1dec6436034586b3972149372fb271588a (diff) | |
download | scummvm-rg350-92eed15cb799c394e9cade998fb790895581b4e2.tar.gz scummvm-rg350-92eed15cb799c394e9cade998fb790895581b4e2.tar.bz2 scummvm-rg350-92eed15cb799c394e9cade998fb790895581b4e2.zip |
BLADERUNNER: Added actor ids for reference
Diffstat (limited to 'engines')
-rw-r--r-- | engines/bladerunner/script/ai_script.cpp | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp index 31efed1ae9..c057d0c94d 100644 --- a/engines/bladerunner/script/ai_script.cpp +++ b/engines/bladerunner/script/ai_script.cpp @@ -39,31 +39,31 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) { _actorUpdating[i] = false; } - _AIScripts[kActorMcCoy] = new AIScriptMcCoy(_vm); - _AIScripts[kActorGrigorian] = new AIScriptGrigorian(_vm); - _AIScripts[kActorTransient] = new AIScriptTransient(_vm); - _AIScripts[kActorLance] = new AIScriptLance(_vm); - _AIScripts[kActorInsectDealer] = new AIScriptInsectDealer(_vm); - _AIScripts[kActorTyrellGuard] = new AIScriptTyrellGuard(_vm); - _AIScripts[kActorRunciter] = new AIScriptRunciter(_vm); - _AIScripts[kActorZuben] = new AIScriptZuben(_vm); - _AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm); - _AIScripts[kActorHowieLee] = new AIScriptHowieLee(_vm); - _AIScripts[kActorKlein] = new AIScriptKlein(_vm); - _AIScripts[kActorSergeantWalls] = new AIScriptSergeantWalls(_vm); - _AIScripts[kActorHysteriaPatron1] = new AIScriptHysteriaPatron1(_vm); - _AIScripts[kActorHysteriaPatron2] = new AIScriptHysteriaPatron2(_vm); - _AIScripts[kActorHysteriaPatron3] = new AIScriptHysteriaPatron3(_vm); - _AIScripts[kActorShoeshineMan] = new AIScriptShoeshineMan(_vm); - _AIScripts[kActorGaff] = new AIScriptGaff(_vm); - _AIScripts[kActorBryant] = new AIScriptBryant(_vm); - _AIScripts[kActorNewscaster] = new AIScriptNewscaster(_vm); - _AIScripts[kActorLeon] = new AIScriptLeon(_vm); - _AIScripts[kActorMaleAnnouncer] = new AIScriptMaleAnnouncer(_vm); - _AIScripts[kActorMaggie] = new AIScriptMaggie(_vm); - _AIScripts[kActorGenwalkerA] = new AIScriptGenericWalkerA(_vm); - _AIScripts[kActorGenwalkerB] = new AIScriptGenericWalkerB(_vm); - _AIScripts[kActorGenwalkerC] = new AIScriptGenericWalkerC(_vm); + _AIScripts[kActorMcCoy] = new AIScriptMcCoy(_vm); // 0 + _AIScripts[kActorGrigorian] = new AIScriptGrigorian(_vm); // 11 + _AIScripts[kActorTransient] = new AIScriptTransient(_vm); // 12 + _AIScripts[kActorLance] = new AIScriptLance(_vm); // 13 + _AIScripts[kActorRunciter] = new AIScriptRunciter(_vm); // 15 + _AIScripts[kActorInsectDealer] = new AIScriptInsectDealer(_vm); // 16 + _AIScripts[kActorTyrellGuard] = new AIScriptTyrellGuard(_vm); // 17 + _AIScripts[kActorZuben] = new AIScriptZuben(_vm); // 19 + _AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm); // 23 + _AIScripts[kActorHowieLee] = new AIScriptHowieLee(_vm); // 28 + _AIScripts[kActorKlein] = new AIScriptKlein(_vm); // 30 + _AIScripts[kActorSergeantWalls] = new AIScriptSergeantWalls(_vm); // 34 + _AIScripts[kActorHysteriaPatron1] = new AIScriptHysteriaPatron1(_vm);// 47 + _AIScripts[kActorHysteriaPatron2] = new AIScriptHysteriaPatron2(_vm);// 48 + _AIScripts[kActorHysteriaPatron3] = new AIScriptHysteriaPatron3(_vm);// 49 + _AIScripts[kActorShoeshineMan] = new AIScriptShoeshineMan(_vm); // 50 + _AIScripts[kActorGaff] = new AIScriptGaff(_vm); // 53 + _AIScripts[kActorBryant] = new AIScriptBryant(_vm); // 54 + _AIScripts[kActorNewscaster] = new AIScriptNewscaster(_vm); // 61 + _AIScripts[kActorLeon] = new AIScriptLeon(_vm); // 62 + _AIScripts[kActorMaleAnnouncer] = new AIScriptMaleAnnouncer(_vm); // 63 + _AIScripts[kActorMaggie] = new AIScriptMaggie(_vm); // 66 + _AIScripts[kActorGenwalkerA] = new AIScriptGenericWalkerA(_vm); // 67 + _AIScripts[kActorGenwalkerB] = new AIScriptGenericWalkerB(_vm); // 68 + _AIScripts[kActorGenwalkerC] = new AIScriptGenericWalkerC(_vm); // 69 } AIScripts::~AIScripts() { |