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author | Thierry Crozat | 2016-02-20 21:02:31 +0000 |
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committer | Thierry Crozat | 2016-02-20 21:08:34 +0000 |
commit | 9769dc24c73f4afb3a9b0f8812b1349c478dbc5e (patch) | |
tree | afd5edbb25d7c0305608095529ff131524c97653 /engines | |
parent | 29670a1a1ee72017cfb097d12cd79e4fa3aedde6 (diff) | |
download | scummvm-rg350-9769dc24c73f4afb3a9b0f8812b1349c478dbc5e.tar.gz scummvm-rg350-9769dc24c73f4afb3a9b0f8812b1349c478dbc5e.tar.bz2 scummvm-rg350-9769dc24c73f4afb3a9b0f8812b1349c478dbc5e.zip |
AVALANCHE: Translate buttons in load and save dialogs.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/avalanche/parser.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp index 220186ca5e..7c6d254099 100644 --- a/engines/avalanche/parser.cpp +++ b/engines/avalanche/parser.cpp @@ -30,6 +30,7 @@ #include "avalanche/nim.h" #include "gui/saveload.h" +#include "common/translation.h" namespace Avalanche { @@ -1883,7 +1884,7 @@ void Parser::doThat() { break; case kVerbCodeLoad: { - GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser("Restore game:", "Restore", false); + GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore"), false); int16 savegameId = dialog->runModalWithCurrentTarget(); delete dialog; @@ -1895,7 +1896,7 @@ void Parser::doThat() { } break; case kVerbCodeSave: { - GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser("Save game:", "Save", true); + GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save"), true); int16 savegameId = dialog->runModalWithCurrentTarget(); Common::String savegameDescription = dialog->getResultString(); delete dialog; |