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author | Filippos Karapetis | 2007-07-29 22:47:06 +0000 |
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committer | Filippos Karapetis | 2007-07-29 22:47:06 +0000 |
commit | 976d39e2aae0485948328009fc7a2c2a152dd778 (patch) | |
tree | 1dd3a414f3a59bf038d59080460388ada4e5220a /engines | |
parent | d9e6db79b53b46f933178f07d1ff69650a8fcd6f (diff) | |
download | scummvm-rg350-976d39e2aae0485948328009fc7a2c2a152dd778.tar.gz scummvm-rg350-976d39e2aae0485948328009fc7a2c2a152dd778.tar.bz2 scummvm-rg350-976d39e2aae0485948328009fc7a2c2a152dd778.zip |
Changed some comments so that they follow the same commenting style
svn-id: r28319
Diffstat (limited to 'engines')
-rw-r--r-- | engines/saga/sagaresnames.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/saga/sagaresnames.h b/engines/saga/sagaresnames.h index bb5a209946..f4dcf7bf18 100644 --- a/engines/saga/sagaresnames.h +++ b/engines/saga/sagaresnames.h @@ -47,7 +47,7 @@ namespace Saga { #define RID_IHNMDEMO_SCRIPT_LUT 18 #define RID_IHNMDEMO_SFX_LUT 222 -//obj names +// Object names #define ITE_OBJ_MAP 14 #define ITE_OBJ_MAGIC_HAT 0 @@ -55,10 +55,10 @@ namespace Saga { #define RID_IHNM_DEFAULT_PALETTE 1 -//actor names +// Actor names #define ITE_ACTOR_PUZZLE 176 -// SCENES +// Scenes #define ITE_SCENE_INV -1 #define ITE_SCENE_PUZZLE 26 #define ITE_SCENE_LODGE 21 @@ -70,12 +70,12 @@ namespace Saga { #define ITEDEMO_DEFAULT_SCENE 68 #define IHNMDEMO_DEFAULT_SCENE 144 -// FONTS +// Fonts #define RID_MEDIUM_FONT 0 #define RID_BIG_FONT 1 #define RID_SMALL_FONT 2 -// INTERFACE IMAGES +// Interface images #define RID_ITE_MAIN_PANEL 3 #define RID_ITE_CONVERSE_PANEL 4 #define RID_ITE_OPTION_PANEL 5 @@ -167,7 +167,7 @@ namespace Saga { #define RID_ITE_INTRO_IMG_3 1561 #define RID_ITE_INTRO_IMG_4 1565 -// ITE_VOICES +// ITE voices #define RID_CAVE_VOICE_0 0 #define RID_CAVE_VOICE_1 1 #define RID_CAVE_VOICE_2 2 @@ -193,7 +193,7 @@ namespace Saga { #define RID_BOAR_VOICE_006 245 #define RID_BOAR_VOICE_007 246 -// MUSIC +// Music #define MUSIC_1 9 #define MUSIC_2 10 #define MUSIC_SUNSPOT 26 @@ -201,7 +201,7 @@ namespace Saga { // TODO: If the sound effects are numbered sequentially, we don't really need // these constants. But for now they might be useful for debugging. -// SOUND EFFECTS +// Sound effects #define FX_DOOR_OPEN 14 #define FX_DOOR_CLOSE 15 |